Just looking at some news from other games, found Dota 2's.Dota 2 Update - May 9th, 2016 (Fixes and Maintenance)Then we look at ESO's news:
Product Update - Valve
Mirana's Scepter no longer only considers Moonlight Shadow for invisibility.
Adjusted the blue color for Scan in Color Blind mode.
Fixed being unable to progress through Guided Bot Match.
Fixed a bug which disabled fog of war on particles.
Share:
May 7
Dota 2 Update - May 7th 2016 (Fixes and Maintenance)
Product Update - Valve
6.87c:
* Infernal Blade base damage reduced from 40 to 25/30/35/40
* Armlet armor bonus when activated reduced from 5 to 4
* Essence Aura now uses Pseudo-Random Distribution
* Wind Lace cost increased from 225 to 235
* Wind Lace is no longer available in the Side Shop
* Silver Edge now has a 300 gold recipe
* Arc Warden base damage improved by 4
... (there was a lot more)
Dota 2 Update - May 6th, 2016 (Fixes and Maintenance)
Product Update - Valve
* Fixed being unable to apply Desolator's debuff if the target had the Bloodthorn debuff.
* Scan now supports color blind mode.
* Item Workshop - Fixes to address various problems when submitting ability models.
Dota 2 Update - May 5th, 2016 (Fixes and Maintenance)
Product Update - Valve
- Fixed some cases where users could crash the dedicated server instance.
Earlier this week we deployed better reporting of server crashes and using this better data we've already been able to fix three different exploits that a small number of players had been using. The responsible players will be VAC banned and we will continue to closely monitor for server exploits.
Dota 2 Update - May 3rd, 2016 (Fixes and Maintenance)
Product Update - Valve
- Fixed some scenarios where the base mana capacity could be lower than intended
- Added the ability to lock items in your inventory to prevent them from combining with other items
DARK BROTHERHOOD GUIDE: SKILL LINE & ACTIVITIES May 11th 2016
DARK BROTHERHOOD DEEP-DIVE: WHAT VETERAN RANK REMOVAL MEANS FOR YOUR CHARACTER May 10th 2016
ESO LIVE: DARK BROTHERHOOD SPECIAL #1 May 5th 2016
MEET THE CHARACTER – GREEN-VENOM-TONGUE May 5th 2016
PC/Mac Patch Notes v2.3.10 May 4th 2016
CROWN STORE SHOWCASE: APRIL 29TH, 2016
Seriously @ZOS, it's not that your patches or fixes are bad, its that it doesn't happen OFTEN, I'm not even only talking about balance issues, im talking about *** that straight up doesn't work, literal bugs in your game. You do weekly maintenance, but what are you fixing? Sure in a game that has very little bugs and technical issues you can get away with just throwing in a maintenance every week and calling it a day, but in this bug ridden piece of trash game with such a small amount of fixes, it's sad that I've come to expect no fixes every week, and you don't disappoint. Your fixes don't have to be BIG ZoS, they just have to be THERE.
Giles.floydub17_ESO wrote: »Just looking at some news from other games, found Dota 2's.Dota 2 Update - May 9th, 2016 (Fixes and Maintenance)Then we look at ESO's news:
Product Update - Valve
Mirana's Scepter no longer only considers Moonlight Shadow for invisibility.
Adjusted the blue color for Scan in Color Blind mode.
Fixed being unable to progress through Guided Bot Match.
Fixed a bug which disabled fog of war on particles.
Share:
May 7
Dota 2 Update - May 7th 2016 (Fixes and Maintenance)
Product Update - Valve
6.87c:
* Infernal Blade base damage reduced from 40 to 25/30/35/40
* Armlet armor bonus when activated reduced from 5 to 4
* Essence Aura now uses Pseudo-Random Distribution
* Wind Lace cost increased from 225 to 235
* Wind Lace is no longer available in the Side Shop
* Silver Edge now has a 300 gold recipe
* Arc Warden base damage improved by 4
... (there was a lot more)
Dota 2 Update - May 6th, 2016 (Fixes and Maintenance)
Product Update - Valve
* Fixed being unable to apply Desolator's debuff if the target had the Bloodthorn debuff.
* Scan now supports color blind mode.
* Item Workshop - Fixes to address various problems when submitting ability models.
Dota 2 Update - May 5th, 2016 (Fixes and Maintenance)
Product Update - Valve
- Fixed some cases where users could crash the dedicated server instance.
Earlier this week we deployed better reporting of server crashes and using this better data we've already been able to fix three different exploits that a small number of players had been using. The responsible players will be VAC banned and we will continue to closely monitor for server exploits.
Dota 2 Update - May 3rd, 2016 (Fixes and Maintenance)
Product Update - Valve
- Fixed some scenarios where the base mana capacity could be lower than intended
- Added the ability to lock items in your inventory to prevent them from combining with other items
DARK BROTHERHOOD GUIDE: SKILL LINE & ACTIVITIES May 11th 2016
DARK BROTHERHOOD DEEP-DIVE: WHAT VETERAN RANK REMOVAL MEANS FOR YOUR CHARACTER May 10th 2016
ESO LIVE: DARK BROTHERHOOD SPECIAL #1 May 5th 2016
MEET THE CHARACTER – GREEN-VENOM-TONGUE May 5th 2016
PC/Mac Patch Notes v2.3.10 May 4th 2016
CROWN STORE SHOWCASE: APRIL 29TH, 2016
Seriously @ZOS, it's not that your patches or fixes are bad, its that it doesn't happen OFTEN, I'm not even only talking about balance issues, im talking about *** that straight up doesn't work, literal bugs in your game. You do weekly maintenance, but what are you fixing? Sure in a game that has very little bugs and technical issues you can get away with just throwing in a maintenance every week and calling it a day, but in this bug ridden piece of trash game with such a small amount of fixes, it's sad that I've come to expect no fixes every week, and you don't disappoint. Your fixes don't have to be BIG ZoS, they just have to be THERE.
Have to agree Zos is slow at bringing new content to the game but to compare to dota? Seriously?
Dota2 quality is lame. Pathetic in comparison to ESO. Not even in the same category.
Additionally, most of what your showing is weak management of patches to fix issues. Many of which disturb gameplay for its player base. Very typical of a steam based game.
Seriously, never compare an A game to a b rated game.
Giles.floydub17_ESO wrote: »Just looking at some news from other games, found Dota 2's.Dota 2 Update - May 9th, 2016 (Fixes and Maintenance)Then we look at ESO's news:
Product Update - Valve
Mirana's Scepter no longer only considers Moonlight Shadow for invisibility.
Adjusted the blue color for Scan in Color Blind mode.
Fixed being unable to progress through Guided Bot Match.
Fixed a bug which disabled fog of war on particles.
Share:
May 7
Dota 2 Update - May 7th 2016 (Fixes and Maintenance)
Product Update - Valve
6.87c:
* Infernal Blade base damage reduced from 40 to 25/30/35/40
* Armlet armor bonus when activated reduced from 5 to 4
* Essence Aura now uses Pseudo-Random Distribution
* Wind Lace cost increased from 225 to 235
* Wind Lace is no longer available in the Side Shop
* Silver Edge now has a 300 gold recipe
* Arc Warden base damage improved by 4
... (there was a lot more)
Dota 2 Update - May 6th, 2016 (Fixes and Maintenance)
Product Update - Valve
* Fixed being unable to apply Desolator's debuff if the target had the Bloodthorn debuff.
* Scan now supports color blind mode.
* Item Workshop - Fixes to address various problems when submitting ability models.
Dota 2 Update - May 5th, 2016 (Fixes and Maintenance)
Product Update - Valve
- Fixed some cases where users could crash the dedicated server instance.
Earlier this week we deployed better reporting of server crashes and using this better data we've already been able to fix three different exploits that a small number of players had been using. The responsible players will be VAC banned and we will continue to closely monitor for server exploits.
Dota 2 Update - May 3rd, 2016 (Fixes and Maintenance)
Product Update - Valve
- Fixed some scenarios where the base mana capacity could be lower than intended
- Added the ability to lock items in your inventory to prevent them from combining with other items
DARK BROTHERHOOD GUIDE: SKILL LINE & ACTIVITIES May 11th 2016
DARK BROTHERHOOD DEEP-DIVE: WHAT VETERAN RANK REMOVAL MEANS FOR YOUR CHARACTER May 10th 2016
ESO LIVE: DARK BROTHERHOOD SPECIAL #1 May 5th 2016
MEET THE CHARACTER – GREEN-VENOM-TONGUE May 5th 2016
PC/Mac Patch Notes v2.3.10 May 4th 2016
CROWN STORE SHOWCASE: APRIL 29TH, 2016
Seriously @ZOS, it's not that your patches or fixes are bad, its that it doesn't happen OFTEN, I'm not even only talking about balance issues, im talking about *** that straight up doesn't work, literal bugs in your game. You do weekly maintenance, but what are you fixing? Sure in a game that has very little bugs and technical issues you can get away with just throwing in a maintenance every week and calling it a day, but in this bug ridden piece of trash game with such a small amount of fixes, it's sad that I've come to expect no fixes every week, and you don't disappoint. Your fixes don't have to be BIG ZoS, they just have to be THERE.
Have to agree Zos is slow at bringing new content to the game but to compare to dota? Seriously?
Dota2 quality is lame. Pathetic in comparison to ESO. Not even in the same category.
Additionally, most of what your showing is weak management of patches to fix issues. Many of which disturb gameplay for its player base. Very typical of a steam based game.
Seriously, never compare an A game to a b rated game.
Could be that Dota2 is easier to fix than ESO.
To compare the team from Valve to the team from Zenimax is pretty lol. Totally different leagues in terms quality and experience.
To compare the team from Valve to the team from Zenimax is pretty lol. Totally different leagues in terms quality and experience.
so because zos is in a different league than valve we should just settle for crap? yep, perfect logic, bad companies should stay bad companies and not strive to be like better companies at all, right right.
Could be that Dota2 is easier to fix than ESO.
You're telling me Dota 2 as a whole is easier to fix than not being able to open your guild bank in ESO on the first try, and that you have to close the menu and open it like 5 times for it to work. I'm talking about the small things too.
Just looking at some news from other games, found Dota 2's.Dota 2 Update - May 9th, 2016 (Fixes and Maintenance)Then we look at ESO's news:
Product Update - Valve
Mirana's Scepter no longer only considers Moonlight Shadow for invisibility.
Adjusted the blue color for Scan in Color Blind mode.
Fixed being unable to progress through Guided Bot Match.
Fixed a bug which disabled fog of war on particles.
Share:
May 7
Dota 2 Update - May 7th 2016 (Fixes and Maintenance)
Product Update - Valve
6.87c:
* Infernal Blade base damage reduced from 40 to 25/30/35/40
* Armlet armor bonus when activated reduced from 5 to 4
* Essence Aura now uses Pseudo-Random Distribution
* Wind Lace cost increased from 225 to 235
* Wind Lace is no longer available in the Side Shop
* Silver Edge now has a 300 gold recipe
* Arc Warden base damage improved by 4
... (there was a lot more)
Dota 2 Update - May 6th, 2016 (Fixes and Maintenance)
Product Update - Valve
* Fixed being unable to apply Desolator's debuff if the target had the Bloodthorn debuff.
* Scan now supports color blind mode.
* Item Workshop - Fixes to address various problems when submitting ability models.
Dota 2 Update - May 5th, 2016 (Fixes and Maintenance)
Product Update - Valve
- Fixed some cases where users could crash the dedicated server instance.
Earlier this week we deployed better reporting of server crashes and using this better data we've already been able to fix three different exploits that a small number of players had been using. The responsible players will be VAC banned and we will continue to closely monitor for server exploits.
Dota 2 Update - May 3rd, 2016 (Fixes and Maintenance)
Product Update - Valve
- Fixed some scenarios where the base mana capacity could be lower than intended
- Added the ability to lock items in your inventory to prevent them from combining with other items
DARK BROTHERHOOD GUIDE: SKILL LINE & ACTIVITIES May 11th 2016
DARK BROTHERHOOD DEEP-DIVE: WHAT VETERAN RANK REMOVAL MEANS FOR YOUR CHARACTER May 10th 2016
ESO LIVE: DARK BROTHERHOOD SPECIAL #1 May 5th 2016
MEET THE CHARACTER – GREEN-VENOM-TONGUE May 5th 2016
PC/Mac Patch Notes v2.3.10 May 4th 2016
CROWN STORE SHOWCASE: APRIL 29TH, 2016
Seriously @ZOS, it's not that your patches or fixes are bad, its that it doesn't happen OFTEN, I'm not even only talking about balance issues, im talking about *** that straight up doesn't work, literal bugs in your game. You do weekly maintenance, but what are you fixing? Sure in a game that has very little bugs and technical issues you can get away with just throwing in a maintenance every week and calling it a day, but in this bug ridden piece of trash game with such a small amount of fixes, it's sad that I've come to expect no fixes every week, and you don't disappoint. Your fixes don't have to be BIG ZoS, they just have to be THERE.
Slayer9292_ESO wrote: »Frequency of patches doesn't mean more things are fixed. Fixing 1 bug per day and putting out a patch is no different than fixing 30 bugs and putting out a patch each month. Just curious have you ever read the patch notes for ESO? it's practically a novel. 4 out of the 5 updates you listed for DOTA had a total of 10 fixes combined.
Patching an MMO daily or multiple times per week even would be a nightmare. Not only for the devs, but for QA and for the users. People already complain every time the server is down for maintenance.
Last, comparing a MOBA to and MMO is just ridiculous. The scope of the two is drastically different.
Dota has a single map of 3 lanes. It doesn't have a massive world of dozens of zones, 1000's of quests, and multiple modes (pvp, pve, group and solo content) etc.
A single small change in code can cause issues elsewhere. The more complex the game, the harder it will be to find any issues and to test every possible outcome.
Slayer9292_ESO wrote: »Frequency of patches doesn't mean more things are fixed. Fixing 1 bug per day and putting out a patch is no different than fixing 30 bugs and putting out a patch each month. Just curious have you ever read the patch notes for ESO? it's practically a novel. 4 out of the 5 updates you listed for DOTA had a total of 10 fixes combined.
Patching an MMO daily or multiple times per week even would be a nightmare. Not only for the devs, but for QA and for the users. People already complain every time the server is down for maintenance.
Last, comparing a MOBA to and MMO is just ridiculous. The scope of the two is drastically different.
Dota has a single map of 3 lanes. It doesn't have a massive world of dozens of zones, 1000's of quests, and multiple modes (pvp, pve, group and solo content) etc.
A single small change in code can cause issues elsewhere. The more complex the game, the harder it will be to find any issues and to test every possible outcome.
WalkingLegacy wrote: »Giles.floydub17_ESO wrote: »Just looking at some news from other games, found Dota 2's.Dota 2 Update - May 9th, 2016 (Fixes and Maintenance)Then we look at ESO's news:
Product Update - Valve
Mirana's Scepter no longer only considers Moonlight Shadow for invisibility.
Adjusted the blue color for Scan in Color Blind mode.
Fixed being unable to progress through Guided Bot Match.
Fixed a bug which disabled fog of war on particles.
Share:
May 7
Dota 2 Update - May 7th 2016 (Fixes and Maintenance)
Product Update - Valve
6.87c:
* Infernal Blade base damage reduced from 40 to 25/30/35/40
* Armlet armor bonus when activated reduced from 5 to 4
* Essence Aura now uses Pseudo-Random Distribution
* Wind Lace cost increased from 225 to 235
* Wind Lace is no longer available in the Side Shop
* Silver Edge now has a 300 gold recipe
* Arc Warden base damage improved by 4
... (there was a lot more)
Dota 2 Update - May 6th, 2016 (Fixes and Maintenance)
Product Update - Valve
* Fixed being unable to apply Desolator's debuff if the target had the Bloodthorn debuff.
* Scan now supports color blind mode.
* Item Workshop - Fixes to address various problems when submitting ability models.
Dota 2 Update - May 5th, 2016 (Fixes and Maintenance)
Product Update - Valve
- Fixed some cases where users could crash the dedicated server instance.
Earlier this week we deployed better reporting of server crashes and using this better data we've already been able to fix three different exploits that a small number of players had been using. The responsible players will be VAC banned and we will continue to closely monitor for server exploits.
Dota 2 Update - May 3rd, 2016 (Fixes and Maintenance)
Product Update - Valve
- Fixed some scenarios where the base mana capacity could be lower than intended
- Added the ability to lock items in your inventory to prevent them from combining with other items
DARK BROTHERHOOD GUIDE: SKILL LINE & ACTIVITIES May 11th 2016
DARK BROTHERHOOD DEEP-DIVE: WHAT VETERAN RANK REMOVAL MEANS FOR YOUR CHARACTER May 10th 2016
ESO LIVE: DARK BROTHERHOOD SPECIAL #1 May 5th 2016
MEET THE CHARACTER – GREEN-VENOM-TONGUE May 5th 2016
PC/Mac Patch Notes v2.3.10 May 4th 2016
CROWN STORE SHOWCASE: APRIL 29TH, 2016
Seriously @ZOS, it's not that your patches or fixes are bad, its that it doesn't happen OFTEN, I'm not even only talking about balance issues, im talking about *** that straight up doesn't work, literal bugs in your game. You do weekly maintenance, but what are you fixing? Sure in a game that has very little bugs and technical issues you can get away with just throwing in a maintenance every week and calling it a day, but in this bug ridden piece of trash game with such a small amount of fixes, it's sad that I've come to expect no fixes every week, and you don't disappoint. Your fixes don't have to be BIG ZoS, they just have to be THERE.
Have to agree Zos is slow at bringing new content to the game but to compare to dota? Seriously?
Dota2 quality is lame. Pathetic in comparison to ESO. Not even in the same category.
Additionally, most of what your showing is weak management of patches to fix issues. Many of which disturb gameplay for its player base. Very typical of a steam based game.
Seriously, never compare an A game to a b rated game.
Opinion. And you derailed. Here's the door [ ]
Agreed OP, still waiting for them dev comments on changes too. Wrobel's post in PTS notes is a good step but not the same.
Giles.floydub17_ESO wrote: »Just looking at some news from other games, found Dota 2's.Dota 2 Update - May 9th, 2016 (Fixes and Maintenance)Then we look at ESO's news:
Product Update - Valve
Mirana's Scepter no longer only considers Moonlight Shadow for invisibility.
Adjusted the blue color for Scan in Color Blind mode.
Fixed being unable to progress through Guided Bot Match.
Fixed a bug which disabled fog of war on particles.
Share:
May 7
Dota 2 Update - May 7th 2016 (Fixes and Maintenance)
Product Update - Valve
6.87c:
* Infernal Blade base damage reduced from 40 to 25/30/35/40
* Armlet armor bonus when activated reduced from 5 to 4
* Essence Aura now uses Pseudo-Random Distribution
* Wind Lace cost increased from 225 to 235
* Wind Lace is no longer available in the Side Shop
* Silver Edge now has a 300 gold recipe
* Arc Warden base damage improved by 4
... (there was a lot more)
Dota 2 Update - May 6th, 2016 (Fixes and Maintenance)
Product Update - Valve
* Fixed being unable to apply Desolator's debuff if the target had the Bloodthorn debuff.
* Scan now supports color blind mode.
* Item Workshop - Fixes to address various problems when submitting ability models.
Dota 2 Update - May 5th, 2016 (Fixes and Maintenance)
Product Update - Valve
- Fixed some cases where users could crash the dedicated server instance.
Earlier this week we deployed better reporting of server crashes and using this better data we've already been able to fix three different exploits that a small number of players had been using. The responsible players will be VAC banned and we will continue to closely monitor for server exploits.
Dota 2 Update - May 3rd, 2016 (Fixes and Maintenance)
Product Update - Valve
- Fixed some scenarios where the base mana capacity could be lower than intended
- Added the ability to lock items in your inventory to prevent them from combining with other items
DARK BROTHERHOOD GUIDE: SKILL LINE & ACTIVITIES May 11th 2016
DARK BROTHERHOOD DEEP-DIVE: WHAT VETERAN RANK REMOVAL MEANS FOR YOUR CHARACTER May 10th 2016
ESO LIVE: DARK BROTHERHOOD SPECIAL #1 May 5th 2016
MEET THE CHARACTER – GREEN-VENOM-TONGUE May 5th 2016
PC/Mac Patch Notes v2.3.10 May 4th 2016
CROWN STORE SHOWCASE: APRIL 29TH, 2016
Seriously @ZOS, it's not that your patches or fixes are bad, its that it doesn't happen OFTEN, I'm not even only talking about balance issues, im talking about *** that straight up doesn't work, literal bugs in your game. You do weekly maintenance, but what are you fixing? Sure in a game that has very little bugs and technical issues you can get away with just throwing in a maintenance every week and calling it a day, but in this bug ridden piece of trash game with such a small amount of fixes, it's sad that I've come to expect no fixes every week, and you don't disappoint. Your fixes don't have to be BIG ZoS, they just have to be THERE.
Have to agree Zos is slow at bringing new content to the game but to compare to dota? Seriously?
Dota2 quality is lame. Pathetic in comparison to ESO. Not even in the same category.
Additionally, most of what your showing is weak management of patches to fix issues. Many of which disturb gameplay for its player base. Very typical of a steam based game.
Seriously, never compare an A game to a b rated game.
Alright, who said anything about Dota 2's quality, im not comparing the quality of the game, im comparing the frequency of updates and fixes. And how is that weak management of patches to fix issues? It seems like they are fixing problems as they show up, but how long did it take ZoS to fix Nirnhoned in 1.6? Months, it took months for them to fix an ARMOR TRAIT. How long did it take to fix gap closers doing 100% Immobilize? Like 2 months?
How is fixing things which disturb gameplay for its playerbase a sign of weak management?
While you and Xylphan are correct that some changes require great care so as to not break the game, I HIGHLY doubt the reason they don't fix jack in this game is because they were/are being "careful" for 2 years and running.
DaveMoeDee wrote: »Giles.floydub17_ESO wrote: »Just looking at some news from other games, found Dota 2's.Dota 2 Update - May 9th, 2016 (Fixes and Maintenance)Then we look at ESO's news:
Product Update - Valve
Mirana's Scepter no longer only considers Moonlight Shadow for invisibility.
Adjusted the blue color for Scan in Color Blind mode.
Fixed being unable to progress through Guided Bot Match.
Fixed a bug which disabled fog of war on particles.
Share:
May 7
Dota 2 Update - May 7th 2016 (Fixes and Maintenance)
Product Update - Valve
6.87c:
* Infernal Blade base damage reduced from 40 to 25/30/35/40
* Armlet armor bonus when activated reduced from 5 to 4
* Essence Aura now uses Pseudo-Random Distribution
* Wind Lace cost increased from 225 to 235
* Wind Lace is no longer available in the Side Shop
* Silver Edge now has a 300 gold recipe
* Arc Warden base damage improved by 4
... (there was a lot more)
Dota 2 Update - May 6th, 2016 (Fixes and Maintenance)
Product Update - Valve
* Fixed being unable to apply Desolator's debuff if the target had the Bloodthorn debuff.
* Scan now supports color blind mode.
* Item Workshop - Fixes to address various problems when submitting ability models.
Dota 2 Update - May 5th, 2016 (Fixes and Maintenance)
Product Update - Valve
- Fixed some cases where users could crash the dedicated server instance.
Earlier this week we deployed better reporting of server crashes and using this better data we've already been able to fix three different exploits that a small number of players had been using. The responsible players will be VAC banned and we will continue to closely monitor for server exploits.
Dota 2 Update - May 3rd, 2016 (Fixes and Maintenance)
Product Update - Valve
- Fixed some scenarios where the base mana capacity could be lower than intended
- Added the ability to lock items in your inventory to prevent them from combining with other items
DARK BROTHERHOOD GUIDE: SKILL LINE & ACTIVITIES May 11th 2016
DARK BROTHERHOOD DEEP-DIVE: WHAT VETERAN RANK REMOVAL MEANS FOR YOUR CHARACTER May 10th 2016
ESO LIVE: DARK BROTHERHOOD SPECIAL #1 May 5th 2016
MEET THE CHARACTER – GREEN-VENOM-TONGUE May 5th 2016
PC/Mac Patch Notes v2.3.10 May 4th 2016
CROWN STORE SHOWCASE: APRIL 29TH, 2016
Seriously @ZOS, it's not that your patches or fixes are bad, its that it doesn't happen OFTEN, I'm not even only talking about balance issues, im talking about *** that straight up doesn't work, literal bugs in your game. You do weekly maintenance, but what are you fixing? Sure in a game that has very little bugs and technical issues you can get away with just throwing in a maintenance every week and calling it a day, but in this bug ridden piece of trash game with such a small amount of fixes, it's sad that I've come to expect no fixes every week, and you don't disappoint. Your fixes don't have to be BIG ZoS, they just have to be THERE.
Have to agree Zos is slow at bringing new content to the game but to compare to dota? Seriously?
Dota2 quality is lame. Pathetic in comparison to ESO. Not even in the same category.
Additionally, most of what your showing is weak management of patches to fix issues. Many of which disturb gameplay for its player base. Very typical of a steam based game.
Seriously, never compare an A game to a b rated game.
Alright, who said anything about Dota 2's quality, im not comparing the quality of the game, im comparing the frequency of updates and fixes. And how is that weak management of patches to fix issues? It seems like they are fixing problems as they show up, but how long did it take ZoS to fix Nirnhoned in 1.6? Months, it took months for them to fix an ARMOR TRAIT. How long did it take to fix gap closers doing 100% Immobilize? Like 2 months?
How is fixing things which disturb gameplay for its playerbase a sign of weak management?
DOTA 2 is much simpler. Not even close. There are 10 players and they can't do much or go anywhere. You don't have to worry as much about introducing new bugs with updates.
WalkingLegacy wrote: »If anything it is more complicated. You have so many different heroes to balance .
To be fair ZOS is making their balancing job even harder with things like the Champion system.