Hi And afternoon All
I have been checking this Developer discussion topic since it began and it seems the DEVs have ignored us after the skills changes coming up for 16-24 months ….. which is Very poor and disappointing. - shows last time we had some sort of update from Dev's was October 2014
I even left the game and deleted my account over a year ago and came back just last month, to see little has improoved so though perhaps I can offer some constructive information in hopes Zos listen to us
Looking for some constructive and helpful reply's from the DEVS and Lycan Fans alike
PLEASE can we get some official word or input please!
We the lycan community aren’t even really asking for much but it seems this this game is more about transactions these days and DLC (even the lycanthrope skill line can now be Purchased) so over the last 30 days of playing my Lycan and seeing skills and morphs again I thought ok lets put some notes down and see what I can come up with and so :
Topics to discuss
1: Werewolf Timer
2: Werewolf Models/Adjustments
3: Werewolf Morphs
4: Passive’s Re-design
5: Medium Armour Werewolf Set Re-design
1: Werewolf Transformation / Timer:
Suggestions:
- Increase Duration to something more suitable 90 seconds / 2 minutes (give us room to breathe or scratch the fleas)

- Increase Duration by 500/1000% when its night time or Lunar nights
2: Werewolf Skin models
As far as I am aware this has been asked about and commented on since Day Dot and we have been Very patient but no real movement or willingness by ZOS to change it.
1: Newly turned Lycanthrope model : Brown ish with aspects or grey/white
2: Berserker Lycanthrope model: Black Fur with White hands and red eyes (Perhaps even some more muscle mass)
Morph Effect 40% more bleeding Suggestion: - perhaps we can Add the consecutive speed buff back / Add a Building damage buff
3: Pack Lycanthrope model: White with Yellow Eyes
Suggestion - Add more [x] time to the morph so when you are near the Pack alpha and skills are used it adds 4/8/12 seconds per skill used
Can we see about getting this looked at / fixed in the next big patch please , I would even hazard a Crown store change would be agreeable to some people but we need this changed please
3: Skill morphs
Pounce - Pounce on an enemy with primal fury to deal [x] Physical Damage and stun them if they are off balance.
This by default "should be AOE based so please make it 3/6 targets
Brutal Pounce:
Current: Deals [x] damage to all enemies in area of effect.
Suggestion: Add a AOE Stun/knockdown please to the Skill pleaseFeral Pounce:
Current: Each use increases time in werewolf form.
Suggestion: make it more fitting add something like 11/12/13/14/15 seconds to the timer.
Hircine's Bounty - Invoke the Huntsman's blessing to heal yourself for [x] - This skill as it is is fine never had any issues with it
Hiricine’s Rage:
Current: Increases Weapon Damage for caster.
Suggestion: our damage in Werewolf form is good perhaps adding the frenzy buff to increase speed of consecutive attacks?Hiricine’s Fortitude :
Current: Adds heal over time effect.
Suggestion add a Damage reduction for 8 seconds 15% Damage reduction which is more fitting for the “fortitude” part
Roar - Roar with bloodlust to terrify up to 3 nearby enemies, afflicting them with fear and setting them off balance for 4.3 seconds
Due to how this works I never really used this on my bar I never has the time to use it as the damage from werewolf form was good with medium armour buffs, Weapon/Stamina Buffs and Werewolf augments
Ferocious Roar:
Current: Killing feared targets leaves nearby allies off balance and disoriented.
Suggestion: Converts Fear into A stun/Knock downRousing roar:
Current: Weapon Damage of nearby allies
Suggestion: Increased attack speed of yourself and ** werewolf** allies by 15% for 8 seconds
Piercing Howl - Crush an enemy with a deafening howl, dealing [x] Physical Damage and knocking them down for 3 seconds
A good all round skill the only thing missing is some sort of AOE version, * would be nice if base skill did up to 3 targets in front of the Werewolf
Howl of Despair:
Current: Add Feeding Frenzy synergy which will increase our allies basic attacks.
Suggestion: Add a Snare to enemies movements for 8 secondsHowl of Agony:
Current: Deal increased damage to enemies that are currently feared.
Suggestion: Add a Physical Bleed to the enemies
Infectious Claws: Maul enemies in front of you with your tainted claws, dealing [x] Physical Damage and an additional [x] Disease Damage over 10 seconds.
Good skill but it doesn't “maul” them it slashes them and infects them and makes the wound Fester, Good skill wouldn’t change it apart from adding 4-6 seconds
Claws of Anguish:
Current: Targets effected receive less healing
Suggestion: Targets do less damage for the duration of the Bleed 10-15% less damageClaws of Life
Current: Gain heal over time based on damage done.
Suggestion: Increase Heal to 75% healing of damagePassives:Devour:
Current: Devour humanoid corpses to add 12 seconds in werewolf formation
Suggestion: Change this to a Finishing move where at 1-5% health Devour icon appears and kills enemy and restores 15-30 seconds Devour (10 Second CD)Blood Rage:
Current: Increases time in werewolf form by 3 seconds every time you take damage. This effect can occur once every 3 seconds.
Suggestion: Increase Time in werewolf form by 12 seconds and generate 9 ultimate (12 seconds cool down)Pursuit:
Current: Increases Heavy Attack Stamina return by 50/100%.
Suggestion: Add a small amount of Stamina regeneration 10-15%Pack Master:
Current: Increases the duration of nearby allies' Werewolf Transformation by 10 seconds. / Affects up to 5 targets and stacks up to 5 times.
Suggestion: While within 12 meters add 6 seconds every 9 seconds to nearby werewolf timers while remaining near the Pack MasterSavage Strength: Rank 1 9%/ Rank 2 18% Weapon Damage Increase
Perfect as it is - think most people would agree this is a good skill
And as a last favour it would be nice if we could see some proper sets bonuses for the few sets we have which are good for "werewolf's" specifically
the one/two sets we do have only has one decent bonus to it (Salvation/Hide set )
Kind Regards
Sh'ade / John