Title.
Due to Xbox DVR being incredibly unreliable I don't have a link to the screen shot.
I'm okay with ballistas doing 12k instant/initial damage.
What's your opinion on siege weapons doing 20k+ instant/initial dmg with a single hit? (in this case, particularly oil pots)
PS I'm not a vampire and have no flame dmg debuffs/Passives that reduce my resistance to flame effects..
Im pretty sure oils dont do 21k damage up front... My sorc is a vamp... That would outright kill me in 2 seconds or less... Im pretty fine running into keeps with oil over me... I do have 500 CP though.
As someone pointed out, recap adds up the damage of DOTS and shows it as a whole. You prolly got ticked by the oil for maybe 3-4 seconds without heals which would explain the death. That... or the person using the siege was emp.. Ive been hit by a fire ballista for well over 20k by an EP emp lol.
Im pretty sure oils dont do 21k damage up front... My sorc is a vamp... That would outright kill me in 2 seconds or less... Im pretty fine running into keeps with oil over me... I do have 500 CP though.
As someone pointed out, recap adds up the damage of DOTS and shows it as a whole. You prolly got ticked by the oil for maybe 3-4 seconds without heals which would explain the death. That... or the person using the siege was emp.. Ive been hit by a fire ballista for well over 20k by an EP emp lol.
Anything to do with Sorc survivability can be explained by shields. You don't have to worry about crits or have as much health because you got hardened ward and the bastion star. Not complaining, just saying... magicka Sorcs have a very different experience than the rest of us.
IcyDeadPeople wrote: »It's a DoT, so your death recap added up the total damage over a period of time, for example maybe it was 7k and ticked 3 times without being purged. All the siege was buffed a bit with TG patch, but oil is still somewhat less deadly than it used to be.
Oil being a bit stronger with this latest update is a good thing, as it enables it to serve an important role in defending keeps again. Kind of miss the days when you could set up oil pots directly on the ground in the middle of a zerg, though.
WillhelmBlack wrote: »What about those 28K cold harbour ballista bolts?
Than it might be that you did not roll-out of the effect, or break-free + roll out, or you simply did not move out of the comet area.Oldmanlawlor wrote: »I got smashed by a 44k ice comet the other day. It was enough to kill me three times.
That red circle that has zero range should be avoided or you should have a siege shield up running into a keep. Oil pots should hit harder.Title.
Due to Xbox DVR being incredibly unreliable I don't have a link to the screen shot.
I'm okay with ballistas doing 12k instant/initial damage.
What's your opinion on siege weapons doing 20k+ instant/initial dmg with a single hit? (in this case, particularly oil pots)
PS I'm not a vampire and have no flame dmg debuffs/Passives that reduce my resistance to flame effects..
Resipsa131 wrote: »That red circle that has zero range should be avoided or you should have a siege shield up running into a keep. Oil pots should hit harder.Title.
Due to Xbox DVR being incredibly unreliable I don't have a link to the screen shot.
I'm okay with ballistas doing 12k instant/initial damage.
What's your opinion on siege weapons doing 20k+ instant/initial dmg with a single hit? (in this case, particularly oil pots)
PS I'm not a vampire and have no flame dmg debuffs/Passives that reduce my resistance to flame effects..
You must have been standing in the oil for a couple of spills for it to have done that much damage on the recap.
You must have been standing in the oil for a couple of spills for it to have done that much damage on the recap.
WillhelmBlack wrote: »What about those 28K cold harbour ballista bolts?