No I say. Make guards killable. You should be able to WIPE a city with a strong group.
"You were killed by a Guard. Guards cannot be killed, but you can escape them. Flee the area, or hide in an Outlaw's Refuge."
Except you can't flee the area. Not unless you're outside. As soon as a guard or NPC enters combat with you, all doors become magically inaccessible. Gotten caught stealing inside of a building? R.I.P.
So this is either a bug, or that text is very misleading.
(Please let us use doors in combat. It is possible to open a door while being hit, you know.)
No I say. Make guards killable. You should be able to WIPE a city with a strong group.
This is exactly what I was thinking.
The other day I was just minding my own business when someone attacked a guard and we all tried to kill it.
Moments later we discovered that we couldn't kill the guards.....
Quality banter if you ask me.
"You were killed by a Guard. Guards cannot be killed, but you can escape them. Flee the area, or hide in an Outlaw's Refuge."
Except you can't flee the area. Not unless you're outside. As soon as a guard or NPC enters combat with you, all doors become magically inaccessible. Gotten caught stealing inside of a building? R.I.P.
So this is either a bug, or that text is very misleading.
(Please let us use doors in combat. It is possible to open a door while being hit, you know.)
No I say. Make guards killable. You should be able to WIPE a city with a strong group.
Wolf_Watching wrote: »use a ravage health pot at little health to avoid serious penalty.
Hazethemadman wrote: »ESO claims to be an immersive and lore accurate experience.
Simple town guards have the strength of gods.
ESO is not lore accurate and immersive.
Logic is flawed. Cannot compute.
giff2830_ESO wrote: »Hazethemadman wrote: »ESO claims to be an immersive and lore accurate experience.
Simple town guards have the strength of gods.
ESO is not lore accurate and immersive.
Logic is flawed. Cannot compute.
Zen is just wise enough to realize that if guards are killable, they will be farmed. Anarchy will ensue...
No I say. Make guards killable. You should be able to WIPE a city with a strong group.
If you can avoid being hit for a few seconds, you'll be able to interact with doors and objects despite still being in combat. As far as I know, this is intended—you'll have to be smart if you want to escape!"You were killed by a Guard. Guards cannot be killed, but you can escape them. Flee the area, or hide in an Outlaw's Refuge."
Except you can't flee the area. Not unless you're outside. As soon as a guard or NPC enters combat with you, all doors become magically inaccessible. Gotten caught stealing inside of a building? R.I.P.
So this is either a bug, or that text is very misleading.
(Please let us use doors in combat. It is possible to open a door while being hit, you know.)