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Runes "For Sale Only" after DB release

Jailbirdy
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So, someone found out that you can get a rune drop through a hireling, but the Potency is no longer farmed, can only be vendor purchased.

Enchanting takes so long to level compared to other crafting lines, now to level it, we will have to purchase 1 of the 3 runes each time?

What is everyones thoughts on this? Am I missing something here?
Disclaimer: The statements and information from this account are for entertainment & informational purposes only. Any interpretation, implied or otherwise does not constitute negligence on any part of this forum posting.
  • bottleofsyrup
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    I'm not a fan of it. I'm just curious why they made this change.

  • Jailbirdy
    Jailbirdy
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    I'm not a fan of it. I'm just curious why they made this change.

    Yes, me either.

    Disclaimer: The statements and information from this account are for entertainment & informational purposes only. Any interpretation, implied or otherwise does not constitute negligence on any part of this forum posting.
  • Slurg
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    The official response is this change is supposed to help you:

    http://forums.elderscrollsonline.com/en/discussion/comment/2920905/#Comment_2920905

    Most players who have actually leveled enchanting disagree.
    Edited by Slurg on April 27, 2016 6:56PM
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  • ajwest927
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    This is an unnecessary change. They should just make leveling enchanting easier
  • NewBlacksmurf
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    Slurg wrote: »
    The official response is this change is supposed to help you:

    http://forums.elderscrollsonline.com/en/discussion/comment/2920905/#Comment_2920905

    Most players who have actually leveled enchanting disagree.

    Really important to discuss this here in the link cause this is crazy unexcessary but let's give feedback where they've asked for it
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  • babylon
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    Slurg wrote: »
    The official response is this change is supposed to help you:

    http://forums.elderscrollsonline.com/en/discussion/comment/2920905/#Comment_2920905

    Most players who have actually leveled enchanting disagree.

    We shouldn't have to buy a crafting component. What's next - water only being purchasable? Then upgrade mats (imagine the cost from a vendor!)?

    I think they need to reassess this change, and revert it. This could well end in a steady creep to the point many crafting components have to be purchased from vendors - let's nip this in the bud!


    __________________
    Edited by babylon on April 27, 2016 7:00PM
  • Saucy_Jack
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    By the same token - time to farm them potencies!
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  • Jailbirdy
    Jailbirdy
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    Slurg wrote: »
    The official response is this change is supposed to help you:

    http://forums.elderscrollsonline.com/en/discussion/comment/2920905/#Comment_2920905

    Most players who have actually leveled enchanting disagree.

    Thanks, I did not see that ZOS response before.

    I don't see how having to purchase an item to level the skill line will be helpful, but maybe someone on the PTS who has tried this out can let us know.

    Once it is adopted in the DLC and released, I don't see them going back, so I hope any input is useful to making this decision.
    Disclaimer: The statements and information from this account are for entertainment & informational purposes only. Any interpretation, implied or otherwise does not constitute negligence on any part of this forum posting.
  • rotaugen454
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    This seems to be a "make players use up gold" ploy disguised as a "benefit". Unless the potency runes are REALLY cheap, it isn't going to cause more people to use enchanting, it will decrease it. If Kuta go in the crown store, you'll know. They could have just as easily programmed every rune harvesting node to give you one of each.
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  • Slurg
    Slurg
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    Jailbirdy wrote: »
    Slurg wrote: »
    The official response is this change is supposed to help you:

    http://forums.elderscrollsonline.com/en/discussion/comment/2920905/#Comment_2920905

    Most players who have actually leveled enchanting disagree.

    Thanks, I did not see that ZOS response before.

    I don't see how having to purchase an item to level the skill line will be helpful, but maybe someone on the PTS who has tried this out can let us know.

    Once it is adopted in the DLC and released, I don't see them going back, so I hope any input is useful to making this decision.

    It is over in the PTS section of the forum, which a lot of people don't see. As NewBlacksmurf mentioned, it is important to leave comments over on that linked thread too since it is the official feedback thread and the community managers will be monitoring it for feedback.
    Happy All the Holidays To You and Yours!
    Remembering better days of less RNG in all the things.
  • bunnytrix
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    The official response is a lie. This change streamlines nothing and makes participation in enchanting much harder, especially for new and low level players. It will be the only crafting profession that requires us to purchase an important material from a vendor.
    Potency runes will be removed from the world, and only available from a vendor at the moment. But will almost certainly be a crown store item with, or soon after, the release of Dark Brotherhood.
    Please head to the official thread and give your feedback.

    http://forums.elderscrollsonline.com/en/discussion/261845/official-feedback-thread-for-enchanting/url]
    Edited by bunnytrix on April 27, 2016 7:18PM
  • svartorn
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    All 4 of my toons have max/50 in all professions + hirelings. Leveling enchanting isn't really that difficult.
  • Jailbirdy
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    Maybe they misread there metrics they claim to follow, maybe they saw all the Repora runes being purchased with Telvar stones and misunderstood???

    I don't disagree, Enchanting wasn't hard to level, but it certainly was not as fast or easy as the other professions.

    But now it will be "costly" to level, and other professions do not have that "cost" factor attached to leveling them.
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  • Lysette
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    i just wonder how new players will go with it, when they have to pay for a potency rune. They do anyway not have a lot of money and it was nice for them to just find that stuff in the open wild and then enchant their gear with it and try out different sets and experiment with their effects. The ability to do that all without to have to have any money is what makes experimenting with it fun. So I just hope that basic potency runes will just cost a few gold coins.
    Edited by Lysette on April 27, 2016 7:21PM
  • babylon
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    Jailbirdy wrote: »
    Maybe they misread there metrics they claim to follow, maybe they saw all the Repora runes being purchased with Telvar stones and misunderstood???

    I don't disagree, Enchanting wasn't hard to level, but it certainly was not as fast or easy as the other professions.

    But now it will be "costly" to level, and other professions do not have that "cost" factor attached to leveling them.

    People will be leveling enchanting even less, especially players new to the game without any gold to cover their costs. The official reason (excuse) they gave makes no sense and the change will not help the situation at all...people simply level Enchanting less because it's the slowest profession to level, takes a lot of mats or decons to level it up. It has nothing to do with access to Potency Runes, especially at the low levels. Low level crafters will be affected the most by this change, and affected adversely. This is no help.

    @ZOS - we're not as stupid as you think we are - there are many professional adults here playing your games with degrees and education far exceeding anyone on your team. This is a window to a slippery slope situation you're creating here, and we're concerned.
  • Svalinn
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    I'll just stick to "deconstructing" instead of "constructing" to lvl it up
  • gclifton58ub17_ESO
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    I have leveled enchanting to 50 on 6 characters and I can tell you this will be an improvement. The low level potency runes are the hardest to find. I don't know how many times I had to go trader hopping just to find the right level of potency rune.

    The low level ones don't seem to be farmed as much so they don't get put on the traders as often. Farming them yourself could take forever since the nodes are random as to whether they are potency or not.

    I have a decent amount of low level potency runes on my mule for when I level my last 2 characters (or more, since we can buy slots now). It will be a relief if I don't have to go trader hopping for potency rune stones if I run out.
  • Divinius
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    I have leveled enchanting to 50 on 6 characters and I can tell you this will be an improvement. The low level potency runes are the hardest to find. I don't know how many times I had to go trader hopping just to find the right level of potency rune.
    The problem is not that they are adding the runes to the vendors. Most people think that's fine.

    The problem is that they are removing all the potency harvesting nodes for them!

    But once again, we should be posting in the Official Feedback Thread for Enchanting. It's currently at 8 pages of people complaining about this unwanted change.

    Edited by Divinius on April 27, 2016 7:59PM
  • GreenGhostMan
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    Why the need to remove the nodes completely? Why not just keep the harvesting the way it is while also adding them to vendors?
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  • QuebraRegra
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    I'm not a fan of it. I'm just curious why they made this change.

    this is THE question!
  • QuebraRegra
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    Jailbirdy wrote: »
    Maybe they misread there metrics they claim to follow, maybe they saw all the Repora runes being purchased with Telvar stones and misunderstood???

    I don't disagree, Enchanting wasn't hard to level, but it certainly was not as fast or easy as the other professions.

    But now it will be "costly" to level, and other professions do not have that "cost" factor attached to leveling them.

    I see an opportunity here.... Skill raising scrolls offered in crown store. :(
  • Evergnar
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    I'm not a fan of it. I'm just curious why they made this change.

    this is THE question!

    $$$ I would guess something coming to the crown store eventually that would affect it.
  • Pheefs
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    I love the idea of being able to buy potency runes, those are the ones we are always running out of!

    BUT!
    Why ONLY be able to buy them?
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  • Praeficere
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    Sounds like they're paving the way for an 'Enchantment Pack' in the crown store, this change benefits no one but ZOS's pockets.
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  • Korah_Eaglecry
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    Im about half way through leveling Echanting. Been busting my Altmers butt doing it but I dont see this change as helping. In fact its going to make it harder on me since Ill actually have to commit gold to CRAFT!

    I smell Crown Store. I normally dont have an issue with that thing. But Ive played enough F2P/B2P games to know when strange changes like this come along. Theyre almost always heralding something being added to the store. To decide that the tempers for Enchanting have to be bought with gold means only one thing.


    I fully expect this to be happening to other Crafting Professions. Enchanting has just been chosen for the testbed.
    Edited by Korah_Eaglecry on April 27, 2016 8:38PM
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  • Kayira
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    As far as I have heard you can buy most potency for 100-200g each from the npc which isnt too bad. However the vet 16 runes Repora etc cost 2500g each rather than 100-200g and that is the major annoyance of most players.
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  • Tholian1
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    I am leveling a new character and needed some low level potency runes for some glyphs, but could only find very few in the guild stores for outrageous prices. I ended up buying some glyphs from an enchanting merchant and deconstructing them for the runes I needed. Was much cheaper with both time and gold.

    After that experience, I am looking forward to this change honestly.
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  • Enemy-of-Coldharbour
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    Makes me glad I'm a farmer/hoarder. I literally have multiple stacks of all the potency runes. B)

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  • Divinius
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    Tholian1 wrote: »
    I am leveling a new character and needed some low level potency runes for some glyphs, but could only find very few in the guild stores for outrageous prices. I ended up buying some glyphs from an enchanting merchant and deconstructing them for the runes I needed. Was much cheaper with both time and gold.

    After that experience, I am looking forward to this change honestly.
    Once again, the issue is not that they are offering them for sale at merchants, but that they are removing the harvesting nodes for them!
  • QuebraRegra
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    Divinius wrote: »
    Tholian1 wrote: »
    I am leveling a new character and needed some low level potency runes for some glyphs, but could only find very few in the guild stores for outrageous prices. I ended up buying some glyphs from an enchanting merchant and deconstructing them for the runes I needed. Was much cheaper with both time and gold.

    After that experience, I am looking forward to this change honestly.
    Once again, the issue is not that they are offering them for sale at merchants, but that they are removing the harvesting nodes for them!
    Divinius wrote: »
    Tholian1 wrote: »
    I am leveling a new character and needed some low level potency runes for some glyphs, but could only find very few in the guild stores for outrageous prices. I ended up buying some glyphs from an enchanting merchant and deconstructing them for the runes I needed. Was much cheaper with both time and gold.

    After that experience, I am looking forward to this change honestly.
    Once again, the issue is not that they are offering them for sale at merchants, but that they are removing the harvesting nodes for them!

    EXACTLY!

    is there a reasonable logical explanation for the change from ZOS?
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