Good day everyone.
As you might have figured out by the title, this is a small topic with a few suggestions.
Argonian:
Amphibious:
- Increase Swimming speed by 25/50/75%
- Increase Magicka regen by 5/10/15%
Argonian Resistance:
- Increase Poison and Desease Resistance by X
- Increase Stamina Regen by 5/10/15%.
Quick to mend:
- When max health falls below 75%, increase Health regen by 10/20/30%
- When max health falls below 50%, increase Health regen by 20/40/60%
- When max health falls below 25%, increase Health regen by 30/60/90%
Breton:
Magicka Mastery:
- Reduce the magicka cost of spells by 4/8/12%.
Alliance War:
Magicka Detonation: (Stays as it is).
Inevitable Detonation:
- Turn Cast time into Instant Cast.
- Reduce damage by 75%
- Increase damage by 100% for each enemy within a 8M radius of the target (stacks indefinitely).
Proximity Detonation:
- Turn it into a buff rather than an offensive skill
- Stays active for 5 minutes at a time.
- When you drop below 1% max health, Proximity Detonation will explode for 25% of your max HP (Inresistable Damage).
- For each enemy within an 8M Radius, increase Damage by 100% (up to 150% max health).
All Races:
Give Every Race 1 "Special" Passive bonus.
An "Argonian Swim Speed" style bonus, which does very little besides maybe help in a few Special circumstances/ environments.
(Could all be placed in as a new skill, rather than adding it to an existing skill.)
- Argonians: Increase Swim speed by 25/50/75%, Increase movement speed in water (not swiming) by 3/6/9%
- Breton: Increase movement speed in Towns and Dungeons by 3/6/9%.
- Orc: Increase movement speed on plains by 3/6/9%.
- Redgard: Increase movement speed in Desert Areas by 3/6/9%.
- Dunmer: Increase movement speed in "Hot" Areas by 3/6/9% (vulcanic areas, daedric realms)
- Nord: Increase movement speed in Snowy Areas by 3/6/9%
- Altmer: Increase movement speed in Ruins and Magic realms by 3/6/9%.
- Bosmer: Increase movement speed in Wooded Areas by 3/6/9%
- Khajiit: Increase movement speed in "Dark" Areas by 3/6/9% (This includes outdoor at night)
- Imperial: Increase movement speed in Cyrodiil by 3/6/9% (5/10/15% in areas claimed by your alliance)
Mending-The-Wounded, Aldmeri Dominion, Templar.