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Sorcerer pets to squishy since damage numbers became a high norm?

dsalter
dsalter
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long are the days of soft cap stats gone, yet pets are barely any higher on the hp pool since then while our damage numbers have sky-rocketed. so why have pets got to stay on the low end of the health pool spectrum? can't even heal a dungeon without my pet dying every few seconds due to random enemies targeting it in dungeons and splattering it in seconds.

then theres pvp.
i can understand they are ment to be a core target but come on they die to damn fast for the fact they don't dodge, move out of AoE and are terrible at manoeuvring from bad people (zerg trains) so they could really use a big gulp of AoE resistance in pvp as well as benefit from the player buff
PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

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  • hammayolettuce
    hammayolettuce
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    If they benefited from CP that would help a great deal. Still don't understand how they aren't.
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  • Magdalina
    Magdalina
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    They're not, and probably never will be, worth it in PvP. It makes sense, only way they could make them viable in PvP would be by making them 99% immune to damage and/or having 50k health but that's just silly. If they were at least instacast, perhaps, on duels at least, but that cast time...no thanks.

    PvE wise, are you using Hardened Ward? I've been healing a lot on my sorc lately and I must say I'm pleasantly surprised with my Twilight's surviveability, despite her 10k health. With enough Ward spam she barely ever dies even in CoA/WGT(...much less so than some pugs with 25k+ health :tongue: ). I've also healed vDSA on her and we had a bit of a mishap on Hiath, he healed to full health, stuff ran loose, lots of aoes and general mess, I expected Twilight to die and us to wipe but she actually made it(she also didn't die to Hiath's pull) and I was able to spam her heals enough to get us all through it :)

    Oh for some reason Twilight just insta dies in the Eye boss in ICP though. Even if I spam Ward she won't stay up for longer than a second, so in the end I just gave up and used other heals. That one looks like a bug to me though, not sure what was killing her. That aside though, I haven't really had many issues. AoE immunity(for the most part) means she has few issues even on fights like Kena which is pretty cool. You do have to be careful a bit but it adds an element of challenge to it imo.
  • Sharee
    Sharee
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    dsalter wrote: »
    ...they die to damn fast for the fact they don't dodge, move out of AoE and are terrible at manoeuvring from bad people (zerg trains) so they could really use a big gulp of AoE resistance in pvp as well as benefit from the player buff

    I could swear i saw somewhere in patch notes that sorc pets get a huge resistance buff against AOE spells... something like 80-90% resistance. Was like half a year ago tho.
  • Vaoh
    Vaoh
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    Pets benefit from Conjured Ward. Spam it repeatedly if a player focuses one of your pets.

    That, or cast a new pet while they are killing the previous pet, so they basically wasted their time as the new (full health) version respawns. I do agree they could be more threatening though. More damage or health would be nice.

    Best solution: Instacast or one slot per pet instead of two. (or both)
    Edited by Vaoh on April 11, 2016 5:54AM
  • dsalter
    dsalter
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    Doncellius wrote: »
    Pets benefit from Conjured Ward. Spam it repeatedly if a player focuses one of your pets.

    That, or cast a new pet while they are killing the previous pet, so they basically wasted their time as the new (full health) version respawns. I do agree they could be more threatening though. More damage or health would be nice.

    Best solution: Instacast or one slot per pet instead of two. (or both)

    you can't cast the same pet twice as long as ones up
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
    Fight back at the crates and boxes, together we can change things.

  • Vaoh
    Vaoh
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    dsalter wrote: »
    Doncellius wrote: »
    Pets benefit from Conjured Ward. Spam it repeatedly if a player focuses one of your pets.

    That, or cast a new pet while they are killing the previous pet, so they basically wasted their time as the new (full health) version respawns. I do agree they could be more threatening though. More damage or health would be nice.

    Best solution: Instacast or one slot per pet instead of two. (or both)

    you can't cast the same pet twice as long as ones up

    Well you unsummon the first one by casting a second one. Right?
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    My Sorc spam shield on every other hit so my healing pet has a shield as big as mine.
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  • Duiwel
    Duiwel
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    Remind me again when pets were ever strong in pvp?
    @Duiwel:
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  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    Duiwel wrote: »
    Remind me again when pets were ever strong in pvp?

    When my Twilight's HoT gives a Rapid Regen like heal let's me Desto Crushing Shock spam and DW on the off bar for more damage with a good heal when you keep that Ward down.
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  • dsalter
    dsalter
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    Doncellius wrote: »
    dsalter wrote: »
    Doncellius wrote: »
    Pets benefit from Conjured Ward. Spam it repeatedly if a player focuses one of your pets.

    That, or cast a new pet while they are killing the previous pet, so they basically wasted their time as the new (full health) version respawns. I do agree they could be more threatening though. More damage or health would be nice.

    Best solution: Instacast or one slot per pet instead of two. (or both)

    you can't cast the same pet twice as long as ones up

    Well you unsummon the first one by casting a second one. Right?

    nope, while active it has a different function, casts an ability from the pet :)
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
    Fight back at the crates and boxes, together we can change things.

  • phaneub17_ESO
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    PvE wise, if you're just using the Twilight as a core heal then set it to Passive so it doesn't attack and therefore won't get targeted to be attacked; however, if you're using both pets then they will both go passive. The Clannfear and Imp are pretty beefy tanks, straight melee the Clannfear does more damage and has a bigger health pool, but the Imp's active effect is a great aoe addition for that occupied slot. I frequently use Empowered Ward as it grants around 20,000 damage shield for my pets and I, which is pretty decent in my opinion. If you keep it refreshed often they won't take much damage if at all.
  • Vaoh
    Vaoh
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    dsalter wrote: »
    Doncellius wrote: »
    dsalter wrote: »
    Doncellius wrote: »
    Pets benefit from Conjured Ward. Spam it repeatedly if a player focuses one of your pets.

    That, or cast a new pet while they are killing the previous pet, so they basically wasted their time as the new (full health) version respawns. I do agree they could be more threatening though. More damage or health would be nice.

    Best solution: Instacast or one slot per pet instead of two. (or both)

    you can't cast the same pet twice as long as ones up

    Well you unsummon the first one by casting a second one. Right?

    nope, while active it has a different function, casts an ability from the pet :)

    I feel bad for pet sorcs. They'll never get to be really strong.
  • Waffennacht
    Waffennacht
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    The wards on pets do not suffer from battle spirit. Honestly you do better not using pets in PvP, but the familiar and matriarch can be effective against say, DKs with reflect
    Gamer tag: DasPanzerKat NA Xbox One
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  • dsalter
    dsalter
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    The wards on pets do not suffer from battle spirit. Honestly you do better not using pets in PvP, but the familiar and matriarch can be effective against say, DKs with reflect

    yeah knew about the shields thing, annoying really, i was mainly noticing how squishy they were doing dungeon runs but when i'm doing my thing for the pact i'v noticed just how fast enemy pets die, they are just laughable, can see why they are so bad because of how simple it is to kill them.
    i mean look at the storm arch, have you ever seen one last longer than 3 seconds when attacked?
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
    Fight back at the crates and boxes, together we can change things.

  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    dsalter wrote: »
    The wards on pets do not suffer from battle spirit. Honestly you do better not using pets in PvP, but the familiar and matriarch can be effective against say, DKs with reflect

    yeah knew about the shields thing, annoying really, i was mainly noticing how squishy they were doing dungeon runs but when i'm doing my thing for the pact i'v noticed just how fast enemy pets die, they are just laughable, can see why they are so bad because of how simple it is to kill them.
    i mean look at the storm arch, have you ever seen one last longer than 3 seconds when attacked?

    I have when I cast mind then cast Harden Ward he last his whole time.
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  • Thalmor-Nordmaster
    Thalmor-Nordmaster
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    My pets went on strike until I apologized to An Argonian who I called "Shoes", and, a Khajiit I called "Kitty -Litter."On my off bar I keep the Clanfear, which I will summon if my Singing Lady starts to get focused.I will stay on the off bar until the heat is taken off of my Twilight . Then it becomes a matter of keeping the heals up and hoping we live.

    On another Note I feel real dirty since I rolled a Breton Sorc. Dirty as in tainted, not the Dun'mer promiscuous type of dirty.

    For PVP, I only summon a Twilight for the heal.When I see the signs of an approaching Zerg, I run away very fast and hide.
    Edited by Thalmor-Nordmaster on April 12, 2016 3:11PM
  • Mcwoods55
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    In PVP they are a no go but PVE they are IMO very good. They heal, give dmg, and tank for me. As long as I cast hardend ward every few moves we are good to go.
  • RebornV3x
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    I really wish sorc summons were viable in endgame really wanna do a 3 summon build with Clanfear, Matriarch and Banished Cells Monster Set just imagine all 3 at once.
    Xbox One - NA GT: RebornV3x
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  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    RebornV3x wrote: »
    I really wish sorc summons were viable in endgame really wanna do a 3 summon build with Clanfear, Matriarch and Banished Cells Monster Set just imagine all 3 at once.

    I fought that for this he would have killed me if he casted that Ward of his right he would spam it on my light attacks no where close to the shields full health he burned his magic and I cut his little 14k health bar down to zero.

    Now a build like that refreshing when the shield is down would be OP.
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    May Sithis hold back his Void
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    Magdalina wrote: »
    They're not, and probably never will be, worth it in PvP. It makes sense, only way they could make them viable in PvP would be by making them 99% immune to damage and/or having 50k health but that's just silly. If they were at least instacast, perhaps, on duels at least, but that cast time...no thanks.

    PvE wise, are you using Hardened Ward? I've been healing a lot on my sorc lately and I must say I'm pleasantly surprised with my Twilight's surviveability, despite her 10k health. With enough Ward spam she barely ever dies even in CoA/WGT(...much less so than some pugs with 25k+ health :tongue: ). I've also healed vDSA on her and we had a bit of a mishap on Hiath, he healed to full health, stuff ran loose, lots of aoes and general mess, I expected Twilight to die and us to wipe but she actually made it(she also didn't die to Hiath's pull) and I was able to spam her heals enough to get us all through it :)

    Oh for some reason Twilight just insta dies in the Eye boss in ICP though. Even if I spam Ward she won't stay up for longer than a second, so in the end I just gave up and used other heals. That one looks like a bug to me though, not sure what was killing her. That aside though, I haven't really had many issues. AoE immunity(for the most part) means she has few issues even on fights like Kena which is pretty cool. You do have to be careful a bit but it adds an element of challenge to it imo.

    So as the healer, you are spamming ward to keep your pet alive. And then surprised that it lives longer then the people who were expecting you to heal them, when you were spamming ward instead? :pensive:

    Im just messing with you a little. I know what you meant it just struck me as funny the way you wrote it. :)
    Edited by vyndral13preub18_ESO on April 12, 2016 3:17PM
  • Magdalina
    Magdalina
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    Magdalina wrote: »
    They're not, and probably never will be, worth it in PvP. It makes sense, only way they could make them viable in PvP would be by making them 99% immune to damage and/or having 50k health but that's just silly. If they were at least instacast, perhaps, on duels at least, but that cast time...no thanks.

    PvE wise, are you using Hardened Ward? I've been healing a lot on my sorc lately and I must say I'm pleasantly surprised with my Twilight's surviveability, despite her 10k health. With enough Ward spam she barely ever dies even in CoA/WGT(...much less so than some pugs with 25k+ health :tongue: ). I've also healed vDSA on her and we had a bit of a mishap on Hiath, he healed to full health, stuff ran loose, lots of aoes and general mess, I expected Twilight to die and us to wipe but she actually made it(she also didn't die to Hiath's pull) and I was able to spam her heals enough to get us all through it :)

    Oh for some reason Twilight just insta dies in the Eye boss in ICP though. Even if I spam Ward she won't stay up for longer than a second, so in the end I just gave up and used other heals. That one looks like a bug to me though, not sure what was killing her. That aside though, I haven't really had many issues. AoE immunity(for the most part) means she has few issues even on fights like Kena which is pretty cool. You do have to be careful a bit but it adds an element of challenge to it imo.

    So as the healer, you are spamming ward to keep your pet alive. And then surprised that it lives longer then the people who were expecting you to heal them, when you were spamming ward instead? :pensive:

    Im just messing with you a little. I know what you meant it just struck me as funny the way you wrote it. :)

    Pfft. In between spamming that Ward, I also do enough heals to keep my group up, keep up SPC proc on them most of the time and pull 10-20k dps(depending on fight and how much ulti I have) ;)
    Granted that's ideal scenario with a group whose members do not die faster than my Twilight :tongue:

    All good, just returning the joke ;)
  • Averya_Teira
    Averya_Teira
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    RebornV3x wrote: »
    I really wish sorc summons were viable in endgame really wanna do a 3 summon build with Clanfear, Matriarch and Banished Cells Monster Set just imagine all 3 at once.

    http://tamrielfoundry.com/topic/pve-sorc-tank-healer-tg/

    Works very well if you want to try. Some bosses bug the pets, but very few, like 1-2 In the whole game.

    It's unconventinal and doesn't really work for trials and such, but it's fun and unique.
    Edited by Averya_Teira on April 14, 2016 9:36PM
  • xeNNNNN
    xeNNNNN
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    Magdalina wrote: »
    They're not, and probably never will be, worth it in PvP. It makes sense, only way they could make them viable in PvP would be by making them 99% immune to damage and/or having 50k health but that's just silly. If they were at least instacast, perhaps, on duels at least, but that cast time...no thanks.

    PvE wise, are you using Hardened Ward? I've been healing a lot on my sorc lately and I must say I'm pleasantly surprised with my Twilight's surviveability, despite her 10k health. With enough Ward spam she barely ever dies even in CoA/WGT(...much less so than some pugs with 25k+ health :tongue: ). I've also healed vDSA on her and we had a bit of a mishap on Hiath, he healed to full health, stuff ran loose, lots of aoes and general mess, I expected Twilight to die and us to wipe but she actually made it(she also didn't die to Hiath's pull) and I was able to spam her heals enough to get us all through it :)

    Oh for some reason Twilight just insta dies in the Eye boss in ICP though. Even if I spam Ward she won't stay up for longer than a second, so in the end I just gave up and used other heals. That one looks like a bug to me though, not sure what was killing her. That aside though, I haven't really had many issues. AoE immunity(for the most part) means she has few issues even on fights like Kena which is pretty cool. You do have to be careful a bit but it adds an element of challenge to it imo.

    ive been trying the clanfear heal in PVP over the last few weeks and I have to say its been extremely useful. Its saved me countless times and the heal itself is crazy its almost like breath of life. Except for the cost of course. The cost just makes it annoying to have.
    Ah, e-communities - the "pinnacle" of the internet............yeah, right.
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