I was just playing through some of ESO and was thinking about how I wish ZOS would implement a more immersive map system (my suggestions can be found here:
https://forums.elderscrollsonline.com/en/discussion/154057/eso-advanced-mapping-concept/p1 ) and had a thought of a different way ZOS could enhance ESO's map to increase immersion. This concept could work in conjunction or independently from my linked thread.
ZOS should give players a couple of "Navigation Indicator" toggle options. This would ass the following toggles to the settings menu.
- Compass Landmark Indicators
- Compass Quest Indicators
- Map Landmark Indicators
- Map Quest Indicators
- UI Quest Indicators
- Player Location Toggle
By "Landmarks" I mean the locations that fill out on your map as you explore and discover new areas.
Turning off the UI Quest Indicators would turn off the floating chevrons over points of interest in the game UI.
The Player Location Toggle would unattach the player and the map. Opening the map would open the map of the player's current location but there wouldn't be an arrow telling the player where they are and the map wouldn't center on the player. The player would use in world references to determine their location on the map. Just like a real map!
Imagine opening the map and it just looks like...
Without the little arrow.

or even...

I am suggesting these be toggles because not all players would like these options... and as always, I would be more than willing to pay for this feature in the crown store.
And please note, yes, I'm aware there are addons for some of these (I use No Interface Pins myself) but I think these options should be available to ALL players of ESO.
So, thoughts?
Edited by Gidorick on May 13, 2016 9:23PM
What ESO really needs is an Auction Horse.
That's right...
Horse.
Click
HERE to discuss.
Want more crazy ideas? Check out my
Concept Repository!