Maintenance for the week of December 16:
• PC/Mac: No maintenance – December 16
• NA megaservers for patch maintenance – December 17, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• EU megaservers for patch maintenance – December 17, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
The issues on the North American megaservers have been resolved at this time. If you continue to experience difficulties at login, please restart your client. Thank you for your patience!

your character does not move at all when you look around in first person mode

kratier
kratier
✭✭✭✭
as a new player i noticed this and it bothers me
so like, if you look behind you, then switch out to third person, youre still facing infront.
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yeah, there are other things - like you go backwards in 1st person, but your character has actually turned around and is moving forward for others. Try it - you will see, that using the S key is different in 1st person and 3rd person.
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    well, technically in first person, your head is just turning around so this is correct.
    Realize the game was first designed on PC and most wrist turns stop unlike a control pad that continues to turn endlessly.

    OR those who use keys to turn and not a mouse (diff situation) but the logic is there. Does you body turn when you only want to look around? Eyes and then neck and then you stop.
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Gidorick
    Gidorick
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yea and mouselook in first person is an utterly broken function.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Dredlord
    Dredlord
    ✭✭✭✭✭
    Its not different in 1st and 3rd person. It works differently depending if weapon is sheathed or not. Try it.

    Weapon out and both perspectives will have the character point were they look

    Weapon sheathed and character will not back pedal on using S
  • kratier
    kratier
    ✭✭✭✭
    they should add better area transitions for immersion, like just make the area between the doors black, and they walk forward into the darkness, way better than just disappearing and the door activating
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    Dredlord wrote: »
    Its not different in 1st and 3rd person. It works differently depending if weapon is sheathed or not. Try it.

    Weapon out and both perspectives will have the character point were they look

    Weapon sheathed and character will not back pedal on using S

    Ah, I see, I just draw my weapon when I actually need it, and then I have other things in mind, than to check out the rotation of my character - so I did not discover, that there is a difference - thank you.
  • kratier
    kratier
    ✭✭✭✭
    also why can't players sit in chairs?
  • skelo0
    skelo0
    ✭✭
    You can sit in a chair if you type /sit chair into chat
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    kratier wrote: »
    also why can't players sit in chairs?

    /sitchair
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • kratier
    kratier
    ✭✭✭✭
    ok thanks
  • bedlom
    bedlom
    ✭✭✭✭✭
    Thats a good thing over wise players would be moving weird all the time, where there looking around etc.
Sign In or Register to comment.