Just a quick little idea I wanted to throw out.
I played Phantasy Star Universe a few years back for a while (RIP) And looking back there's one thing from that game I'd like to see here; Quick, simple and easy to jump into instanced dungeons.
Sometimes it's fun to just fight dudes in ESO, regardless of what the reward or difficulty is. The basic idea would be that you can approach an NPC to teleport you off to a dungeon separate from the rest of the game world (very much like the heists in Thieves' Guild) to fight through several rooms of enemies. At the end you fight a boss, and upon leaving the dungeon are teleported back to the NPC for a small reward.
Naturally you should be able to go in with a group, and to go the extra mile enemies would scale based off of how many players are in the instance (up to a maximum of 4). Perhaps we could expand this further with playlists of dungeons or some sort of rising difficulty and reward the more you complete in a row.
skingrad when zos
characters:
- EP - M - Strikes-with-Arcane - Argonian Stamina Sorc - lvl 50 - The Flawless Conqueror/Spirit Slayer
- EP - F - Melina Elinia - Dunmer Magicka Dragonknight - lvl 50
- EP - F - Sinnia Lavellan - Altmer Warden Healer - lvl 50
- EP - M - Follows-the-Arcane - Argonian Healer Sorcerer- lvl 50
- EP - F - Ashes-of-Arcane - Argonian Magicka Necromancer - lvl 50
- EP - M - Bolgrog the Sinh - Orc Stamina Dragonknight - lvl 50
- EP - F - Moonlight Maiden - Altmer Magicka Templar - lvl 50
- EP - F - Maxine Cauline - Breton Magicka Nightblade - lvl 50
- EP - M - Garrus Loridius - Imperial Stamina Templar - lvl 50
- EP - F - Jennifer Loridius - Imperial Necromancer tank - lvl 50
PC/NA but live in EU 150+ ping lyfe