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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
was this confirmed? if so, link?Vet ranks are going away in the next major update (ie. the Dark Brotherhood update), so I can't see them putting in the work to scale the trials up to VR16 before then, as at that point the scaling will all be different anyway.
Keep in mind that they've told us that, unlike group dungeons (which at launch didn't scale, but were designed from the get-go with eventual scaling in mind), the pre-Maw trials were never intended to have a scaling mechanism. That means that it wouldn't necessarily be simple to tune the scaling correctly, which means they're probably much more focused on getting the scaling right for when Vet ranks go away.
It's what they said in the last ESO Live. Not sure where in the episode it is to be honest:was this confirmed? if so, link?Vet ranks are going away in the next major update (ie. the Dark Brotherhood update), so I can't see them putting in the work to scale the trials up to VR16 before then, as at that point the scaling will all be different anyway.
Keep in mind that they've told us that, unlike group dungeons (which at launch didn't scale, but were designed from the get-go with eventual scaling in mind), the pre-Maw trials were never intended to have a scaling mechanism. That means that it wouldn't necessarily be simple to tune the scaling correctly, which means they're probably much more focused on getting the scaling right for when Vet ranks go away.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
was this confirmed? if so, link?Vet ranks are going away in the next major update (ie. the Dark Brotherhood update), so I can't see them putting in the work to scale the trials up to VR16 before then, as at that point the scaling will all be different anyway.
Keep in mind that they've told us that, unlike group dungeons (which at launch didn't scale, but were designed from the get-go with eventual scaling in mind), the pre-Maw trials were never intended to have a scaling mechanism. That means that it wouldn't necessarily be simple to tune the scaling correctly, which means they're probably much more focused on getting the scaling right for when Vet ranks go away.
interesting, on that note @ZOS_Finn how is the trial going to be scaled to our level or will we still be stronger than it?It's what they said in the last ESO Live. Not sure where in the episode it is to be honest:was this confirmed? if so, link?Vet ranks are going away in the next major update (ie. the Dark Brotherhood update), so I can't see them putting in the work to scale the trials up to VR16 before then, as at that point the scaling will all be different anyway.
Keep in mind that they've told us that, unlike group dungeons (which at launch didn't scale, but were designed from the get-go with eventual scaling in mind), the pre-Maw trials were never intended to have a scaling mechanism. That means that it wouldn't necessarily be simple to tune the scaling correctly, which means they're probably much more focused on getting the scaling right for when Vet ranks go away.
|
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
My guess would be with Dark Brotherhood. I'm assuming that with the removal of VR ZOS'll look into scaling the old trials. I honestly hope they'll have 2-3 more 4 player dungeons as well. I worry though that they may never do it, simply because they want to encourage players to buy DLC for new content.
Some scoff at the opinion, but I personally think ESO is pretty content light right now. I don't think the generic leveling paths to be content. I wanted more to do once I got leveled. Then again I was expecting an MMO, and according to ZOS this isn't really an MMO.
My guess would be with Dark Brotherhood. I'm assuming that with the removal of VR ZOS'll look into scaling the old trials. I honestly hope they'll have 2-3 more 4 player dungeons as well. I worry though that they may never do it, simply because they want to encourage players to buy DLC for new content.
Some scoff at the opinion, but I personally think ESO is pretty content light right now. I don't think the generic leveling paths to be content. I wanted more to do once I got leveled. Then again I was expecting an MMO, and according to ZOS this isn't really an MMO.
jamesharv2005ub17_ESO wrote: »My guess would be with Dark Brotherhood. I'm assuming that with the removal of VR ZOS'll look into scaling the old trials. I honestly hope they'll have 2-3 more 4 player dungeons as well. I worry though that they may never do it, simply because they want to encourage players to buy DLC for new content.
Some scoff at the opinion, but I personally think ESO is pretty content light right now. I don't think the generic leveling paths to be content. I wanted more to do once I got leveled. Then again I was expecting an MMO, and according to ZOS this isn't really an MMO.
He said its not your typical MMORPG from 2004. People always forget the rpg part, the 2004 part and they always misquote like you did. Also like I said previous they arent scaling trials.
jamesharv2005ub17_ESO wrote: »My guess would be with Dark Brotherhood. I'm assuming that with the removal of VR ZOS'll look into scaling the old trials. I honestly hope they'll have 2-3 more 4 player dungeons as well. I worry though that they may never do it, simply because they want to encourage players to buy DLC for new content.
Some scoff at the opinion, but I personally think ESO is pretty content light right now. I don't think the generic leveling paths to be content. I wanted more to do once I got leveled. Then again I was expecting an MMO, and according to ZOS this isn't really an MMO.
He said its not your typical MMORPG from 2004. People always forget the rpg part, the 2004 part and they always misquote like you did. Also like I said previous they arent scaling trials.
You can defend it anyway you want, but it was stated in the interview that ESO is not a typical MMO. There was nothing about RPG, and nothing about 2004.
Players are allowed to be discontent about a product being marketed one way, then after buying and investing in the product only to find it's something completely different. ZOS is trying to court the favor of players who want more MMO, more PVP, and more single player TES all at the same time, and none of the groups make out well for it.
They probably won't bother scaling them and will just wait for vet rank removal to hopefully have everything on the same level. Dungeons/trials/dsa etc
jamesharv2005ub17_ESO wrote: »
That is not what he said. What he said was its not your typical mmo RPG from 2004. Game sold 100,000 cipes last month alone. About 4 million copies of TU sold across all platforms. Ya its not doing well at all is it?
http://fortune.com/2015/11/16/fallout4-is-quiet-best-seller/
Bethesda’s Fallout 4 sold 12 million copies and generated over $750 million in its first 24 hours at retail on Nov. 10.
RinaldoGandolphi wrote: »jamesharv2005ub17_ESO wrote: »
That is not what he said. What he said was its not your typical mmo RPG from 2004. Game sold 100,000 cipes last month alone. About 4 million copies of TU sold across all platforms. Ya its not doing well at all is it?
I don't think this means what you think it means.
http://fortune.com/2015/11/16/fallout4-is-quiet-best-seller/
Bethesda’s Fallout 4 sold 12 million copies and generated over $750 million in its first 24 hours at retail on Nov. 10.
4 Million copies across 3 platforms since 2014 is NOT a measure of success when your sister studio produces content that sells 8 million more copies then you in just 24 hours vs 2 years....
I know you mean well, but 4 million copies over 2 years is not success, not when compared to Fallout 4.
Skyrim sold 3.5 million copies its 1st 24 hours after release and 7 million in its first week alone
http://www.statisticbrain.com/skyrim-the-elder-scrolls-v-statistics/
4 million copies or 100,000 copies per month is not success when past performance indicators of the same franchise and genre have outsold you 4-1.
You do realize Destiny (ESO competitor on console) sold 12 million copies so far right? just clarifying.
I played other games where a new cap increases never scaled up old raids/trials, but these games would have 6-10 new raid zones per expansion. I cannot imagine why on earth they would create 1 new trial and not scale up the previous ones, it really boggles my mind. I mean, 1 end game raid/trial? It's pretty skimpy for an MMO.
They probably won't bother scaling them and will just wait for vet rank removal to hopefully have everything on the same level. Dungeons/trials/dsa etc
jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »My guess would be with Dark Brotherhood. I'm assuming that with the removal of VR ZOS'll look into scaling the old trials. I honestly hope they'll have 2-3 more 4 player dungeons as well. I worry though that they may never do it, simply because they want to encourage players to buy DLC for new content.
Some scoff at the opinion, but I personally think ESO is pretty content light right now. I don't think the generic leveling paths to be content. I wanted more to do once I got leveled. Then again I was expecting an MMO, and according to ZOS this isn't really an MMO.
He said its not your typical MMORPG from 2004. People always forget the rpg part, the 2004 part and they always misquote like you did. Also like I said previous they arent scaling trials.
You can defend it anyway you want, but it was stated in the interview that ESO is not a typical MMO. There was nothing about RPG, and nothing about 2004.
Players are allowed to be discontent about a product being marketed one way, then after buying and investing in the product only to find it's something completely different. ZOS is trying to court the favor of players who want more MMO, more PVP, and more single player TES all at the same time, and none of the groups make out well for it.
That is not what he said. What he said was its not your typical mmo RPG from 2004. Game sold 100,000 cipes last month alone. About 4 million copies of TU sold across all platforms. Ya its not doing well at all is it?
jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »My guess would be with Dark Brotherhood. I'm assuming that with the removal of VR ZOS'll look into scaling the old trials. I honestly hope they'll have 2-3 more 4 player dungeons as well. I worry though that they may never do it, simply because they want to encourage players to buy DLC for new content.
Some scoff at the opinion, but I personally think ESO is pretty content light right now. I don't think the generic leveling paths to be content. I wanted more to do once I got leveled. Then again I was expecting an MMO, and according to ZOS this isn't really an MMO.
He said its not your typical MMORPG from 2004. People always forget the rpg part, the 2004 part and they always misquote like you did. Also like I said previous they arent scaling trials.
You can defend it anyway you want, but it was stated in the interview that ESO is not a typical MMO. There was nothing about RPG, and nothing about 2004.
Players are allowed to be discontent about a product being marketed one way, then after buying and investing in the product only to find it's something completely different. ZOS is trying to court the favor of players who want more MMO, more PVP, and more single player TES all at the same time, and none of the groups make out well for it.
That is not what he said. What he said was its not your typical mmo RPG from 2004. Game sold 100,000 cipes last month alone. About 4 million copies of TU sold across all platforms. Ya its not doing well at all is it?
I'm pretty sure this thread is about scaling the old trials up to the cap, not about letting any level character do them.Imho trials shouldn't ever be scaled. Do you go into other MMOs and jump straight into end-game content at level 10? No, that's why it's called end game content. There are so very many different things you can do in this game prior to the top vet ranks, there's absolutely no reason that endgame content should be available to someone who just started playing. Experience the game first, learn how to play, and when we're all grown up and strong-like, then start doing trials.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |