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Dear zos, stop Nerfing everything

attackjet
attackjet
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If you make this game to easy it will wind up like wow.

MMOs are meant to be time consuming and hard, this isn't call of duty
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    attackjet wrote: »
    If you make this game to easy it will wind up like wow.

    MMOs are meant to be time consuming and hard, this isn't call of duty

    Here is your problem. What makes you think companies(out to make money) dont want their mmo to end up like the most successful mmo to date?
  • Miszou
    Miszou
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    Who said MMO's are meant to be hard? I play to relax, not to rage...
  • moltenpark
    Me too. I play because I love the story, and to unwind after work. B)
  • GeertKarel
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    attackjet wrote: »
    If you make this game to easy it will wind up like wow.

    MMOs are meant to be time consuming and hard, this isn't call of duty

    Try hard mode Veteran Maw of Lorkhaj
    Server: EU Pact
    Guild: Hodor
  • susmitds
    susmitds
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    Miszou wrote: »
    Who said MMO's are meant to be hard? I play to relax, not to rage...

    MMOs are supposed to have both easy and hard content actually.
  • LadyNalcarya
    LadyNalcarya
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    attackjet wrote: »
    If you make this game to easy it will wind up like wow.

    MMOs are meant to be time consuming and hard, this isn't call of duty

    Here is your problem. What makes you think companies(out to make money) dont want their mmo to end up like the most successful mmo to date?

    Thing is, if you can beat everything on the first try, you'll run out of content and get bored very fast.
    Try to play your favourite game with god mode cheat and you'll see.
    Online game should keep people busy for a while.
    So imo there should me a wide variety of content, ranging between very easy and very hard - and a ton of stuff in between. So everyone will have something.

    Also, I'd like to point out that not everyone in TES fanbase are fans of super easy gameplay. Otherwise mods that make the gameplay harder wouldnt have hundreds thousands downloads. And TES fanbase is the main target audience of this game, judging by the amount of quests and lore...
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Teridaxus
    Teridaxus
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    Even their buffs are nerfs ( looks at pts )
  • D0ntevenL1ft
    D0ntevenL1ft
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    Instead of making some skills and passives better they just make the previously good ones worse. Making everything suck ah isn't balance wonderful.
  • idk
    idk
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    Miszou wrote: »
    Who said MMO's are meant to be hard? I play to relax, not to rage...

    And this comment is about as short sighted as Zos' vision.

    The dungeons they are nerfing already have a normal mode and more challenging get more to apease all groups. Zos is catering to those that cry because they cannot handle the challenge of the more difficult version so Zos is bringing it down to their level.

    It wouldn't be so bad if they gave us a new challenge but all we will be left with is one,'maybe one and a half trials. No 4 man dungeon.

    Sad and pathetic. Hopefully Zos brings in a new senior developer that has better vision to work to appease both the more ardent and more casual players and have the guts to explain how it works.
  • attackjet
    attackjet
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    Gl
    attackjet wrote: »
    If you make this game to easy it will wind up like wow.

    MMOs are meant to be time consuming and hard, this isn't call of duty

    Here is your problem. What makes you think companies(out to make money) dont want their mmo to end up like the most successful mmo to date?

    World of Warcraft is dying, and its dying fast. There's a reason it had 10million people playing in 2006, because it was 50 days plus to get to lvl 70 for new players.

    Now I can go play for a week and be max level.
  • Rohamad_Ali
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    There's a lot of truth here . I agree , stop nerfing . Build other up when possible , don't chop one class at the knees .
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    attackjet wrote: »
    Gl
    attackjet wrote: »
    If you make this game to easy it will wind up like wow.

    MMOs are meant to be time consuming and hard, this isn't call of duty

    Here is your problem. What makes you think companies(out to make money) dont want their mmo to end up like the most successful mmo to date?

    World of Warcraft is dying, and its dying fast. There's a reason it had 10million people playing in 2006, because it was 50 days plus to get to lvl 70 for new players.

    Now I can go play for a week and be max level.

    So you think how long it took to get to max level is why it was so popular? If that were the case the vr level grind would have been a good thing. And ESO would have been growing by leaps and bounds.

    Doesnt seem like it was, seems like most people disliked it. And quit to prove it.
  • attackjet
    attackjet
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    attackjet wrote: »
    Gl
    attackjet wrote: »
    If you make this game to easy it will wind up like wow.

    MMOs are meant to be time consuming and hard, this isn't call of duty

    Here is your problem. What makes you think companies(out to make money) dont want their mmo to end up like the most successful mmo to date?

    World of Warcraft is dying, and its dying fast. There's a reason it had 10million people playing in 2006, because it was 50 days plus to get to lvl 70 for new players.

    Now I can go play for a week and be max level.

    So you think how long it took to get to max level is why it was so popular? If that were the case the vr level grind would have been a good thing. And ESO would have been growing by leaps and bounds.

    Doesnt seem like it was, seems like most people disliked it. And quit to prove it.

    So I guess leveling has absolutely nothing to do with an mmorpg?

    Hmm, I guess your right.

    I guess getting max gear and learning how to play a class shouldnt be in this game.

    We should all just get max level and max gear for free and quests should just be removed because I mean... What's the point if your max level, right?
  • attackjet
    attackjet
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    Oh and 80% of the wow population quit because they wanted to prove to blizzard that getting to max lvl in a week was just to hard.....
  • WalkingLegacy
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    attackjet wrote: »
    attackjet wrote: »
    Gl
    attackjet wrote: »
    If you make this game to easy it will wind up like wow.

    MMOs are meant to be time consuming and hard, this isn't call of duty

    Here is your problem. What makes you think companies(out to make money) dont want their mmo to end up like the most successful mmo to date?

    World of Warcraft is dying, and its dying fast. There's a reason it had 10million people playing in 2006, because it was 50 days plus to get to lvl 70 for new players.

    Now I can go play for a week and be max level.

    So you think how long it took to get to max level is why it was so popular? If that were the case the vr level grind would have been a good thing. And ESO would have been growing by leaps and bounds.

    Doesnt seem like it was, seems like most people disliked it. And quit to prove it.

    So I guess leveling has absolutely nothing to do with an mmorpg?

    Hmm, I guess your right.

    I guess getting max gear and learning how to play a class shouldnt be in this game.

    We should all just get max level and max gear for free and quests should just be removed because I mean... What's the point if your max level, right?

    I left because the game has aged tremendously. I'm not normally a graphics person but couple with the graphics and how easy the game became I left. Been WoW free since 2010 :)
  • Asherons_Call
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    Miszou wrote: »
    Who said MMO's are meant to be hard? ...

    Turbine when they made AC in the early days
  • Asherons_Call
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    attackjet wrote: »
    Gl
    attackjet wrote: »
    If you make this game to easy it will wind up like wow.

    MMOs are meant to be time consuming and hard, this isn't call of duty

    Here is your problem. What makes you think companies(out to make money) dont want their mmo to end up like the most successful mmo to date?

    World of Warcraft is dying, and its dying fast. There's a reason it had 10million people playing in 2006, because it was 50 days plus to get to lvl 70 for new players.

    Now I can go play for a week and be max level.



    That plus people are bored with the cartoony graphics.
  • Xylphan
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    Here's the thing. ZOS isn't catering to you.

    They have an enormous amount of data about this game. From the whole community. Every possible deterministic stat and metric you can think of and probably more are regularly monitored and recorded. They know a hell of a lot more about this game than you, including who plays it, how they're playing it, what's most popular, what's least popular, etc.

    You saying the game is too easy is just your subjective opinion without any real substance to it. The data ZOS is looking at is suggesting something different, and they have the data to back that up. You may not like it or agree, but ZOS is much more likely to correct in their judgement about the game than you are.

    And no, the forums are most definitely not a legitimate source of information. People who post on game forums represent only a very small (but often very vocal) minority of the player base.

    You think the game is too easy? Then make it harder. There's nothing stopping you from setting up your own challenges to make things more difficult. Set up a "Challenger" type guild where you try to do content with ridiculous restrictions. Try doing end game content with nothing but level 1 gear or something. Try getting to max level using nothing but a dagger and roasted corn. Nobody is forcing you to run through the game with an optimum build and gear.

    In fact, there's a constructive suggestion for ZOS. Allow guilds to create badges, or create badges for players to attain for doing something ridiculous, like running through a quest line using just bare hands or something. Doesn't even have to be anything fancy. Just a set of graphics that can be conglomerated into different formations based on the accomplishment. For example, you run a quest line using no potions and nothing but your underwear and a staff. You get a badge for the quest, with a pair of underwear in one corner and a staff in another. Silly? Yes. But you'll have players lining up to do it just for the badge.

  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    attackjet wrote: »
    attackjet wrote: »
    Gl
    attackjet wrote: »
    If you make this game to easy it will wind up like wow.

    MMOs are meant to be time consuming and hard, this isn't call of duty

    Here is your problem. What makes you think companies(out to make money) dont want their mmo to end up like the most successful mmo to date?

    World of Warcraft is dying, and its dying fast. There's a reason it had 10million people playing in 2006, because it was 50 days plus to get to lvl 70 for new players.

    Now I can go play for a week and be max level.

    So you think how long it took to get to max level is why it was so popular? If that were the case the vr level grind would have been a good thing. And ESO would have been growing by leaps and bounds.

    Doesnt seem like it was, seems like most people disliked it. And quit to prove it.

    So I guess leveling has absolutely nothing to do with an mmorpg?

    Hmm, I guess your right.

    I guess getting max gear and learning how to play a class shouldnt be in this game.

    We should all just get max level and max gear for free and quests should just be removed because I mean... What's the point if your max level, right?

    Enlighten me oh master, why was eso having troubles. It was harder. And longer to level. If this is what everyone wanted, where was everyone going?

    Ill wait while you try to come up with another sarcastic remark and completely ignore the point for a second time.
  • Magdalina
    Magdalina
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    Xylphan wrote: »
    Here's the thing. ZOS isn't catering to you.

    They have an enormous amount of data about this game. From the whole community. Every possible deterministic stat and metric you can think of and probably more are regularly monitored and recorded. They know a hell of a lot more about this game than you, including who plays it, how they're playing it, what's most popular, what's least popular, etc.

    You'd think so, but surprisingly no, they apparently don't.
    They have no clue how half of their game works(where's that amazing vid of devs trying to PvP?) nor how to fix it. Like, they literally don't know how some of the skills work, or they find it out MONTHS later from a random forum thread. They swing from one extreme to another trying to cater to everyone and in the end please (almost) none. They don't keep their promises(let me tell you, this one's REALLY unpopular) and refuse to communicate about the decisions they make. They react to loudest whiners and instead of trying to take a constructive, thought out approach they treat everything with a nerfhammer, whack the game out of balance time and again, then take ~half a year to fix it at least somewhat.

    A lot of capable, constructive and beneficial to the community people and guilds(especially PvP but many endgame PvE ones as well) have already left and I kind of doubt it the rest will stick around much longer.

    An average pug you can get in zone/groupfinder right now is literally 10 times worse than one you'd be likely to get a year or so ago - and I don't mean they don't live up to my OP standards including BiS gold gear and perfect skills rotation; I mean simple game mechanics like avoiding red, dodging, blocking, interrupting, using single target skills against single enemies and AoE skills against multiples etc; most importantly I mean willingness to adapt and listen to constructive advise - if a year ago most people would try to improve for group's sake, now most people either flatout ignore it or tell you to f*** off as they play how they want and if it wipes the group, clearly it's just the group's fault. I'm not exaggerating about pugs mind you. ZOS' solution to that is to further nerf the content so that gods forbid they don't have to learn that standing in red is actually supposed to be bad, not just there to spice things up.

    But sure, ZOS must clearly know better.

    It's too bad that even though they really must, they don't.
  • ADarklore
    ADarklore
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    attackjet wrote: »
    If you make this game to easy it will wind up like wow.

    MMOs are meant to be time consuming and hard, this isn't call of duty

    As Game Director Matt Firor said in this interview, "To answer your question about comparing ESO to other MMOs: ESO is not really a traditional MMO..."
    CP: 2078 ** ESO+ 2025 Content Pass ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025~~
  • nordickittyhawk
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    The game is loosing diversity with every nerf.
    The only choice matters is.. what race you are and what cookie cutter build do you want.
    From what im hearing from recent guild meeting with zos... in short lets put it as this
    "I just lost intrest in this game 10x as fast."
    Game had amazing potential but nerf after nerf after nerf, when will it stop? when will will they just make the game light n heavy attacks. To which they nerf that... ranting sorry, carry on gentlemen.
  • Mojmir
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    ADarklore wrote: »
    attackjet wrote: »
    If you make this game to easy it will wind up like wow.

    MMOs are meant to be time consuming and hard, this isn't call of duty

    As Game Director Matt Firor said in this interview, "To answer your question about comparing ZOS development to other MMOs: ZOS development is not really a working traditional MMO..."

    this is what he meant :wink:
  • BlackguardBob
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    attackjet wrote: »
    If you make this game to easy it will wind up like wow.

    MMOs are meant to be time consuming and hard, this isn't call of duty

    "If"...

    ESO is an MMO, it is time consuming, it is hard and it isn't call of duty.

    Moving on...
  • Elvent
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    Miszou wrote: »
    Who said MMO's are meant to be hard? I play to relax, not to rage...

    hehe same here, these people that want their hardcore gaming and challenges should be playing MOBAs where everything is a challenge. Role Playing Games are the wrong games for these people.
  • waterfairy
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    attackjet wrote: »
    and hard, this isn't call of duty

    Have you ever played a CoD multiplayer match? It's been years for me but they take much more player skill then something like ESO where your maxed character skills let you "1234" your way to victory.

    I stopped playing those games when my fingers got too slow and little kids were griefing and annoying me too much :p
  • Curtdogg47
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    for me personally I feel like ESO has a good mix of easy and hard stuff to do. However at this point in the game's life I would expect new content to only be more challenging not less. Thats just me.
  • phobossion
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    I think WoW's "raider" achievements were pretty good. The content is not that hard per se, but you can always challenge your self and your group by attempting the content with a twist on a mechanic, earning mounts, titles and stuff like that...
  • Elvent
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    attackjet wrote: »
    Gl
    attackjet wrote: »
    If you make this game to easy it will wind up like wow.

    MMOs are meant to be time consuming and hard, this isn't call of duty

    Here is your problem. What makes you think companies(out to make money) dont want their mmo to end up like the most successful mmo to date?

    World of Warcraft is dying, and its dying fast. There's a reason it had 10million people playing in 2006, because it was 50 days plus to get to lvl 70 for new players.

    Now I can go play for a week and be max level.

    World of Warcraft is dying because there has been no new content for almost TWO whole years, there has been less content than any other expansion for WoD, each expansion gets less and less end game content go and compare for proof. People are getting bored of doing nothing new. Not because of difficulty.

    Also, world of warcraft reached 12 million subscribers at the wrath expansion which was the EASIEST expansion ever created and they stayed at 12 million for the remainder of the expansion. When Cata released and was supposed to be a challenging expansion few months MILLIONS quit the game until Blizzard nerfed everything and made it easier and people finally came back.

    You have to understand that people like you that want everything to be hard are a tiny minority in video games, you might sound like a majority on these forums but you're not... you'll never be a majority. At least not in casual MMORPGs. That's just the way it is.
  • LadyNalcarya
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    Elvent wrote: »
    Miszou wrote: »
    Who said MMO's are meant to be hard? I play to relax, not to rage...

    hehe same here, these people that want their hardcore gaming and challenges should be playing MOBAs where everything is a challenge. Role Playing Games are the wrong games for these people.

    Sometimes I'm wondering if self-proclaimed "RPG fans" from these forums actually played any rpgs except Skyrim on lowest difficulty (which actually lacks many RPG elements and is more on action-rpg side, and so is ESO).
    Cause even in tabletop rpgs, the ancestors of modern Skyrims, you are not supposed to achieve and beat everything instantly. You could, of course, try to build a muchkin character, but for every munchkin there's their own Tarrasque, if you know what I mean. ;) Also, I've never seen that any semi-decent GM that would accept all-powerful Mary-Sues, cause like on these forums, these types want to ruin the game for everyone else and bend it exclusively for their wishes. Even though the game is not a theathre of a single actor, its meant to be fun for everyone who participates. That's the basic concept of classic RPGs - that everyone has a right to have fun. Not just one member of the party. And this overwhelming greed - that everything in the game should belong to one player is usually discouraged. Like, if you join a WoD game as a member of a small coterie of 11th generation vampires, can you expect to get all knowledge, artifacts and defeat all npcs (including guys like Ur-Shulgi) by the end of the session? Of course not. If you dont believe me, check any popular RPG rulebook.
    And for the love of Mara, why do you expect it in video game?

    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
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