WillhelmBlack wrote: »Get the Master Resto (VR14) and you'll be an OP trial healer too.
Ok so I've been grinding my 'Baby Sorc' and with all the laughs of the 'pet build' I thought lets have a little fun
Next thing I know I'm in dungeons replacing the healer and watching no one die.. Introducing the dawn of the Twilight!
Ok so you have the usual Sorc damage bar duel wield or Destro and a Resto bar with healing springs, Mutagen and your Twilight! That's right forget breath of life, twilight hits harder, especially on crit, doesn't cost that much to cast and will cast on an extra player. Ok so down side:
No shards or repentance
No healing ultimate (but lets be honest how often do we use this)
With countless ways to restore magic and a Sorc and the good old resto restore attacks, you don't even need that high a recovery on Magic. Lets take this up a notch and go 5 piece Twiceborn with either (max magic or recovery) and then increased crit, pop on 3/4 piece Julianos and you should be looking at around a 72% crit on your duel and 69% without. If you are lucky enough to get the Maelstrom Resto then you should maybe think about swords of Torugs Pact and a Mosnter set.. Hey if we're going full pet build, why not crack out the Clanfear and... Derek (Maw of the infernal)..
OK so you may not be looking at the trials healer of choice for the moment but as an 'off healer' you're in there with decent finishing and damage skills. But for regular PVE dungeons it'd be my healer of choice.
Hope you've enjoyed the read
I basically play healer on every characteri have, i love it and every class has something nice to boost heal or make it simple.
The only down side it not being able to give stamina back, cause the master resto(vt14) it's not near enough and i'm not spamming heal constantly anyway, i like to damage too.
I really hope they will wake up and change some resto staff skill so we could be able to give stamina back.
stevepdodson_ESO888 wrote: »Ok so I've been grinding my 'Baby Sorc' and with all the laughs of the 'pet build' I thought lets have a little fun
Next thing I know I'm in dungeons replacing the healer and watching no one die.. Introducing the dawn of the Twilight!
Ok so you have the usual Sorc damage bar duel wield or Destro and a Resto bar with healing springs, Mutagen and your Twilight! That's right forget breath of life, twilight hits harder, especially on crit, doesn't cost that much to cast and will cast on an extra player. Ok so down side:
No shards or repentance
No healing ultimate (but lets be honest how often do we use this)
With countless ways to restore magic and a Sorc and the good old resto restore attacks, you don't even need that high a recovery on Magic. Lets take this up a notch and go 5 piece Twiceborn with either (max magic or recovery) and then increased crit, pop on 3/4 piece Julianos and you should be looking at around a 72% crit on your duel and 69% without. If you are lucky enough to get the Maelstrom Resto then you should maybe think about swords of Torugs Pact and a Mosnter set.. Hey if we're going full pet build, why not crack out the Clanfear and... Derek (Maw of the infernal)..
OK so you may not be looking at the trials healer of choice for the moment but as an 'off healer' you're in there with decent finishing and damage skills. But for regular PVE dungeons it'd be my healer of choice.
Hope you've enjoyed the read
I call my Maw of Infernal Daedroth "Fluffy"...go figure
myrrrorb14_ESO wrote: »Anyone can get major mending now that it's on the Resto staff. Doesn't last long, but weave in a few heavy attacks and there you go. Sorcs look good on paper. With the healer "rebalancing" Sorcerers are very good healers now.
They've always been good imo, just much better now.
issue with sorc twilight healing is that pets die to damn fast, their HP hasn't been compensated for how high enemies or players can hit
captainwolfos wrote: »Everybody do the daedrasaur
Been running with a guy for a year and a half now, and he's always been a sorc healer. TG updates made healing more desirable - not simply possible - than it was before, given access to Major Mending and burst heal capabilities for classes that previously didn't exist. What we have now, versus pre-TG, is more versatility. There isn't anything about the OP I would disagree with necessarily. I'm glad that more people are picking up healing on non-Templar classes and having a good time with it.
Templer is and always has been the easiest class with which to heal. Many buffs and passive benefits that come naturally for Templars have been desirable for other classes for a long time. TG gave us access to those benefits too, or at least some of them, but didn't just hand it over to us on a silver platter. There are inherent disadvantages to skills like Twilight and Cauterize that don't necessarily make them better or worse relative to BoL, rather they have defined those classes as healers but in a different way.
Healing in ESO is headed the right direction. There are some changes ZOS has made that I wouldn't necessarily agree with, and there are some things that outright aggravate many people who play this game (such as the nerf to BoL, 2 targets instead of 3) that grind my gears too. But I also see the reasons why they made some of these changes, and as someone who plays every class on the reg, I can say that from a balance perspective, with respect to healing, we're in a much better place now than we were a year ago.