Idea for Dueling

UltimaJoe777
UltimaJoe777
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First off it is my hope that someday Zenimax will make it to where all alliances can freely mingle in alliance-neutral Zones (Craglorn, Wrothgar, Hew's Bane, etc.) without having to use any group finder or anything.

That said and if it does happen it opens an opportunity for Open-World PvP. Why would you do this when we have Cyrodiil you ask? Simple! Outside of Cyrodiil you will have the option to toggle PvP Mode on and off. Those that wish to partake in PvP in those zones can toggle it on and it's pretty much Cyrodiil in those zones minus the sieging. Those with it off can actually watch PvP safely. You would be unable to toggle it during combat to prevent people from abusing the toggle to escape PvP death. Also if you try to PvP in a city the Guards will join in :) (No bounty would be given when they do, unless you fight them back :p )

Feel free to discuss this idea.
Edited by UltimaJoe777 on April 18, 2016 2:10AM
Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Valrien
    Valrien
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    Only if it's off by default, because otherwise people will complain they can't find the option even though it's right in front of their face (Justice System flashbacks).
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • GeorgeBlack
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    Good stuff. If prolongs product life. Things to keep u occupied.
  • Eshelmen
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    Making it so you cannot duel inside of PVE city areas is the definite way to go.

    This works fantastic in other MMOs. It completely divides those who JUST want to PVE and those who want to duel.
    Want to duel? Take it outside! :P
    Edited by Eshelmen on April 18, 2016 2:30AM
    PC and PS4 EP only player
  • TheShadowScout
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    Personally I dislike PvP somewhat (Yes, it is because I am barely adequate at it, and most people kida kick my bu... uhm... behind all over cyrodil...)

    And yet... I would enjoy seeing some duelling option. Not as a "pvp enabled" toggle... but more like a "duelling request sent, accept y/n" individual action... one that people can set an "auto-decline duelling" selector in their settings to opt out of and not get spammed with duel requests.

    And then... duelling within city limits should definitely draw the attention of the cardinals... eh, I mean, city guard.

    IF they ever make an cross-faction area, then some open-world PvP might be applicable. But not so much in the homeland zones where the majority of the players just wants to do their PvEing without being harrassed by OP "outlaws" who get their jollies from ganking noobs or something...
  • UltimaJoe777
    UltimaJoe777
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    Valrien wrote: »
    Only if it's off by default, because otherwise people will complain they can't find the option even though it's right in front of their face (Justice System flashbacks).

    Yes it would be off by Default.
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • DjSolJAH
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    Eshelmen wrote: »
    Making it so you cannot duel inside of PVE city areas is the definite way to go.

    This works fantastic in other MMOs. It completely divides those who JUST want to PVE and those who want to duel.
    Want to duel? Take it outside! :P

    They could imement it into a PvE storyline somehow but off in a separate area. I think PvE players would enjoy watching a PvP dual in an arena type setting.
    Zee blues are coming!!!! Always.... Always coming...
  • UltimaJoe777
    UltimaJoe777
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    DjSolJAH wrote: »
    Eshelmen wrote: »
    Making it so you cannot duel inside of PVE city areas is the definite way to go.

    This works fantastic in other MMOs. It completely divides those who JUST want to PVE and those who want to duel.
    Want to duel? Take it outside! :P

    They could imement it into a PvE storyline somehow but off in a separate area. I think PvE players would enjoy watching a PvP dual in an arena type setting.

    I don't know if the PvP Arenas Zenimax will bring to us will involve spectation or not but it might and if so there ya go lol
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Eshelmen
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    It shouldn't be that hard to implement a turn off or turn on requests to duel either.

    Never want to duel? Turn on the deny all duel requests option.

    Are we for sure getting duels Joe? Or is this just a rumor?
    PC and PS4 EP only player
  • UltimaJoe777
    UltimaJoe777
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    Eshelmen wrote: »
    It shouldn't be that hard to implement a turn off or turn on requests to duel either.

    Never want to duel? Turn on the deny all duel requests option.

    Are we for sure getting duels Joe? Or is this just a rumor?

    We are getting Arenas at least, can't say much for open-world duels. It's all still in works no doubt.
    Edited by UltimaJoe777 on April 18, 2016 3:46AM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Eshelmen
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    That's a start and I'll take it.
    PC and PS4 EP only player
  • Magdalina
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    That's more or less what PvP portion of the Justice System was supposed to be like(well, within your own faction but still). Which they'd supposedly been working on then cancelled after months of promises.
    Judging by the community responses, apparently the possibility of even seeing people duelling(while having their own dueling disabled by default hence not having to participate) would ruin some people immersion too much.

    That and ZOS must've realized it's too much work and they'd never pull it off without breaking something MAJORLY. Personally I'd take it though. Sure game'd probably be a mess for months. But at least maybe it'd be a bit more fun and less stale than now.
  • UltimaJoe777
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    Magdalina wrote: »
    That's more or less what PvP portion of the Justice System was supposed to be like(well, within your own faction but still). Which they'd supposedly been working on then cancelled after months of promises.
    Judging by the community responses, apparently the possibility of even seeing people duelling(while having their own dueling disabled by default hence not having to participate) would ruin some people immersion too much.

    That and ZOS must've realized it's too much work and they'd never pull it off without breaking something MAJORLY. Personally I'd take it though. Sure game'd probably be a mess for months. But at least maybe it'd be a bit more fun and less stale than now.

    We fight in Cyrodiil all the time. How would it ruin immersion if we fought in neutral zones as well? That's just silly.
    Edited by UltimaJoe777 on April 18, 2016 6:18AM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Rune_Relic
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    The problem was the PvE perspective.
    1. People fighting in questing areas.
    2. Dead bodies everwhere, even in peaceful settings.
    3. Being forced to duel or griefed if you dont.

    So I guess it comes down to dueling in appropriate places.
    Maybe.

    So anyway, the only way to get around that is to have PvP instances like group dungeons.
    ie. Lots of different settings, in different places for 1v1 4v4 12v12
    Shameless plug :tongue:
    http://forums.elderscrollsonline.com/en/discussion/260386/paths-of-destiny-zone-framework-concept#latest

    https://www.youtube.com/watch?v=pmRAiUPdRjk
    Edited by Rune_Relic on April 18, 2016 7:10AM
    Anything that can be exploited will be exploited
  • UltimaJoe777
    UltimaJoe777
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    Rune_Relic wrote: »
    The problem was the PvE perspective.
    1. People fighting in questing areas.
    2. Dead bodies everwhere, even in peaceful settings.
    3. Being forced to duel or griefed if you dont.

    So I guess it comes down to dueling in appropriate places.
    Maybe.

    So anyway, the only way to get around that is to have PvP instances like group dungeons.
    ie. Lots of different settings, in different places for 1v1 4v4 12v12
    Shameless plug :tongue:
    http://forums.elderscrollsonline.com/en/discussion/260386/paths-of-destiny-zone-framework-concept#latest

    https://www.youtube.com/watch?v=pmRAiUPdRjk

    Anyone that tries to grief someone into dueling them is subject to getting reported :) Griefing is gonna happen no matter what though because people can be toxic when they wanna be. Fortunately it doesn't happen THAT much in this game.

    Also in regards to #2 I don't suppose me slaughtering every NPC in town is considered disturbing that peace? :p
    Edited by UltimaJoe777 on April 18, 2016 7:17AM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Rune_Relic
    Rune_Relic
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    Rune_Relic wrote: »
    The problem was the PvE perspective.
    1. People fighting in questing areas.
    2. Dead bodies everwhere, even in peaceful settings.
    3. Being forced to duel or griefed if you dont.

    So I guess it comes down to dueling in appropriate places.
    Maybe.

    So anyway, the only way to get around that is to have PvP instances like group dungeons.
    ie. Lots of different settings, in different places for 1v1 4v4 12v12
    Shameless plug :tongue:
    http://forums.elderscrollsonline.com/en/discussion/260386/paths-of-destiny-zone-framework-concept#latest

    https://www.youtube.com/watch?v=pmRAiUPdRjk

    Anyone that tries to grief someone into dueling them is subject to getting reported :) Griefing is gonna happen no matter what though because people can be toxic when they wanna be. Fortunately it doesn't happen THAT much in this game.

    Also in regards to #2 I don't suppose me slaughtering every NPC in town is considered disturbing that peace? :p

    Maybe they wont grief ...maybe they will.
    The problem is the perception they will.

    Yes I too would love to slaughter all the town guards and then stand over their bodies while laughing in an evil tone.
    But its kind of annoying in a crafting area and questing hub.
    Just like pets everywhere and people spamming spells for no real reason other than its cool and they want to.
    Right next to the dye station for instance :trollface:
    Or casting rapids when reading a quest and such.

    Seriously i am not against PvP opt in for zones as I dont think it will bug "me" that much.
    But I can undertsand why many are against it.
    Which pretty much leaves us with instances.
    The question then becomes the nature of those instances.
    Edited by Rune_Relic on April 18, 2016 3:36PM
    Anything that can be exploited will be exploited
  • UltimaJoe777
    UltimaJoe777
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    Rune_Relic wrote: »
    Rune_Relic wrote: »
    The problem was the PvE perspective.
    1. People fighting in questing areas.
    2. Dead bodies everwhere, even in peaceful settings.
    3. Being forced to duel or griefed if you dont.

    So I guess it comes down to dueling in appropriate places.
    Maybe.

    So anyway, the only way to get around that is to have PvP instances like group dungeons.
    ie. Lots of different settings, in different places for 1v1 4v4 12v12
    Shameless plug :tongue:
    http://forums.elderscrollsonline.com/en/discussion/260386/paths-of-destiny-zone-framework-concept#latest

    https://www.youtube.com/watch?v=pmRAiUPdRjk

    Anyone that tries to grief someone into dueling them is subject to getting reported :) Griefing is gonna happen no matter what though because people can be toxic when they wanna be. Fortunately it doesn't happen THAT much in this game.

    Also in regards to #2 I don't suppose me slaughtering every NPC in town is considered disturbing that peace? :p

    Maybe they wont grief ...maybe they will.
    The problem is the perception they will.

    Yes I too would love to slaughter all the town guards and then stand over their bodies while laughing in an evil tone.
    But its kind of annoying in a crafting area and questing hub.
    Just like pets everywhere and people spamming spells for no real reason other than its cool and they want to.
    Right next to the dye station for instance :trollface:
    Or casting rapids when reading a quest and such.

    Seriously i am not against PvP opt in for zones as I dont think it will bug "me" that much.
    But I can undertsand why many are against it.
    Which pretty much leaves us with instances.
    The question then becomes the nature of those instances.

    In case you are one of those people that hated getting hit by Rapid Maneuver in town you don't have that to worry about anymore since it became group allies only lol

    Also I would love to see an actual riot in-game that forces the Guard to use Riot Control.
    Edited by UltimaJoe777 on April 18, 2016 6:39PM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Magdalina
    Magdalina
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    Magdalina wrote: »
    That's more or less what PvP portion of the Justice System was supposed to be like(well, within your own faction but still). Which they'd supposedly been working on then cancelled after months of promises.
    Judging by the community responses, apparently the possibility of even seeing people duelling(while having their own dueling disabled by default hence not having to participate) would ruin some people immersion too much.

    That and ZOS must've realized it's too much work and they'd never pull it off without breaking something MAJORLY. Personally I'd take it though. Sure game'd probably be a mess for months. But at least maybe it'd be a bit more fun and less stale than now.

    We fight in Cyrodiil all the time. How would it ruin immersion if we fought in neutral zones as well? That's just silly.

    Don't ask me. Those people would also like PvE Cyrodiil I think :tongue:
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