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my new sorc

Lightninvash
Lightninvash
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So I made a sorc a while ago and started leveling it up when I can. I just reached 46 today from doing a dungeon. During that dungeon our "tank" died quite a bit not because of the healer but because he was very squishy. Every time he would die I would be the one who gets agro. Surprisingly I did better at tanking than the "tank." When there would be a time that we wiped I would be the last one standing. This was a pug that I was in everyone else was v16. I was surprised how survivable this class is. Coming from my v16 Templar healer to this is like easy mode. I mean I have a shield that helps me take high hits. I have pets(when I use them to assisit healing) that can heal myself and the team. I have hard hitting dps skills and skills that make my mobility incredible. I know I was battle leveled but my sorc is under geared he is wearing lvl 20 set of armor(phoenix set.) Is there anything a sorc can not do? After the pug dungeon which was undaunted daily non vet today I decided to go in the grahtwood dungeon(not too great with names) just to see what happens. I was plowing through the lvl 46 mob groups and I didn't use my pets for this still wearing lvl 20 armor.

My Templar would not have had it this easy (or so it seems) like my sorc. I found it so much fun knowing I could run in and just nuke everything around and brush it off like It was nothing. Is this normal for a sorc to do? and I do have low CP ik they help too but cant be that much of a difference from cp between the two classes.

So this all being said how well do Stam Bow sorcs fare?
  • Valrien
    Valrien
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    The can't do sustained DPS. All Sorc DPS is burst centric which is horrible for vMoL (the most worthwhile PvE atm). Also a DPS Sorc isn't better than a proper tank...yours just might have sucked.
    Edited by Valrien on April 14, 2016 3:06PM
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • CasNation
    CasNation
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    The list of things sorcs can't do:
    - Restore other people's stamina
    - efficiently crowd control mobs (through chains, talons, w/e)
    - be top tier at stamina

    That's pretty much the list of what a sorc can't do. Otherwise, hardened ward is crazy good at keeping you alive, and overload melts face. I wouldn't try a bow sorc. I have. Underoptimized is a nice word for it.
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  • Lightninvash
    Lightninvash
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    Valrien wrote: »
    The can't do sustained DPS. All Sorc DPS is burst centric which is horrible for vMoL (the most worthwhile PvE atm). Also a DPS Sorc isn't better than a proper tank...yours just might have sucked.

    yeah im not gna lie and say I am a great tank on my sorc by any means(no agro skills or tank exp) but managed to kite the boss while doing dps to it. The healer kept rezing everyone so I had to kite keep shields up and use my healing ward but wasn't too hard. Then just had to finish boss while he chased me in circles lol. because the "tank" didn't use agro skills just spammed dark flare.

    also what about liquid lightning isn't that sustain dps? since its duration aoe. ik it is only one skill minus lightning form that does aoe damage. I also use my atronach for aoe damage as well. That isn't sustained?
    CasNation wrote: »
    The list of things sorcs can't do:
    - Restore other people's stamina
    - efficiently crowd control mobs (through chains, talons, w/e)
    - be top tier at stamina

    That's pretty much the list of what a sorc can't do. Otherwise, hardened ward is crazy good at keeping you alive, and overload melts face. I wouldn't try a bow sorc. I have. Underoptimized is a nice word for it.

    see that's semi depressing in all the other TES games I have been a bow wielding mage haha. and so I stayed away form sorcs since I cant use bow as effectively with magicka in this game.
    Edited by Lightninvash on April 14, 2016 3:17PM
  • Nestor
    Nestor
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    see that's semi depressing in all the other TES games I have been a bow wielding mage haha. and so I stayed away form sorcs since I cant use bow as effectively with magicka in this game.

    I used to be a Bow Wielding Mage too. Back before 1.6/1.5 we could do that. Now, you need to be focused. So, use a Staff for Ranged.



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  • Septimus_Magna
    Septimus_Magna
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    You know you can solo most normal dungeons right?

    Sorc is definitely a strong class for solo pve due to hardened ward and overload.
    In sustained dps tests sorcs will be outperformed by every class though.
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  • IrishGirlGamer
    IrishGirlGamer
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    I've had several players tell me the same thing. In one guild, two people have regularly urged me to roll a sorcerer for the "benefits." But I have tried to roll a sorcerer and play it ... and it just doesn't stick. I just don't like the way it plays. But I have to admit, with pets and burst DPS, sorcs can be pretty attractive.

    I do have a templar. She struggles. I like the character so I try to play her regularly but she's now V2 and she does die maybe once every couple of hours. I have to be pretty careful with a I play and forget soloing any group content.

    In fact, I stopped even trying to run group dungeons with her unless I'm in a group. No matter how I distribute my skill and attribute points, she can only sustain with others. I've must have read a dozen Templar builds and they all focus on two things: using 2h or a staff as a weapon. Since I do neither of those things ... yeah.

    Shortly after I got her to V1, I rolled a nightblade again. I, too, though it seemed a little like easy mode. I'm leveling her to V1 and really the only time I die is when I'm not paying attention.

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  • Nestor
    Nestor
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    But I have tried to roll a sorcerer and play it ... and it just doesn't stick.

    I do have a templar. She struggles. ..........and forget soloing any group content.

    I rolled a nightblade again. I, too, though it seemed a little like easy mode.

    This illustrates a point that I try to make, the build you use in the game has to make sense to you. For example, on my Templar, I will take her solo into anything. I have even duo'd Wrothgar World Bosses with her (including Zandumuz or however it's spelled). My Sorcerer is a little fire plug. My DK is the Public Dungeon king now being able to handle any sized mob pull. My NB on the other hand is the one I have to be the most careful with.

    I guess I am trying to say, use the build and playstyle that makes the most sense to you, and stop listening to the FoTM Folks who are more concerned with Trials times.

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  • Valrien
    Valrien
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    I've had several players tell me the same thing. In one guild, two people have regularly urged me to roll a sorcerer for the "benefits." But I have tried to roll a sorcerer and play it ... and it just doesn't stick. I just don't like the way it plays. But I have to admit, with pets and burst DPS, sorcs can be pretty attractive.

    I do have a templar. She struggles. I like the character so I try to play her regularly but she's now V2 and she does die maybe once every couple of hours. I have to be pretty careful with a I play and forget soloing any group content.

    In fact, I stopped even trying to run group dungeons with her unless I'm in a group. No matter how I distribute my skill and attribute points, she can only sustain with others. I've must have read a dozen Templar builds and they all focus on two things: using 2h or a staff as a weapon. Since I do neither of those things ... yeah.

    Shortly after I got her to V1, I rolled a nightblade again. I, too, though it seemed a little like easy mode. I'm leveling her to V1 and really the only time I die is when I'm not paying attention.

    @EgoRush has a magicka temp build that uses Dual Wield. Maybe he could give you advice?
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Lightninvash
    Lightninvash
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    Nestor wrote: »
    see that's semi depressing in all the other TES games I have been a bow wielding mage haha. and so I stayed away form sorcs since I cant use bow as effectively with magicka in this game.

    I used to be a Bow Wielding Mage too. Back before 1.6/1.5 we could do that. Now, you need to be focused. So, use a Staff for Ranged.

    I remember morrowind making a bow using mage orc I had 25% resistance to magicka was born under the star that gave me 2x max magicka but gave a 50% weakness to magicka so it helped a lot being the orc so I could get max boost with only 25% weakness haha. Those were the good ol days haha @Nestor
    You know you can solo most normal dungeons right?

    Sorc is definitely a strong class for solo pve due to hardened ward and overload.
    In sustained dps tests sorcs will be outperformed by every class though.

    So very limited sustain more burst than anything but isn't it true the faster something dies the quicker you can move on to killing something else? lol
    I've had several players tell me the same thing. In one guild, two people have regularly urged me to roll a sorcerer for the "benefits." But I have tried to roll a sorcerer and play it ... and it just doesn't stick. I just don't like the way it plays. But I have to admit, with pets and burst DPS, sorcs can be pretty attractive.

    I do have a templar. She struggles. I like the character so I try to play her regularly but she's now V2 and she does die maybe once every couple of hours. I have to be pretty careful with a I play and forget soloing any group content.

    In fact, I stopped even trying to run group dungeons with her unless I'm in a group. No matter how I distribute my skill and attribute points, she can only sustain with others. I've must have read a dozen Templar builds and they all focus on two things: using 2h or a staff as a weapon. Since I do neither of those things ... yeah.

    Shortly after I got her to V1, I rolled a nightblade again. I, too, though it seemed a little like easy mode. I'm leveling her to V1 and really the only time I die is when I'm not paying attention.


    See I have a NB I cant get into it all that well my Templar I like cus I like being healer but my Templar dies so much (ever since I switched from heavy armor to light) and a dead healer is a bad healer. My Templar used to have like 25k+ hp with the heavy armor and only 15k+ magicka but I never died and the group didn't die either cus I stayed alive and using the Templar shield actually was ok. only issue was magicka management. so I switched to 5L,1M,1H and I never run out of magicka but staying alive is a challenge. lol
    Edited by Lightninvash on April 14, 2016 3:38PM
  • Khaos_Bane
    Khaos_Bane
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    Sorc is a great class and very well-rounded but STAM needs some help. I like playing my sorc but my Mag NB is very well-rounded as well.

    I have had an incredibly easy time in ALL PVE content with my Mag NB.
    Edited by Khaos_Bane on April 14, 2016 3:43PM
  • EgoRush
    EgoRush
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    I've had several players tell me the same thing. In one guild, two people have regularly urged me to roll a sorcerer for the "benefits." But I have tried to roll a sorcerer and play it ... and it just doesn't stick. I just don't like the way it plays. But I have to admit, with pets and burst DPS, sorcs can be pretty attractive.

    I do have a templar. She struggles. I like the character so I try to play her regularly but she's now V2 and she does die maybe once every couple of hours. I have to be pretty careful with a I play and forget soloing any group content.

    In fact, I stopped even trying to run group dungeons with her unless I'm in a group. No matter how I distribute my skill and attribute points, she can only sustain with others. I've must have read a dozen Templar builds and they all focus on two things: using 2h or a staff as a weapon. Since I do neither of those things ... yeah.

    Shortly after I got her to V1, I rolled a nightblade again. I, too, though it seemed a little like easy mode. I'm leveling her to V1 and really the only time I die is when I'm not paying attention.

    Magicka Templar is the best for soloing content imo. Our strongest DPS skill is an AoE cone attack that heals us...Puncturing Sweep. You can have this slotted with DW (Twin Blade & Blunt passive works well with it), 2H, destro, resto, heck even a bow and you'll still overheal most, if not all, damage with Sweeps while you kill everything. The more enemies the better too.

    Sit on Channeled Focus for resources and spam Sweeps while you kill everything. Slot Repentance even to heal and restore stamina for each add/person you kill and done. Easy solo content.
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  • Khaos_Bane
    Khaos_Bane
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    EgoRush wrote: »
    I've had several players tell me the same thing. In one guild, two people have regularly urged me to roll a sorcerer for the "benefits." But I have tried to roll a sorcerer and play it ... and it just doesn't stick. I just don't like the way it plays. But I have to admit, with pets and burst DPS, sorcs can be pretty attractive.

    I do have a templar. She struggles. I like the character so I try to play her regularly but she's now V2 and she does die maybe once every couple of hours. I have to be pretty careful with a I play and forget soloing any group content.

    In fact, I stopped even trying to run group dungeons with her unless I'm in a group. No matter how I distribute my skill and attribute points, she can only sustain with others. I've must have read a dozen Templar builds and they all focus on two things: using 2h or a staff as a weapon. Since I do neither of those things ... yeah.

    Shortly after I got her to V1, I rolled a nightblade again. I, too, though it seemed a little like easy mode. I'm leveling her to V1 and really the only time I die is when I'm not paying attention.

    Magicka Templar is the best for soloing content imo. Our strongest DPS skill is an AoE cone attack that heals us...Puncturing Sweep. You can have this slotted with DW (Twin Blade & Blunt passive works well with it), 2H, destro, resto, heck even a bow and you'll still overheal most, if not all, damage with Sweeps while you kill everything. The more enemies the better too.

    Sit on Channeled Focus for resources and spam Sweeps while you kill everything. Slot Repentance even to heal and restore stamina for each add/person you kill and done. Easy solo content.

    Yeah MAG Templar is pretty easy as well, I just find them SO BORING.

  • dodgehopper_ESO
    dodgehopper_ESO
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    Valrien wrote: »
    The can't do sustained DPS. All Sorc DPS is burst centric which is horrible for vMoL (the most worthwhile PvE atm). Also a DPS Sorc isn't better than a proper tank...yours just might have sucked.

    yeah im not gna lie and say I am a great tank on my sorc by any means(no agro skills or tank exp) but managed to kite the boss while doing dps to it. The healer kept rezing everyone so I had to kite keep shields up and use my healing ward but wasn't too hard. Then just had to finish boss while he chased me in circles lol. because the "tank" didn't use agro skills just spammed dark flare.

    also what about liquid lightning isn't that sustain dps? since its duration aoe. ik it is only one skill minus lightning form that does aoe damage. I also use my atronach for aoe damage as well. That isn't sustained?
    CasNation wrote: »
    The list of things sorcs can't do:
    - Restore other people's stamina
    - efficiently crowd control mobs (through chains, talons, w/e)
    - be top tier at stamina

    That's pretty much the list of what a sorc can't do. Otherwise, hardened ward is crazy good at keeping you alive, and overload melts face. I wouldn't try a bow sorc. I have. Underoptimized is a nice word for it.

    see that's semi depressing in all the other TES games I have been a bow wielding mage haha. and so I stayed away form sorcs since I cant use bow as effectively with magicka in this game.

    To be fair though every class is a 'mage'. I'll just in rough strokes describe the magical schools of each class:
    Templar: Restoration (obviously), Destruction (to a lesser extent), Mysticism, and maybe some Alteration (with the spears).
    DK: Alteration (all those rocks and spikes), Destruction (All that Fire), Restoration (whip-heal, dragon breathing, ulti restore).
    NB: Illusion (Cloak, shadow image, Fear, etc), Destruction (most siphoning type attacks), Restoration (those siphoning moves), Alteration(or maybe mysticism) for the daggers from the ether.
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  • Lightninvash
    Lightninvash
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    EgoRush wrote: »
    I've had several players tell me the same thing. In one guild, two people have regularly urged me to roll a sorcerer for the "benefits." But I have tried to roll a sorcerer and play it ... and it just doesn't stick. I just don't like the way it plays. But I have to admit, with pets and burst DPS, sorcs can be pretty attractive.

    I do have a templar. She struggles. I like the character so I try to play her regularly but she's now V2 and she does die maybe once every couple of hours. I have to be pretty careful with a I play and forget soloing any group content.

    In fact, I stopped even trying to run group dungeons with her unless I'm in a group. No matter how I distribute my skill and attribute points, she can only sustain with others. I've must have read a dozen Templar builds and they all focus on two things: using 2h or a staff as a weapon. Since I do neither of those things ... yeah.

    Shortly after I got her to V1, I rolled a nightblade again. I, too, though it seemed a little like easy mode. I'm leveling her to V1 and really the only time I die is when I'm not paying attention.

    Magicka Templar is the best for soloing content imo. Our strongest DPS skill is an AoE cone attack that heals us...Puncturing Sweep. You can have this slotted with DW (Twin Blade & Blunt passive works well with it), 2H, destro, resto, heck even a bow and you'll still overheal most, if not all, damage with Sweeps while you kill everything. The more enemies the better too.

    Sit on Channeled Focus for resources and spam Sweeps while you kill everything. Slot Repentance even to heal and restore stamina for each add/person you kill and done. Easy solo content.

    I would agree but my Templar has low hp(comared to before) that bosses I shot me with aoe. so other than that I agree if you like to spam 1 button mainly and I would agree with this guy on Templars.
    Khaos_Bane wrote: »
    EgoRush wrote: »
    I've had several players tell me the same thing. In one guild, two people have regularly urged me to roll a sorcerer for the "benefits." But I have tried to roll a sorcerer and play it ... and it just doesn't stick. I just don't like the way it plays. But I have to admit, with pets and burst DPS, sorcs can be pretty attractive.

    I do have a templar. She struggles. I like the character so I try to play her regularly but she's now V2 and she does die maybe once every couple of hours. I have to be pretty careful with a I play and forget soloing any group content.

    In fact, I stopped even trying to run group dungeons with her unless I'm in a group. No matter how I distribute my skill and attribute points, she can only sustain with others. I've must have read a dozen Templar builds and they all focus on two things: using 2h or a staff as a weapon. Since I do neither of those things ... yeah.

    Shortly after I got her to V1, I rolled a nightblade again. I, too, though it seemed a little like easy mode. I'm leveling her to V1 and really the only time I die is when I'm not paying attention.

    Magicka Templar is the best for soloing content imo. Our strongest DPS skill is an AoE cone attack that heals us...Puncturing Sweep. You can have this slotted with DW (Twin Blade & Blunt passive works well with it), 2H, destro, resto, heck even a bow and you'll still overheal most, if not all, damage with Sweeps while you kill everything. The more enemies the better too.

    Sit on Channeled Focus for resources and spam Sweeps while you kill everything. Slot Repentance even to heal and restore stamina for each add/person you kill and done. Easy solo content.

    Yeah MAG Templar is pretty easy as well, I just find them SO BORING.

  • Lightninvash
    Lightninvash
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    Valrien wrote: »
    The can't do sustained DPS. All Sorc DPS is burst centric which is horrible for vMoL (the most worthwhile PvE atm). Also a DPS Sorc isn't better than a proper tank...yours just might have sucked.

    yeah im not gna lie and say I am a great tank on my sorc by any means(no agro skills or tank exp) but managed to kite the boss while doing dps to it. The healer kept rezing everyone so I had to kite keep shields up and use my healing ward but wasn't too hard. Then just had to finish boss while he chased me in circles lol. because the "tank" didn't use agro skills just spammed dark flare.

    also what about liquid lightning isn't that sustain dps? since its duration aoe. ik it is only one skill minus lightning form that does aoe damage. I also use my atronach for aoe damage as well. That isn't sustained?
    CasNation wrote: »
    The list of things sorcs can't do:
    - Restore other people's stamina
    - efficiently crowd control mobs (through chains, talons, w/e)
    - be top tier at stamina

    That's pretty much the list of what a sorc can't do. Otherwise, hardened ward is crazy good at keeping you alive, and overload melts face. I wouldn't try a bow sorc. I have. Underoptimized is a nice word for it.

    see that's semi depressing in all the other TES games I have been a bow wielding mage haha. and so I stayed away form sorcs since I cant use bow as effectively with magicka in this game.

    To be fair though every class is a 'mage'. I'll just in rough strokes describe the magical schools of each class:
    Templar: Restoration (obviously), Destruction (to a lesser extent), Mysticism, and maybe some Alteration (with the spears).
    DK: Alteration (all those rocks and spikes), Destruction (All that Fire), Restoration (whip-heal, dragon breathing, ulti restore).
    NB: Illusion (Cloak, shadow image, Fear, etc), Destruction (most siphoning type attacks), Restoration (those siphoning moves), Alteration(or maybe mysticism) for the daggers from the ether.

    to be more specific I was a destruction mage wielding bow user sometimes some conjuration when I would summon weapons to fight with. I would deal massive damage with my magika when they got close but at a far I would snipe them in the head with sneak damage and crit to 1shot most trash mobs pulling any others in the near areas to be sniped out and nuked when got closer. That style of gameplay is not viable end game. And I would like to participate in trials and pvp and not be a gimp to the team. if that explains the style of combat I crave. @dodgehopper_ESO

    might make it anyways and just not care about how low my dps is or isn't and just wing it haha.
    Edited by Lightninvash on April 14, 2016 4:07PM
  • dodgehopper_ESO
    dodgehopper_ESO
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    Valrien wrote: »
    The can't do sustained DPS. All Sorc DPS is burst centric which is horrible for vMoL (the most worthwhile PvE atm). Also a DPS Sorc isn't better than a proper tank...yours just might have sucked.

    yeah im not gna lie and say I am a great tank on my sorc by any means(no agro skills or tank exp) but managed to kite the boss while doing dps to it. The healer kept rezing everyone so I had to kite keep shields up and use my healing ward but wasn't too hard. Then just had to finish boss while he chased me in circles lol. because the "tank" didn't use agro skills just spammed dark flare.

    also what about liquid lightning isn't that sustain dps? since its duration aoe. ik it is only one skill minus lightning form that does aoe damage. I also use my atronach for aoe damage as well. That isn't sustained?
    CasNation wrote: »
    The list of things sorcs can't do:
    - Restore other people's stamina
    - efficiently crowd control mobs (through chains, talons, w/e)
    - be top tier at stamina

    That's pretty much the list of what a sorc can't do. Otherwise, hardened ward is crazy good at keeping you alive, and overload melts face. I wouldn't try a bow sorc. I have. Underoptimized is a nice word for it.

    see that's semi depressing in all the other TES games I have been a bow wielding mage haha. and so I stayed away form sorcs since I cant use bow as effectively with magicka in this game.

    To be fair though every class is a 'mage'. I'll just in rough strokes describe the magical schools of each class:
    Templar: Restoration (obviously), Destruction (to a lesser extent), Mysticism, and maybe some Alteration (with the spears).
    DK: Alteration (all those rocks and spikes), Destruction (All that Fire), Restoration (whip-heal, dragon breathing, ulti restore).
    NB: Illusion (Cloak, shadow image, Fear, etc), Destruction (most siphoning type attacks), Restoration (those siphoning moves), Alteration(or maybe mysticism) for the daggers from the ether.

    to be more specific I was a destruction mage wielding bow user sometimes some conjuration when I would summon weapons to fight with. I would deal massive damage with my magika when they got close but at a far I would snipe them in the head with sneak damage and crit to 1shot most trash mobs pulling any others in the near areas to be sniped out and nuked when got closer. That style of gameplay is not viable end game. And I would like to participate in trials and pvp and not be a gimp to the team. if that explains the style of combat I crave. @dodgehopper_ESO

    I noticed I actually didn't mention Sorcerer, so I'll wrap up the thought here then reply
    Sorcerer: Conjuration, Destruction (Lightning), Mysticism, and maybe Alteration

    I know how you feel about it. This game doesn't have bound weapons either which would really flesh out the style you're going for. I played a bound weapons build once on Skyrim, and it was fun. It wasn't my strongest build but it had its own style for sure. If that's what you're going for this game doesn't have that right now. Part of the problem is the removal of soft caps, and the emphasis being changed in game balance from trying to balance multiple attributes to attempting to dial up one damage attribute as far as you can go without getting one-shot. On the ability to switch builds, I do find it a little annoying having to change my build to suit whatever gameplay I'm heading into.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • Lightninvash
    Lightninvash
    ✭✭✭✭✭
    Valrien wrote: »
    The can't do sustained DPS. All Sorc DPS is burst centric which is horrible for vMoL (the most worthwhile PvE atm). Also a DPS Sorc isn't better than a proper tank...yours just might have sucked.

    yeah im not gna lie and say I am a great tank on my sorc by any means(no agro skills or tank exp) but managed to kite the boss while doing dps to it. The healer kept rezing everyone so I had to kite keep shields up and use my healing ward but wasn't too hard. Then just had to finish boss while he chased me in circles lol. because the "tank" didn't use agro skills just spammed dark flare.

    also what about liquid lightning isn't that sustain dps? since its duration aoe. ik it is only one skill minus lightning form that does aoe damage. I also use my atronach for aoe damage as well. That isn't sustained?
    CasNation wrote: »
    The list of things sorcs can't do:
    - Restore other people's stamina
    - efficiently crowd control mobs (through chains, talons, w/e)
    - be top tier at stamina

    That's pretty much the list of what a sorc can't do. Otherwise, hardened ward is crazy good at keeping you alive, and overload melts face. I wouldn't try a bow sorc. I have. Underoptimized is a nice word for it.

    see that's semi depressing in all the other TES games I have been a bow wielding mage haha. and so I stayed away form sorcs since I cant use bow as effectively with magicka in this game.

    To be fair though every class is a 'mage'. I'll just in rough strokes describe the magical schools of each class:
    Templar: Restoration (obviously), Destruction (to a lesser extent), Mysticism, and maybe some Alteration (with the spears).
    DK: Alteration (all those rocks and spikes), Destruction (All that Fire), Restoration (whip-heal, dragon breathing, ulti restore).
    NB: Illusion (Cloak, shadow image, Fear, etc), Destruction (most siphoning type attacks), Restoration (those siphoning moves), Alteration(or maybe mysticism) for the daggers from the ether.

    to be more specific I was a destruction mage wielding bow user sometimes some conjuration when I would summon weapons to fight with. I would deal massive damage with my magika when they got close but at a far I would snipe them in the head with sneak damage and crit to 1shot most trash mobs pulling any others in the near areas to be sniped out and nuked when got closer. That style of gameplay is not viable end game. And I would like to participate in trials and pvp and not be a gimp to the team. if that explains the style of combat I crave. @dodgehopper_ESO

    I noticed I actually didn't mention Sorcerer, so I'll wrap up the thought here then reply
    Sorcerer: Conjuration, Destruction (Lightning), Mysticism, and maybe Alteration

    I know how you feel about it. This game doesn't have bound weapons either which would really flesh out the style you're going for. I played a bound weapons build once on Skyrim, and it was fun. It wasn't my strongest build but it had its own style for sure. If that's what you're going for this game doesn't have that right now. Part of the problem is the removal of soft caps, and the emphasis being changed in game balance from trying to balance multiple attributes to attempting to dial up one damage attribute as far as you can go without getting one-shot. On the ability to switch builds, I do find it a little annoying having to change my build to suit whatever gameplay I'm heading into.

    yeah it is the only thing that held me back from making a sorc because I know I would want to build a hybrid so I could do both but since I cant I settled for magicka and it is fun but I miss my bow haha. but without freestyle aiming it makes bows feel boring oh look chest shot chest shot special chest shot. let me free aim it and hit your head with a crit x2 dmg hit u in the leg to make u run slower haha etc.
  • dodgehopper_ESO
    dodgehopper_ESO
    ✭✭✭✭✭
    ✭✭✭
    Valrien wrote: »
    The can't do sustained DPS. All Sorc DPS is burst centric which is horrible for vMoL (the most worthwhile PvE atm). Also a DPS Sorc isn't better than a proper tank...yours just might have sucked.

    yeah im not gna lie and say I am a great tank on my sorc by any means(no agro skills or tank exp) but managed to kite the boss while doing dps to it. The healer kept rezing everyone so I had to kite keep shields up and use my healing ward but wasn't too hard. Then just had to finish boss while he chased me in circles lol. because the "tank" didn't use agro skills just spammed dark flare.

    also what about liquid lightning isn't that sustain dps? since its duration aoe. ik it is only one skill minus lightning form that does aoe damage. I also use my atronach for aoe damage as well. That isn't sustained?
    CasNation wrote: »
    The list of things sorcs can't do:
    - Restore other people's stamina
    - efficiently crowd control mobs (through chains, talons, w/e)
    - be top tier at stamina

    That's pretty much the list of what a sorc can't do. Otherwise, hardened ward is crazy good at keeping you alive, and overload melts face. I wouldn't try a bow sorc. I have. Underoptimized is a nice word for it.

    see that's semi depressing in all the other TES games I have been a bow wielding mage haha. and so I stayed away form sorcs since I cant use bow as effectively with magicka in this game.

    To be fair though every class is a 'mage'. I'll just in rough strokes describe the magical schools of each class:
    Templar: Restoration (obviously), Destruction (to a lesser extent), Mysticism, and maybe some Alteration (with the spears).
    DK: Alteration (all those rocks and spikes), Destruction (All that Fire), Restoration (whip-heal, dragon breathing, ulti restore).
    NB: Illusion (Cloak, shadow image, Fear, etc), Destruction (most siphoning type attacks), Restoration (those siphoning moves), Alteration(or maybe mysticism) for the daggers from the ether.

    to be more specific I was a destruction mage wielding bow user sometimes some conjuration when I would summon weapons to fight with. I would deal massive damage with my magika when they got close but at a far I would snipe them in the head with sneak damage and crit to 1shot most trash mobs pulling any others in the near areas to be sniped out and nuked when got closer. That style of gameplay is not viable end game. And I would like to participate in trials and pvp and not be a gimp to the team. if that explains the style of combat I crave. @dodgehopper_ESO

    I noticed I actually didn't mention Sorcerer, so I'll wrap up the thought here then reply
    Sorcerer: Conjuration, Destruction (Lightning), Mysticism, and maybe Alteration

    I know how you feel about it. This game doesn't have bound weapons either which would really flesh out the style you're going for. I played a bound weapons build once on Skyrim, and it was fun. It wasn't my strongest build but it had its own style for sure. If that's what you're going for this game doesn't have that right now. Part of the problem is the removal of soft caps, and the emphasis being changed in game balance from trying to balance multiple attributes to attempting to dial up one damage attribute as far as you can go without getting one-shot. On the ability to switch builds, I do find it a little annoying having to change my build to suit whatever gameplay I'm heading into.

    yeah it is the only thing that held me back from making a sorc because I know I would want to build a hybrid so I could do both but since I cant I settled for magicka and it is fun but I miss my bow haha. but without freestyle aiming it makes bows feel boring oh look chest shot chest shot special chest shot. let me free aim it and hit your head with a crit x2 dmg hit u in the leg to make u run slower haha etc.

    I have to agree with you there, archery definitely felt more compelling in Skyrim. You actually had to factor in a sense of gravity, and some bows were more powerful than others so it took some getting accustomed to.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • Lightninvash
    Lightninvash
    ✭✭✭✭✭
    Valrien wrote: »
    The can't do sustained DPS. All Sorc DPS is burst centric which is horrible for vMoL (the most worthwhile PvE atm). Also a DPS Sorc isn't better than a proper tank...yours just might have sucked.

    yeah im not gna lie and say I am a great tank on my sorc by any means(no agro skills or tank exp) but managed to kite the boss while doing dps to it. The healer kept rezing everyone so I had to kite keep shields up and use my healing ward but wasn't too hard. Then just had to finish boss while he chased me in circles lol. because the "tank" didn't use agro skills just spammed dark flare.

    also what about liquid lightning isn't that sustain dps? since its duration aoe. ik it is only one skill minus lightning form that does aoe damage. I also use my atronach for aoe damage as well. That isn't sustained?
    CasNation wrote: »
    The list of things sorcs can't do:
    - Restore other people's stamina
    - efficiently crowd control mobs (through chains, talons, w/e)
    - be top tier at stamina

    That's pretty much the list of what a sorc can't do. Otherwise, hardened ward is crazy good at keeping you alive, and overload melts face. I wouldn't try a bow sorc. I have. Underoptimized is a nice word for it.

    see that's semi depressing in all the other TES games I have been a bow wielding mage haha. and so I stayed away form sorcs since I cant use bow as effectively with magicka in this game.

    To be fair though every class is a 'mage'. I'll just in rough strokes describe the magical schools of each class:
    Templar: Restoration (obviously), Destruction (to a lesser extent), Mysticism, and maybe some Alteration (with the spears).
    DK: Alteration (all those rocks and spikes), Destruction (All that Fire), Restoration (whip-heal, dragon breathing, ulti restore).
    NB: Illusion (Cloak, shadow image, Fear, etc), Destruction (most siphoning type attacks), Restoration (those siphoning moves), Alteration(or maybe mysticism) for the daggers from the ether.

    to be more specific I was a destruction mage wielding bow user sometimes some conjuration when I would summon weapons to fight with. I would deal massive damage with my magika when they got close but at a far I would snipe them in the head with sneak damage and crit to 1shot most trash mobs pulling any others in the near areas to be sniped out and nuked when got closer. That style of gameplay is not viable end game. And I would like to participate in trials and pvp and not be a gimp to the team. if that explains the style of combat I crave. @dodgehopper_ESO

    I noticed I actually didn't mention Sorcerer, so I'll wrap up the thought here then reply
    Sorcerer: Conjuration, Destruction (Lightning), Mysticism, and maybe Alteration

    I know how you feel about it. This game doesn't have bound weapons either which would really flesh out the style you're going for. I played a bound weapons build once on Skyrim, and it was fun. It wasn't my strongest build but it had its own style for sure. If that's what you're going for this game doesn't have that right now. Part of the problem is the removal of soft caps, and the emphasis being changed in game balance from trying to balance multiple attributes to attempting to dial up one damage attribute as far as you can go without getting one-shot. On the ability to switch builds, I do find it a little annoying having to change my build to suit whatever gameplay I'm heading into.

    yeah it is the only thing that held me back from making a sorc because I know I would want to build a hybrid so I could do both but since I cant I settled for magicka and it is fun but I miss my bow haha. but without freestyle aiming it makes bows feel boring oh look chest shot chest shot special chest shot. let me free aim it and hit your head with a crit x2 dmg hit u in the leg to make u run slower haha etc.

    I have to agree with you there, archery definitely felt more compelling in Skyrim. You actually had to factor in a sense of gravity, and some bows were more powerful than others so it took some getting accustomed to.

    That is the only downside to bows in ESO imo. But problem in mmo is balancing it when you can hit different parts it is easier to have it the way it is now. It would be cool if they even had a bound bow so you can be a mage archer on your sorc haha wouldn't that be amazing.
  • dodgehopper_ESO
    dodgehopper_ESO
    ✭✭✭✭✭
    ✭✭✭
    I'd love bound weapons in the game.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • Lightninvash
    Lightninvash
    ✭✭✭✭✭
    I'd love bound weapons in the game.

    maybe it will be a possibility when and if spell crafting comes to the game that would be great to have a bound bow on my sorc that is powered by magicka so I can hit decant with it haha
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