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Are ZoS screwing Vampires up More?

Ethromelb14_ESO
Ethromelb14_ESO
✭✭✭✭✭
In the new patch notes is some real juxtaposition stupidity. Vamps can't gain access to all their true potential unless they STARVE themselves. That's ridiculous! Reverting to stage 1 is negated swiftly by the 36 times use of vampire abilities. So a 6 hour pseudo-transformation can be made moot with a potentially under two hour use of the very powers we're suppose to be able to use freely and innately.

How the hell does a vampire feed once they reach stage 4 during a dungeon, again?

Mist form is an already expensive ability, made even more expensive with the inclusion of non-snaring effects, which is something that should have been the case in the first place - since MIST CAN'T BE CAUGHT! WTH are they thinking? They just screwed my main character over for a stupid system design that makes no sense no matter how it's explained.

Yet werewolves are getting EFFING COMPANIONS, and an INCREASED TRANSFORMATION DURATION. WTF???
Edited by Ethromelb14_ESO on April 27, 2016 5:40AM
Motto: Make deceivers believers.

Strength of character is not a physical thing. -E
Walking a mile in someone else's shoes, has nothing to do with the path taken. -E

An accusation of elitism, is an indirect recognition of one's own inferiority. -E

The best way to prove someone wrong, is to do better yourself. -E

I keep forgetting to remember to get a photographic memory.

Are ZoS screwing Vampires up More? 184 votes

No - I think it works.
80%
Morbasheaton68_ESOaisriyth_ESOclayandaudrey_ESObloodenragedb14_ESODiviniusHakokeWalkingLegacyXundiinMaseriOsteosRDMyers65b14_ESOrotaugen454ssewallb14_ESOPhilhypeBirdovicWtrengaIruil_ESOCiovalaAlienSlof 149 votes
Yes - Vampires are worse, now.
13%
ItsMeTooYolokin_SwagonbornBGruchallab14_ESOcurlyqloub14_ESOEthromelb14_ESOZakorNebthet78ArreyanneNecreliosTX12001rwb17_ESOhamgatandsalterLylithAjaxduoADarkloremistermutiny89GoodFella146ku5hBlacksheepartFischblut 25 votes
Neutral - I haven't read patch notes yet.
5%
pjwb16_ESOfelipe.rubinnrb18_ESOlookstwicebrandonWorkerdroid7LolssiVan_0SDjSolJAHHazethemadmanfrownsyndromes 10 votes
  • Silver_Strider
    Silver_Strider
    ✭✭✭✭✭
    ✭✭✭
    No - I think it works.
    Considering that they nerfed the only hard counters to Vampires, the Fighter's Guild Skill line, I don't particularly see a problem.
    Argonian forever
  • Gonza
    Gonza
    ✭✭✭
    No - I think it works.
    You should read more often.
    Play for fun!
  • Ackwalan
    Ackwalan
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    ✭✭✭✭✭
    How many are these polls you going to make?
  • Ethromelb14_ESO
    Ethromelb14_ESO
    ✭✭✭✭✭
    Yes - Vampires are worse, now.
    Considering that they nerfed the only hard counters to Vampires, the Fighter's Guild Skill line, I don't particularly see a problem.

    You're strictly thinking about it from an obvious PvP point of view. What about the PvE where 85% of the game is fire-based? How does NOT feeding, make sense, for a vampire to gain access to all their passives? Explain that.
    Edited by Ethromelb14_ESO on April 27, 2016 5:48AM
    Motto: Make deceivers believers.

    Strength of character is not a physical thing. -E
    Walking a mile in someone else's shoes, has nothing to do with the path taken. -E

    An accusation of elitism, is an indirect recognition of one's own inferiority. -E

    The best way to prove someone wrong, is to do better yourself. -E

    I keep forgetting to remember to get a photographic memory.
  • Ethromelb14_ESO
    Ethromelb14_ESO
    ✭✭✭✭✭
    Yes - Vampires are worse, now.
    Ackwalan wrote: »
    How many are these polls you going to make?

    It's just two, so don't exaggerate. And both are two different points for the same subject.
    Motto: Make deceivers believers.

    Strength of character is not a physical thing. -E
    Walking a mile in someone else's shoes, has nothing to do with the path taken. -E

    An accusation of elitism, is an indirect recognition of one's own inferiority. -E

    The best way to prove someone wrong, is to do better yourself. -E

    I keep forgetting to remember to get a photographic memory.
  • Ethromelb14_ESO
    Ethromelb14_ESO
    ✭✭✭✭✭
    Yes - Vampires are worse, now.
    Gonza wrote: »
    You should read more often.

    I'll do that while you work on comprehension.
    Motto: Make deceivers believers.

    Strength of character is not a physical thing. -E
    Walking a mile in someone else's shoes, has nothing to do with the path taken. -E

    An accusation of elitism, is an indirect recognition of one's own inferiority. -E

    The best way to prove someone wrong, is to do better yourself. -E

    I keep forgetting to remember to get a photographic memory.
  • Ackwalan
    Ackwalan
    ✭✭✭✭✭
    ✭✭✭✭✭
    Ackwalan wrote: »
    How many are these polls you going to make?

    It's just two, so don't exaggerate. And both are two different points for the same subject.

    They are both a complaint disguised as a poll. Just say what you like or don't like in a constructive manner, and move on.

  • Ethromelb14_ESO
    Ethromelb14_ESO
    ✭✭✭✭✭
    Yes - Vampires are worse, now.
    Ackwalan wrote: »
    Ackwalan wrote: »
    How many are these polls you going to make?

    It's just two, so don't exaggerate. And both are two different points for the same subject.

    They are both a complaint disguised as a poll. Just say what you like or don't like in a constructive manner, and move on.

    I really don't care how you see it. Now you can move on. Next time don't go to both if you see an issue of redundancy.
    Motto: Make deceivers believers.

    Strength of character is not a physical thing. -E
    Walking a mile in someone else's shoes, has nothing to do with the path taken. -E

    An accusation of elitism, is an indirect recognition of one's own inferiority. -E

    The best way to prove someone wrong, is to do better yourself. -E

    I keep forgetting to remember to get a photographic memory.
  • Ackwalan
    Ackwalan
    ✭✭✭✭✭
    ✭✭✭✭✭
    Ackwalan wrote: »
    Ackwalan wrote: »
    How many are these polls you going to make?

    It's just two, so don't exaggerate. And both are two different points for the same subject.

    They are both a complaint disguised as a poll. Just say what you like or don't like in a constructive manner, and move on.

    I really don't care how you see it. Now you can move on. Next time don't go to both if you see an issue of redundancy.

    Relax buddy. Vampires are not being made useless.

  • Elhanan
    Elhanan
    ✭✭✭
    No - I think it works.
    Unless I have mistaken something, you can now have access to 3 vampire skills with almost no downsides (only downside is +20% smug from FG skills). All the other details just make gameplay more interesting.
  • Ethromelb14_ESO
    Ethromelb14_ESO
    ✭✭✭✭✭
    Yes - Vampires are worse, now.
    Ackwalan wrote: »
    Ackwalan wrote: »
    Ackwalan wrote: »
    How many are these polls you going to make?

    It's just two, so don't exaggerate. And both are two different points for the same subject.

    They are both a complaint disguised as a poll. Just say what you like or don't like in a constructive manner, and move on.

    I really don't care how you see it. Now you can move on. Next time don't go to both if you see an issue of redundancy.

    Relax buddy. Vampires are not being made useless.

    I guess we'll have to see, because what I've read so far, they're pushing it pretty close. There are too many negatives and not enough positives.
    Motto: Make deceivers believers.

    Strength of character is not a physical thing. -E
    Walking a mile in someone else's shoes, has nothing to do with the path taken. -E

    An accusation of elitism, is an indirect recognition of one's own inferiority. -E

    The best way to prove someone wrong, is to do better yourself. -E

    I keep forgetting to remember to get a photographic memory.
  • Nénlindë
    Nénlindë
    ✭✭✭
    No - I think it works.
    wat is this thred :o
    Charmander
    every time
    nothing ever beats charmander
  • Ethromelb14_ESO
    Ethromelb14_ESO
    ✭✭✭✭✭
    Yes - Vampires are worse, now.
    Elhanan wrote: »
    Unless I have mistaken something, you can now have access to 3 vampire skills with almost no downsides (only downside is +20% smug from FG skills). All the other details just make gameplay more interesting.

    Yes, it would seem that way, but do the math as to how many, and for how long you'll be able to use your abilities before reverting back to stage 4. How often as needing to feed during a dungeon posed a problem for many? 75% decrease to health recovery PLUS a 25% fire weakness is way too much, in a game the has fire enemies predominantly. That's all I'm saying. 36 uses of vampire powers before that 6 hour timer doesn't mean crap.

    It's like in order to maintain that 6 hour timer, we have to NOT use the vampire powers. That doesn't make sense.
    Motto: Make deceivers believers.

    Strength of character is not a physical thing. -E
    Walking a mile in someone else's shoes, has nothing to do with the path taken. -E

    An accusation of elitism, is an indirect recognition of one's own inferiority. -E

    The best way to prove someone wrong, is to do better yourself. -E

    I keep forgetting to remember to get a photographic memory.
  • notimetocare
    notimetocare
    ✭✭✭✭✭
    No - I think it works.
    In the new patch notes is some real juxtaposition stupidity. Vamps can't gain access to all their true potential unless they STARVE themselves. That's ridiculous! Reverting to stage 1 is negated swiftly by the 36 times use of vampire abilities. So a 6 hour pseudo-transformation can be made moot with a potentially under two hour use of the very powers we're suppose to be able to use freely and innately.

    How the hell does a vampire feed once they reach stage 4 during a dungeon, again?

    Mist form is an already expensive ability, made even more expensive with the inclusion of non-snaring effects, which is something that should have been the case in the first place - since MIST CAN'T BE CAUGHT! WTH are they thinking? They just screwed my main character over for a stupid system design that makes no sense no matter how it's explained.

    Yet werewolves are getting EFFING COMPANIONS, and an INCREASED TRANSFORMATION DURATION. WTF???

    You are not very game design oriented are you? Vampires got buffed, WW Pack Leader got a major nerf with the stupid pets.
  • Ethromelb14_ESO
    Ethromelb14_ESO
    ✭✭✭✭✭
    Yes - Vampires are worse, now.
    In the new patch notes is some real juxtaposition stupidity. Vamps can't gain access to all their true potential unless they STARVE themselves. That's ridiculous! Reverting to stage 1 is negated swiftly by the 36 times use of vampire abilities. So a 6 hour pseudo-transformation can be made moot with a potentially under two hour use of the very powers we're suppose to be able to use freely and innately.

    How the hell does a vampire feed once they reach stage 4 during a dungeon, again?

    Mist form is an already expensive ability, made even more expensive with the inclusion of non-snaring effects, which is something that should have been the case in the first place - since MIST CAN'T BE CAUGHT! WTH are they thinking? They just screwed my main character over for a stupid system design that makes no sense no matter how it's explained.

    Yet werewolves are getting EFFING COMPANIONS, and an INCREASED TRANSFORMATION DURATION. WTF???

    You are not very game design oriented are you? Vampires got buffed, WW Pack Leader got a major nerf with the stupid pets.

    Please quote where you saw a nerfing of WWs. The lose of vampire passives is a major nerf when forced to be stage 4 and deal with 25% fire weakness and a minus 75% health recovery. Vampires are suppose to heal quickly. Where did you see the buff for being at stage 1 vampirism? Exactly, it doesn't exist. What is the point of stage 1 if not for players that DON'T want to use vampire abilities?
    Motto: Make deceivers believers.

    Strength of character is not a physical thing. -E
    Walking a mile in someone else's shoes, has nothing to do with the path taken. -E

    An accusation of elitism, is an indirect recognition of one's own inferiority. -E

    The best way to prove someone wrong, is to do better yourself. -E

    I keep forgetting to remember to get a photographic memory.
  • notimetocare
    notimetocare
    ✭✭✭✭✭
    No - I think it works.
    But here, lets be more detailed:
    Vampire
    Dark Stalker: This passive ability now only functions when you are in Vampire Stage 4.Part of a change to the system, stage 4 is for fighting, stage 1 is for RPers. It has always been that way, it is just now enforced that way.
    Drain Essence: This ability and its morphs now tick 3 times over their channel durations, down from 4, but their damage per tick has been increased and they now restore 20% of your missing health per tick to compensate.Same damage, less hits, more healing. This is bad?
    Mist Form:
    This ability and its morphs now remove previously applied snares and immobilizations, in addition to making you immune to any new ones while active.A buff that costs a bit more? Oh the horror
    Increased the cost of this ability and its morphs by approximately 5%.
    Updated the tooltip for this ability and its morphs to indicate it has always disabled your Magicka Recovery while active.
    Poison Mist (Mist Form morph):
    Renamed this morph to Baleful Mist.
    In addition to the changes made to the base ability, this morph now ticks and deals damage every second instead of every 1.5 seconds, causing it to deal damage 1 additional time over its duration.Changed for CP balancing. More magic users are vamp than stam, especially among those using mist.
    This morph now deals Magic Damage instead of Poison Damage.
    Supernatural Recovery: This passive ability no longer requires a Vampire ability to be slotted, and now only functions when you are in Vampire Stage 2 or higher. Part of a change to the system, stage 4 is for fighting, stage 1 is for RPers. It has always been that way, it is just now enforced that way. Not to mention this is a buff because you no longer need a skill sloted, good for peopel that only used Bats or wanted their two skills on 1 bar.
    Undeath: This passive ability now only functions when you are in Vampire Stage 3 or higher.Part of a change to the system, stage 4 is for fighting, stage 1 is for RPers. It has always been that way, it is just now enforced that way.
    Vampirism:
    Increased the timer to advance each Vampire Stage to 6 hours from 30 minutes, but casting any Vampire ability will advance this timer by 30 minutes. Feeding as a Vampire will continue to lower your Vampire Stage by 1.The whole system is a change that allows RPers to have their stage 1 while making players that want Stage 4 to not lose anything.
    Vampire Stage benefits and penalties are now as follows:
    Stage 1: 0% Flame Damage taken, 0% Vampire Ability cost reduction, 0% Health Recovery reduction
    Stage 2: 15% Flame Damage taken, 7% Vampire Ability cost reduction, 25% Health Recovery reduction
    Stage 3: 20% Flame Damage taken, 14% Vampire Ability cost reduction, 50% Health Recovery reduction
    Stage 4: 25% Flame Damage taken, 21% Vampire Ability cost reduction, 75% Health Recovery reduction
  • olsborg
    olsborg
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    ✭✭✭✭✭
    No - I think it works.
    Vampire got pretty much buffed out the whazzoo. WW got very little compared. Im talking mostly about the unnatural recovery passive wich will be active no matter what for vampires (at stage 4) but ww will still only get their passive on the bar you have the ulti slotted.

    PC EU
    PvP only
  • notimetocare
    notimetocare
    ✭✭✭✭✭
    No - I think it works.
    In the new patch notes is some real juxtaposition stupidity. Vamps can't gain access to all their true potential unless they STARVE themselves. That's ridiculous! Reverting to stage 1 is negated swiftly by the 36 times use of vampire abilities. So a 6 hour pseudo-transformation can be made moot with a potentially under two hour use of the very powers we're suppose to be able to use freely and innately.

    How the hell does a vampire feed once they reach stage 4 during a dungeon, again?

    Mist form is an already expensive ability, made even more expensive with the inclusion of non-snaring effects, which is something that should have been the case in the first place - since MIST CAN'T BE CAUGHT! WTH are they thinking? They just screwed my main character over for a stupid system design that makes no sense no matter how it's explained.

    Yet werewolves are getting EFFING COMPANIONS, and an INCREASED TRANSFORMATION DURATION. WTF???

    You are not very game design oriented are you? Vampires got buffed, WW Pack Leader got a major nerf with the stupid pets.

    Please quote where you saw a nerfing of WWs. The lose of vampire passives is a major nerf when forced to be stage 4 and deal with 25% fire weakness and a minus 75% health recovery. Vampires are suppose to heal quickly. Where did you see the buff for being at stage 1 vampirism? Exactly, it doesn't exist. What is the point of stage 1 if not for players that DON'T want to use vampire abilities?

    The trade off of duration increase on pack leader for weak pets is a nerf. As I stated, you dont understand game design. I could maintain WW for duration as high as 10 minutes with how Packleader was before (without eating corpses), now I only get crappy direwolves that die and dont rez for half the duration of WW.

    Why would stage 1, that has no downsides, have buffs? Current stage 1 has buffs because you have all the negatives of vampire.
  • Steel_Brightblade
    Steel_Brightblade
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    I tried to catch fog the other day but I mist...
  • Aquanova
    Aquanova
    ✭✭✭✭✭
    No - I think it works.
    If you cannot see the benefits of mist now being a sort of magicka version of retreating maneuvers with a 75% decrease to ALL incoming damage then you shouldn't play as vamp.

    Are you trying to be a tank with vamp and maintain you health regen or something?
    NA/PC
  • lathbury
    lathbury
    ✭✭✭✭✭
    No - I think it works.
    i think you just arent very good at being a vampire judging by your comments about the fire damage
  • jbcrocks
    jbcrocks
    ✭✭✭
    No - I think it works.
    Haven't you read the patch notes? LOL
    jbcrocks [EP] - Dunmer DK - Vamp since launch - AvA 37
    Chaboyyyhd [EP]- Altmer Sorcerer - AvA 9
    Jb Shadowcloak [EP] - Imperial Nightblade AvA 9
    Commander Soviets [AD] - Bosmer Nightnlade AvA 5

  • Yolokin_Swagonborn
    Yolokin_Swagonborn
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes - Vampires are worse, now.
    I think the RP'ers like it and they are a very loud bunch. So if we take it away from them now they will cry or something. It's great for RP, but for someone that uses bat swarm or mist as PvP skills, you will almost always be in stage 4. Just leave every stage as 6 hours and be done with it.

    Frequent use of abilities can increase that 50% so 3 hours at least but 30min per use is silly.
  • xblackroxe
    xblackroxe
    ✭✭✭✭✭
    No - I think it works.
    I think the RP'ers like it and they are a very loud bunch. So if we take it away from them now they will cry or something. It's great for RP, but for someone that uses bat swarm or mist as PvP skills, you will almost always be in stage 4. Just leave every stage as 6 hours and be done with it.

    Frequent use of abilities can increase that 50% so 3 hours at least but 30min per use is silly.
    I don't get it why wouldn't you want to be stage 4 in the first place? Now you only have cost reduction which alone makes it 100% worthwhile to be in last stage. Honestly the "downsides" of vampire aren't really there. In pvp you heal yourself in pve you have a healer nobody cares about health regen. And the flame damage is not that bad as people think it its. Just put some more points into ele defender and you're good to go. The only real downside for vamps were camo hunter, dawnbreaker of smiting which got both nerfed in damage to vampires.
    Member of HODOR

    Dro-m'Athra Destroyer
  • Thevampirenight
    Thevampirenight
    ✭✭✭✭✭
    ✭✭
    You feed by sneaking, now with blade of woe, you have to feed more at range now.
    So basically sneak and use x to feed.
    PC NA
    Please add Fangs to Vampires.
  • Thevampirenight
    Thevampirenight
    ✭✭✭✭✭
    ✭✭
    xblackroxe wrote: »
    I think the RP'ers like it and they are a very loud bunch. So if we take it away from them now they will cry or something. It's great for RP, but for someone that uses bat swarm or mist as PvP skills, you will almost always be in stage 4. Just leave every stage as 6 hours and be done with it.

    Frequent use of abilities can increase that 50% so 3 hours at least but 30min per use is silly.
    I don't get it why wouldn't you want to be stage 4 in the first place? Now you only have cost reduction which alone makes it 100% worthwhile to be in last stage. Honestly the "downsides" of vampire aren't really there. In pvp you heal yourself in pve you have a healer nobody cares about health regen. And the flame damage is not that bad as people think it its. Just put some more points into ele defender and you're good to go. The only real downside for vamps were camo hunter, dawnbreaker of smiting which got both nerfed in damage to vampires.

    Most pvpers stay at stage four, anyways, they get the most benfits from it.
    Now with the dark brotherhood you will see more vampires. Or people switching from werewolf to vampire.
    Mainly because of builds, and I guess more switching to vampire so they can dodge meteors and other undodgeable stuffs better.
    I do think Dark Stalker Undeath should have been made a stage two thing, but undeath being better at stage four.
    Vampires need their fangs!
    I do think there will be more vampires then werewolves, werewolves more a stamina thing and I do think the pack leader change might bring more werewolves just for the pets they get, and more werewolf pvp maybe.
    But I can see a lot more pvpers going vampire. Mainly for regen, mist and bats.
    Also they show the health regen debuff now but I assume its the same its always been. So they really did not nerf vampire just changed what works in certain stages. So basically in order to have dark stalker work you must be stage four.
    Edited by Thevampirenight on April 27, 2016 8:00AM
    PC NA
    Please add Fangs to Vampires.
  • Firerock2
    Firerock2
    ✭✭✭✭✭
    No - I think it works.
    Nice, you made two threads saying the same thing. Vamps are being buffed to what they should be, anything else would be unnecessary.

    EDIT: Are you an RP fanatic?
    Edited by Firerock2 on April 27, 2016 8:08AM
  • susmitds
    susmitds
    ✭✭✭✭✭
    ✭✭✭✭✭
    No - I think it works.
    But here, lets be more detailed:
    Vampire
    Dark Stalker: This passive ability now only functions when you are in Vampire Stage 4.Part of a change to the system, stage 4 is for fighting, stage 1 is for RPers. It has always been that way, it is just now enforced that way.
    Drain Essence: This ability and its morphs now tick 3 times over their channel durations, down from 4, but their damage per tick has been increased and they now restore 20% of your missing health per tick to compensate.Same damage, less hits, more healing. This is bad?
    Mist Form:
    This ability and its morphs now remove previously applied snares and immobilizations, in addition to making you immune to any new ones while active.A buff that costs a bit more? Oh the horror
    Increased the cost of this ability and its morphs by approximately 5%.
    Updated the tooltip for this ability and its morphs to indicate it has always disabled your Magicka Recovery while active.
    Poison Mist (Mist Form morph):
    Renamed this morph to Baleful Mist.
    In addition to the changes made to the base ability, this morph now ticks and deals damage every second instead of every 1.5 seconds, causing it to deal damage 1 additional time over its duration.Changed for CP balancing. More magic users are vamp than stam, especially among those using mist.
    This morph now deals Magic Damage instead of Poison Damage.
    Supernatural Recovery: This passive ability no longer requires a Vampire ability to be slotted, and now only functions when you are in Vampire Stage 2 or higher. Part of a change to the system, stage 4 is for fighting, stage 1 is for RPers. It has always been that way, it is just now enforced that way. Not to mention this is a buff because you no longer need a skill sloted, good for peopel that only used Bats or wanted their two skills on 1 bar.
    Undeath: This passive ability now only functions when you are in Vampire Stage 3 or higher.Part of a change to the system, stage 4 is for fighting, stage 1 is for RPers. It has always been that way, it is just now enforced that way.
    Vampirism:
    Increased the timer to advance each Vampire Stage to 6 hours from 30 minutes, but casting any Vampire ability will advance this timer by 30 minutes. Feeding as a Vampire will continue to lower your Vampire Stage by 1.The whole system is a change that allows RPers to have their stage 1 while making players that want Stage 4 to not lose anything.
    Vampire Stage benefits and penalties are now as follows:
    Stage 1: 0% Flame Damage taken, 0% Vampire Ability cost reduction, 0% Health Recovery reduction
    Stage 2: 15% Flame Damage taken, 7% Vampire Ability cost reduction, 25% Health Recovery reduction
    Stage 3: 20% Flame Damage taken, 14% Vampire Ability cost reduction, 50% Health Recovery reduction
    Stage 4: 25% Flame Damage taken, 21% Vampire Ability cost reduction, 75% Health Recovery reduction

    Well actually stamina users use elusive mist a lot, as an alternative for blocking when out of stamina.
  • Solid_Metal
    Solid_Metal
    ✭✭✭✭
    No - I think it works.
    -
    Edited by Solid_Metal on April 27, 2016 8:24AM
    "i will walk through the fog, as i welcome death"
  • xblackroxe
    xblackroxe
    ✭✭✭✭✭
    No - I think it works.
    susmitds wrote: »
    But here, lets be more detailed:
    Vampire
    Dark Stalker: This passive ability now only functions when you are in Vampire Stage 4.Part of a change to the system, stage 4 is for fighting, stage 1 is for RPers. It has always been that way, it is just now enforced that way.
    Drain Essence: This ability and its morphs now tick 3 times over their channel durations, down from 4, but their damage per tick has been increased and they now restore 20% of your missing health per tick to compensate.Same damage, less hits, more healing. This is bad?
    Mist Form:
    This ability and its morphs now remove previously applied snares and immobilizations, in addition to making you immune to any new ones while active.A buff that costs a bit more? Oh the horror
    Increased the cost of this ability and its morphs by approximately 5%.
    Updated the tooltip for this ability and its morphs to indicate it has always disabled your Magicka Recovery while active.
    Poison Mist (Mist Form morph):
    Renamed this morph to Baleful Mist.
    In addition to the changes made to the base ability, this morph now ticks and deals damage every second instead of every 1.5 seconds, causing it to deal damage 1 additional time over its duration.Changed for CP balancing. More magic users are vamp than stam, especially among those using mist.
    This morph now deals Magic Damage instead of Poison Damage.
    Supernatural Recovery: This passive ability no longer requires a Vampire ability to be slotted, and now only functions when you are in Vampire Stage 2 or higher. Part of a change to the system, stage 4 is for fighting, stage 1 is for RPers. It has always been that way, it is just now enforced that way. Not to mention this is a buff because you no longer need a skill sloted, good for peopel that only used Bats or wanted their two skills on 1 bar.
    Undeath: This passive ability now only functions when you are in Vampire Stage 3 or higher.Part of a change to the system, stage 4 is for fighting, stage 1 is for RPers. It has always been that way, it is just now enforced that way.
    Vampirism:
    Increased the timer to advance each Vampire Stage to 6 hours from 30 minutes, but casting any Vampire ability will advance this timer by 30 minutes. Feeding as a Vampire will continue to lower your Vampire Stage by 1.The whole system is a change that allows RPers to have their stage 1 while making players that want Stage 4 to not lose anything.
    Vampire Stage benefits and penalties are now as follows:
    Stage 1: 0% Flame Damage taken, 0% Vampire Ability cost reduction, 0% Health Recovery reduction
    Stage 2: 15% Flame Damage taken, 7% Vampire Ability cost reduction, 25% Health Recovery reduction
    Stage 3: 20% Flame Damage taken, 14% Vampire Ability cost reduction, 50% Health Recovery reduction
    Stage 4: 25% Flame Damage taken, 21% Vampire Ability cost reduction, 75% Health Recovery reduction

    Well actually stamina users use elusive mist a lot, as an alternative for blocking when out of stamina.
    LoLed at that. Who runs out of ressources and anything but long (5-10+ min) 1vX fights? Please show me a stamina guy that uses mist.
    Oh and btw what does that say anyway? Everyone in pvp that uses vamp should be stage 4 anyway so whats your point?
    Member of HODOR

    Dro-m'Athra Destroyer
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