If i have evil hunter on my 2nd bar, use a weapon crit potion, go to my 1st bar, the extra weapon crit disappears. If i use the potion on my 1st bar, i will get major savagery until i switch to my 2nd bar and back to my first bar. Seems to be because the major savagery from evil hunter overwrites the pot because it has greater duration (infinite).
I'm curious to know if the same applies to inner light and spell crit.
If i have evil hunter on my 2nd bar, use a weapon crit potion, go to my 1st bar, the extra weapon crit disappears. If i use the potion on my 1st bar, i will get major savagery until i switch to my 2nd bar and back to my first bar. Seems to be because the major savagery from evil hunter overwrites the pot because it has greater duration (infinite).
I'm curious to know if the same applies to inner light and spell crit.
Yes that is exactly correct. Camo/Evil Hunter only apply the +crit on the bar they are slotted on and they will overwrite other buffs of the same name. Personally I think the passive effects need the mage light treatment, we shouldn't be required to slot ANY skill on both bars.
If i have evil hunter on my 2nd bar, use a weapon crit potion, go to my 1st bar, the extra weapon crit disappears. If i use the potion on my 1st bar, i will get major savagery until i switch to my 2nd bar and back to my first bar. Seems to be because the major savagery from evil hunter overwrites the pot because it has greater duration (infinite).
I'm curious to know if the same applies to inner light and spell crit.
Yes that is exactly correct. Camo/Evil Hunter only apply the +crit on the bar they are slotted on and they will overwrite other buffs of the same name. Personally I think the passive effects need the mage light treatment, we shouldn't be required to slot ANY skill on both bars.
Er no. Magelight was given the expert hunter treatment.Yes that is exactly correct. Camo/Evil Hunter only apply the +crit on the bar they are slotted on and they will overwrite other buffs of the same name. Personally I think the passive effects need the mage light treatment, we shouldn't be required to slot ANY skill on both bars.