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21k oil pot

Serenityx
Serenityx
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EDIT: http://xboxdvr.com/gamer/S3r3n1ty17/screenshot/035b8718-f246-4cc0-b3ad-ee27c950ae21/dd7a0100-915c-4cc6-935b-f67e4c9a1767

There the screen shot finally got my DVR to let me access links.

Title.

Due to Xbox DVR being incredibly unreliable I don't have a link to the screen shot.

I'm okay with ballistas doing 12k instant/initial damage.

What's your opinion on siege weapons doing 20k+ instant/initial dmg with a single hit? (in this case, particularly oil pots)

PS I'm not a vampire and have no flame dmg debuffs/Passives that reduce my resistance to flame effects..
Edited by Serenityx on March 29, 2016 10:33PM
  • Junkogen
    Junkogen
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    Serenityx wrote: »
    Title.

    Due to Xbox DVR being incredibly unreliable I don't have a link to the screen shot.

    I'm okay with ballistas doing 12k instant/initial damage.

    What's your opinion on siege weapons doing 20k+ instant/initial dmg with a single hit? (in this case, particularly oil pots)

    PS I'm not a vampire and have no flame dmg debuffs/Passives that reduce my resistance to flame effects..

    I think it's so high to counter champion points. Unfortunately, people with few or no champion points are probably going to feel the siege buffs a lot more than those with elemental resistance. I don't know if that's actually what's happening, but it's my best guess.
  • Serenityx
    Serenityx
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    Interesting. That makes my distaste in the Champ system even greater. It's caused so many problems with balance. They can do nothing to the game with champ points in effect that won't allow players to abuse it and make absolutely anything unbalanced. I'm not saying nerf anything here. I just love the game with no champion points as it seems to be so much more balanced.
  • IcyDeadPeople
    IcyDeadPeople
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    It's a DoT, so your death recap added up the total damage over a period of time, for example maybe it was 7k and ticked 3 times without being purged. All the siege was buffed a bit with TG patch, but oil is still somewhat less deadly than it used to be.

    Oil being a bit stronger with this latest update is a good thing, as it enables it to serve an important role in defending keeps again. Kind of miss the days when you could set up oil pots directly on the ground in the middle of a zerg, though. :p
    Edited by IcyDeadPeople on March 28, 2016 3:20AM
  • Vangy
    Vangy
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    Im pretty sure oils dont do 21k damage up front... My sorc is a vamp... That would outright kill me in 2 seconds or less... Im pretty fine running into keeps with oil over me... I do have 500 CP though.

    As someone pointed out, recap adds up the damage of DOTS and shows it as a whole. You prolly got ticked by the oil for maybe 3-4 seconds without heals which would explain the death. That... or the person using the siege was emp.. Ive been hit by a fire ballista for well over 20k by an EP emp lol.
    (2)V16 Dk- stam dps/stam tank/mag dps
    (2)V16 Sorc- mag dps/stam dps
    (2)V16 nb- stam dps/mag dps
    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
  • Kammakazi
    Kammakazi
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    Good.

    Oil pots are actually now effective for attackers who rush in through the breech.

    Before, they could just run through and survive 3 simultaneous pots just through Healing Spring spamming.
  • Serenityx
    Serenityx
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    Didn't know it added up all the ticks in the death recap. All I saw was 21k oil dmg which 21k is currently my max health in black water blade. It seemed to be instant though.

    And I wasn't near a keep. I'm never the first in at a keep as I know that's stupid with my low health pool. Was trying to invis past a yellow Zerg at the bridge between Alesia and sejanus.
    Edited by Serenityx on March 28, 2016 3:46AM
  • KhajiitiLizard
    KhajiitiLizard
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    LOL remember ground oils? SO OP...
  • WillhelmBlack
    WillhelmBlack
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    What about those 28K cold harbour ballista bolts?
    PC EU
  • Junkogen
    Junkogen
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    Vangy wrote: »
    Im pretty sure oils dont do 21k damage up front... My sorc is a vamp... That would outright kill me in 2 seconds or less... Im pretty fine running into keeps with oil over me... I do have 500 CP though.

    As someone pointed out, recap adds up the damage of DOTS and shows it as a whole. You prolly got ticked by the oil for maybe 3-4 seconds without heals which would explain the death. That... or the person using the siege was emp.. Ive been hit by a fire ballista for well over 20k by an EP emp lol.

    Anything to do with Sorc survivability can be explained by shields. You don't have to worry about crits or have as much health because you got hardened ward and the bastion star. Not complaining, just saying... magicka Sorcs have a very different experience than the rest of us.
  • Vangy
    Vangy
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    Junkogen wrote: »
    Vangy wrote: »
    Im pretty sure oils dont do 21k damage up front... My sorc is a vamp... That would outright kill me in 2 seconds or less... Im pretty fine running into keeps with oil over me... I do have 500 CP though.

    As someone pointed out, recap adds up the damage of DOTS and shows it as a whole. You prolly got ticked by the oil for maybe 3-4 seconds without heals which would explain the death. That... or the person using the siege was emp.. Ive been hit by a fire ballista for well over 20k by an EP emp lol.

    Anything to do with Sorc survivability can be explained by shields. You don't have to worry about crits or have as much health because you got hardened ward and the bastion star. Not complaining, just saying... magicka Sorcs have a very different experience than the rest of us.

    Ah sorry I think I might have not been clear with what I was trying to put across. Was on my phone back then and didnt have the time to type out a more thought out post. Here let me try again;

    quoting myself with some editing to better explain what I was trying to say:

    pretty sure oils dont do 21k damage up front... One of my toons a sorc,My sorc is a vamp... That would outright kill me in 2 seconds or less... Im pretty fine running into keeps with oil over me... I do have 500 CP though. My other toons seen down in my siggy have no troubles with oils or siege etc. On my stam toons its spam vigor and doge roll spam any additional attacks coming my way. On mag, its spam healing ward/purge/mutagen.

    As someone pointed out, recap adds up the damage of DOTS and shows it as a whole. You prolly got ticked by the oil for maybe 3-4 seconds without heals which would explain the death. That... or the person using the siege was emp.. Ive been hit by a fire ballista for well over 20k on my vamp sorc by an EP emp lol.

    Hope this better explains what I was trying to say!
    Edited by Vangy on March 28, 2016 6:21AM
    (2)V16 Dk- stam dps/stam tank/mag dps
    (2)V16 Sorc- mag dps/stam dps
    (2)V16 nb- stam dps/mag dps
    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
  • dRudE
    dRudE
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    You must have been standing in the oil for a couple of spills for it to have done that much damage on the recap.
    ~Necrow
  • Sausage
    Sausage
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    I think high siege dmg is just good, so players hate those rather than come to the forums and hate some specific class/build and whine nerfs for them and devs have a bad habit to do so after a while. The cool thing is that everybody can use siege weapons so if they die to it, they can use themselves. Maybe Champion System should have a tree for siege dmg reduction.
    Edited by Sausage on March 28, 2016 9:04AM
  • GrigorijMalahevich
    GrigorijMalahevich
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    Siege buff is very effective. My stam DK got killed by 2 fire ballista hits and I ain't even mad. C'mon, if you get hit in the face with a 2 meter long 5 inch bolt, I don't think you should be able to heal that :)

    The siege now is much more fun and defending people with some strategy can easily repel x2 attackers.

    Though, I think normal ballista should get more dmg, as it costs more and doesn't have DOT, but fire ballista does something like 15% less impact dmg, but gets easily makes that up with DOT.
    PC/EU 800 CP.
    PvP MagSorc.
    Pedro Gonzales - Mag Sorc EP vMA Flawless Conqueror clear http://imgur.com/a/CB6j6
    Valera Progib - Stam Sorc DC vMA Flawless Conqueror clear https://i.imgur.com/eYgpXG2.png
    Valera Pozhar - Mag DK EP vMA Flawless Conqueror clear http://imgur.com/a/jrsuK
    Valera Podlechi - Mag Templar AD vMA Flawless Conqueror clear http://imgur.com/a/N0BYq
  • mtwiggz
    mtwiggz
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    It's a DoT, so your death recap added up the total damage over a period of time, for example maybe it was 7k and ticked 3 times without being purged. All the siege was buffed a bit with TG patch, but oil is still somewhat less deadly than it used to be.

    Oil being a bit stronger with this latest update is a good thing, as it enables it to serve an important role in defending keeps again. Kind of miss the days when you could set up oil pots directly on the ground in the middle of a zerg, though. :p

    Ground Oils OP! No need for class balance, just bring back ground oils!
  • NewBlacksmurf
    NewBlacksmurf
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    What about those 28K cold harbour ballista bolts?

    Anything that can knock down walls should 1 shot you.
    Edited by NewBlacksmurf on March 28, 2016 1:13PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Morozov
    Morozov
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    squishy vamps are squishy....and burnable
    AD
    Victorem
    PC - NA - AZ
    Vr 16: Morozov - DK
    Vr 1: Zephyr Grimm - Sorc
    Vr 5: Sad_Bunnie - Templar
    23: Repressed-Canadian-Rage - NB
    Voted "Most likely to squirrel off the crown" PC-NA
  • Oldmanlawlor
    Oldmanlawlor
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    I got smashed by a 44k ice comet the other day. It was enough to kill me three times.
  • Francescolg
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    I got smashed by a 44k ice comet the other day. It was enough to kill me three times.
    Than it might be that you did not roll-out of the effect, or break-free + roll out, or you simply did not move out of the comet area.

    If you stand in the area, where the comet came to the ground, you will see in the death recap the basic attack ~15k + 3k for every second (not accurate numbers). So the value is: Basic DD dmg + tick + tick + tick + ....

    Some people do not move away after the comet hits, or they can't because of root-spam (AoE CC -> write a report to the developers, if you find it unfair), so they get a huge amount of damage, IF and only IF they don't move. (The same applies to PvE dungeons)
  • Molag_Crow
    Molag_Crow
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    Good. Working as it should be!
    --ϟ-- Crows_Descend - Templar - Ebonheart Pact [PS4]&[PC] [EU] --ϟ--
    YoutTube ESO Playlist
    The greatest prison that people live in, is the fear of what other people think. - David Icke
    Be your true, authentic self.

  • Resipsa131
    Resipsa131
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    Serenityx wrote: »
    Title.

    Due to Xbox DVR being incredibly unreliable I don't have a link to the screen shot.

    I'm okay with ballistas doing 12k instant/initial damage.

    What's your opinion on siege weapons doing 20k+ instant/initial dmg with a single hit? (in this case, particularly oil pots)

    PS I'm not a vampire and have no flame dmg debuffs/Passives that reduce my resistance to flame effects..
    That red circle that has zero range should be avoided or you should have a siege shield up running into a keep. Oil pots should hit harder.
  • sirrmattus
    sirrmattus
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    lmao... I GOT HIT WITH 47K FROM A BALLISTA
    Ebonheart Pact - North American Server
    - THE MORALES -
  • Llilium
    Llilium
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    this guy got hit with 21k, so should you

    https://www.youtube.com/watch?v=FftEeQmuDWM
  • DHale
    DHale
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    When you get hit by that much it is usually an emp and most of you do not purge and when I hit ppl with ice comet the may or may not block but sooo many just stand in the dot ground effect. It makes ma happy. You should be running purge or you are going to take a ton of damage.
    Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
  • Serenityx
    Serenityx
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    Resipsa131 wrote: »
    Serenityx wrote: »
    Title.

    Due to Xbox DVR being incredibly unreliable I don't have a link to the screen shot.

    I'm okay with ballistas doing 12k instant/initial damage.

    What's your opinion on siege weapons doing 20k+ instant/initial dmg with a single hit? (in this case, particularly oil pots)

    PS I'm not a vampire and have no flame dmg debuffs/Passives that reduce my resistance to flame effects..
    That red circle that has zero range should be avoided or you should have a siege shield up running into a keep. Oil pots should hit harder.


    I didn't know the red circles were supposed to be avoided. Thanks for the most insightful information about running into keeps as well.


  • Serenityx
    Serenityx
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    dRudE wrote: »
    You must have been standing in the oil for a couple of spills for it to have done that much damage on the recap.
    dRudE wrote: »
    You must have been standing in the oil for a couple of spills for it to have done that much damage on the recap.

    Nope. I was running under the bridge between Alesia and sejanus and mistimed one of the oil pots. There was one red circle that hit me and 2 seconds later I see the 21k oil pot in my recap.

    I also want to be clear to others I'm not mad or complaining or this thread wouldn't be a question.
  • Sharee
    Sharee
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    What about those 28K cold harbour ballista bolts?

    Coldharbor ballista is a slightly stronger fire ballista. Which means it also applies a DOT, with all the ticks added together on your death recap.
    Edited by Sharee on March 28, 2016 3:33PM
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