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Little improvements I'd like to see

LadyLethalla
LadyLethalla
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- Distance to marker, whether it be to a custom map marker or the objective for the quest I've selected. Especially in Cyrodiil.
- Traits research - a marker next to the traits I haven't researched yet. It's a pain to keep going back and forth to make sure I don't DC anything I still need to research.
- Armour dye - should NOT bind it to you. What is the purpose of this? If I want to sell a piece of armour I've dyed why not just have it revert to its default, undyed status?
- Achievements - set by Region, instead of in multiple categories. So in Greenshade, for example, have all the quests, world bosses, dungeons, fishing, exploration, skyshards and dolmens etc. in one list.
- XP and Inspiration - show points required for the next level up.
- Cyrodiil delves, ruins, etc - why do these only show on map when you're at the faction Gates (from which you exit Cyrodiil), after you've discovered them?


I'm sure there are other things I've thought of but have forgotten - so I'll add anything else I think of.

Edit:
- Writs - Drop off point in any city, instead of all over the map. I currently have to take Enchanting to Coldharbour, Alchemy, Clothier and Blacksmithing to Belkarth, Provisioning to Orsinium and Woodworking I'm not even sure.

Edited by LadyLethalla on May 10, 2016 10:36PM
x-TallyCat-x // PC EU DC - For the Covenant! // ESO Platinum trophy - 16th May 2017.
Melbourne Australia - the land of Potato Internet.WTB ESO OCEANIC SERVER
  • susmitds
    susmitds
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    Apart from the armor dye stuff, I disagree with everything.
  • Morimizo
    Morimizo
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    Very nice quality of life list; you might find some of these in add-ons, like the trait research (I especially agree with this, could be implemented like the motif pages have "Already in your library" or "Use to add to your library."
  • Ackwalan
    Ackwalan
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    -
    - Cyrodiil delves, ruins, etc - why do these only show on map when you're at the faction Gates (from which you exit Cyrodiil), after you've discovered them?


    I'm sure there are other things I've thought of but have forgotten - so I'll add anything else I think of.

    You can change the filter to show all the discovered location on the map. It is off by default for Cyrodiil, because the map can get very cluttered.

  • LadyLethalla
    LadyLethalla
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    Morimizo wrote: »
    Very nice quality of life list; you might find some of these in add-ons, like the trait research (I especially agree with this, could be implemented like the motif pages have "Already in your library" or "Use to add to your library."

    Consoles don't get add-ons... :(

    Ackwalan wrote: »

    You can change the filter to show all the discovered location on the map. It is off by default for Cyrodiil, because the map can get very cluttered.

    I did not know that they would be separate in the Options... Thanks :)
    x-TallyCat-x // PC EU DC - For the Covenant! // ESO Platinum trophy - 16th May 2017.
    Melbourne Australia - the land of Potato Internet.WTB ESO OCEANIC SERVER
  • Asherons_Call
    Asherons_Call
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    susmitds wrote: »
    Apart from the armor dye stuff, I disagree with everything.

    ac1fb08feb24dffde0690a859870c035.jpg
  • LadyLethalla
    LadyLethalla
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    Ackwalan wrote: »

    You can change the filter to show all the discovered location on the map. It is off by default for Cyrodiil, because the map can get very cluttered.

    Actually, no. Not on PS4 - I went through the Options 3 times just to be sure I hadn't missed it.
    ;__;
    x-TallyCat-x // PC EU DC - For the Covenant! // ESO Platinum trophy - 16th May 2017.
    Melbourne Australia - the land of Potato Internet.WTB ESO OCEANIC SERVER
  • Rune_Relic
    Rune_Relic
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    Yes. Not everyone has access to addons.
    Trait research is such a pain...do I need to save this armour/weapon for research or just fill up my bank with everything and then go through them one by one and delete all the dupicate traits and.....
    Yeah. Large scale pain in the rectum.

    Recipes...you already know this recipe. Perfect.
    Edited by Rune_Relic on May 11, 2016 8:47AM
    Anything that can be exploited will be exploited
  • TheShadowScout
    TheShadowScout
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    - Distance to marker...
    ...is fine as it is. This is a medieval-fantasy themed game. Not a scifi game where everyone has a GPS. You can tell a bit by the size of the markers on the compass though... but you really should be stopping to check your map every now and then, or deal with getting lost. It adds immersion!
    - Traits research...
    A reasonable request. I mean, sure I made myself a list for that purpose so I can do it without having to flip back and forth, but I would think a crafter character would be able to tell if he knows how to forge/sew/carve something like as they found, or if the new thingie looks like it may be something not yer figured out by themselves. I mean, they know it with recipes, so why not traits?
    - Armour dye...
    To dye an armor you gotta wear it, right? Wearing usually binds stuff. Don#t wanna bind it? Don't wear/dye it, sell it "as is".
    - Achievements...
    Makes sense for some achievements, but I can understand why they didn't want to add clutter by sub-dividing the fifteen factional dolmen into five three-dolme sub-groups. But I agree that subdivisions could be a boon for those world bosses... and some others, While other achievements still deserve to be regionally independent. Personally I like subdivisions so...
    - XP and Inspiration...
    Already show up when I mouseover. Well, XP I know for sure, Inspiration... not so certain. But i would assume so as well. maybe its a console thing?
    - Cyrodiil delves, ruins...
    Map filter. Really. I had the same thing when I first wandered there.
    But... it may work different on console? I would not know...
    - Writs...
    Those drop off in the city corresponding to your crafting skill level. I can understand the thing... supply and demand, there may be demand for what you can craft in other cities.
    If we wanted it to be nicely immersive... there could be an option to turn them in at any city for half reward, or at the resquested city for full reward. Half being the traders cut who will take your goods from the "any city" turn in point to the actual market where the demand exists....
  • LadyLethalla
    LadyLethalla
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    - Distance to marker...
    ...is fine as it is. This is a medieval-fantasy themed game. Not a scifi game where everyone has a GPS. You can tell a bit by the size of the markers on the compass though... but you really should be stopping to check your map every now and then, or deal with getting lost. It adds immesrion!.

    Well, this is something that I still want. Even toggleable.
    - Armour dye...
    To dye an armor you gotta wear it, right? Wearing usually binds stuff. Don#t wanna bind it? Don't wear/dye it, sell it "as is".

    Yeah... I was talking more about stuff such as the superior Hundings v7 Jack that I crafted, which I have now replaced because I'm v10. The only thing I can do with it is decon, destroy or sell it for 70 gold. Why can't I sell it to my guild just because I dyed it?
    XP... Inspiration
    Already show up when I mouseover. Well, XP I know for sure, Inspiration... not so certain. But i would assume so as well. maybe its a console thing?

    Cyrodiil delves, ruins...
    Map filter. Really. I had the same thing when I first wandered there.
    But... it may work different on console? I would not know...

    Bingo. Neither of these options are on console.

    - Writs...
    Those drop off in the city corresponding to your crafting skill level. I can understand the thing... supply and demand, there may be demand for what you can craft in other cities.
    If we wanted it to be nicely immersive... there could be an option to turn them in at any city for half reward, or at the resquested city for full reward. Half being the traders cut who will take your goods from the "any city" turn in point to the actual market where the demand exists....

    Yes I understand why I have to take them to different places; I'm just saying it's a pain to go to different places. *cough* enchanting *cough*
    I do like your idea, but only for half gold, not the Insp points.

    Edited by LadyLethalla on May 11, 2016 10:24AM
    x-TallyCat-x // PC EU DC - For the Covenant! // ESO Platinum trophy - 16th May 2017.
    Melbourne Australia - the land of Potato Internet.WTB ESO OCEANIC SERVER
  • mildlylucid
    mildlylucid
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    Most of this can be achieved with addons #PCMASTERRACE which sucks for console players I suppose.

    I can see why the dye is the way it is, with dyes coming from achievements. If they're not bound then people will sell the service of dying which is fraught with pitfalls (i.e. scams), but also it would mean that people could get there armour dyed in a colour they haven't earned. I personally don't find this a problem but I'm sure there are people out there who would kick up about it... There always is.

    With the achievements, I don't think your idea would be an improvement on the current layout. Your way would make it more cluttered, at least how I picture it.
    Another day, another deathtrap.
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  • Bonzodog01
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    Ackwalan wrote: »

    You can change the filter to show all the discovered location on the map. It is off by default for Cyrodiil, because the map can get very cluttered.

    Actually, no. Not on PS4 - I went through the Options 3 times just to be sure I hadn't missed it.
    ;__;

    Ok, open map - hit the top middle button (Y on xbox) to open options - use the upper bumper buttons to scroll across to filters, and check the options in.
    Xbox One - EU - EP/DC
    Trying and failing to hold the walls of his Templar house up since 2015
  • LadyLethalla
    LadyLethalla
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    Bonzodog01 wrote: »
    Ackwalan wrote: »

    You can change the filter to show all the discovered location on the map. It is off by default for Cyrodiil, because the map can get very cluttered.

    Actually, no. Not on PS4 - I went through the Options 3 times just to be sure I hadn't missed it.
    ;__;

    Ok, open map - hit the top middle button (Y on xbox) to open options - use the upper bumper buttons to scroll across to filters, and check the options in.

    No such option on PS4 - I checked.
    x-TallyCat-x // PC EU DC - For the Covenant! // ESO Platinum trophy - 16th May 2017.
    Melbourne Australia - the land of Potato Internet.WTB ESO OCEANIC SERVER
  • LadyLethalla
    LadyLethalla
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    Other things I'd like to see:

    - the active quest not randomly changing just because I went in/out a door or fast travelled.

    - writs telling me how much of a material I need to fulfill it.

    - Recipes (esp purples) telling me what level I can use them at - eg I already have a purple but it only makes level 45 food. So I recently purchased another recipe with better stats, only to find that I need to be vet 15 to consume it. After all, it tells us the useable level on gear!

    - A warning message that our current food buff is going to expire - preferably at a minimum of 60 seconds.
    x-TallyCat-x // PC EU DC - For the Covenant! // ESO Platinum trophy - 16th May 2017.
    Melbourne Australia - the land of Potato Internet.WTB ESO OCEANIC SERVER
  • JamieAubrey
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    I wish they add back the speedbuff to anyone in a group from anywhere in Cyro even if you are not close to that person

    This was useful for people with slow horses or don't have the skill
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