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Wands

Volkodav
Volkodav
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Ok,I'm putting myself out here,but wouldnt it be fun to have wands instead of only staffs?
And,so what if Harry Potter has em.I dont care.
I would like different wands for different styles of magic. Just as there is for staffs.Some very special gotten only from drops or as rewards.
We could have them in the mages guild places to buy.
Just a thought,not a suggestion.

*this thread has totally gone downhill.Nevermind.
Edited by Volkodav on March 25, 2016 3:07AM
  • Vangy
    Vangy
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    Im no lore genius, but Im fairly certain ive never read about wands being mentioned anywhere in ESO lore. This game and most of its players I find, are very keen on maintaining a lore friendly game. I cant imagine them being okay with wands for the same reason as to why we dont have dragon mounts etc.
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  • AmakarGranaen
    AmakarGranaen
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    Volkodav wrote: »
    Ok,I'm putting myself out here,but wouldnt it be fun to have wands instead of only staffs?
    And,so what if Harry Potter has em.I dont care.
    I would like different wands for different styles of magic. Just as there is for staffs.Some very special gotten only from drops or as rewards.
    We could have them in the mages guild places to buy.

    CglD46Y.gif
    Cthulhu is coming, look busy
  • Dhukath
    Dhukath
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    There's already evidence of wands in TES games & in the lore.

    ESO

    There's a quest in Bleakrock Village, a mage has left his wand and you have to use it.

    In Shadow Cluck, you use a wand to blow up chickens.

    DAGGERFALL

    Wands are in game but cannot be equipped.


    LORE

    Skyrim - One of the Totems of Hircine is a wand.

    ESO - Mentioned in Oral Traditions of the Reachmen, Number 5

    I'm sure there are others.
  • Cadbury
    Cadbury
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    I just don't see how thematically wands would be different from staves. I guess, maybe faster heavy attack at the cost of weaker damage?

    a12eb2f62d3b89764f6187371989d0f4.jpg
    Edited by Cadbury on March 24, 2016 3:37AM
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • AmakarGranaen
    AmakarGranaen
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    AVADA KEDAVRA KILLS IN ONE HIT!!

    OP!! NERF!!!

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  • Dhukath
    Dhukath
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    Cadbury wrote: »
    I just don't see how thematically wands would be different from staves. I guess, maybe faster heavy attack at the cost of weaker damage?

    True, but if they were introduced with spellbooks/tomes as offhand it would be like shields & swords. As for difference another skill line and more flavour to choose from.
  • KhajiitiLizard
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    In Skyrim you could have a staff (which were one handed by the way) and use a shield at the same time.

    In ESO it would give magicka tanks more options.
  • Dhukath
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    That would be pretty awesome, wand and shield for a battle mage build.
  • Volkodav
    Volkodav
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    Vangy wrote: »
    Im no lore genius, but Im fairly certain ive never read about wands being mentioned anywhere in ESO lore. This game and most of its players I find, are very keen on maintaining a lore friendly game. I cant imagine them being okay with wands for the same reason as to why we dont have dragon mounts etc.

    Actually,I know a lot about what these players like and dont like.I've been here since the first,and been playing since the first betas.
    I really dont care about what is and isnt lore friendly at this moment.I just thought it would be fiun.I didnt ask for them to be implemented.
    Edited by Volkodav on March 25, 2016 12:45AM
  • Volkodav
    Volkodav
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    Dhukath wrote: »
    There's already evidence of wands in TES games & in the lore.

    ESO

    There's a quest in Bleakrock Village, a mage has left his wand and you have to use it.

    In Shadow Cluck, you use a wand to blow up chickens.

    DAGGERFALL

    Wands are in game but cannot be equipped.


    LORE

    Skyrim - One of the Totems of Hircine is a wand.

    ESO - Mentioned in Oral Traditions of the Reachmen, Number 5

    I'm sure there are others.

    Thank you. :)
  • Volkodav
    Volkodav
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    Rat-King wrote: »
    AVADA KEDAVRA KILLS IN ONE HIT!!

    OP!! NERF!!!

    PETRIFICUS TOTALUS IS UNBREAKABLE CC!!

    NERF!!! NERF!! NERFFFF!!!

    yOOtAZq.gif

    OPO NEVER SAYS NERF ANYTHING!!
  • Volkodav
    Volkodav
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    Rat-King wrote: »
    Volkodav wrote: »
    Ok,I'm putting myself out here,but wouldnt it be fun to have wands instead of only staffs?
    And,so what if Harry Potter has em.I dont care.
    I would like different wands for different styles of magic. Just as there is for staffs.Some very special gotten only from drops or as rewards.
    We could have them in the mages guild places to buy.

    CglD46Y.gif

    If a short little stick that spits out magic doesnt suit you,..dont use it.
  • Cadbury
    Cadbury
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    Volkodav wrote: »
    Rat-King wrote: »
    Volkodav wrote: »
    Ok,I'm putting myself out here,but wouldnt it be fun to have wands instead of only staffs?
    And,so what if Harry Potter has em.I dont care.
    I would like different wands for different styles of magic. Just as there is for staffs.Some very special gotten only from drops or as rewards.
    We could have them in the mages guild places to buy.

    CglD46Y.gif

    If a short little stick that spits out magic doesnt suit you,..dont use it.

    giphy.gif

    You make it sound so....wrong, yet so right.
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • Mettaricana
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    Wand and shield sounds like fun! Give us new drain or absorb magic skills and a taunting ranged spell and a plethora of reflect options not bound to Just dk.
  • runagate
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    Ayrenn shot lightning out of her palms and killed some innocent people in Uncle Sheo's quest.

    Which only goes to show that lore isn't everything. Ayrenn is a Sith.
  • kewl
    kewl
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    Wand and shield might be fun.

    3666304.jpg
  • SlayerTheDragon
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    Spell books.


    They have them in FFXIV:
    PQz7ggb.jpg
    ¤═══¤ People don't like it when you talk to them with your weapon drawn ¤═══¤
  • hydrocynus
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    Cadbury wrote: »
    I just don't see how thematically wands would be different from staves. I guess, maybe faster heavy attack at the cost of weaker damage?

    a12eb2f62d3b89764f6187371989d0f4.jpg

    Could be same as 2 hand vs dual weapons but for magicka users. Benefit over the currently used swords would be that heavy and light attacks restore magicka instead of stamina.
    My internet is invalid
  • magnusthorek
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    I'd vote NO for wands but YES to remove the stupidity that's Staves are single handed and occupies two slots
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  • Gidorick
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    I would be 1000X FOR a 3 tiered system for all weapons... sort of like armor

    Armor
    • Light
    • Medium
    • Heavy

    Blades
    • Daggers
    • One Handed Swords
    • Two Handed Swords

    Bows
    • Bow
    • Longbow
    • Crossbow

    Staves
    • Wand
    • One handed Staff
    • Two handed Staff
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  • Duiwel
    Duiwel
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    Dear OP:

    While wands might be cool & all I will explain this to you in movie logic:

    This game is Lord of the Rings - by that I mean Gandalf, Saruman... i.e. Staves

    Not Harry Potter - Voldemort & Harry Potter... i.e. wands

    Therefor I do not see this suggestion ever turning into a reality.

    What could work though is a spellsword - i.e. staff in one hand ( either left or right you pick ) and sword in the other hand ( either main hand or off hand ).

    Also as a compromise for not having wands what about an item or 2 items that occupy your hands ( so it adds weapon damage ect. ) but you cast from your hands ( similar to Overload ). Like previous E.S. games...
    @Duiwel:
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  • TheShadowScout
    TheShadowScout
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    I have always wanted an alternate weapon for destruction and restoration magic.

    My personal favorite idea is the notion of some "Spell Focus"... an two-handed object that works -just- like the staff, simply with different animations, as in, holding it in your left hand, making mystic gestures with your right to cast your spells... deopending on racial style those could be ornate spellbooks, holy symbols, meditation crystals, gemmed skulls, shaman rattles, gilded scepters, etc.

    Wands I could also see though... I'd want them for an new weapon line, "One-handed and Magic", as offhand... this line would use a mix of elementally charged melee attacks and magical AoE and mid-ranged want-fired spells...
    ...but then wands Also could be used in pure destruction magic way, dual-wielding them for alternating elemental attacks (with somewhat reduced damage compared to Staves/Spell Foci, to preserve balance for gaining that extra trait and set slot)
  • Gidorick
    Gidorick
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    I have always wanted an alternate weapon for destruction and restoration magic.

    My personal favorite idea is the notion of some "Spell Focus"... an two-handed object that works -just- like the staff, simply with different animations, as in, holding it in your left hand, making mystic gestures with your right to cast your spells... deopending on racial style those could be ornate spellbooks, holy symbols, meditation crystals, gemmed skulls, shaman rattles, gilded scepters, etc.

    Wands I could also see though... I'd want them for an new weapon line, "One-handed and Magic", as offhand... this line would use a mix of elementally charged melee attacks and magical AoE and mid-ranged want-fired spells...
    ...but then wands Also could be used in pure destruction magic way, dual-wielding them for alternating elemental attacks (with somewhat reduced damage compared to Staves/Spell Foci, to preserve balance for gaining that extra trait and set slot)

    I would love to see "handed weapons and magic also. Gauntlets with blades and hand magic. I also think these should be treated sort of like shields. Any weapon that only takes one hand should allow a player to use any other weapon that allows one hand.

    So...

    Shield + Crossbow
    Magic + Sword
    Wand + Dagger

    You get the idea. I imagine it would be a chore to balance though.
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  • AmakarGranaen
    AmakarGranaen
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    Volkodav wrote: »
    Rat-King wrote: »
    OPO NEVER SAYS NERF ANYTHING!!

    Neither do i say that he says. Just imagining how it would go
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  • Nahz
    Nahz
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    I like how ZOS was able to essentially make 3 skill trees out of one by changing the abilities of the destruction tree based on the element of the staff. I think this could be expanded to wands (or maybe a sword and magic skill line).

    Instead of the wand itself deciding the abilities' effects, the abilities could change based off of the enchantment on the wand. This would effectively give us magic skill lines which focus on disease, poison, draining magicka/stamina/health, etc.

    The enchantments which decrease enemy armor/weapon damage could allow players to create builds that focus on debuffing enemies, while the hardening enchantment could be used as an alternative to the restoration staff. The abilities would have different damage shield-based effects on your group as opposed to direct healing.

    The draining enchantments could deal less damage to compensate for the regenerating effects, but could also potentially restore ally resources. These enchantments, in addition to the one which increases weapon damage, could allow for builds which focus on buffing your group.

    My concern for this idea is that enchantments like poison and disease damage would be outshined by elemental damage. If the Mighty passive in the Ritual champion point constellation is any indication, ZOS seems to want poison and disease damage to scale off of stamina and weapon damage. I suppose abilities which are based off of these enchantments could simply scale off of stamina, but I'm not sure how open the devs would be to making magic wands scale off physical attributes.

    I don't quite know how weapon traits like charged and powered could be incorporated yet, but I think they should definitely offer significant utility to a skill line like this which is based on weapon enchantments.

    Food for thought.
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  • catalyst10e
    catalyst10e
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    No wands. I know that this is just your attempt to bring harry potter to the TES universe, and it wasn't until someone mentioned "purpose" did any real substantial ideas appear. The topic should have just been "lets get as much harry potter into TES as possible."

    As far as lore goes: TES doesnt even require a mage use a staff. Staves are largely symbolic, rather than function. Or in some cases it acted as a conduit for people less magically inclined to use a very specific skill numerous times, like a multiuse/rechargeable scroll. In oblivion you had to go and craft your own staff as a means of showing you were no longer an apprentice.

    Any "wands" in the universe (as previously mentioned in this post) were more ritual items, rather than a focusing item. In the same sense as ritual daggers are used and you can often see a mage with a dagger equip. There's plenty of items/totems/focusing crystals that all do what those "wands" do.

    A real Mage wouldn't need a staff to perform magic, and their skills often exceed that of any staff you can find or craft. ESO gets away with this because, obviously, it's an MMO and some things needed to be altered to fit that template. We can go as far back as Arena and see spells have always been cast from your hands primarily.

    in short, No wands.... we don't need them.
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  • khele23eb17_ESO
    khele23eb17_ESO
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    Id rather see magic tomes as weapons.
    Edited by khele23eb17_ESO on March 24, 2016 6:38PM
    P2P offered you 'hell yeah!' moments. F2P offers you 'thank god its over' moments.
  • Volkodav
    Volkodav
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    Gidorick wrote: »
    I would be 1000X FOR a 3 tiered system for all weapons... sort of like armor

    Armor
    • Light
    • Medium
    • Heavy

    Blades
    • Daggers
    • One Handed Swords
    • Two Handed Swords

    Bows
    • Bow
    • Longbow
    • Crossbow

    Staves
    • Wand
    • One handed Staff
    • Two handed Staff

    This look nice!
  • Volkodav
    Volkodav
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    Duiwel wrote: »
    Dear OP:

    While wands might be cool & all I will explain this to you in movie logic:

    This game is Lord of the Rings - by that I mean Gandalf, Saruman... i.e. Staves

    Not Harry Potter - Voldemort & Harry Potter... i.e. wands

    Therefor I do not see this suggestion ever turning into a reality.

    What could work though is a spellsword - i.e. staff in one hand ( either left or right you pick ) and sword in the other hand ( either main hand or off hand ).

    Also as a compromise for not having wands what about an item or 2 items that occupy your hands ( so it adds weapon damage ect. ) but you cast from your hands ( similar to Overload ). Like previous E.S. games...

    A wand is just a shorter stick.I dont see why you would be againdst the idea.It's the same principal as a wand.If someone doesnt want to use it,they can use a staff.My idea wont take those out of the game.
    As to your compromise,if you add an item or two items,it isnt different than a wand. It just looks different. It is just the word that is hooked to the movie of that Potter guy that gets you,isnt it.The word has been around for a lot longer than a movie.
    The word for a short one handed staff is actually "wand". They're pretty much the same thing,but one is long and spits out magic,the other is short and does the same thing.They just look different.
    I dont see a problem,really. :)
  • Volkodav
    Volkodav
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    I have always wanted an alternate weapon for destruction and restoration magic.

    My personal favorite idea is the notion of some "Spell Focus"... an two-handed object that works -just- like the staff, simply with different animations, as in, holding it in your left hand, making mystic gestures with your right to cast your spells... deopending on racial style those could be ornate spellbooks, holy symbols, meditation crystals, gemmed skulls, shaman rattles, gilded scepters, etc.

    Wands I could also see though... I'd want them for an new weapon line, "One-handed and Magic", as offhand... this line would use a mix of elementally charged melee attacks and magical AoE and mid-ranged want-fired spells...
    ...but then wands Also could be used in pure destruction magic way, dual-wielding them for alternating elemental attacks (with somewhat reduced damage compared to Staves/Spell Foci, to preserve balance for gaining that extra trait and set slot)

    This sounds quite interesting too,actually.
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