Bar builds - sourcerer

paulmapp8306
Hi all,

Again, Im new to MMOs - but not RPGs as such. Im currently levelling my first characture, and building my bars is proving hard to understand (pros/cons/balance).

I like using pets, I like to hit from a distance, I like shields/healing as well - BUT thats mainly as all RPGs Ive played before have been solo (as will this be to start at least), and Ive always gone for a rounded characture.

so - Im using a Briton/sourcerer, and am concentrating on Daedric summoning. Im on PS4, which explains which buttons I have which spell on.

So currently I only have one bar. I have:

Destro Staff

L1 - Lightning form (though will probably become summon winged twilight when I get there)
L2 - Summon Familiar
square - Destructive Touch
Triangle - Daedric curse
Circle - Mages Fury
L2-L1 (Ultimate) - Overload

Im planning my 2nd bar to be:

DW

With:

1. Twin slashes,
2.?
3.?
4. winged twilight
5. Failure

Ultimate ?? either overload or Summon Atronac


So - any tweeks to my main bar - and what to put in my 2nd.


  • Thelon
    Thelon
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    Honestly, while levelling, try to max out as many different skills as possible - it will give you more flexibility come end-game. Personally I'd grab Force Pulse and Impulse ( both from destruction Staff tree) ASAP. You'll also want Hardened Ward, bolt escape and Liquid Lightning.

    When you reach end-game, check out this build and, if you like it, make sure you've got all the required skills ready to go.

    http://forums.elderscrollsonline.com/en/discussion/223134/2-3-7-the-unholy-herdsman-thelons-pet-build/p1
  • psychotic13
    psychotic13
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    As you've picked Breton sorc, I take it you're going for a magicka based build?

    If that's the case the weapons you want to be using are destro staff and dual wield (using twilight to heal) or destro and resto staffs (resto is better for pvp)

    But as a magicka build you don't want to use abilitys that cost stamina, they won't do nearly as much damage as your magicka abilitys. You want to put all of your attribute points into magicka as a sorcerer, you won't be using stamina abilitys so no need for stamina, and as a sorcere you have the best shields so you don't need as much health. Having more magicka also makes the shields stronger, so more survivability.

    I'd aim for your bars to look something like this:

    Destro:
    1. Crushing shock (destro skill line) - spammable
    2. Crystal fragments (dark magic skill line) - power
    3. impulse/wall of elements (both destro skill line) - AoE
    4. Hardened Ward (daedric summoning) - Shield
    5. Twilight matriarch (daedric summoning) - Heal

    DW:
    1. Power Surge (storm calling) - buff
    2. Liquid lightning (storm calling) - AoE
    3. Boundless Storm (storm calling) - buff and speed boost
    4. Endless fury (storm calling) - execute
    5. Twilight matriarch - as above (double bar this so you don't have to keep re summoning it)

  • Waffennacht
    Waffennacht
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    ✭✭✭✭✭
    Hey bud! Im xbox console so im also versed in button configuration.

    It makes a big difference.

    Im a pet sorc too!

    For me the bumper buttons are my most used spells, this allows to keep the thumbs sticks for aiming while spamming abilities.

    The x button and b button (these would be the farthest away from my right thumb and closest button to thumb are my pets. B the closest to thumb, is my matriarch for a quick heal and x is familiar an AoE that requires no aiming and only needs to be hit once every 4 seconds. Y is streak, don't need to aim too much with streak and it's not hit often enough to warrent a bumper spot.

    My ward is left bumper on all bars, right bumper is frag. If a move is located on a more than 1 bar, that move is always on the same button no matter the bar.
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • greylox
    greylox
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    I'm Using

    Bar one, offensive

    (1) Liquid lightning (aoe) (pve) elemental susceptibility (pvp)
    (2) Pulsar (aoe)
    (3) Crushing shock (single target)
    (4) Clannfear (powerful heal and heal
    to itself,tank, pve mainly) Bound Aegis (pvp)
    (5) Innerlight (pvp and pve)/Twilight Tormentor (damage, better for solo, pve, cc)
    Ult Greater Atronach, stays there longer, I like it.

    Bar two, buffs and stuff

    (1) Empowered ward (hardened ward is stronger but I prefer the extra bit of regen)
    (2) Daedric prey (burst damage, pet buff....the other morph is better for pvp but in all honesty I don't actually change it because I sometimes run solo in Imp. city with the Kevin (the clannfear) and it means I have to respec morphs.
    (3) Structured entropy (Pve, does damage, has to be cast on an enemy but you can reliably do this in pve) Power surge (pvp, better heals)
    (4) same
    (5) same
    Ult This one you can change, I go between Shooting star, Absorbtion field and Overload (this gives you a third bar, once toggled it automatically gives you the same bar you had the skill on but it cant be swapped while active. Once active you can load different skills onto this bar that will only appear once overload is toggled on/off. I'd recommend the ward, crystal fragments and endless fury as well as the two pets/buffs you need there to keep them active)

    I get all the protection I need from the shield and all the healing I need from the pet/surge (well, pve at least...)

    I'm always changing builds, I'm addicted, but this is a pretty solid one imo.

    Put every skill point in magicka, unfortunately they got rid of softcaps and this is the way now. Your magicka pool and spell damage both have influence on how strong your spells are...as well as cp etc.
    Edited by greylox on May 4, 2016 9:53PM
    PC EU

    House of the Black Lotus
    *{Smokes-in-the-Shade }* (Mag pet Sorc Argonian, prolific thief, willing participant of the dark arts, gardener of exotic...herbs)
    {Lugdum The Mechanist} (Hybrid Orc Templar, collector of ancient Ayleid smoking pipes)
    {Rantoul} (Dark Elf Magknight, likes an ale between boss fights, has been known to offer daedric princes out in a fist fight)
    {Red, The Wanderer} (Bosmer stam sorc and hunter extraordinaire)
    {Shoots-For-Stars} (Argonian Mag pet Sorc Ice mage Healer)
    *{Jinny the spark }* (Sassy Imperial Stamplar)
    {Crezzi the Drifter} (Magblade khajiit burglar, available for questionable operations)
    {Grif the Despised} (StamKnight Tank Nord, Eastmarch Master Drinker and spinner of tall yarns)
    {Geraldine Stone-Heart} (High Elf MagSorc Ice Tank, Mystic, practitioner of the ancient arts)
    *{Anawinn}* (Stam pet Ward Redguard, Mother to a bear and an unruly Hunger,Librarian, field medic and natures fist)

    {*}Mains
    { CP 900+ }

    Caretaker of Battle Island (Grand Topal), the holiday destination for the discerning warrior
    Residing in Stay-Moist Mansion-Shadowfen - The Smoking Den (as of 6th feb 2017)

  • paulmapp8306
    thanks for the advice - keep um coming. Im learnig how to put things together. Id much prefer 7 or 8 abilities on a bar..... which is what I remember from Skyrim, so its making choosing which to use and with to ditch really hard.
  • Xvorg
    Xvorg
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    Sourcerer... you made me remember a great, great game
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • Acsvf
    Acsvf
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    You're clearly magicka, so I would suggest against using scaling stamina abilities.
    @LightArray
    Lightarray Level 50 Dunmer Magicka Templar Healer

    CP: 192

    Add @Acsvf when quoting me to give me a notification!
  • Mush55
    Mush55
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    As you've picked Breton sorc, I take it you're going for a magicka based build?

    If that's the case the weapons you want to be using are destro staff and dual wield (using twilight to heal) or destro and resto staffs (resto is better for pvp)

    But as a magicka build you don't want to use abilitys that cost stamina, they won't do nearly as much damage as your magicka abilitys. You want to put all of your attribute points into magicka as a sorcerer, you won't be using stamina abilitys so no need for stamina, and as a sorcere you have the best shields so you don't need as much health. Having more magicka also makes the shields stronger, so more survivability.

    I'd aim for your bars to look something like this:

    Destro:
    1. Crushing shock (destro skill line) - spammable
    2. Crystal fragments (dark magic skill line) - power
    3. impulse/wall of elements (both destro skill line) - AoE
    4. Hardened Ward (daedric summoning) - Shield
    5. Twilight matriarch (daedric summoning) - Heal

    DW:
    1. Power Surge (storm calling) - buff
    2. Liquid lightning (storm calling) - AoE
    3. Boundless Storm (storm calling) - buff and speed boost
    4. Endless fury (storm calling) - execute
    5. Twilight matriarch - as above (double bar this so you don't have to keep re summoning it)

    This but I would ditch the pet and on front bar use pulsar and second bar curse.
  • paulmapp8306
    OK, getting there.

    I am still finding some things difficult to come to terms with.

    1. I like having a clanfear to tank for me as well as a twilight. This is probably because I dont yet have a ward though, so possibly it will be easier later on. Also I play mosly solo at present, so I kind of need that tank. This does mean tying 2 slots per bar with pets though.

    2. I like Destructive Clench, which is not on anyones suggested list - which means if an enemy gets close I can stun/freeze/push back. Again though - I dont have impulse yet - so if they reach me I dont have a lot of defence.

    3. Liquid lightning. Hum, I cant get on with this yet. Its expensive in magika and I cant seem to get the best out of it - EXCEPT when I precede it with destructive clench, using cold. That way my target gets held for 6 seconds and I follow up with lightning to continue the damage over the time they are held. The down side of this, is I need liquid lightning paired with my destro staff - meaning my damage spell (crystal fragments), my ward, and my finishing spell (Endless fury) all sit on my 2nd bar.

    So - I cant seem to get the total mix of spells I like, while able to partner them correctly on a bar.

    Ideally Id like destructive clench, force shock, liquid lightning and crystal fragments all together with my twilight. This means no clanfear, and no high damage spell on my primary bar.


    The only way I can group the spells I like together is to have a destro staff as my weapon on both bars. I have no problem with this in theory - but I tend to switch to my 2nd bar when Im closed down - and the higher damage of DW would be nicer.

    Im probably over thinking - and Im not good at making choices lol. Id be happy with 6 spell slots per bar - where as 5 is causing me a headache. I guess thats the point of the game though - making choices.

    As a final point, I really like daedric curse as well as a damage spell, and have used it a lot early on - but there is no place to put it on my bars.
  • paulmapp8306
    Oh - I read using overload gives a 3rd bar? that would be useful as I could put a couple of spells I like but cant justify on my main bars there - BUT I cant work out how to load the 3rd bar, or how to use the spell. Im on PS4, which may make a difference, or do I need to be a higher level for that to come into play? Im 17 at present.
  • Acsvf
    Acsvf
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    Oh - I read using overload gives a 3rd bar? that would be useful as I could put a couple of spells I like but cant justify on my main bars there - BUT I cant work out how to load the 3rd bar, or how to use the spell. Im on PS4, which may make a difference, or do I need to be a higher level for that to come into play? Im 17 at present.
    Just use overload- it switches you into the third bar. You might not notice it though, as the default skills for overload are whatever you had on your bar when you first activated it.
    @LightArray
    Lightarray Level 50 Dunmer Magicka Templar Healer

    CP: 192

    Add @Acsvf when quoting me to give me a notification!
  • paulmapp8306
    Cool - found it. Purly because I went into overload, and tried to activate a clanfear as my pet get killed, and I performed a curse.

    So, I basically have my overload bar loaded with my pet (pets for now), curse, and quick/low cost spells for damage and protection.

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