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Do you think the cost of Veiled Strike needs to be decreased?

Strider_Roshin
Strider_Roshin
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And by doing so, also further decreasing the cost of Surprise Attack.
Edited by Strider_Roshin on March 20, 2016 5:19AM

Do you think the cost of Veiled Strike needs to be decreased? 36 votes

Yes
22%
milesrodneymcneely2_ESOkendellking_chaosb14_ESOBlackerslihentianStrider_Roshinjuanmontoya18Acsvfkarakondzula 8 votes
No
77%
ColoursYouHaveMojmirSamadhijbjondeaueb17_ESOElijah_CrowglaviusGarethjolnirKhajiitiLizardTicussShaibaCP5Firerock2LiofaLenikusRa'ShtarSpeelyVaohurkonseLexxypwnsSkinzz 28 votes
  • Lenikus
    Lenikus
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    No
    Why did you make 2 polls, about 2 interchangeable skills ?
    saying teh same stuff on teh other thread
    ... Mai cave. >:3
  • Lenikus
    Lenikus
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    No
    ...u got pwn'd by some magiblades ?
    ... Mai cave. >:3
  • KhajiitiLizard
    KhajiitiLizard
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    No
    It already costs me nothing. I have 19k magicka and 1600 regen on my new lvl 36 NB... you want to make me more op?

    Battle leveled that might be like 45k magicka and 4k regen... LOL
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    Yes
    I feel that all stamina attacks need to be cheaper if I block for more then three seconds in a fight with healing, rolling big attacks and well attacking I will have be in bad place worst if I had to CC break I will be up the creek. stongerly thinking about rerolling a mage cause my Stamblade has not sucked this much since early beta.

    Encase you can't read I'm not QQing cause my FOTM build sucks now been a Archer since before launch I'm not with going backwards which this patch did to stamina builds.
    Chaos Shadow-Scale: Shadow Archer
    Chaos Death-Scale: Shadow Knight
    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
    Chaos Lightning-Scale: Daedric Master
    Hurricane Chaos: Storm Archer
    Bask-In-My-Light: Warrior of The Light
    Forged-In-Dragon-Fire: Pyro Mage
    Guardian of The Hist: Light Mender
    Chaos of Black Marsh: Master of The Burning Sword
    Star of Chaos: Frost Blade Champion
    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
  • Vaoh
    Vaoh
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    No
    No. It is already an extremely powerful ability, and the main spammable DPS of both Magicka and Stamina nightblades (Magicka may use Strife). This absolutely does not need a cost decrease. Perfect the way it is. One of the few skills that should never see a buff come its way.

    Issues with over the top damage you see in PvP stem from the general high damage dealt in Cyrodiil these days. The only change I'd ever advocate for would be a slight damage reduction (1%-5%) but this is probably just based on typical Cyrodiil imbalances. Leave it alone!
  • Lexxypwns
    Lexxypwns
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    No
    Resource management is already ridiculously easy in this game without making the strongest, instant, non-ultimate damage ability in the game cheaper.
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    Yes
    Doncellius wrote: »
    No. It is already an extremely powerful ability, and the main spammable DPS of both Magicka and Stamina nightblades (Magicka may use Strife). This absolutely does not need a cost decrease. Perfect the way it is. One of the few skills that should never see a buff come its way.

    Issues with over the top damage you see in PvP stem from the general high damage dealt in Cyrodiil these days. The only change I'd ever advocate for would be a slight damage reduction (1%-5%) but this is probably just based on typical Cyrodiil imbalances. Leave it alone!

    Stamina builds have to hit super hard many great sets and the armor passive itself grants crit but shields kill crit 100% so you have to have high base damage I would take a damage reduction if I gained the power to defend myself in a fight. Stamina defense be it blocking or rolling both have strong penalties to using them Magic has no draw back for defending mid fight.
    Chaos Shadow-Scale: Shadow Archer
    Chaos Death-Scale: Shadow Knight
    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
    Chaos Lightning-Scale: Daedric Master
    Hurricane Chaos: Storm Archer
    Bask-In-My-Light: Warrior of The Light
    Forged-In-Dragon-Fire: Pyro Mage
    Guardian of The Hist: Light Mender
    Chaos of Black Marsh: Master of The Burning Sword
    Star of Chaos: Frost Blade Champion
    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    Yes
    Lexxypwns wrote: »
    Resource management is already ridiculously easy in this game without making the strongest, instant, non-ultimate damage ability in the game cheaper.

    If you're a min max race yes as an Argonian I have to use jewelry enchants to buff my recovery. I have friends with the same build and but higher damage cause they run min max races and could use their jewelry for weapon damage enchants, as they have race recovery buffs. You just can't balance the game based on what min max races can do cause it make the race almost a necessity.
    Chaos Shadow-Scale: Shadow Archer
    Chaos Death-Scale: Shadow Knight
    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
    Chaos Lightning-Scale: Daedric Master
    Hurricane Chaos: Storm Archer
    Bask-In-My-Light: Warrior of The Light
    Forged-In-Dragon-Fire: Pyro Mage
    Guardian of The Hist: Light Mender
    Chaos of Black Marsh: Master of The Burning Sword
    Star of Chaos: Frost Blade Champion
    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
  • Lexxypwns
    Lexxypwns
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    No
    Lexxypwns wrote: »
    Resource management is already ridiculously easy in this game without making the strongest, instant, non-ultimate damage ability in the game cheaper.

    If you're a min max race yes as an Argonian I have to use jewelry enchants to buff my recovery. I have friends with the same build and but higher damage cause they run min max races and could use their jewelry for weapon damage enchants, as they have race recovery buffs. You just can't balance the game based on what min max races can do cause it make the race almost a necessity.

    False. I played a breton stamblade and had absolutely 0 issue with resource management, breton is arguably a worse race for stamblade than argonian, since your garbage potion passives are still better than breton passives. Your lack of resource management is 100% a build or l2p issue, sorry.
    Edited by Lexxypwns on March 20, 2016 6:54AM
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    Yes
    Lexxypwns wrote: »
    Lexxypwns wrote: »
    Resource management is already ridiculously easy in this game without making the strongest, instant, non-ultimate damage ability in the game cheaper.

    If you're a min max race yes as an Argonian I have to use jewelry enchants to buff my recovery. I have friends with the same build and but higher damage cause they run min max races and could use their jewelry for weapon damage enchants, as they have race recovery buffs. You just can't balance the game based on what min max races can do cause it make the race almost a necessity.

    False. I played a breton stamblade and had absolutely 0 issue with resource management, breton is arguably a worse race for stamblade than argonian, since your garbage potion passives are still better than breton passives. Your lack of resource management is 100% a build or l2p issue, sorry.

    2.5k stamina recovery and 1.3k magic recovery with a 1.2k Surprise Attack resource management is not a problem at all if I don't defend with stamina when I cloak instead of blocking or rolling I'm golden when I use stamina defenses it's a nightmare. Stamina is needed for too much and the cost increase or regen killing is bad design.
    Chaos Shadow-Scale: Shadow Archer
    Chaos Death-Scale: Shadow Knight
    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
    Chaos Lightning-Scale: Daedric Master
    Hurricane Chaos: Storm Archer
    Bask-In-My-Light: Warrior of The Light
    Forged-In-Dragon-Fire: Pyro Mage
    Guardian of The Hist: Light Mender
    Chaos of Black Marsh: Master of The Burning Sword
    Star of Chaos: Frost Blade Champion
    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
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