GeorgeBlack wrote: »BOW. Add stun shot active skill. 7000 8000 stamina cost. For every Bow ability slotted increase stun duration by 0.75s. (Max stun duration 2.5s) - target cannot break free.
GeorgeBlack wrote: »What if we had 8-9 slots main bar? What if secondary bar had 3 slots and took 1.5 seconds to swap weapons?
GeorgeBlack wrote: »S/B. Remove gap closer. Add passive 6k p. resist + 5k m. resist + resist 1.2k crit Dmg. Add "MomentumHealSkill, no major brutality. While skill sloted reduce WD SD by 8-10%
phaneub17_ESO wrote: »GeorgeBlack wrote: »What if we had 8-9 slots main bar? What if secondary bar had 3 slots and took 1.5 seconds to swap weapons?
Screw you healers!GeorgeBlack wrote: »S/B. Remove gap closer. Add passive 6k p. resist + 5k m. resist + resist 1.2k crit Dmg. Add "MomentumHealSkill, no major brutality. While skill sloted reduce WD SD by 8-10%
Screw you tanks!
GeorgeBlack wrote: »1 intro
2 changes
3 in addition
4 when?
1 This is my personal view on how to make Tanks Dps Archers more interesting by changing weapons Any skills or numbers that I suggest come from my point of view. Some may bring small difference and some big based on how I feel that I would be fair.
2 changes to:
2H. Remove heal from Momemtum and insert minor Heroism. Add passive that soft CC target every 10th light atk.
BOW. Add stun shot active skill. 7000 8000 stamina cost. For every Bow ability slotted increase stun duration by 0.75s. (Max stun duration 2.5s) - target cannot break free.
S/B. Remove gap closer. Add passive 6k p. resist + 5k m. resist + resist 1.2k crit Dmg. Add "MomentumHealSkill, no major brutality. While skill sloted reduce WD SD by 8-10%
3 in addition.
What if we had 8-9 slots main bar? What if secondary bar had 3 slots and took 1.5 seconds to swap weapons?
4. When
should these changes be implemented? They are game changing.... people may be upset. Overall the game will become better IN MY HUMBLE OPINION. If Zos @Zos_GinaBruno people like those ideas pm me for a one sentance successful implementation tactic to minimaze customer base possible outcry.
Then the game would become somewhat iffy for console players due to controller issues. Heck, even as PC player I really love how we have only 5+U to work with, and how the ability pre-selection can mean the difference between vistory or defeat.GeorgeBlack wrote: »What if we had 8-9 slots main bar? What if secondary bar had 3 slots and took 1.5 seconds to swap weapons?