I don't get why people are against arenas and battlegrounds. If you don't like them, don't play them - they never killed any games.
In my opinion, they are a must have for any MMORPG. The time/money investment for their creation should be relatively small and they offer endless content to keep players entertained. Why wouldn't you want that for the game?
My only gripe would be if they tie it with the gear system. You shouldn't have to grind for gear just so you can have a quick 4v4 fight, it kinda defeats the purpose.
the arena's will lead to massive nerf to magicka sorc so i'm ok with that
americansteel wrote: »the arena's will lead to massive nerf to magicka sorc so i'm ok with that
this needs to happen regardless of pvp arane. unfortunately sorcs are the most OP class, tankier than a 7/7 HA DK tank and holds stupid amount of dps.
nerf the sorc - one step closer to pvp balance!
battleground yes. arena no. take pvp away from IC or take AP away from IC. shadow reduction.
I don't get why people are against arenas and battlegrounds. If you don't like them, don't play them - they never killed any games.
In my opinion, they are a must have for any MMORPG. The time/money investment for their creation should be relatively small and they offer endless content to keep players entertained. Why wouldn't you want that for the game?
My only gripe would be if they tie it with the gear system. You shouldn't have to grind for gear just so you can have a quick 4v4 fight, it kinda defeats the purpose.
Actually arenas murdered pvp in swtor and wow. They are a literal cancer on any mmo. The people that even designed them called them a mistake and said they wish they never created them
I don't get why people are against arenas and battlegrounds. If you don't like them, don't play them - they never killed any games.
In my opinion, they are a must have for any MMORPG. The time/money investment for their creation should be relatively small and they offer endless content to keep players entertained. Why wouldn't you want that for the game?
My only gripe would be if they tie it with the gear system. You shouldn't have to grind for gear just so you can have a quick 4v4 fight, it kinda defeats the purpose.
The large majority of players are not pvp so a lot of effort to add expand arenas or battlegrounds that other games already have just seems counter intuitive from a business standpoint.
Imo.
Ymmv.
It's just as much a waste as trials yet they still do that. It may not be your play style, but it is what an awful lot of people like.
And that an awful lot more in this game dont.
Want to provide some official statistics to back up that? Oh you can't, you have no clue of percentages that PVP and that don't.
Don't provide opinion as fact, you look like an idiot.
So you can claim that an awful lot of people like something but someone else can't claim that more people don't like it? Both are simply expressing opinions, but only one backs it up by personal insult. Remind us again which one is the idiot?
Allot is not a claim of any set number. More is over 50%, when there are two options. One is far more of a wild statement than the other. I never claimed either side was greater then the other, he did.
No one knows the numbers that PVP compared to those that don't, only ZOS. But there is one thing we can all easily see and it can't be disputed. There are 1,900 posts about adventure zones and group dungeons, but 11,000 about PVP.
So anyone not thinking PVP is a big thing in this game, your wrong, very, very wrong.
TequilaFire wrote: »The large majority of players are not pvp so a lot of effort to add expand arenas or battlegrounds that other games already have just seems counter intuitive from a business standpoint.
Imo.
Ymmv.
It's just as much a waste as trials yet they still do that. It may not be your play style, but it is what an awful lot of people like.
And that an awful lot more in this game dont.
And what is your point?
There is enough pvp players that do.
So don't if you don't want to but why try to pee on those that do?
No one knows the numbers that PVP compared to those that don't, only ZOS. But there is one thing we can all easily see and it can't be disputed. There are 1,900 posts about adventure zones and group dungeons, but 11,000 about PVP.
So anyone not thinking PVP is a big thing in this game, your wrong, very, very wrong.
So you are arguing that ratio of forum posts somehow equates to in game engagement?
So by this logic, if there are fewer posts about mounts than pvp is pvp use more widedpread than riding?
Sorry, but doesnt pass the smell trst.
Please implement small scale I'm begging
No one knows the numbers that PVP compared to those that don't, only ZOS. But there is one thing we can all easily see and it can't be disputed. There are 1,900 posts about adventure zones and group dungeons, but 11,000 about PVP.
So anyone not thinking PVP is a big thing in this game, your wrong, very, very wrong.
So you are arguing that ratio of forum posts somehow equates to in game engagement?
So by this logic, if there are fewer posts about mounts than pvp is pvp use more widedpread than riding?
Sorry, but doesnt pass the smell trst.
Did you even read my post before responding? Sure seems like you didn't. I was pointing out that due to the sheer volume of forum posts about PVP compared to any other end game activity, that it must be something that's relevant to a lot of people (please note that the term "a lot" is neither a claim of more nor less than another number).
Are you somehow trying to dispute that? Or are you just arguing for the sake of it. If PVP is not your bag, fine, but it is what a lot of other people enjoy. You have no right to say that dev time should not go to developing content many people will enjoy.
No one knows the numbers that PVP compared to those that don't, only ZOS. But there is one thing we can all easily see and it can't be disputed. There are 1,900 posts about adventure zones and group dungeons, but 11,000 about PVP.
So anyone not thinking PVP is a big thing in this game, your wrong, very, very wrong.
So you are arguing that ratio of forum posts somehow equates to in game engagement?
So by this logic, if there are fewer posts about mounts than pvp is pvp use more widedpread than riding?
Sorry, but doesnt pass the smell trst.
Did you even read my post before responding? Sure seems like you didn't. I was pointing out that due to the sheer volume of forum posts about PVP compared to any other end game activity, that it must be something that's relevant to a lot of people (please note that the term "a lot" is neither a claim of more nor less than another number).
Are you somehow trying to dispute that? Or are you just arguing for the sake of it. If PVP is not your bag, fine, but it is what a lot of other people enjoy. You have no right to say that dev time should not go to developing content many people will enjoy.
Yes i read your post and found the argument you put forth to support your position fallacious.
Just as yours is now.
Number of posts does not necessarily mean anything other than one person, and one person is not a lot.
Matter of fact, the wsy you guts serm to want to have "a lot" not mean anthing specific but then use it to support allocation of resources is really perplexing.
but i do think i see the confusion.
In my world, i believe zos et al have a limited development staff and cannot do everything all the time. So, i know when i recommend they develop x, i am also telling them to not do y or do less z.
I know when you say implement battlegrounds or arenas or open world pvp or whatever you are saying "and do less pve solo" or "do less new questlines.
One person says bake more pies. Another says no, bake more cakes. The latter did not attack the former, just expressed different preferences in a response.
But really, you should not be getting so worked up about me. Simpke fsct is, if i am in the minority, i am sure all sorts of pvp goodies are just gonna keep rolling out like they have been.
No one knows the numbers that PVP compared to those that don't, only ZOS. But there is one thing we can all easily see and it can't be disputed. There are 1,900 posts about adventure zones and group dungeons, but 11,000 about PVP.
So anyone not thinking PVP is a big thing in this game, your wrong, very, very wrong.
So you are arguing that ratio of forum posts somehow equates to in game engagement?
So by this logic, if there are fewer posts about mounts than pvp is pvp use more widedpread than riding?
Sorry, but doesnt pass the smell trst.
Did you even read my post before responding? Sure seems like you didn't. I was pointing out that due to the sheer volume of forum posts about PVP compared to any other end game activity, that it must be something that's relevant to a lot of people (please note that the term "a lot" is neither a claim of more nor less than another number).
Are you somehow trying to dispute that? Or are you just arguing for the sake of it. If PVP is not your bag, fine, but it is what a lot of other people enjoy. You have no right to say that dev time should not go to developing content many people will enjoy.
Yes i read your post and found the argument you put forth to support your position fallacious.
Just as yours is now.
Number of posts does not necessarily mean anything other than one person, and one person is not a lot.
Matter of fact, the wsy you guts serm to want to have "a lot" not mean anthing specific but then use it to support allocation of resources is really perplexing.
but i do think i see the confusion.
In my world, i believe zos et al have a limited development staff and cannot do everything all the time. So, i know when i recommend they develop x, i am also telling them to not do y or do less z.
I know when you say implement battlegrounds or arenas or open world pvp or whatever you are saying "and do less pve solo" or "do less new questlines.
One person says bake more pies. Another says no, bake more cakes. The latter did not attack the former, just expressed different preferences in a response.
But really, you should not be getting so worked up about me. Simpke fsct is, if i am in the minority, i am sure all sorts of pvp goodies are just gonna keep rolling out like they have been.
Indeed, ZOS know how many PVP, so it's up to them. They are being developed, as confirmed by ZOS this weekend.
No point arguing anymore. There is clearly an audience for it.
TequilaFire wrote: »The large majority of players are not pvp so a lot of effort to add expand arenas or battlegrounds that other games already have just seems counter intuitive from a business standpoint.
Imo.
Ymmv.
It's just as much a waste as trials yet they still do that. It may not be your play style, but it is what an awful lot of people like.
And that an awful lot more in this game dont.
And what is your point?
There is enough pvp players that do.
So don't if you don't want to but why try to pee on those that do?
Uhhh.. how am i peeing on anyone again?
You urge the game to take one direction. I say go different.
Where did my pee get involved?
No one knows the numbers that PVP compared to those that don't, only ZOS. But there is one thing we can all easily see and it can't be disputed. There are 1,900 posts about adventure zones and group dungeons, but 11,000 about PVP.
So anyone not thinking PVP is a big thing in this game, your wrong, very, very wrong.
So you are arguing that ratio of forum posts somehow equates to in game engagement?
So by this logic, if there are fewer posts about mounts than pvp is pvp use more widedpread than riding?
Sorry, but doesnt pass the smell trst.
Did you even read my post before responding? Sure seems like you didn't. I was pointing out that due to the sheer volume of forum posts about PVP compared to any other end game activity, that it must be something that's relevant to a lot of people (please note that the term "a lot" is neither a claim of more nor less than another number).
Are you somehow trying to dispute that? Or are you just arguing for the sake of it. If PVP is not your bag, fine, but it is what a lot of other people enjoy. You have no right to say that dev time should not go to developing content many people will enjoy.
No one knows the numbers that PVP compared to those that don't, only ZOS. But there is one thing we can all easily see and it can't be disputed. There are 1,900 posts about adventure zones and group dungeons, but 11,000 about PVP.
So anyone not thinking PVP is a big thing in this game, your wrong, very, very wrong.
So you are arguing that ratio of forum posts somehow equates to in game engagement?
So by this logic, if there are fewer posts about mounts than pvp is pvp use more widedpread than riding?
Sorry, but doesnt pass the smell trst.
Did you even read my post before responding? Sure seems like you didn't. I was pointing out that due to the sheer volume of forum posts about PVP compared to any other end game activity, that it must be something that's relevant to a lot of people (please note that the term "a lot" is neither a claim of more nor less than another number).
Are you somehow trying to dispute that? Or are you just arguing for the sake of it. If PVP is not your bag, fine, but it is what a lot of other people enjoy. You have no right to say that dev time should not go to developing content many people will enjoy.
What it shows is that a high proportion of PvEers are happy with the PvE, while a high proportion of PvPers are unhappy with the PvP. That's probably the only conclusion you can draw from looking at the various threads on these forums.
jamesharv2005ub17_ESO wrote: »They are currently being worked on officially.
Why you would implement a failed gametype that ruined multiple mmos is one of the biggest blunders in the history of this game. Battleground 8 v 8s with objectives would be fine, but arenas, ugh....unless the trinity is STRICTLY enforced, are just going to be an absolute catastrophe, just like every other mmo that tried it.
They listen to twitch streamers too much thats why. They were for sure IC would please the pvp community it didnt. Battlegrounds and arenas will be no different. They will complain about how they implement them. Complain about every aspect. Yet ZOS continues to spend millions of development dollars trying to please them. I will never understand this about ZOS.