Well, DDO is more of a hub-based MMO, sort of like Diablo, Vindictus, Dragon Nest, etc.
By that I mean you gather your party in the cities and queue up for instanced dungeons/areas. Elder Scrolls Online is more of a traditional MMORPG like WoW. Basically completing quests and exploring an overworld.
I personally like it because of the brand name and lore. It may not be the most original MMO out there, but I have little issue with that. I can't gauge how you are as a player, but that's my take on it.
DDO and ESO are two different styles of MMO imo
WalkingLegacy wrote: »Well, DDO is more of a hub-based MMO, sort of like Diablo, Vindictus, Dragon Nest, etc.
By that I mean you gather your party in the cities and queue up for instanced dungeons/areas. Elder Scrolls Online is more of a traditional MMORPG like WoW. Basically completing quests and exploring an overworld.
I personally like it because of the brand name and lore. It may not be the most original MMO out there, but I have little issue with that. I can't gauge how you are as a player, but that's my take on it.
DDO and ESO are two different styles of MMO imo
Wait a minute. ESO isn't a traditional MMO. It's an online RPG.
WalkingLegacy wrote: »Well, DDO is more of a hub-based MMO, sort of like Diablo, Vindictus, Dragon Nest, etc.
By that I mean you gather your party in the cities and queue up for instanced dungeons/areas. Elder Scrolls Online is more of a traditional MMORPG like WoW. Basically completing quests and exploring an overworld.
I personally like it because of the brand name and lore. It may not be the most original MMO out there, but I have little issue with that. I can't gauge how you are as a player, but that's my take on it.
DDO and ESO are two different styles of MMO imo
Wait a minute. ESO isn't a traditional MMO. It's an online RPG.
WalkingLegacy wrote: »Well, DDO is more of a hub-based MMO, sort of like Diablo, Vindictus, Dragon Nest, etc.
By that I mean you gather your party in the cities and queue up for instanced dungeons/areas. Elder Scrolls Online is more of a traditional MMORPG like WoW. Basically completing quests and exploring an overworld.
I personally like it because of the brand name and lore. It may not be the most original MMO out there, but I have little issue with that. I can't gauge how you are as a player, but that's my take on it.
DDO and ESO are two different styles of MMO imo
Wait a minute. ESO isn't a traditional MMO. It's an online RPG.
Thanks, that does shed some light on a difference.
How about movement and combat though? I am somewhat fond of the way thats handled in DDO where you have alot of flexibility in both movement and things you can do in combat - including placing persistent AoE in an area.
-the open world:
ESO wins hands down. a lot of times its fun to just walk around, some areas are simply gorgeous and you just stop to look at everything. and the game world is huge and getting bigger all the time. there are areas for everyone from swamps to deserts to forests to flinty mountains to snow and ice.
the races and racial culture is done really well but that should be obvious as they had a long line of TES lore to pull off of. they are all different and have the cultures well represented and there is plenty of lore and information to find on all of them.
joshdm2001_ESO wrote: »One thing people didn't mention is the differences in gaming community. I played ddo for years. It was awesome because the player base was really good. Player base on ddo is mature, friendly, and good. Dungeons in ddo require teamwork and it has a built in voice system which made things very easy. Player base in eso can be toxic. Dungeons are a dps check and don't require so much teamwork. Most of the game is solo based and the lag in cyrodil pvp is real. But if you find yourself a good guild with good people that makes a world of difference.
WalkingLegacy wrote: »Well, DDO is more of a hub-based MMO, sort of like Diablo, Vindictus, Dragon Nest, etc.
By that I mean you gather your party in the cities and queue up for instanced dungeons/areas. Elder Scrolls Online is more of a traditional MMORPG like WoW. Basically completing quests and exploring an overworld.
I personally like it because of the brand name and lore. It may not be the most original MMO out there, but I have little issue with that. I can't gauge how you are as a player, but that's my take on it.
DDO and ESO are two different styles of MMO imo
Wait a minute. ESO isn't a traditional MMO. It's an online RPG.