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Please Don't Nerf Harness Magicka By Adding Physical Protection

Kildayen
Kildayen
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It is a light armor skill that is used to restore magicka and protect from it. The change on PTS makes it protect from physical damage too, but if physical damage is done to the shield, you do not get any magicka restoration. I understand you want everyone to have a shield they can access now. Choose something else to change or at least let the physical damage restore magicka too. I don't understand why you are choosing a light armor skill to protect from physical damage. It make absolutely no sense at all.

To those of you who disagree with me, you are entitled to that. Commenting on this post with personal attacks like L2P or adapt to changes or whatever are just not needed and wont contribute to this conversation. Trolls are gonna troll anyway, so have your fun with it.
  • Rev Rielle
    Rev Rielle
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    Maybe it could be adjusted so one morph implements the new mechanic, whilst the other does the more commonly used current mechanic? To keep all happy. I don't know the finer points of the shield change, but I would have thought something like this would have been done.
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  • Kildayen
    Kildayen
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    Rev Rielle wrote: »
    Maybe it could be adjusted so one morph implements the new mechanic, whilst the other does the more commonly used current mechanic? To keep all happy. I don't know the finer points of the shield change, but I would have thought something like this would have been done.

    I hope so, Rev. I am all for letting everyone have a shield. I just don't want the magicka regen taken from the awesomeness of what Harness Magicka is.
  • TheHsN
    TheHsN
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    Kildayen wrote: »
    It is a light armor skill that is used to restore magicka and protect from it. The change on PTS makes it protect from physical damage too, but if physical damage is done to the shield, you do not get any magicka restoration. I understand you want everyone to have a shield they can access now. Choose something else to change or at least let the physical damage restore magicka too. I don't understand why you are choosing a light armor skill to protect from physical damage. It make absolutely no sense at all.

    To those of you who disagree with me, you are entitled to that. Commenting on this post with personal attacks like L2P or adapt to changes or whatever are just not needed and wont contribute to this conversation. Trolls are gonna troll anyway, so have your fun with it.

    but it will keep already when u take magic dmg to restore u magicka ...why u complain for extra pys dmg .. strangeee
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  • Aisle9
    Aisle9
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    TheHsN wrote: »
    but it will keep already when u take magic dmg to restore u magicka ...why u complain for extra pys dmg .. strangeee

    That's not the point, the point is that physical damage will consume the shield, thus not absorbing ANY magicka (or considerably less) when the actual spell comes, because the shield is depleted by physical damage.
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  • Kildayen
    Kildayen
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    TheHsN wrote: »
    Kildayen wrote: »
    It is a light armor skill that is used to restore magicka and protect from it. The change on PTS makes it protect from physical damage too, but if physical damage is done to the shield, you do not get any magicka restoration. I understand you want everyone to have a shield they can access now. Choose something else to change or at least let the physical damage restore magicka too. I don't understand why you are choosing a light armor skill to protect from physical damage. It make absolutely no sense at all.

    To those of you who disagree with me, you are entitled to that. Commenting on this post with personal attacks like L2P or adapt to changes or whatever are just not needed and wont contribute to this conversation. Trolls are gonna troll anyway, so have your fun with it.

    but it will keep already when u take magic dmg to restore u magicka ...why u complain for extra pys dmg .. strangeee

    Because if you take physical damage first, the shield will wear off and you won't be able to get any magicka returned. It should remain a magicka shield only. You only get magicka back if the shield absorbs magicka damage instead of physical..
  • DRXHarbinger
    DRXHarbinger
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    It's only lasting 6s now anyway. Not like you can realistically worry about sponging 4 spells anyway, 30k shield and 4 attacks hit for well over that. No need to cry nerf on this. It's a win win with a small reduction in duration. See the bigger picture.

    [Removed insulting content]
    Edited by [Deleted User] on May 22, 2016 6:25PM
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  • Kildayen
    Kildayen
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    I hope they reverse the changes on it. Why don't they change the medium or heavy armor skill to give a shield? And I don't know how you play, but 6 seconds is a long time to get hit by a zerg of spell damage.

    [Removed reference to removed content]
    Edited by [Deleted User] on May 22, 2016 6:26PM
  • Kildayen
    Kildayen
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    The tooltip to Harness Magicka on PTS says:

    "Surround yourself with a net of magic negation to absorb up to XXXXX damage over 6 seconds.

    While active, up to three times when spell damage is absorbed, you restore XXX Magicka. The bonus increases by 6% for each piece of Light Armor Equipped"

    The first line on the Live server says "spell damage" instead of just damage. If this LIGHT ARMOR ability now can absorb physical damage too, then that same physical damage should restore the magicka that spell damage would do. You can't say that it would not make sense because the Devs can do whatever they want, just like they are doing with this LIGHT ARMOR MAGICKA SHIELD ability. Everyone is getting a bigger shield to physical damage with the new DLC, but they are risking the loss of the magicka restoration they would normally get because the physical damage might block it from happening. That is the only problem I have with this.

    Why not turn Evasion or Immovable into the physical damage shield?
    Edited by Kildayen on May 22, 2016 9:23AM
  • HuawaSepp
    HuawaSepp
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    Revert the change and give an additional all absorbing shield would be better, no doubt.
    For solo speed and no death gold pledges the new shield is a great thing, also vMSA.
    But I would prefer more dps atm.
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  • TX12001rwb17_ESO
    TX12001rwb17_ESO
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    Why do you even use Harness Magicka you gain no more then 1k or 2k magicka and that is when you are hit by 3 spells which I can regain within 1 second? I prefer Dampen Magicka as it actually gives you a stronger shield which is why you even casted it in the first place so your health isn't touched.
  • phaneub17_ESO
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    Kildayen wrote: »
    It's only lasting 6s now anyway stop crying. Not like you can realistically worry about sponging 4 spells anyway, 30k shield and 4 attacks hit for well over that. No need to cry nerf on this. It's a win win with a small reduction in duration. See the bigger picture.

    Here we go with one of those intelligent responses I was talking about in my original post. Thank you for your "stop crying" contribution.

    Anyway, I hope they reverse the changes on it. Why don't they change the medium or heavy armor skill to give a shield? And I don't know how you play, but 6 seconds is a long time to get hit by a zerg of spell damage.

    They want all 3 shields to be something unique for everyone to have access to with a variation in effects. The Light Armor Defense spell mimics that of the Sorc's Conjured Ward, Medium Armor defensive spell is a duplicate version of the Nightblade's Blur, and Heavy Armor is similar to that of the Templar's Rune Focus. You don't have to be a specific class to have access to certain shields, you can use whatever you want with whatever class you want. If they left the Light Armor the way it is, then there's no available Magicka Damage Absorption Shield for the classes that don't have one particularly for Magicka based tanks who don't generally use Stamina skills except for Puncture/Pierce Armor.
  • GRYM.LOCKE
    GRYM.LOCKE
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    Kildayen wrote: »
    It is a light armor skill that is used to restore magicka and protect from it. The change on PTS makes it protect from physical damage too, but if physical damage is done to the shield, you do not get any magicka restoration. I understand you want everyone to have a shield they can access now. Choose something else to change or at least let the physical damage restore magicka too. I don't understand why you are choosing a light armor skill to protect from physical damage. It make absolutely no sense at all.

    To those of you who disagree with me, you are entitled to that. Commenting on this post with personal attacks like L2P or adapt to changes or whatever are just not needed and wont contribute to this conversation. Trolls are gonna troll anyway, so have your fun with it.

    don't think you have fully read the change it has NOT been nerfed but Enhanced

    the option to keep the magicka harness is still there

    1: both morphs still keep there original enhancement
    2: one morph does increased strength / one gives magicka back

    but now both protect from physical and spell but only SPELL will give magicka back

    Edited by GRYM.LOCKE on May 22, 2016 10:20AM
  • Brutusmax1mus
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    I use this to regenerate mag, the protection is a bonus. Its not much of a shield in pvp
  • DRXHarbinger
    DRXHarbinger
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    I use this to regenerate mag, the protection is a bonus. Its not much of a shield in pvp

    Everyone is in the same boat with shields now...it's not an issue. Plus it makes it that bit less useless against the other 50% of the player base.
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  • holosoul
    holosoul
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    (In PVP)
    for every class except sorc, this is a buff
    for sorc, this is a nerf
  • templesus
    templesus
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    100% l2p issue here get more regen if it hurts you that much
  • holosoul
    holosoul
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    templesus wrote: »
    100% l2p issue here get more regen if it hurts you that much
    oh you funny ^^
    in reality I just won't use it, since there are viable alternatives and its individual strength (negating specifically magicka and rewarding for it) is now gone

    edit: ill clarify so you can l2p
    if you fight a magicka templar you can spam this infinitely and not take damage for free
    Edited by holosoul on May 22, 2016 5:24PM
  • psychotic13
    psychotic13
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    When it provides a shield against physical damage too, I think everyone would pick dampen magic anyway for a larger shield.

    If it bothers you that much put a Magicka Regen glyph on some jewlery problem solved.
    Edited by psychotic13 on May 22, 2016 6:04PM
  • dwtdwtdwt
    dwtdwtdwt
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    Harness Magicka still does the same thing it always has, except now you won't be taking in so much physical damage- which should be a good thing. Sure, the physical damage you take diminishes the shield and you do not get back magicka, but you're still negating that hard hitting physical damage. The real culprit is that 6 second duration. If anything, I would suspect light armor uses to be QQing about that nerf. That is the only real change I see in this skill.
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  • mr_wazzabi
    mr_wazzabi
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    Kildayen wrote: »
    It is a light armor skill that is used to restore magicka and protect from it. The change on PTS makes it protect from physical damage too, but if physical damage is done to the shield, you do not get any magicka restoration. I understand you want everyone to have a shield they can access now. Choose something else to change or at least let the physical damage restore magicka too. I don't understand why you are choosing a light armor skill to protect from physical damage. It make absolutely no sense at all.

    To those of you who disagree with me, you are entitled to that. Commenting on this post with personal attacks like L2P or adapt to changes or whatever are just not needed and wont contribute to this conversation. Trolls are gonna troll anyway, so have your fun with it.

    If you get hit by magic you still get magicka back. What's the problem? Does getting hit by a physical attack de-activate your next magicka reurn from a magic attack?
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  • Lenikus
    Lenikus
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    It's not really a nerf , it's more likely a buff.
    Nightblades for example, just got a brand new reliable shield. How is that bad ?
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  • Kildayen
    Kildayen
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    GRYM.LOCKE wrote: »
    Kildayen wrote: »
    It is a light armor skill that is used to restore magicka and protect from it. The change on PTS makes it protect from physical damage too, but if physical damage is done to the shield, you do not get any magicka restoration. I understand you want everyone to have a shield they can access now. Choose something else to change or at least let the physical damage restore magicka too. I don't understand why you are choosing a light armor skill to protect from physical damage. It make absolutely no sense at all.

    To those of you who disagree with me, you are entitled to that. Commenting on this post with personal attacks like L2P or adapt to changes or whatever are just not needed and wont contribute to this conversation. Trolls are gonna troll anyway, so have your fun with it.

    don't think you have fully read the change it has NOT been nerfed but Enhanced

    the option to keep the magicka harness is still there

    1: both morphs still keep there original enhancement
    2: one morph does increased strength / one gives magicka back

    but now both protect from physical and spell but only SPELL will give magicka back

    I have read it and understand what you are saying, but maybe you aren't seeing my point. Some people see it as an enhancement and the protection against physical damage is nice. I see it as a partial nerf because you will lose the restored magicka if Harness takes physical damage first. I appreciate the physical damage absorption but I hate that it nerfs the magicka regen if you get hit with physical damage first.

    Example: Getting hit with a jesus beam, if I choose to have harness on my bar I can not only eat part of the beam up, but I can also use it to restore my magicka while doing so. Yes, I can make a build that has higher magicka regen and go lower with spell power, but sometimes I like to make things go boom and rely on the regen I get from potions and harness magicka. If I am fighting off a few melee players while at the same time fighting a magicka user, there is a good chance that physical damage will hit my shield before magicka does.

    The magicka restoration from harness magicka comes in very useful when fighting in places like the no CP PVP campaign. If I choose to go with high magicka regen there, then my spell damage is usually crap. With Harness, it makes things a little easier to deal with.

    Once again, it is great that they are adding the physical damage shield to this skill. I just don't want to lose the magicka resources because of it. This is a very useful skill for any light armor magicka based class.
  • Totalitarian
    Totalitarian
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    You can also use the other morph, which will grant you a bigger shield. I run dungeons with <17k HP, but Annulment can bring my effective health to about 27k.
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  • SickDuck
    SickDuck
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    Can't help but this thread fells like...

    14l1ll.jpg

    Especially considering the very limited options stamina players have both on shields and resource generation.
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  • Kildayen
    Kildayen
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    Why do you even use Harness Magicka you gain no more then 1k or 2k magicka and that is when you are hit by 3 spells which I can regain within 1 second? I prefer Dampen Magicka as it actually gives you a stronger shield which is why you even casted it in the first place so your health isn't touched.

    You gain much more than that. For example, with 7 pieces of light armor on I get a 42% bonus to how much magicka is restored when I get hit with a magicka attack. With a base tooltip number of 1139 on Harness Magicka (in the gear i'm currently wearing) that is 1617 magicka x3. That equals out to about 4850 magicka. Getting back almost 5k magicka can be very very useful to some people, especially when trying to focus more on having higher spell damage than regen. This is VERY useful in the no CP PVP campaign.
  • Kildayen
    Kildayen
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    You can also use the other morph, which will grant you a bigger shield. I run dungeons with <17k HP, but Annulment can bring my effective health to about 27k.

    In PVP the Dampen morph can add up to about a 5k damage shield if I am wearing 7 pieces of light armor. I would rather use Harness and have a smaller damage shield but get back 5k magicak to my pool. They are both very useful skills for different reasons.
    Edited by Kildayen on May 22, 2016 6:15PM
  • Vaoh
    Vaoh
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    SickDuck wrote: »
    Can't help but this thread fells like...

    14l1ll.jpg

    Especially considering the very limited options stamina players have both on shields and resource generation.

    Sorry, but Stamina in general is doing pretty great in Dark Brotherhood.

    They don't need shields, and resource management is only as much of a problem as you make it (get more regen via passives/glyphs/sets).
  • Vaoh
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    Annulment being allowed to absorb physical damage is definitely a buff, though it would've probably been better if they added this effect to Dampen Magicka only.

    It just serves to make Magicka Sorcs that much more obsolete in every way, besides stacking shields like crazy and not dying while doing nothing else (the main complaint).
    Edited by Vaoh on May 22, 2016 6:10PM
  • Kildayen
    Kildayen
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    Doncellius wrote: »
    Annulment being allowed to absorb physical damage is definitely a buff, though it would've probably been better if they added this effect to Dampen Magicka only.

    This ^^^^^ exactly!
  • holosoul
    holosoul
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    This is a buff to magicka NB, we know.

    If you're a sorc and you think this is a buff you are straight up ***
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