iam_slickone wrote: »what are you playing on and what server?
hydrocynus wrote: »Yellows and blues have NB scouts tracking the red zerg and notifying the rest. We then all go play somewhere else on the map blue vs yellow
hydrocynus wrote: »Yellows and blues have NB scouts tracking the red zerg and notifying the rest. We then all go play somewhere else on the map blue vs yellow
Lol...you know nothing...blues are subservant to yellows...they dont like to fight each other...hence the green alliance...you dont hear orange or purple alluance...
leepalmer95 wrote: »hydrocynus wrote: »Yellows and blues have NB scouts tracking the red zerg and notifying the rest. We then all go play somewhere else on the map blue vs yellow
Lol...you know nothing...blues are subservant to yellows...they dont like to fight each other...hence the green alliance...you dont hear orange or purple alluance...
Ps4 eu azura?
You mean that campaign where yellow/blues are lucky to get 1 bar while reds are 3 bar or pop locked.
Heres a better question why did thronblade turn from a red buff campaign where it was constantly pop locked to reds barely having 2 bars when blue's and yellows came over?
Thornblade turned into the main pvp server and the reds can't handle competition so they all run to there buff servers as usual.
Asura is basically just a few blues/yellows vs the huge night emperor red zerg.
leepalmer95 wrote: »hydrocynus wrote: »Yellows and blues have NB scouts tracking the red zerg and notifying the rest. We then all go play somewhere else on the map blue vs yellow
Lol...you know nothing...blues are subservant to yellows...they dont like to fight each other...hence the green alliance...you dont hear orange or purple alluance...
Ps4 eu azura?
You mean that campaign where yellow/blues are lucky to get 1 bar while reds are 3 bar or pop locked.
Heres a better question why did thronblade turn from a red buff campaign where it was constantly pop locked to reds barely having 2 bars when blue's and yellows came over?
Thornblade turned into the main pvp server and the reds can't handle competition so they all run to there buff servers as usual.
Asura is basically just a few blues/yellows vs the huge night emperor red zerg.
Greens only have 1bar now as they scared to play. Go back 2 weeks ago and they had 3 bars...then when they started to lose they fled.
I play on azuras eu ps4 as an AD character and it gets pretty annoying when your 8 man group gets rolled over constantly by a 24 or even 48 red group when you try to take back your started keeps. It's impossible half the time, but still fun, if there was a way to find some solo red players or smaller groups of them then it would be ideal but everyone seems to want to group up on huge numbers to prevent death in this game.
leepalmer95 wrote: »leepalmer95 wrote: »hydrocynus wrote: »Yellows and blues have NB scouts tracking the red zerg and notifying the rest. We then all go play somewhere else on the map blue vs yellow
Lol...you know nothing...blues are subservant to yellows...they dont like to fight each other...hence the green alliance...you dont hear orange or purple alluance...
Ps4 eu azura?
You mean that campaign where yellow/blues are lucky to get 1 bar while reds are 3 bar or pop locked.
Heres a better question why did thronblade turn from a red buff campaign where it was constantly pop locked to reds barely having 2 bars when blue's and yellows came over?
Thornblade turned into the main pvp server and the reds can't handle competition so they all run to there buff servers as usual.
Asura is basically just a few blues/yellows vs the huge night emperor red zerg.
Greens only have 1bar now as they scared to play. Go back 2 weeks ago and they had 3 bars...then when they started to lose they fled.
No one takes red seriously they are pretty much useless. Always running away from a competitive campaign.
Also no one has ever really bothered with asura, only red when thornblade actually became competitive.
leepalmer95 wrote: »leepalmer95 wrote: »hydrocynus wrote: »Yellows and blues have NB scouts tracking the red zerg and notifying the rest. We then all go play somewhere else on the map blue vs yellow
Lol...you know nothing...blues are subservant to yellows...they dont like to fight each other...hence the green alliance...you dont hear orange or purple alluance...
Ps4 eu azura?
You mean that campaign where yellow/blues are lucky to get 1 bar while reds are 3 bar or pop locked.
Heres a better question why did thronblade turn from a red buff campaign where it was constantly pop locked to reds barely having 2 bars when blue's and yellows came over?
Thornblade turned into the main pvp server and the reds can't handle competition so they all run to there buff servers as usual.
Asura is basically just a few blues/yellows vs the huge night emperor red zerg.
Greens only have 1bar now as they scared to play. Go back 2 weeks ago and they had 3 bars...then when they started to lose they fled.
No one takes red seriously they are pretty much useless. Always running away from a competitive campaign.
Also no one has ever really bothered with asura, only red when thornblade actually became competitive.
Lol...Azura last month says differently. It was very close till mid point then the greens fled.
But greens need Cp for their beast players to feel like they are gods.
If reds are so bad tgen get some of your friends ti come take Azura this month EU PS4. Though no doubt the greens will not come and say whatever campaign theyve fled to us the best...funny really...
leepalmer95 wrote: »I play on azuras eu ps4 as an AD character and it gets pretty annoying when your 8 man group gets rolled over constantly by a 24 or even 48 red group when you try to take back your started keeps. It's impossible half the time, but still fun, if there was a way to find some solo red players or smaller groups of them then it would be ideal but everyone seems to want to group up on huge numbers to prevent death in this game.
Of course they do, thats red for you.
Not like reds outnumber both red and yellow 3:1 on that server they also feel the need to consantly group 40+ people with the emp.
leepalmer95 wrote: »leepalmer95 wrote: »leepalmer95 wrote: »hydrocynus wrote: »Yellows and blues have NB scouts tracking the red zerg and notifying the rest. We then all go play somewhere else on the map blue vs yellow
Lol...you know nothing...blues are subservant to yellows...they dont like to fight each other...hence the green alliance...you dont hear orange or purple alluance...
Ps4 eu azura?
You mean that campaign where yellow/blues are lucky to get 1 bar while reds are 3 bar or pop locked.
Heres a better question why did thronblade turn from a red buff campaign where it was constantly pop locked to reds barely having 2 bars when blue's and yellows came over?
Thornblade turned into the main pvp server and the reds can't handle competition so they all run to there buff servers as usual.
Asura is basically just a few blues/yellows vs the huge night emperor red zerg.
Greens only have 1bar now as they scared to play. Go back 2 weeks ago and they had 3 bars...then when they started to lose they fled.
No one takes red seriously they are pretty much useless. Always running away from a competitive campaign.
Also no one has ever really bothered with asura, only red when thornblade actually became competitive.
Lol...Azura last month says differently. It was very close till mid point then the greens fled.
But greens need Cp for their beast players to feel like they are gods.
If reds are so bad tgen get some of your friends ti come take Azura this month EU PS4. Though no doubt the greens will not come and say whatever campaign theyve fled to us the best...funny really...
Honestly low skill players are usually in azura because they have lower cp meaning they haven't play anywhere near as much as the actual pvper's.
I've been playing pvp since launch and when i go to asura i see people and am like 'who are they'. I've literally never seen them before. When you've pvp enough you recognise the good players or just players in general.
You go to asura on it's just a big zerg on red pve people who decide to run around a dead campaign.
leepalmer95 wrote: »I play on azuras eu ps4 as an AD character and it gets pretty annoying when your 8 man group gets rolled over constantly by a 24 or even 48 red group when you try to take back your started keeps. It's impossible half the time, but still fun, if there was a way to find some solo red players or smaller groups of them then it would be ideal but everyone seems to want to group up on huge numbers to prevent death in this game.
Of course they do, thats red for you.
Not like reds outnumber both red and yellow 3:1 on that server they also feel the need to consantly group 40+ people with the emp.
Lol...the amount of 40+ yellow zergs our group of 6 to 10 players smashed last month was embarrasing...yellows are terrible against organised players...hence why they fled to a cp campaign where high cp means you can easily take on a load of low level randoms in a zerg.
This is the real reason, greens cant play without cp.
leepalmer95 wrote: »I play on azuras eu ps4 as an AD character and it gets pretty annoying when your 8 man group gets rolled over constantly by a 24 or even 48 red group when you try to take back your started keeps. It's impossible half the time, but still fun, if there was a way to find some solo red players or smaller groups of them then it would be ideal but everyone seems to want to group up on huge numbers to prevent death in this game.
Of course they do, thats red for you.
Not like reds outnumber both red and yellow 3:1 on that server they also feel the need to consantly group 40+ people with the emp.
Lol...the amount of 40+ yellow zergs our group of 6 to 10 players smashed last month was embarrasing...yellows are terrible against organised players...hence why they fled to a cp campaign where high cp means you can easily take on a load of low level randoms in a zerg.
This is the real reason, greens cant play without cp.
hydrocynus wrote: »leepalmer95 wrote: »I play on azuras eu ps4 as an AD character and it gets pretty annoying when your 8 man group gets rolled over constantly by a 24 or even 48 red group when you try to take back your started keeps. It's impossible half the time, but still fun, if there was a way to find some solo red players or smaller groups of them then it would be ideal but everyone seems to want to group up on huge numbers to prevent death in this game.
Of course they do, thats red for you.
Not like reds outnumber both red and yellow 3:1 on that server they also feel the need to consantly group 40+ people with the emp.
Lol...the amount of 40+ yellow zergs our group of 6 to 10 players smashed last month was embarrasing...yellows are terrible against organised players...hence why they fled to a cp campaign where high cp means you can easily take on a load of low level randoms in a zerg.
This is the real reason, greens cant play without cp.
Lol sounds like someones brain is too simple to understand how cp works so the gotta go play in a place where it doesn't exist.
hydrocynus wrote: »leepalmer95 wrote: »I play on azuras eu ps4 as an AD character and it gets pretty annoying when your 8 man group gets rolled over constantly by a 24 or even 48 red group when you try to take back your started keeps. It's impossible half the time, but still fun, if there was a way to find some solo red players or smaller groups of them then it would be ideal but everyone seems to want to group up on huge numbers to prevent death in this game.
Of course they do, thats red for you.
Not like reds outnumber both red and yellow 3:1 on that server they also feel the need to consantly group 40+ people with the emp.
Lol...the amount of 40+ yellow zergs our group of 6 to 10 players smashed last month was embarrasing...yellows are terrible against organised players...hence why they fled to a cp campaign where high cp means you can easily take on a load of low level randoms in a zerg.
This is the real reason, greens cant play without cp.
Lol sounds like someones brain is too simple to understand how cp works so the gotta go play in a place where it doesn't exist.
Lol...you know nothing.
leepalmer95 wrote: »hydrocynus wrote: »leepalmer95 wrote: »I play on azuras eu ps4 as an AD character and it gets pretty annoying when your 8 man group gets rolled over constantly by a 24 or even 48 red group when you try to take back your started keeps. It's impossible half the time, but still fun, if there was a way to find some solo red players or smaller groups of them then it would be ideal but everyone seems to want to group up on huge numbers to prevent death in this game.
Of course they do, thats red for you.
Not like reds outnumber both red and yellow 3:1 on that server they also feel the need to consantly group 40+ people with the emp.
Lol...the amount of 40+ yellow zergs our group of 6 to 10 players smashed last month was embarrasing...yellows are terrible against organised players...hence why they fled to a cp campaign where high cp means you can easily take on a load of low level randoms in a zerg.
This is the real reason, greens cant play without cp.
Lol sounds like someones brain is too simple to understand how cp works so the gotta go play in a place where it doesn't exist.
Lol...you know nothing.
Says the guy who talks about skill and runs in a zerg on a campaign where red outnumber the other factions combined by at least 3:1.
Also theres an obvious correlation between playtime and skill.
leepalmer95 wrote: »hydrocynus wrote: »leepalmer95 wrote: »I play on azuras eu ps4 as an AD character and it gets pretty annoying when your 8 man group gets rolled over constantly by a 24 or even 48 red group when you try to take back your started keeps. It's impossible half the time, but still fun, if there was a way to find some solo red players or smaller groups of them then it would be ideal but everyone seems to want to group up on huge numbers to prevent death in this game.
Of course they do, thats red for you.
Not like reds outnumber both red and yellow 3:1 on that server they also feel the need to consantly group 40+ people with the emp.
Lol...the amount of 40+ yellow zergs our group of 6 to 10 players smashed last month was embarrasing...yellows are terrible against organised players...hence why they fled to a cp campaign where high cp means you can easily take on a load of low level randoms in a zerg.
This is the real reason, greens cant play without cp.
Lol sounds like someones brain is too simple to understand how cp works so the gotta go play in a place where it doesn't exist.
Lol...you know nothing.
Says the guy who talks about skill and runs in a zerg on a campaign where red outnumber the other factions combined by at least 3:1.
Also theres an obvious correlation between playtime and skill.
Lol..are you for real...when did a group of 6 to 10 become a zerg...
Wow an obvious correlation between skill and playtime..lol...so the guy who spends months in old orsinium grinding xp is the most skilled player ever...wow...you really dont know anything about skill in gaming...
Competitive gaming is wasted on you...
NeillMcAttack wrote: »I played around in all the campaigns last night! Thornblade is no where near competitive! It's an absolute lag fest. How someone can call that competitive is ridiculous.
At the beginning of the last AS campaign Blues and yellows had a solid presence. But because there were no CP's, and they were losing, they left. They left and now they only play where the lag is game breaking. I just don't get it. I bet we will see many of them on here soon enough complaining about "the Cyro lag".
hydrocynus wrote: »leepalmer95 wrote: »I play on azuras eu ps4 as an AD character and it gets pretty annoying when your 8 man group gets rolled over constantly by a 24 or even 48 red group when you try to take back your started keeps. It's impossible half the time, but still fun, if there was a way to find some solo red players or smaller groups of them then it would be ideal but everyone seems to want to group up on huge numbers to prevent death in this game.
Of course they do, thats red for you.
Not like reds outnumber both red and yellow 3:1 on that server they also feel the need to consantly group 40+ people with the emp.
Lol...the amount of 40+ yellow zergs our group of 6 to 10 players smashed last month was embarrasing...yellows are terrible against organised players...hence why they fled to a cp campaign where high cp means you can easily take on a load of low level randoms in a zerg.
This is the real reason, greens cant play without cp.
Lol sounds like someones brain is too simple to understand how cp works so the gotta go play in a place where it doesn't exist.
Lol...you know nothing.
Greens = scared to not rely on cp.
hydrocynus wrote: »hydrocynus wrote: »leepalmer95 wrote: »I play on azuras eu ps4 as an AD character and it gets pretty annoying when your 8 man group gets rolled over constantly by a 24 or even 48 red group when you try to take back your started keeps. It's impossible half the time, but still fun, if there was a way to find some solo red players or smaller groups of them then it would be ideal but everyone seems to want to group up on huge numbers to prevent death in this game.
Of course they do, thats red for you.
Not like reds outnumber both red and yellow 3:1 on that server they also feel the need to consantly group 40+ people with the emp.
Lol...the amount of 40+ yellow zergs our group of 6 to 10 players smashed last month was embarrasing...yellows are terrible against organised players...hence why they fled to a cp campaign where high cp means you can easily take on a load of low level randoms in a zerg.
This is the real reason, greens cant play without cp.
Lol sounds like someones brain is too simple to understand how cp works so the gotta go play in a place where it doesn't exist.
Lol...you know nothing.
Greens = scared to not rely on cp.
Let me explain in small words for you
1) 2 people with exact same gun shoot at each other.
2) 2 people with exact same gun and ability and understanding to modify it to give them best advantage.
If you understand your gun and have ability to make it better for you then you can take advantage of all the fools (like you) who don't actually know much about their guns and just want to aim and pull the trigger.
Sorry some big words there. Hope you can follow.
leepalmer95 wrote: »NeillMcAttack wrote: »I played around in all the campaigns last night! Thornblade is no where near competitive! It's an absolute lag fest. How someone can call that competitive is ridiculous.
At the beginning of the last AS campaign Blues and yellows had a solid presence. But because there were no CP's, and they were losing, they left. They left and now they only play where the lag is game breaking. I just don't get it. I bet we will see many of them on here soon enough complaining about "the Cyro lag".
Thornblade is the only campaign with equal faction population. or it used to be before the reds finally got tired of coming 3rd everytime so they all ran to asura to gloat how good they are.
leepalmer95 wrote: »leepalmer95 wrote: »hydrocynus wrote: »leepalmer95 wrote: »I play on azuras eu ps4 as an AD character and it gets pretty annoying when your 8 man group gets rolled over constantly by a 24 or even 48 red group when you try to take back your started keeps. It's impossible half the time, but still fun, if there was a way to find some solo red players or smaller groups of them then it would be ideal but everyone seems to want to group up on huge numbers to prevent death in this game.
Of course they do, thats red for you.
Not like reds outnumber both red and yellow 3:1 on that server they also feel the need to consantly group 40+ people with the emp.
Lol...the amount of 40+ yellow zergs our group of 6 to 10 players smashed last month was embarrasing...yellows are terrible against organised players...hence why they fled to a cp campaign where high cp means you can easily take on a load of low level randoms in a zerg.
This is the real reason, greens cant play without cp.
Lol sounds like someones brain is too simple to understand how cp works so the gotta go play in a place where it doesn't exist.
Lol...you know nothing.
Says the guy who talks about skill and runs in a zerg on a campaign where red outnumber the other factions combined by at least 3:1.
Also theres an obvious correlation between playtime and skill.
Lol..are you for real...when did a group of 6 to 10 become a zerg...
Wow an obvious correlation between skill and playtime..lol...so the guy who spends months in old orsinium grinding xp is the most skilled player ever...wow...you really dont know anything about skill in gaming...
Competitive gaming is wasted on you...
You obviously don't know what periods are used for do you? Grammar is wasted on you.
Considering my OP was a pvp, we've been talking about pvp, i assu,ed you'd be intelligent enough to think of play time = pvp time, guess i had too high hopes, to be honest i should of seen it coming with your responses.
Could you not just blatantly lie about the 6-10 man group. Every blue or yellows who has been on asura knows of the huge red zergs, just because your actual group shows 6-10 man if you run around with 30 others that doesn't mean your a 6-10 man your just another part of a zerg.
Your really trying hard here.