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Console gameplay issues.. not an issue on PC?

Wavek
Wavek
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There are some issues on the console version (Xbox 1) that either don't exist or are far less of an issue on the PC version.

1) The XB1 version has no adjustment for the camera offset like PC does. I'm sick of my character standing a full characters width to the left of my crosshairs.
2) When loading into a busy area the NPCs are invisible and players are just shadows with no textures. The NPCs stay invisible and can't be interacted with for quite a while. ESO is the only game I've played that has this issue. There is no reason it should take so long to load players/textures and get NPCs spawned. This issue may exist on the PC to some extend but doesn't seem anywhere near as bothersome as on console.
3) Emails still take a long time to arrive when purchasing an item from a trader. The only workaround seems to be quick travel to another area or relog. Neither should be an accepted process.
4) When blocking an enemy attack an unintended bash often happens, wasting stamina. This seems to be related to how the game interprets the triggers on controllers. Perhaps give a slight delay before a bash can be activated after a block.
5) Wayshrines are a pain to target. It seems that there is a fairly small sweet spot for being able to target a wayshrine. The cursor can be right on the pedestal and still no 'use' indicator appears.
  • Lightninvash
    Lightninvash
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    Wavek wrote: »
    There are some issues on the console version (Xbox 1) that either don't exist or are far less of an issue on the PC version.

    1) The XB1 version has no adjustment for the camera offset like PC does. I'm sick of my character standing a full characters width to the left of my crosshairs.
    2) When loading into a busy area the NPCs are invisible and players are just shadows with no textures. The NPCs stay invisible and can't be interacted with for quite a while. ESO is the only game I've played that has this issue. There is no reason it should take so long to load players/textures and get NPCs spawned. This issue may exist on the PC to some extend but doesn't seem anywhere near as bothersome as on console.
    3) Emails still take a long time to arrive when purchasing an item from a trader. The only workaround seems to be quick travel to another area or relog. Neither should be an accepted process.
    4) When blocking an enemy attack an unintended bash often happens, wasting stamina. This seems to be related to how the game interprets the triggers on controllers. Perhaps give a slight delay before a bash can be activated after a block.
    5) Wayshrines are a pain to target. It seems that there is a fairly small sweet spot for being able to target a wayshrine. The cursor can be right on the pedestal and still no 'use' indicator appears.

    about #3 the emails generally are in the mail but the icon doesn't pop up till you travel. I have noticed that as well but generally they are waiting to be picked up. unless you buy/sell many things and have several mails come through at relatively similar times like buying 3+ items in a row from same guild shop. or taking 5 items out to re price them in your shop.

    I think #2 is normal for everyone... theres a joke in there somewhere.

    #4 just don't attack while blocking unhold the trigger then hit the other
    Edited by Lightninvash on April 29, 2016 9:05PM
  • Buffler
    Buffler
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    Wavek wrote: »
    There are some issues on the console version (Xbox 1) that either don't exist or are far less of an issue on the PC version.

    1) The XB1 version has no adjustment for the camera offset like PC does. I'm sick of my character standing a full characters width to the left of my crosshairs.
    2) When loading into a busy area the NPCs are invisible and players are just shadows with no textures. The NPCs stay invisible and can't be interacted with for quite a while. ESO is the only game I've played that has this issue. There is no reason it should take so long to load players/textures and get NPCs spawned. This issue may exist on the PC to some extend but doesn't seem anywhere near as bothersome as on console.
    3) Emails still take a long time to arrive when purchasing an item from a trader. The only workaround seems to be quick travel to another area or relog. Neither should be an accepted process.
    4) When blocking an enemy attack an unintended bash often happens, wasting stamina. This seems to be related to how the game interprets the triggers on controllers. Perhaps give a slight delay before a bash can be activated after a block.
    5) Wayshrines are a pain to target. It seems that there is a fairly small sweet spot for being able to target a wayshrine. The cursor can be right on the pedestal and still no 'use' indicator appears.

    If you zoom right out the cross hair is above your head.
  • brandonv516
    brandonv516
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    Not to mention fps issues going on after the TG DLC on xbox one.
  • Vaoh
    Vaoh
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    Not to mention fps issues going on after the TG DLC on xbox one.

    This. All of you PC players need to appreciate that your game actually runs at or above 30FPS. The FPS is atrocious, both in PvE and PvP on console since the Thieves Guild base game patch.
  • Vaoh
    Vaoh
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    Wavek wrote: »
    There are some issues on the console version (Xbox 1) that either don't exist or are far less of an issue on the PC version.

    1) The XB1 version has no adjustment for the camera offset like PC does. I'm sick of my character standing a full characters width to the left of my crosshairs.
    2) When loading into a busy area the NPCs are invisible and players are just shadows with no textures. The NPCs stay invisible and can't be interacted with for quite a while. ESO is the only game I've played that has this issue. There is no reason it should take so long to load players/textures and get NPCs spawned. This issue may exist on the PC to some extend but doesn't seem anywhere near as bothersome as on console.
    3) Emails still take a long time to arrive when purchasing an item from a trader. The only workaround seems to be quick travel to another area or relog. Neither should be an accepted process.
    4) When blocking an enemy attack an unintended bash often happens, wasting stamina. This seems to be related to how the game interprets the triggers on controllers. Perhaps give a slight delay before a bash can be activated after a block.
    5) Wayshrines are a pain to target. It seems that there is a fairly small sweet spot for being able to target a wayshrine. The cursor can be right on the pedestal and still no 'use' indicator appears.

    6) Roll Dodging sometimes results in the attack you wasted stamina to dodge actually hitting you, because it registers as a Block. This is due to the control for Dodge Roll being L2+(A)(X)+Left Analog Stick, meaning FPS issues and sslight lag can cause you to Block attacks you actually should have dodge rolled. On heavy hitting attacks, I have been killed by this before from the game lagging/functioning so slowly.

    This is more apparent now since Thieves Guild, and is more prominent in PvE than PvP from my experience.
  • Lightninvash
    Lightninvash
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    Doncellius wrote: »
    Not to mention fps issues going on after the TG DLC on xbox one.

    This. All of you PC players need to appreciate that your game actually runs at or above 30FPS. The FPS is atrocious, both in PvE and PvP on console since the Thieves Guild base game patch.

    see I don't have this issue on my xbox. I mean I was even in a pvp zergfest there was atleast 50+ from AD sieging a EP keep they had more than we did(only can tell due to how many were repairing wall was more than we had siege damage...the inner walls wouldn't budge and when they did popped up to full hp) they pushed us out of the keep(we had a forward camp near the keep) and when they pushed us back all you could see is a wave of red aoes galore and siege like crazy.

    During those 20mins of the failed siege attempt I didn't have these issues didn't lag no significant fps drop. So that being said what are you doing to drop your fps so much? is it the connection difference? cus from what everyone says I seem blessed with a great eso connection.
  • AriBoh
    AriBoh
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    Wavek wrote: »
    There are some issues on the console version (Xbox 1) that either don't exist or are far less of an issue on the PC version.

    1) The XB1 version has no adjustment for the camera offset like PC does. I'm sick of my character standing a full characters width to the left of my crosshairs. - Yep one more thing they took out.
    2) When loading into a busy area the NPCs are invisible and players are just shadows with no textures. The NPCs stay invisible and can't be interacted with for quite a while. ESO is the only game I've played that has this issue. There is no reason it should take so long to load players/textures and get NPCs spawned. This issue may exist on the PC to some extend but doesn't seem anywhere near as bothersome as on console. - I think this is console limitation sadly.
    3) Emails still take a long time to arrive when purchasing an item from a trader. The only workaround seems to be quick travel to another area or relog. Neither should be an accepted process. - Happened on PC as well.
    4) When blocking an enemy attack an unintended bash often happens, wasting stamina. This seems to be related to how the game interprets the triggers on controllers. Perhaps give a slight delay before a bash can be activated after a block.
    - The resonsiveness of the shoulder/triggers is terrible. Doubly so for break free.
    5) Wayshrines are a pain to target. It seems that there is a fairly small sweet spot for being able to target a wayshrine. The cursor can be right on the pedestal and still no 'use' indicator appears. - Yeah you need to target the flames and be on the same side. Wasn't an issue on PC

    khele23eb17
    Agreed. Whoever came up with the design should be shot in the foot and only admitted to hospital when he manages to find 3 other people willing to maim themselves the same way in order to accompany him.

    ZOS_AmeliaR admin
    Ultimately, any method of entering an enemy keep without breaking down the door is considered an exploit. Thanks for checking!

    tinythinker
    "I used to be a healer once, but then I took a Wrobel to the knee"
  • film
    film
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    Does your friends list populate on XB1? Doesn't seem to work well in game on PS4 NA.

    Follow the stream if you like the stream. Marry the stream if you love the stream.
  • Moonscythe
    Moonscythe
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    For #1, yes, if you zoom way out the crosshairs are centered but then you need binoculars to see your character. I play first and there are times I feel like I am drifting around a corner because of the crosshairs.

    As for the emails from purchases, I usually buy things I'm going to bank and just going through that door is sufficient and though when I look at the list there is no notice next to mail when I open it my purchases appear.
    Scura di Notte - Altmer Nightblade (gear)
    Lalin del Sombra - Bosmer Sorcerer (alchemy/enchanting)
    Angevin Sarkany - Bosmer Dragonknight
    Alkemene Velothi - Dunmer Warden (Morrowind)
    Sanna yos'Phalen - Altmer Sorcerer (provisioning)
    Cosima di Mattina -Altmer Sorcerer
    Naria Andrano - Dunmer Templar
    Luca della Serata - Redguard Templar
  • exeeter702
    exeeter702
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    I'm confused here... do console players seriously not know how to zoom out the camera.

    It literally can be zoomed out as far as the pc version can.
  • Epona222
    Epona222
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    Doncellius wrote: »
    Not to mention fps issues going on after the TG DLC on xbox one.

    This. All of you PC players need to appreciate that your game actually runs at or above 30FPS. The FPS is atrocious, both in PvE and PvP on console since the Thieves Guild base game patch.

    Mine doesn't, I need to upgrade my CPU.
    GM - Ghost Sea Trading Co - NA PC

    Epona was a Romano-Celtic goddess dating back to around 1800 to 2000 years before computer games were invented.
  • Toast_STS
    Toast_STS
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    No commands for pets to attack or defend. =(
    VR14 DK Leaps-in-keeps
  • CJohnson81
    CJohnson81
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    I'm not sure if you don't know how to zoom out or are looking for more options. To zoom out, hold down on the d-pad and then down on the right thumbstick.
    Huor Melwasul - Archdemon, The Demons of Light - Warlock, Hufflepuff House - ADXB1 - NA
    I'm only updating this because we're commenting on a thread about signatures. Give me awesomes!
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