KingYogi415 wrote: »What I don't get is a vet dungeon being 160cp,
At max CP won't they be a cake walk?
Aerius_Sygale wrote: »This is such bullcrap. I'm at 728 CP, but I'm never allowed to frickin' get stronger, what's the point!? -_- Just playing the game to hang out chatting with friends over voice chat more than anything at this point...That personality thing sounds potentially cool though, depending on the changes to animations.
phaneub17_ESO wrote: »Aerius_Sygale wrote: »This is such bullcrap. I'm at 728 CP, but I'm never allowed to frickin' get stronger, what's the point!? -_- Just playing the game to hang out chatting with friends over voice chat more than anything at this point...That personality thing sounds potentially cool though, depending on the changes to animations.
Does your health, magicka, and stamina still go up incrementally past 501 CP?
I'm happy with it. It stops a huge power difference between old and new players, thus enabling grouping to still be a thing and letting new players have some fun as well. Also, I hate grinding, I would be happy if 501 was cap and just stayed cap forever. I just wanna play the game, not grind all day in order to be competitive.
It said in the patch notes that they will be increasing it with future DLC. I personally would rather the level cap increase I mean lvl 50 forever just feels so crap.
It said in the patch notes that they will be increasing it with future DLC. I personally would rather the level cap increase I mean lvl 50 forever just feels so crap.
KingYogi415 wrote: »What I don't get is a vet dungeon being 160cp,
At max CP won't they be a cake walk?
Gear will still be 160 cp. It should all feel the exact same as it does now.
KingYogi415 wrote: »What I don't get is a vet dungeon being 160cp,
At max CP won't they be a cake walk?
WillhelmBlack wrote: »I was moving house the cake week, I have around 400 something CP. Glad it's staying the same, damage after DB is going to be insane.