I know, but when you were selling and buying stuffs with a guy and after you need to kill him... Same for the bard orc in Dawnstar.Well,it IS a DLC about murderers,actually.So,killing is the main part of it,I am sure.
There were reasons for killing people in Skyrim. It wasnt just for no good reason.People got in other people's way,or betrayed them,etc.
Killing rich people murdering childrens?What are you expecting, exactly, if not killing innocents?
I know, but when you were selling and buying stuffs with a guy and after you need to kill him... Same for the bard orc in Dawnstar.Well,it IS a DLC about murderers,actually.So,killing is the main part of it,I am sure.
There were reasons for killing people in Skyrim. It wasnt just for no good reason.People got in other people's way,or betrayed them,etc.Killing rich people murdering childrens?What are you expecting, exactly, if not killing innocents?
I know, but when you were selling and buying stuffs with a guy and after you need to kill him... Same for the bard orc in Dawnstar.Well,it IS a DLC about murderers,actually.So,killing is the main part of it,I am sure.
There were reasons for killing people in Skyrim. It wasnt just for no good reason.People got in other people's way,or betrayed them,etc.Killing rich people murdering childrens?What are you expecting, exactly, if not killing innocents?
Not necessarily. It is exactly what happened in Skyrim, and it didn't kill the repeatable quests.
I don't remember if the quest line in Oblivion had repeatable quests, though. It's been a while.
Not necessarily. It is exactly what happened in Skyrim, and it didn't kill the repeatable quests.
I don't remember if the quest line in Oblivion had repeatable quests, though. It's been a while.
Uhm no well... the one in skyrim if i recall correctly at the end they get a new sanctuary new members and such... and that is just the SKYRIM DB... in ESO tho the Dark Brotherhood will operate on a "global scale" )they announed that the quest line will send people all over tamriel i thnk) so having it almost die would mean... having it almost die on the whole tamriel... not a smart move... expecially since thanks to the other ES games we know that the DB has big roles to play in the "future" (or the "past" depends how you want to see it :P)
Back in Skyrim, my character had a reason. She got paid...In Skyrim Its all about killing innocent people for no reason...
WhiteCoatSyndrome wrote: »I'm wondering if the DB questline is going to contain a Purification. Lucien mentioned there had only been a handful prior to Oblivion...
Hi,
I really hope quests with Dark Brotherhood will be better than in Skyrim... In Skyrim Its all about killing innocent people for no reason. I hope in TESO it will be different.
What do you think of Skyrim DB questline?
What would you like improved for TESO?
Well,it IS a DLC about murderers,actually.So,killing is the main part of it,I am sure.
There were reasons for killing people in Skyrim. It wasnt just for no good reason.People got in other people's way,or betrayed them,etc.
IrishGirlGamer wrote: »[
Meh. I think they went too soft on the Thieves Guild myself. They're thieves. They steal. Don't try to make it all ... nice.
IrishGirlGamer wrote: »I'm curious: what kind of believable quest line could even be written that would change a group of murdering, psychotic cultists, who worship to the corpse of a dead woman and who will kill whenever some poor soul initiates a particular ritual, into a feel-good group of heroes who only kill for ... reasons?
dimensional wrote: »IrishGirlGamer wrote: »[
Meh. I think they went too soft on the Thieves Guild myself. They're thieves. They steal. Don't try to make it all ... nice.
I agree with everything you just posted, except for this. I mean I can see why you think that. The TG characters were painted in a very sympathetic light, and I really liked that. But if you wander around the Thieves Den, and talk to the random NPCs there and read the books, just about every single one of them admits to being a thief and loves the outlaw lifestyle. Some even try to evade questioning about their illicit activities. Even the main quest storyline reflects that their thievery comes with consequences (the Iron Wheel coming after them because of an alleged dowry heist).
IrishGirlGamer wrote: »dimensional wrote: »IrishGirlGamer wrote: »[
Meh. I think they went too soft on the Thieves Guild myself. They're thieves. They steal. Don't try to make it all ... nice.
I agree with everything you just posted, except for this. I mean I can see why you think that. The TG characters were painted in a very sympathetic light, and I really liked that. But if you wander around the Thieves Den, and talk to the random NPCs there and read the books, just about every single one of them admits to being a thief and loves the outlaw lifestyle. Some even try to evade questioning about their illicit activities. Even the main quest storyline reflects that their thievery comes with consequences (the Iron Wheel coming after them because of an alleged dowry heist).
I gave you an agree because I do agree there is that element to the Guild, but then it's all glossed over with a shiny coat of nice.
And there's nothing "wrong" with that - Robin Hood and all that - but to me it felt a little disingenuous.