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AD or DC?

AGrz5585
AGrz5585
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Need a change of scenery since my first 4 characters are in EP. With vet levels going away, wanted to see how the other side's live in cyrodiil. Going to be hanging out in trueflame, so where should I call my new home?
  • wayfarerx
    wayfarerx
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    You asked this question on the day we celebrate the birth of our GLORIOUS QUEEN AYRENN, the answer should be obvious :wink:
    @wayfarerx - PC / North America / Aldmeri Dominion
  • heystreethawk
    heystreethawk
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    If you're looking for quick and dirty pick up groups, AD doesn't have much of that; if you're looking for organized guild groups or solo action, go AD cuz we tend to run outnumbered and it's a blast.

    Note: this applies to PC/NA
    GM of Fantasia
    I heard those symphonies come quick
  • RDMyers65b14_ESO
    RDMyers65b14_ESO
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    If you're looking for quick and dirty pick up groups, AD doesn't have much of that; if you're looking for organized guild groups or solo action, go AD cuz we tend to run outnumbered and it's a blast.

    Note: this applies to PC/NA

    AD outnumbered? When they bring 6 people for every 1 DC? This also applies to PC-NA.
  • Curragraigue
    Curragraigue
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    You are using the DC IC forum avatar, seems like the decision has been made :smile:
    PUG Life - the true test of your skill

    18 characters, 17 max level, at least 1 Stam and 1 Mag of every class, 1 of every race and 1200+ CP

    Tanked to Undaunted 9+ Mag and Stam of every class using Group Finder for 90+% of the Vet Dungeon runs
  • Publius_Scipio
    Publius_Scipio
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    DC
  • MaximillianDiE
    MaximillianDiE
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    If you're looking for quick and dirty pick up groups, AD doesn't have much of that; if you're looking for organized guild groups or solo action, go AD cuz we tend to run outnumbered and it's a blast.

    Note: this applies to PC/NA

    Josh you need to qualify that to PC/NA/Trueflame :smile:

    Maximillian Die Caesar - DC - [K-Hole] Retired
    Maximillian AD [[DiE]
    Retired
  • heystreethawk
    heystreethawk
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    If you're looking for quick and dirty pick up groups, AD doesn't have much of that; if you're looking for organized guild groups or solo action, go AD cuz we tend to run outnumbered and it's a blast.

    Note: this applies to PC/NA

    AD outnumbered? When they bring 6 people for every 1 DC? This also applies to PC-NA.

    Haha on Trueflame? We'd have a queue in the hundreds if that math panned out! I'm not griping; I have no qualms with how anyone runs. But we'll go up against VE, Harlocke, plenty of other groups I only have names for based on players therein (Pale Orc Pow-Wow, Guardian of Daggerfall's Gang, Jauriel's Jammers, Saramis and the Sunday Fundays) and often several of aforementioned organizations will be in the same place!!!!

    However, the only other regular sizable TF group who fly the banana flag that I can think of are Fat Grim Reaper's crew, and that's in oceanic time, so they're not usually on at the same time as us. This is not a point of pride or anything, I really don't care what kind of numbers we're up against, but there's no way you can argue that AD has anything like a numbers advantage on Trueflame. It is why we relocated there from Haderus.

    Now, if you're talking a hypothetical circumstance where 8 DC flag Roe and I show up to defend with 18 people and we have support from 6 pugs or a small group or whatever... Dunno what to tell you. The math would check out, but you're not gonna get a tiny fight at an emp keep.
    GM of Fantasia
    I heard those symphonies come quick
  • heystreethawk
    heystreethawk
    ✭✭✭✭✭
    If you're looking for quick and dirty pick up groups, AD doesn't have much of that; if you're looking for organized guild groups or solo action, go AD cuz we tend to run outnumbered and it's a blast.

    Note: this applies to PC/NA

    Josh you need to qualify that to PC/NA/Trueflame :smile:

    The OP said he would be playing on Trueflame tho ;0
    GM of Fantasia
    I heard those symphonies come quick
  • Lord-Stien
    Lord-Stien
    ✭✭✭
    Guardian of Daggerfall.. lol herb you are getting more famous
    Sometimes the real enemy are the one who moderate it.

    BannHammer

    PVP Officer

    Alliance Cord

    When in doubt, frag out

    Heart of Daggerfall-=Iron Legion=- Founding Member



    The one and only LordSteindeath
  • MaximillianDiE
    MaximillianDiE
    ✭✭✭✭
    If you're looking for quick and dirty pick up groups, AD doesn't have much of that; if you're looking for organized guild groups or solo action, go AD cuz we tend to run outnumbered and it's a blast.

    Note: this applies to PC/NA

    Josh you need to qualify that to PC/NA/Trueflame :smile:

    The OP said he would be playing on Trueflame tho ;0

    Doh - missed that pertinent piece of info. Carry on! B)
    Maximillian Die Caesar - DC - [K-Hole] Retired
    Maximillian AD [[DiE]
    Retired
  • NovaMarx
    NovaMarx
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    AD FTW :lol: We fun ^^ And some of us are fuzzy as well! (Khajiit :heart: )

    Although...
    You do know that you will eventually get to see every alliance with your character, right? The base game is to complete all three alliances.
    Edited by NovaMarx on May 6, 2016 1:00AM
    "Feet are for walking. Hands are for hitting. Or shaking. Or waving. Sometimes for clapping."
    - M'aiq the Liar
  • Farorin
    Farorin
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    AD has the sexier ruler, it has hilarious khajiiti, Bosmer are sassy and funny, and you get to kill Racist Altmer. Win win win is all I see.

    AD is awesome. Oh! Also, the scenery is pretty for all the zones apart from maybe one.
  • heystreethawk
    heystreethawk
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    NovaMarx wrote: »
    Although...
    You do know that you will eventually get to see every alliance with your character, right? The base game is to complete all three alliances.

    This is the Alliance War forum ;0

    There's a war going on!!!!!!
    GM of Fantasia
    I heard those symphonies come quick
  • Bofrari
    Bofrari
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    AD is easy mode PvP DC is hardmode if your not into PvP it dont matter. Basically AD needs numbers to do anything if 30 DC are rekting 30 AD they instantly bring 30 more and so on. That's not saying that all of AD is bad I know of a few ad PvP guilds that are among the top in PvP if not the top but besides them they are mainly easy AP.
  • God_flakes
    God_flakes
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    If you're looking for quick and dirty pick up groups, AD doesn't have much of that; if you're looking for organized guild groups or solo action, go AD cuz we tend to run outnumbered and it's a blast.

    Note: this applies to PC/NA

    AD outnumbered? When they bring 6 people for every 1 DC? This also applies to PC-NA.

    Haha on Trueflame? We'd have a queue in the hundreds if that math panned out! I'm not griping; I have no qualms with how anyone runs. But we'll go up against VE, Harlocke, plenty of other groups I only have names for based on players therein (Pale Orc Pow-Wow, Guardian of Daggerfall's Gang, Jauriel's Jammers, Saramis and the Sunday Fundays) and often several of aforementioned organizations will be in the same place!!!!

    However, the only other regular sizable TF group who fly the banana flag that I can think of are Fat Grim Reaper's crew, and that's in oceanic time, so they're not usually on at the same time as us. This is not a point of pride or anything, I really don't care what kind of numbers we're up against, but there's no way you can argue that AD has anything like a numbers advantage on Trueflame. It is why we relocated there from Haderus.

    Now, if you're talking a hypothetical circumstance where 8 DC flag Roe and I show up to defend with 18 people and we have support from 6 pugs or a small group or whatever... Dunno what to tell you. The math would check out, but you're not gonna get a tiny fight at an emp keep.

    Jauriel here...and you're being very dishonest. I've been playing TF for two weeks and the only time I've ever seen even 3 of our coordinated guilds in one place was at the huge Chal defense. What you're saying simply isn't true. DC tries hard to spread out and take multiple objectives UNLESS there is a zone call for a dethrone or scroll push or major defense and we need numbers to combat the EP MEGAZERG.

    Ad doesn't have a numbers advantage on TF. But they regularly help EP and regularly get pampered and diapered and hand held by EP. They have the orange team advantage thing going on and it's a little pathetic. EP shouldn't need Ad help but every night I've played there is ad holding northern DC keeps to give EP an edge.
  • Daveheart
    Daveheart
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    God_flakes wrote: »
    If you're looking for quick and dirty pick up groups, AD doesn't have much of that; if you're looking for organized guild groups or solo action, go AD cuz we tend to run outnumbered and it's a blast.

    Note: this applies to PC/NA

    AD outnumbered? When they bring 6 people for every 1 DC? This also applies to PC-NA.

    Haha on Trueflame? We'd have a queue in the hundreds if that math panned out! I'm not griping; I have no qualms with how anyone runs. But we'll go up against VE, Harlocke, plenty of other groups I only have names for based on players therein (Pale Orc Pow-Wow, Guardian of Daggerfall's Gang, Jauriel's Jammers, Saramis and the Sunday Fundays) and often several of aforementioned organizations will be in the same place!!!!

    However, the only other regular sizable TF group who fly the banana flag that I can think of are Fat Grim Reaper's crew, and that's in oceanic time, so they're not usually on at the same time as us. This is not a point of pride or anything, I really don't care what kind of numbers we're up against, but there's no way you can argue that AD has anything like a numbers advantage on Trueflame. It is why we relocated there from Haderus.

    Now, if you're talking a hypothetical circumstance where 8 DC flag Roe and I show up to defend with 18 people and we have support from 6 pugs or a small group or whatever... Dunno what to tell you. The math would check out, but you're not gonna get a tiny fight at an emp keep.

    Jauriel here...and you're being very dishonest. I've been playing TF for two weeks and the only time I've ever seen even 3 of our coordinated guilds in one place was at the huge Chal defense. What you're saying simply isn't true. DC tries hard to spread out and take multiple objectives UNLESS there is a zone call for a dethrone or scroll push or major defense and we need numbers to combat the EP MEGAZERG.

    Ad doesn't have a numbers advantage on TF. But they regularly help EP and regularly get pampered and diapered and hand held by EP. They have the orange team advantage thing going on and it's a little pathetic. EP shouldn't need Ad help but every night I've played there is ad holding northern DC keeps to give EP an edge.

    Okay, I'm not fully disagreeing with you, but I've found that rather than EP "handholding or pampering" them, they had been pursuing the more active front which has been DC. With Josh's guild re-homing to TF, there's actually an AD group online (at least some times) that will actually challenge them. Previously, AD seemed to try EP once, get pushed back by 40, and just harass DC on our southern front. With an active prime time organized raid on AD's side, we're more likely to see some balance on the map with more opportunities for all factions to find meaningful fights on both fronts. Realistically AD in TF is still weak on the organized raid side of things, but Fantasia certainly makes things better.
    Daggerfall Covenant (PC-NA)

    The Order of Mundus | Nightfighters
  • heystreethawk
    heystreethawk
    ✭✭✭✭✭
    God_flakes wrote: »
    If you're looking for quick and dirty pick up groups, AD doesn't have much of that; if you're looking for organized guild groups or solo action, go AD cuz we tend to run outnumbered and it's a blast.

    Note: this applies to PC/NA

    AD outnumbered? When they bring 6 people for every 1 DC? This also applies to PC-NA.

    Haha on Trueflame? We'd have a queue in the hundreds if that math panned out! I'm not griping; I have no qualms with how anyone runs. But we'll go up against VE, Harlocke, plenty of other groups I only have names for based on players therein (Pale Orc Pow-Wow, Guardian of Daggerfall's Gang, Jauriel's Jammers, Saramis and the Sunday Fundays) and often several of aforementioned organizations will be in the same place!!!!

    However, the only other regular sizable TF group who fly the banana flag that I can think of are Fat Grim Reaper's crew, and that's in oceanic time, so they're not usually on at the same time as us. This is not a point of pride or anything, I really don't care what kind of numbers we're up against, but there's no way you can argue that AD has anything like a numbers advantage on Trueflame. It is why we relocated there from Haderus.

    Now, if you're talking a hypothetical circumstance where 8 DC flag Roe and I show up to defend with 18 people and we have support from 6 pugs or a small group or whatever... Dunno what to tell you. The math would check out, but you're not gonna get a tiny fight at an emp keep.

    Jauriel here...and you're being very dishonest. I've been playing TF for two weeks and the only time I've ever seen even 3 of our coordinated guilds in one place was at the huge Chal defense. What you're saying simply isn't true. DC tries hard to spread out and take multiple objectives UNLESS there is a zone call for a dethrone or scroll push or major defense and we need numbers to combat the EP MEGAZERG.

    Ad doesn't have a numbers advantage on TF. But they regularly help EP and regularly get pampered and diapered and hand held by EP. They have the orange team advantage thing going on and it's a little pathetic. EP shouldn't need Ad help but every night I've played there is ad holding northern DC keeps to give EP an edge.

    Listen, I think you're honing in a bit too much on one element of what I said, and there's something of a forest vs. trees situation developing.

    In retrospect, I should not have used the word "often", because that makes it sound a bit like every time I turn around I slip on a banana peel (the natural byproduct of an AD group in motion) and tumble headfirst into multiple stacked groups of coordinated DC. This is by no means the case, nor am I under the mistaken impression that any time two groups do wind up in the same place it is either purposeful or desired. I would not want to insinuate the former (regarding frequency), nor would I ever presume the latter (regarding intention). In situations where there are very few substantial hotspots of activity on the map, for example, it stands to reason that different groups will independently arrive at the same location; that's just the way the map works. I did not intend to be accusatory in my remarks, or to call out any specific combination of groups for existing in the same general area, and I definitely would not want to be seen as complaining about any situation real or imagined, mostly because complainers are the worst.

    That being said, I was responding to a specific suggestion that AD outnumbers DC 6 to 1 on Trueflame, which is crazy town. In retrospect, I should have assumed that the person I was responding to didn't realize that I was talking about Trueflame, and they probably thought I was talking about Haderus. Anyway! The only point I wanted to illustrate is that AD doesn't have any such numerical advantage. That's not a point of valor for me, I'm not thumping my chest about it and crying a single patriotic tear as I picture the queen addressing her loyal subjects from a balcony, but it is nonetheless true.

    The point at hand is not that DC stacks guilds constantly (you don't), or that DC does it with such evident intention that I would assume they are collectively roleplaying as LEGO(R) bricks (you are not, I don't think); the fact that it has happened is honestly a distant second place to the fact that it is possible at all, importance wise, bearing in mind both what I said and what I was responding to. If I stacked my guild with one of the small groups that run around, I would gain a minor-to-medium advantage in most possible keep fights. There is not really anyone I could stack with to super duper zerg it, unless Arcane is playing on Trueflame that night, or the Aussies are playing abnormally early in the day. That's the take home message.

    The part about coordinating with EP is just nutty and I'm not going to get into that with you.
    Daveheart wrote: »
    God_flakes wrote: »
    If you're looking for quick and dirty pick up groups, AD doesn't have much of that; if you're looking for organized guild groups or solo action, go AD cuz we tend to run outnumbered and it's a blast.

    Note: this applies to PC/NA

    AD outnumbered? When they bring 6 people for every 1 DC? This also applies to PC-NA.

    Haha on Trueflame? We'd have a queue in the hundreds if that math panned out! I'm not griping; I have no qualms with how anyone runs. But we'll go up against VE, Harlocke, plenty of other groups I only have names for based on players therein (Pale Orc Pow-Wow, Guardian of Daggerfall's Gang, Jauriel's Jammers, Saramis and the Sunday Fundays) and often several of aforementioned organizations will be in the same place!!!!

    However, the only other regular sizable TF group who fly the banana flag that I can think of are Fat Grim Reaper's crew, and that's in oceanic time, so they're not usually on at the same time as us. This is not a point of pride or anything, I really don't care what kind of numbers we're up against, but there's no way you can argue that AD has anything like a numbers advantage on Trueflame. It is why we relocated there from Haderus.

    Now, if you're talking a hypothetical circumstance where 8 DC flag Roe and I show up to defend with 18 people and we have support from 6 pugs or a small group or whatever... Dunno what to tell you. The math would check out, but you're not gonna get a tiny fight at an emp keep.

    Jauriel here...and you're being very dishonest. I've been playing TF for two weeks and the only time I've ever seen even 3 of our coordinated guilds in one place was at the huge Chal defense. What you're saying simply isn't true. DC tries hard to spread out and take multiple objectives UNLESS there is a zone call for a dethrone or scroll push or major defense and we need numbers to combat the EP MEGAZERG.

    Ad doesn't have a numbers advantage on TF. But they regularly help EP and regularly get pampered and diapered and hand held by EP. They have the orange team advantage thing going on and it's a little pathetic. EP shouldn't need Ad help but every night I've played there is ad holding northern DC keeps to give EP an edge.

    Okay, I'm not fully disagreeing with you, but I've found that rather than EP "handholding or pampering" them, they had been pursuing the more active front which has been DC. With Josh's guild re-homing to TF, there's actually an AD group online (at least some times) that will actually challenge them. Previously, AD seemed to try EP once, get pushed back by 40, and just harass DC on our southern front. With an active prime time organized raid on AD's side, we're more likely to see some balance on the map with more opportunities for all factions to find meaningful fights on both fronts. Realistically AD in TF is still weak on the organized raid side of things, but Fantasia certainly makes things better.

    You are correct! Also, thank you for that last part. Basically, unless there is a dethrone in the mix, a legitimate potential to crown someone, or a substantial pop imbalance, we'll probably be directing our energies toward whichever faction has the most emp keeps. I think the map is the most fun when everyone has a roughly equivalent amount of stuff in their color-- more possibilities for fights-- so I'm not likely to go after DC if they're down to Glade or EP if they're down to Arrius, for example.

    The other factor is that usually, on the nights that we're running a raid and there's not a pressing emp situation, the Pact will send one gigantic force to Alessia every so often and then they'll try something else for a while. We're more likely to push DC at that point because, as Jauriel said, DC has different guilds hitting different objectives and the chance is substantial that one of them is inbound to Roe. We know we have to keep the heat up on that side; that's just practical, and we try to make practical moves. Nothing orange about that, we're just usually going to hit the guys with more momentum. If we need some dumb fun, of course, we might hit the bridge or start a gigantic burly brawl at a resource. Scrolls are fun too, but usually not worth the effort, unless the pugs seem amenable to hitting the trail or the enemy seems likely to be spread out in different spots.
    GM of Fantasia
    I heard those symphonies come quick
  • Skyy
    Skyy
    ✭✭✭
    God_flakes wrote: »
    If you're looking for quick and dirty pick up groups, AD doesn't have much of that; if you're looking for organized guild groups or solo action, go AD cuz we tend to run outnumbered and it's a blast.

    Note: this applies to PC/NA

    AD outnumbered? When they bring 6 people for every 1 DC? This also applies to PC-NA.

    Haha on Trueflame? We'd have a queue in the hundreds if that math panned out! I'm not griping; I have no qualms with how anyone runs. But we'll go up against VE, Harlocke, plenty of other groups I only have names for based on players therein (Pale Orc Pow-Wow, Guardian of Daggerfall's Gang, Jauriel's Jammers, Saramis and the Sunday Fundays) and often several of aforementioned organizations will be in the same place!!!!

    However, the only other regular sizable TF group who fly the banana flag that I can think of are Fat Grim Reaper's crew, and that's in oceanic time, so they're not usually on at the same time as us. This is not a point of pride or anything, I really don't care what kind of numbers we're up against, but there's no way you can argue that AD has anything like a numbers advantage on Trueflame. It is why we relocated there from Haderus.

    Now, if you're talking a hypothetical circumstance where 8 DC flag Roe and I show up to defend with 18 people and we have support from 6 pugs or a small group or whatever... Dunno what to tell you. The math would check out, but you're not gonna get a tiny fight at an emp keep.

    Jauriel here...and you're being very dishonest. I've been playing TF for two weeks and the only time I've ever seen even 3 of our coordinated guilds in one place was at the huge Chal defense. What you're saying simply isn't true. DC tries hard to spread out and take multiple objectives UNLESS there is a zone call for a dethrone or scroll push or major defense and we need numbers to combat the EP MEGAZERG.

    Ad doesn't have a numbers advantage on TF. But they regularly help EP and regularly get pampered and diapered and hand held by EP. They have the orange team advantage thing going on and it's a little pathetic. EP shouldn't need Ad help but every night I've played there is ad holding northern DC keeps to give EP an edge.

    Doesn't sound like you have been paying much attention. AD has been taking things from EP as much as they can, but they have hardly any presence in Trueflame. The only group that seems to do anything is the one with Frogblast in it (I don't know AD guilds) and they hit EP frequently. When that is all they have there is hardly a reason to bother with AD over the DC MEGAZERG (did I do it right with the capitalization?). As for the group that keeps taking dragon, they are the ones who frequently use exploits to remove scrolls from keeps and I guarantee at least most of the EP want nothing to do with them.

    Anyways, for the original question, go AD, they need all the help they can get.
    Edited by Skyy on May 6, 2016 11:53AM
  • God_flakes
    God_flakes
    ✭✭✭✭✭
    God_flakes wrote: »
    If you're looking for quick and dirty pick up groups, AD doesn't have much of that; if you're looking for organized guild groups or solo action, go AD cuz we tend to run outnumbered and it's a blast.

    Note: this applies to PC/NA

    AD outnumbered? When they bring 6 people for every 1 DC? This also applies to PC-NA.

    Haha on Trueflame? We'd have a queue in the hundreds if that math panned out! I'm not griping; I have no qualms with how anyone runs. But we'll go up against VE, Harlocke, plenty of other groups I only have names for based on players therein (Pale Orc Pow-Wow, Guardian of Daggerfall's Gang, Jauriel's Jammers, Saramis and the Sunday Fundays) and often several of aforementioned organizations will be in the same place!!!!

    However, the only other regular sizable TF group who fly the banana flag that I can think of are Fat Grim Reaper's crew, and that's in oceanic time, so they're not usually on at the same time as us. This is not a point of pride or anything, I really don't care what kind of numbers we're up against, but there's no way you can argue that AD has anything like a numbers advantage on Trueflame. It is why we relocated there from Haderus.

    Now, if you're talking a hypothetical circumstance where 8 DC flag Roe and I show up to defend with 18 people and we have support from 6 pugs or a small group or whatever... Dunno what to tell you. The math would check out, but you're not gonna get a tiny fight at an emp keep.

    Jauriel here...and you're being very dishonest. I've been playing TF for two weeks and the only time I've ever seen even 3 of our coordinated guilds in one place was at the huge Chal defense. What you're saying simply isn't true. DC tries hard to spread out and take multiple objectives UNLESS there is a zone call for a dethrone or scroll push or major defense and we need numbers to combat the EP MEGAZERG.

    Ad doesn't have a numbers advantage on TF. But they regularly help EP and regularly get pampered and diapered and hand held by EP. They have the orange team advantage thing going on and it's a little pathetic. EP shouldn't need Ad help but every night I've played there is ad holding northern DC keeps to give EP an edge.

    Listen, I think you're honing in a bit too much on one element of what I said, and there's something of a forest vs. trees situation developing.

    In retrospect, I should not have used the word "often", because that makes it sound a bit like every time I turn around I slip on a banana peel (the natural byproduct of an AD group in motion) and tumble headfirst into multiple stacked groups of coordinated DC. This is by no means the case, nor am I under the mistaken impression that any time two groups do wind up in the same place it is either purposeful or desired. I would not want to insinuate the former (regarding frequency), nor would I ever presume the latter (regarding intention). In situations where there are very few substantial hotspots of activity on the map, for example, it stands to reason that different groups will independently arrive at the same location; that's just the way the map works. I did not intend to be accusatory in my remarks, or to call out any specific combination of groups for existing in the same general area, and I definitely would not want to be seen as complaining about any situation real or imagined, mostly because complainers are the worst.

    That being said, I was responding to a specific suggestion that AD outnumbers DC 6 to 1 on Trueflame, which is crazy town. In retrospect, I should have assumed that the person I was responding to didn't realize that I was talking about Trueflame, and they probably thought I was talking about Haderus. Anyway! The only point I wanted to illustrate is that AD doesn't have any such numerical advantage. That's not a point of valor for me, I'm not thumping my chest about it and crying a single patriotic tear as I picture the queen addressing her loyal subjects from a balcony, but it is nonetheless true.

    The point at hand is not that DC stacks guilds constantly (you don't), or that DC does it with such evident intention that I would assume they are collectively roleplaying as LEGO(R) bricks (you are not, I don't think); the fact that it has happened is honestly a distant second place to the fact that it is possible at all, importance wise, bearing in mind both what I said and what I was responding to. If I stacked my guild with one of the small groups that run around, I would gain a minor-to-medium advantage in most possible keep fights. There is not really anyone I could stack with to super duper zerg it, unless Arcane is playing on Trueflame that night, or the Aussies are playing abnormally early in the day. That's the take home message.

    The part about coordinating with EP is just nutty and I'm not going to get into that with you.
    Daveheart wrote: »
    God_flakes wrote: »
    If you're looking for quick and dirty pick up groups, AD doesn't have much of that; if you're looking for organized guild groups or solo action, go AD cuz we tend to run outnumbered and it's a blast.

    Note: this applies to PC/NA

    AD outnumbered? When they bring 6 people for every 1 DC? This also applies to PC-NA.

    Haha on Trueflame? We'd have a queue in the hundreds if that math panned out! I'm not griping; I have no qualms with how anyone runs. But we'll go up against VE, Harlocke, plenty of other groups I only have names for based on players therein (Pale Orc Pow-Wow, Guardian of Daggerfall's Gang, Jauriel's Jammers, Saramis and the Sunday Fundays) and often several of aforementioned organizations will be in the same place!!!!

    However, the only other regular sizable TF group who fly the banana flag that I can think of are Fat Grim Reaper's crew, and that's in oceanic time, so they're not usually on at the same time as us. This is not a point of pride or anything, I really don't care what kind of numbers we're up against, but there's no way you can argue that AD has anything like a numbers advantage on Trueflame. It is why we relocated there from Haderus.

    Now, if you're talking a hypothetical circumstance where 8 DC flag Roe and I show up to defend with 18 people and we have support from 6 pugs or a small group or whatever... Dunno what to tell you. The math would check out, but you're not gonna get a tiny fight at an emp keep.

    Jauriel here...and you're being very dishonest. I've been playing TF for two weeks and the only time I've ever seen even 3 of our coordinated guilds in one place was at the huge Chal defense. What you're saying simply isn't true. DC tries hard to spread out and take multiple objectives UNLESS there is a zone call for a dethrone or scroll push or major defense and we need numbers to combat the EP MEGAZERG.

    Ad doesn't have a numbers advantage on TF. But they regularly help EP and regularly get pampered and diapered and hand held by EP. They have the orange team advantage thing going on and it's a little pathetic. EP shouldn't need Ad help but every night I've played there is ad holding northern DC keeps to give EP an edge.

    Okay, I'm not fully disagreeing with you, but I've found that rather than EP "handholding or pampering" them, they had been pursuing the more active front which has been DC. With Josh's guild re-homing to TF, there's actually an AD group online (at least some times) that will actually challenge them. Previously, AD seemed to try EP once, get pushed back by 40, and just harass DC on our southern front. With an active prime time organized raid on AD's side, we're more likely to see some balance on the map with more opportunities for all factions to find meaningful fights on both fronts. Realistically AD in TF is still weak on the organized raid side of things, but Fantasia certainly makes things better.

    You are correct! Also, thank you for that last part. Basically, unless there is a dethrone in the mix, a legitimate potential to crown someone, or a substantial pop imbalance, we'll probably be directing our energies toward whichever faction has the most emp keeps. I think the map is the most fun when everyone has a roughly equivalent amount of stuff in their color-- more possibilities for fights-- so I'm not likely to go after DC if they're down to Glade or EP if they're down to Arrius, for example.

    The other factor is that usually, on the nights that we're running a raid and there's not a pressing emp situation, the Pact will send one gigantic force to Alessia every so often and then they'll try something else for a while. We're more likely to push DC at that point because, as Jauriel said, DC has different guilds hitting different objectives and the chance is substantial that one of them is inbound to Roe. We know we have to keep the heat up on that side; that's just practical, and we try to make practical moves. Nothing orange about that, we're just usually going to hit the guys with more momentum. If we need some dumb fun, of course, we might hit the bridge or start a gigantic burly brawl at a resource. Scrolls are fun too, but usually not worth the effort, unless the pugs seem amenable to hitting the trail or the enemy seems likely to be spread out in different spots.

    I appreciate your thoughtful response. So when DC is pushed to Rayles and Warden and has no scrolls and huge amounts of Ad are holding us there while EP storms the ring keeps....we should just trust Ad isn't helping their EP brethren? There is a millions reasons to believe AD does everything they can to assist EP on TF night after night. (Pun intended). Or how about when a large group of AD turtle at DC (seemingly to cut our port into EP territory, we should just chalk that up to trolling? When they pst me and say "we don't care about scrolls scrolls mean nothing", I'm supposed to interpret that as Ad cares about the map and balancing out fights?

    Look, I've played this game for 2 years and know the history...how AD was the original overmanned guild and many flipped EP to help imbalance, leaving DC painfully under popped until some EP rerolled DC toons to help. AD and EP still together wildly outnumber DC and when they round up the numbers, and they frequently do, they overwhelm DC and seem to give one another a wide berth. And I don't mean to say all AD do it, and hope it doesn't come across that way. But I'm pretty sure it's obvious in AD zone who is making dumb moves on the map. We regularly call out in zone, "hey guys let AD engage EP, don't help ep by pulling ad off of them"....does AD ever think that way? Doesn't seem so very often.

    This is my observation. This is the observation of many on DC side. If it's a false one, then prove us wrong. Rally your coordinated guilds to get your scrolls back from EP and actively push the faction that won the last campaign. Help keep their lizard off the throne.

    Hope to see you on the battlefield! :blush:
    Edited by God_flakes on May 6, 2016 1:08PM
  • vamp_emily
    vamp_emily
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    AGrz5585 wrote: »
    Need a change of scenery since my first 4 characters are in EP. With vet levels going away, wanted to see how the other side's live in cyrodiil. Going to be hanging out in trueflame, so where should I call my new home?

    If you plan on playing PvP in Blackwaters in the beginning. I suggest playing on DC. AD does not need any more help, they always have 1 or 2 bars more than the other alliances.

    I'm not sure about the other campaigns, AS or Trueflames, but one day those low level PvP players will be moving to another campaign. So once again, I would suggest DC.

    However, the goal is to make PvP fun for everyone. Over-populated alliances discourages players from other alliances from playing. So use your best judgement and pick the alliance that needs the most help.

    Good luck!




    If you want a friend, get a dog.
    AW Rank: Grand Warlord 1 ( level 49)

  • God_flakes
    God_flakes
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    Well said, Emily. DC continues to be the underdog-as we have from day one. I still wouldn't be anything other than Dc, though. <3
  • Ourorboros
    Ourorboros
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    If you're looking for quick and dirty pick up groups, AD doesn't have much of that; if you're looking for organized guild groups or solo action, go AD cuz we tend to run outnumbered and it's a blast.
    Note: this applies to PC/NA

    AD outnumbered? When they bring 6 people for every 1 DC? This also applies to PC-NA.


    Haha on Trueflame? We'd have a queue in the hundreds if that math panned out! I'm not griping; I have no qualms with how anyone runs. But we'll go up against VE, Harlocke, plenty of other groups I only have names for based on players therein (Pale Orc Pow-Wow, Guardian of Daggerfall's Gang, Jauriel's Jammers, Saramis and the Sunday Fundays) and often several of aforementioned organizations will be in the same place!!!!

    Just a point of clarity. Harlock and Saramis run the same guild, Blood of Daggerfall (DC/NA/Trueflame). Harlock does a lot of chat, but doesn't lead our raid. Our raid leader, the one you fight night after night, is Saramis. He just keeps his focus on the campaign, not chat. BoD is probably the only DC guild that has a nightly presence on Trueflame. When VE and the few other DC guilds aren't on, it's just BoD and pug groups holding things down for DC. On those nights, EP dominates due to sheer numbers, while AD seemingly attacks random map targets.When VE and and other DC guilds join BoD, Red and Yellow are both hard pressed to stop us from doing whatever we want.

    OP, if you like being the underdog, go with DC. So far on Trueflame since it became the only 30 day CP campaign, AD has been a kind of nuisance while DC and EP fight for the campaign.
    PC/NA/DC
    Breton Sorcerer Maester.White - BB meets GoT >Master Crafter< { 9 Traits completed 4/23/15 }
    TANSTAAFL--->There ain't no such thing as a free lunch.....Robert Heinlein
    Women and cats will do as they please, and men and dogs should relax and get used to the idea....Heinlein
    All those moments will be lost in time, like tears...in...rain. Time to die. "Blade Runner"
    ESO: the game you hate to love and love to hate....( >_<) May RNG be with you (*,_,*)
  • Ghostbane
    Ghostbane
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    God_flakes wrote: »
    Ad doesn't have a numbers advantage on TF. But they regularly help EP and regularly get pampered and diapered and hand held by EP. They have the orange team advantage thing going on and it's a little pathetic. EP shouldn't need Ad help but every night I've played there is ad holding northern DC keeps to give EP an edge.

    Not sure if you are being the Troll Queen of DC again, or fabricating conspiracy theories to help soothe fights not going your way.
    {★★★★★ · ★★★★★ · ★★ · ★★★★★}
    350m+ AP PC - EU
    AD :: Imported Waffles [37]EP :: Wee ee ee ee ee [16]DC :: Ghostbane's DK [16], Impending Loadscreen [12]PC - NA
    AD :: Ghostbane [50], yer ma [43], Sir Humphrey Winterbottom 2.0 [18], robotic baby legs [18]EP :: Wee Mad Arthur [50], avast ye buttcrackz [49], Sir Horace Foghorn [27], Brother Ballbag [24], Scatman John [16]DC :: W T B Waffles [36], Morale Boost [30], W T F Waffles [17], Ghostbanë [15]RIPAD :: Sir Humphrey Winterbottom 1.0 [20]
    Addons
  • EsoRecon
    EsoRecon
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    FOR THE QUEEN!!!
    Xbox One [ NA ]
    Gamertag - Zyzz II Legacy
    Stam Sorc & Stam NB PvP
    (I'm Just Here To 1vX)
  • diskiukas
    diskiukas
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    If you like solo play, go with DC, DC always need more players, AD is more group friendly -if you prefer run in groups, go for AD.
  • vamp_emily
    vamp_emily
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    Ghostbane wrote: »
    Troll Queen of DC

    I like that name :) Troll Queen.

    If you want a friend, get a dog.
    AW Rank: Grand Warlord 1 ( level 49)

  • Ghostbane
    Ghostbane
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    vamp_emily wrote: »
    Ghostbane wrote: »
    Troll Queen of DC

    I like that name :) Troll Queen.

    Certainly better than Troll King. I hear men are idiots.
    {★★★★★ · ★★★★★ · ★★ · ★★★★★}
    350m+ AP PC - EU
    AD :: Imported Waffles [37]EP :: Wee ee ee ee ee [16]DC :: Ghostbane's DK [16], Impending Loadscreen [12]PC - NA
    AD :: Ghostbane [50], yer ma [43], Sir Humphrey Winterbottom 2.0 [18], robotic baby legs [18]EP :: Wee Mad Arthur [50], avast ye buttcrackz [49], Sir Horace Foghorn [27], Brother Ballbag [24], Scatman John [16]DC :: W T B Waffles [36], Morale Boost [30], W T F Waffles [17], Ghostbanë [15]RIPAD :: Sir Humphrey Winterbottom 1.0 [20]
    Addons
  • God_flakes
    God_flakes
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    Ourorboros wrote: »
    If you're looking for quick and dirty pick up groups, AD doesn't have much of that; if you're looking for organized guild groups or solo action, go AD cuz we tend to run outnumbered and it's a blast.
    Note: this applies to PC/NA

    AD outnumbered? When they bring 6 people for every 1 DC? This also applies to PC-NA.


    Haha on Trueflame? We'd have a queue in the hundreds if that math panned out! I'm not griping; I have no qualms with how anyone runs. But we'll go up against VE, Harlocke, plenty of other groups I only have names for based on players therein (Pale Orc Pow-Wow, Guardian of Daggerfall's Gang, Jauriel's Jammers, Saramis and the Sunday Fundays) and often several of aforementioned organizations will be in the same place!!!!

    Just a point of clarity. Harlock and Saramis run the same guild, Blood of Daggerfall (DC/NA/Trueflame). Harlock does a lot of chat, but doesn't lead our raid. Our raid leader, the one you fight night after night, is Saramis. He just keeps his focus on the campaign, not chat. BoD is probably the only DC guild that has a nightly presence on Trueflame. When VE and the few other DC guilds aren't on, it's just BoD and pug groups holding things down for DC. On those nights, EP dominates due to sheer numbers, while AD seemingly attacks random map targets.When VE and and other DC guilds join BoD, Red and Yellow are both hard pressed to stop us from doing whatever we want.

    OP, if you like being the underdog, go with DC. So far on Trueflame since it became the only 30 day CP campaign, AD has been a kind of nuisance while DC and EP fight for the campaign.

    Guard is in TF all day and all night, bro.
  • God_flakes
    God_flakes
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    vamp_emily wrote: »
    Ghostbane wrote: »
    Troll Queen of DC

    I like that name :) Troll Queen.

    Me too. He fails to realize he's paying me a compliment.
  • JDar
    JDar
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    God_flakes wrote: »
    Look, I've played this game for 2 years and know the history...how AD was the original overmanned guild and many flipped EP to help imbalance,

    Those days are long gone. AD on TF has no map control zerg guild any more.
    Ad doesn't have a numbers advantage on TF. But they regularly help EP and regularly get pampered and diapered and hand held by EP. They have the orange team advantage thing going on and it's a little pathetic. EP shouldn't need Ad help but every night I've played there is ad holding northern DC keeps to give EP an edge.

    I do not think your perspective is what is actually happening, and here's why. AD on TF is doing everything we can to take down EP. We have been stuck at Faregyl frequently this campaign. When that is the case, we always go for Alessia. Even pugs who don't understand the map/population/emperorship dynamic infrequently go for roe. If we have Alessia, we go for Blue Road.

    This campaign is an all-out AD/EP war. Very much reminiscent of post-DiE flip Thornblade. I'm not naming any names but AD and EP guilds have some unfinished business that is being handled right now. DC is kind of just watching it.

    Edit: Jauriel no offense but the AD guilds on TF are not out to do anything to DC except get AP from them and prevent EP emperor. We are not pushing hard for emperor. If the situation presents itself we try; that seemed to be the consensus when we discussed it.

    Edited again for quotation accuracy and clarity
    Edited by JDar on May 6, 2016 9:25PM
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