starlizard70ub17_ESO wrote: »They would have to make some real changes to heavy armour to make it viable, much less prefered. As it stands right now, you're either a light armour magic user or a medium armour stama build. Anyone in heavy armour now is using it for role playing or a very specific niche build.
I wear 2 heavy and 5 medium on my DPS builds, just so I'm not as squishy. I sacrifice a little damage for suitability.
I think they should make some heavy armor passives that proc off max health to help out tanking. Tanking in this game is next to impossible, at least for me. I've tried it with my DK main, but can never quite pull it off.
See, right here I get melted my ranged attacks once my stamina get's depleted from trying to dodge roll out of the red.CaptainBeerDude wrote: »
Get everyone to wait. AoE everything so it looks at you. CC them when the close in.
CaptainBeerDude wrote: »Hold block and watch the DD's melt everything*. Use chains to grab anything that tries to wander after the healer. And if it takes time to die, the S+B taunt is a defence debuff. It's all resource management from here.
*YMMV, some DD's are better than others.
I am all pro to heavy armor moving forward to dps, instead of only tanking. What are your thoughts?
CaptainBeerDude wrote: »Also, does anyone know if I can stack Mirage with Hist Bark and Blur, to make the jammiest *** imaginable...
CaptainBeerDude wrote: »Also, does anyone know if I can stack Mirage with Hist Bark and Blur, to make the jammiest *** imaginable...
Nope, they all give the same effect so it just overrides the previously attained one.