N0TPLAYER2 wrote: »Keep going! Was hard for me to get to undaunted 9 but it is well worth it. Gained around 1k extra magic. Others will benefit more.
I was lost on how 2% could help, but when it's 6% it really does add up. Be sure and make the chest heavy, head medium. I didn't do that and I realize now i could have had more armor protection than I do now.
Nope. The armour skill line passives work based on the number of pieces, not the type of piece. So, for example, the Recovery passive will give you +20% to your magicka recovery with 5 pieces of light armour whether those pieces include the head and chest or not.N0TPLAYER2 wrote: »Keep going! Was hard for me to get to undaunted 9 but it is well worth it. Gained around 1k extra magic. Others will benefit more.
I was lost on how 2% could help, but when it's 6% it really does add up. Be sure and make the chest heavy, head medium. I didn't do that and I realize now i could have had more armor protection than I do now.
You gain more protection but your magicka and regen go down more by donig it to the "core" pieces doesn't it? So it is a trade off....
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Nope. The armour skill line passives work based on the number of pieces, not the type of piece. So, for example, the Recovery passive will give you +20% to your magicka recovery with 5 pieces of light armour whether those pieces include the head and chest or not.N0TPLAYER2 wrote: »Keep going! Was hard for me to get to undaunted 9 but it is well worth it. Gained around 1k extra magic. Others will benefit more.
I was lost on how 2% could help, but when it's 6% it really does add up. Be sure and make the chest heavy, head medium. I didn't do that and I realize now i could have had more armor protection than I do now.
You gain more protection but your magicka and regen go down more by donig it to the "core" pieces doesn't it? So it is a trade off....
The only things that are different depending on the type of piece (ie. whether it's the head, shoulders, chest, legs, hands, waist, or feet) are the armour values (chest gives the most, followed by head, shoulders, and legs, then feet, hands, and waist), and whether it's considered a big piece or a small piece for determining the potency of an enchantment on the piece.
Yes, with 7 pieces you would have been getting +28% to your regeneration, and with 5 pieces you would get +20%. IMO the tradeoff is worth it, though, as you get an additional +4% to each of your stats (+6% total, instead of just getting +2% for using only a single type of armour), and your resistance should jump up significantly if you're using a heavy chest piece and a medium helm or shoulder or legs.Nope. The armour skill line passives work based on the number of pieces, not the type of piece. So, for example, the Recovery passive will give you +20% to your magicka recovery with 5 pieces of light armour whether those pieces include the head and chest or not.N0TPLAYER2 wrote: »Keep going! Was hard for me to get to undaunted 9 but it is well worth it. Gained around 1k extra magic. Others will benefit more.
I was lost on how 2% could help, but when it's 6% it really does add up. Be sure and make the chest heavy, head medium. I didn't do that and I realize now i could have had more armor protection than I do now.
You gain more protection but your magicka and regen go down more by donig it to the "core" pieces doesn't it? So it is a trade off....
The only things that are different depending on the type of piece (ie. whether it's the head, shoulders, chest, legs, hands, waist, or feet) are the armour values (chest gives the most, followed by head, shoulders, and legs, then feet, hands, and waist), and whether it's considered a big piece or a small piece for determining the potency of an enchantment on the piece.
Thank you for explaining!
So When I went from 7 light to 5/1/1 to level up my other two my magica and regen went down because I had 20% (or whatever %) on 7 instead of 5 pieces?
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Yes, with 7 pieces you would have been getting +28% to your regeneration, and with 5 pieces you would get +20%. IMO the tradeoff is worth it, though, as you get an additional +4% to each of your stats (+6% total, instead of just getting +2% for using only a single type of armour), and your resistance should jump up significantly if you're using a heavy chest piece and a medium helm or shoulder or legs.Nope. The armour skill line passives work based on the number of pieces, not the type of piece. So, for example, the Recovery passive will give you +20% to your magicka recovery with 5 pieces of light armour whether those pieces include the head and chest or not.N0TPLAYER2 wrote: »Keep going! Was hard for me to get to undaunted 9 but it is well worth it. Gained around 1k extra magic. Others will benefit more.
I was lost on how 2% could help, but when it's 6% it really does add up. Be sure and make the chest heavy, head medium. I didn't do that and I realize now i could have had more armor protection than I do now.
You gain more protection but your magicka and regen go down more by donig it to the "core" pieces doesn't it? So it is a trade off....
The only things that are different depending on the type of piece (ie. whether it's the head, shoulders, chest, legs, hands, waist, or feet) are the armour values (chest gives the most, followed by head, shoulders, and legs, then feet, hands, and waist), and whether it's considered a big piece or a small piece for determining the potency of an enchantment on the piece.
Thank you for explaining!
So When I went from 7 light to 5/1/1 to level up my other two my magica and regen went down because I had 20% (or whatever %) on 7 instead of 5 pieces?
Also, if you've been leveling your heavy and medium armour skill lines you can have points in the passives for them and get other bonuses that each help a little bit (not much with only 1 piece of each armour type, but still).
Assuming you have Undaunted Mettle rank 2:
- 7 light = +2% stamina/magicka/health
- 6 light / 1 heavy or medium = +4% stamina/magicka/health
- 5 light / 1 medium / 1 heavy = +6% stamina/magicka/health
With 2 skill points in the passive it's +2% to each stat for each type of armour you're wearing.flguy147ub17_ESO wrote: »Assuming you have Undaunted Mettle rank 2:
- 7 light = +2% stamina/magicka/health
- 6 light / 1 heavy or medium = +4% stamina/magicka/health
- 5 light / 1 medium / 1 heavy = +6% stamina/magicka/health
Wait a minute, you are saying 6% for each stat instead of 6% total? That would be a total of 18% increase in stats overall. So i would get 6% magicka, 6% stamina and 6% health? Cause the guy that posted before you said said it was 2% for each attribute not 6% . I hope i am making sense but the tooltip is confusing.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
With 2 skill points in the passive it's +2% to each stat for each type of armour you're wearing.flguy147ub17_ESO wrote: »Assuming you have Undaunted Mettle rank 2:
- 7 light = +2% stamina/magicka/health
- 6 light / 1 heavy or medium = +4% stamina/magicka/health
- 5 light / 1 medium / 1 heavy = +6% stamina/magicka/health
Wait a minute, you are saying 6% for each stat instead of 6% total? That would be a total of 18% increase in stats overall. So i would get 6% magicka, 6% stamina and 6% health? Cause the guy that posted before you said said it was 2% for each attribute not 6% . I hope i am making sense but the tooltip is confusing.
So if you're only wearing light you get +2% to stamina, +2% to magicka, and +2% to health.
If you're wearing 6 pieces of light with 1 piece of heavy (or medium) you get +4% to stamina, +4% to magicka, and +4% to health.
If you're wearing 5 pieces of light with 1 piece of heavy and 1 piece of medium you get +6% to stamina, +6% to magicka, and +6% to health.
It's a great passive for sure, but it's one that has caused a lot of confusion in terms of understanding exactly how it works lol. You're not exactly the first person who's been confused by it!flguy147ub17_ESO wrote: »With 2 skill points in the passive it's +2% to each stat for each type of armour you're wearing.flguy147ub17_ESO wrote: »Assuming you have Undaunted Mettle rank 2:
- 7 light = +2% stamina/magicka/health
- 6 light / 1 heavy or medium = +4% stamina/magicka/health
- 5 light / 1 medium / 1 heavy = +6% stamina/magicka/health
Wait a minute, you are saying 6% for each stat instead of 6% total? That would be a total of 18% increase in stats overall. So i would get 6% magicka, 6% stamina and 6% health? Cause the guy that posted before you said said it was 2% for each attribute not 6% . I hope i am making sense but the tooltip is confusing.
So if you're only wearing light you get +2% to stamina, +2% to magicka, and +2% to health.
If you're wearing 6 pieces of light with 1 piece of heavy (or medium) you get +4% to stamina, +4% to magicka, and +4% to health.
If you're wearing 5 pieces of light with 1 piece of heavy and 1 piece of medium you get +6% to stamina, +6% to magicka, and +6% to health.
Thanks man, that is the exact explanation i needed, i was thinking it was just 2% each but its 6% each. definitely need to get this knocked out, i am almost 6 and vet 11 right now.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |