If that's fixed then this super-overly-long wait all day for the maintenance to end was a-ok by me.
I do disagree with this change noted in the Patch Notes:
Combat & Gameplay
General •Enemies in the Imperial City will no longer spawn based on the number of player characters in the area, but based on how frequently the spawned enemies are killed.
I haven't been in IC for over a month but I think the spawn rate should be reversed. The more often players are killed the more mobs should spawn. Unless you were really on your toes or if zergs came running though bombing people it could really, really get out of control fast!
Of course, they'd have to gradually disappear over time otherwise the whole place would fill up. Now that would be an exciting IC to wander into.