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I see nothing has been done about enemies still being myseriously capable of hitting you even when you're nowhere near them after a dodge roll or whatever... what exactly is the point of the move if they still effing hit you regardless?
One of my "favourites" is their magic going through walls or wood, esp. when your own somehow can't, always a joy when you're trying to break combat momentarily for a quick stam/health/magicka potion/regen.
I've noticed this aswell, if you are needing breaks in combat, becoming a vampire and using the drain skill incapacitates them for the duration of the drain (as long as they are not immune to the effect) and you regain a little bit of health. It has saved my life many times.
I understand your feelings.Same with me.Oh,and how can they hit you from around a corner,but you cant hit them until you have a clear shot?
Or they can blast you from the other side of that tiny rock on the floor, but you can't hit them
"Such is the nature of evil. Out there in the vast ignorance of the world, it festers and spreads. A shadow that grows in the dark. A sleepless malice as black as the oncoming wall of night. So it ever was, so will it always be. In time all foul things come forth." -Thranduil
I understand your feelings.Same with me.Oh,and how can they hit you from around a corner,but you cant hit them until you have a clear shot?
Or they can blast you from the other side of that tiny rock on the floor, but you can't hit them
Oh,right.The same tiny rock that my horse and I cannot seem to walk over? Yeah,whether I am riding,or walking,I cannot get over one of those rocks except to jump it.