Yep.blondjonil wrote: »I was reading the patch notes and I'm confused on the Veteran Rank Removal.
With 160CP being the new Vet 16 and sharing of CPs across accounts it makes it almost useless when one reaches level 50 to do the Silver/Gold areas since you automatically are now a Vet 16. The experience is reduced dramatically due to the new CP Ranks. One of the main reasons I made an alt was to go back and do these areas to help get experience for my CPs since I'm only at about 275 now. Seems even bigger problem with people that have 501CPs already, not much incentive to play since they have been at the max for a long time now and the new CP system provides them with little to no incentive to play. Personally I think the new Cp system is way to low and I'm only about half way to 501.
This is almost like the game is going backwards with your suggestion. Like WoW reducing the max level back to 90 with their next expansion.
dimensional wrote: »I'm also talking about the game as a whole. The character progression stays the same, you just don't have to grind for the ranks. I'm incredibly happy for this change.
That's why I am leveling a single char to Lvl 50 with 0 cp on my second account, so I have something to do and can experience real progression after the coming change.
dimensional wrote: »I'm also talking about the game as a whole. The character progression stays the same, you just don't have to grind for the ranks. I'm incredibly happy for this change.
So not having to play through 15 additional levels of content is not removal of any progression? LMAO, dude that is the definition of less progression.
dimensional wrote: »dimensional wrote: »I'm also talking about the game as a whole. The character progression stays the same, you just don't have to grind for the ranks. I'm incredibly happy for this change.
So not having to play through 15 additional levels of content is not removal of any progression? LMAO, dude that is the definition of less progression.
Progressing through content =/= character stat progression. You're arguing two different things here.
It is progression in that:
I am stronger (I can kill harder monsters)
I get more skillpoints
I can wear improved gear
If this is not progression, I guess I am just lost.
Also, I made no specific comparison to WoW, my point can be made with any game ever made with the level cap being reduced.
Going from a vet 1-16 ranking system w/ 501 CP to a lvl 50 w/ 501 CP system is reducing progression, no matter how you dissect it.
I guess it would make more sense if I explained my point just a little more:
I am not referring to negative progression for any character currently, but rather less progression required for all new characters to achieve the same end game status.
So basically, the future state of the game will require less work to achieve end-game than the current game does, which means basically that they are requiring characters in the future to have to do less to achieve the same - thus less progression in the game as a whole.
I disagree with your assessment, primarily because I never viewed the grinding out of vet ranks as progression per se, just as busy work
.
dimensional wrote: »