One of the PTS changes I'm not happy about so far is the nerf to the single target damage of Inev/Proxy Det. The tooltip in the current live game with the way I have everything set up (cp points and gear) says 14,460. On the PTS the new version with the exact same setup says 6623 damage. That is also with the additional buff you get on dual swords with Nirnhoned trait. Cut that number in half because of PVP and you are hitting a single target for 3300 damage.
A nerf was definitely needed to the Detonation skills because of the way people were using them, but I dont like the way it was changed. The more people who are hit, the more damage the skill does. That is fine, but for someone who plays a lot of solo PVP and uses it more as a 1v1 skill, this change is disappointing. What I would love to see is to make the changes to the morphs a little different. Proxy Det could keep the new changes because of how it works. People can group up together and time it to beat zergs down. I would love to see the Inevitable Detonation morph keep its original single target damage. That way people can choose to use the skill morphs either as zerg busters or single target burst damage.
Your thoughts?
I know that with big patches like this we have to keep open minds with the changes and we will have to adjust our play styles a lot. Just want to open up conversation about this skill to see if anyone else out there uses it the same way as I do and to gather everyone's thoughts on this one change.
Thanks for reading!