robwolf666 wrote: »I just saw in the Dark Brotherhood post that part of the patch is to remove Veteran ranks... So, what exactly does that mean for Vet level characters people already have, and things like equipment (swords etc) and resources (potions, runes etc)?
veger77503 wrote: »My question? What about those level 16 Skill points? Will players that are not v16 still be able to get them or will they be gimped?
I thought the initial reason people wanted Veteran Ranks removed was because of the grind. So now we just grind CP...real nice
Sunburnt_Penguin wrote: »"ZOS_RichLambert wrote: »
A little context here before this gets too out of hand…
robwolf666 wrote: »Sunburnt_Penguin wrote: »"ZOS_RichLambert wrote: »
A little context here before this gets too out of hand…
Wow... they call that explaining things? It left me even more confused, lol.
Why don't they just let people carry on levelling as normal, like V1 = lvl 51, V16 = lvl 66 etc... then past that to earn more skill points etc with no lvl cap? I think it would motivate people to keep playing if you had something to aim for.
But.. as long as it doesn't ruin my characters, I don't mind what they do tbh.
That is only true for your first character. Once you have one vr16 character and/or 160+CP you only have to level all other characters on the same account to lvl50 to be able to equip top level gear.
Sunburnt_Penguin wrote: »ZOS_RichLambert wrote: »
"... It's important that everyone understands they are not suddenly going to have to have 501 CP in order to equip the top level gear. We will introduce new gear, with higher CP requirements sometime in the future, but we won't be making huge jumps. (i.e. - we won't go from 160 to 400 suddenly)..."
Darkrogue671 wrote: »That is only true for your first character. Once you have one vr16 character and/or 160+CP you only have to level all other characters on the same account to lvl50 to be able to equip top level gear.
This comment makes me think otherwise....Sunburnt_Penguin wrote: »ZOS_RichLambert wrote: »
"... It's important that everyone understands they are not suddenly going to have to have 501 CP in order to equip the top level gear. We will introduce new gear, with higher CP requirements sometime in the future, but we won't be making huge jumps. (i.e. - we won't go from 160 to 400 suddenly)..."
If there are CP requirements for gear, then why remove the veteran ranks at all? Will the CP points you have affect the experience you get in Silver/Gold zones? VR levels gave you ability points from VR1 to VR16. Those will be gone now? Or will there be CP 'levels' that will give you the equivalent?
That line pertaining to gear leaves me scratching my head thinking that nothing is changing other than you won't have a level by your name when you reach lvl 50, and you can use Champion Points on trees.. just like we do now.
veger77503 wrote: »My question? What about those level 16 Skill points? Will players that are not v16 still be able to get them or will they be gimped?
they're adding the skillpoints u normally get from vr1-16 into the level 1-50, so you'll get the same amount of skillpoints going from 1-50 that you'd have gotten going from level 1 al the way to vr16
QuebraRegra wrote: »veger77503 wrote: »My question? What about those level 16 Skill points? Will players that are not v16 still be able to get them or will they be gimped?
they're adding the skillpoints u normally get from vr1-16 into the level 1-50, so you'll get the same amount of skillpoints going from 1-50 that you'd have gotten going from level 1 al the way to vr16
So I'll login to find extra skill points on everybody that didn't make it to VR16?
Waffennacht wrote: »QuebraRegra wrote: »veger77503 wrote: »My question? What about those level 16 Skill points? Will players that are not v16 still be able to get them or will they be gimped?
they're adding the skillpoints u normally get from vr1-16 into the level 1-50, so you'll get the same amount of skillpoints going from 1-50 that you'd have gotten going from level 1 al the way to vr16
So I'll login to find extra skill points on everybody that didn't make it to VR16?
Yes
veger77503 wrote: »Waffennacht wrote: »QuebraRegra wrote: »veger77503 wrote: »My question? What about those level 16 Skill points? Will players that are not v16 still be able to get them or will they be gimped?
they're adding the skillpoints u normally get from vr1-16 into the level 1-50, so you'll get the same amount of skillpoints going from 1-50 that you'd have gotten going from level 1 al the way to vr16
So I'll login to find extra skill points on everybody that didn't make it to VR16?
Yes
Ok, here is a question: How do you know? and what levels do you get the extra 16 points? First off 16 skill points is to much for a starting characters.
veger77503 wrote: »I do not understand why they are changing this. It does not matter in PvP. There is no difference in PvP since everyone is advanced based on items worn reflection v16 armor. Vellow level 20 become yellow level v16, food does too. So there is not change other than cosmetic design.
Besides I made vr16 in 1 week of quest grinding 2 zones a day. I was v16 before i finish Cadwell's gold. V10 was the start of second realm.
Personally I think VR should stay because we are not WoW.
I'm happy that you could grind out a v16. Turns out a lot of us that have been around for awhile think doing such is kinda boring, and ZOS agrees.
robwolf666 wrote: »I'm happy that you could grind out a v16. Turns out a lot of us that have been around for awhile think doing such is kinda boring, and ZOS agrees.
Yeah, I grinded out a Vet 16 and literally within a couple of days of getting there the first talk came about of getting rid of Vet ranks... I was like, after all that work? WTF!?
I've never bothered grinding a character since, my highest lvl alt is 45.