back at the very beginning of the game i asked why skills such as streak were still useable while in talons. If you are rooted you should not be able to move. The dev told me "we deem some abilities more powerful then others hence why streak for example works while in talons and skills such as invasion dont."
So basically, they deem ambush and streak more powerful then dragon leap..... an ultimate.... where you literally grow wings and fly through the air like a dragon....
makes sense. ZOS Logic
Look, I play DKs too, so it's not an anti Dk thing.
Why should someone be able to lock someone in place over and over and over.
Only way to break it is dodge roll or purge. Either way, it takes more resource to break than root. So you keep doing it and I'll be out of resources on whatever I'm using before you.
It's too much.
Bfish22090 wrote: »you clearly havent played in cyordil if you think roots need buffed.
bombard/talons spam is the most op thing in the game atm next to vicious death
roots need a cooldown if anything
LBxFinalDeath wrote: »If talons didn't rip people out of stealth if they are anywhere in the vicinity of the DK using said talons, I wouldn't care if they grounded a out of stealth NB so they can't spambush or lotuspam without cc breaking or stop a sorc from streaking.
Just my two cents anyway.
LBxFinalDeath wrote: »Incorrect Talons.
Single target skills target Nightblades through stealth, crystal frags for example will knock a NB down who is cloaked but he won't pop out of stealth til he gets up.
Look at their health next time it happens for proof, it'll be lower than when they went into stealth.
As you said also AoE skills like talons and other skills that require no target will latch onto a NB who is in stealth and rip them out of stealth.
At that point just spam talons as friendlies beat on the defenseless NB
Cloak makes you immune to nothing but being visible to enemies and as such gives a NB the ability to reset fights if their opponent doesn't have any of the previously mentioned moves...which also includes hidden blade (for single target moves)...inevitable det is a perfect counter to NBs since if you start the cast as they cloak you'll complete the animation and cast it regardless.
Combine it with curse as they pop out and R.I.P NB.
I've been mean to a lot of Nightblades.
Talons do not need a nerf at all. DKs were built for heavy armor and have really bad heals and no escapes, so they need to be able to keep enemies close. If you are running out of stamina as a stam nb, sorc or templar roll dodging away after 1 or two times, you are doing something wrong. If you are right next to a dk as a ranged class, well, you are SUPPOSED to be at a disadvantage, they are melee, you are not, they excel in melee range, you do not.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
LBxFinalDeath wrote: »Nightblades that dodge those abilities have to dodge roll or cloak before you even start the animation for the skills with a follow up cloak.
Meteor I can guarantee does not get cloaked.
I've dabbled with being the one attacking NBs and as well being the one being attacked.
LBxFinalDeath wrote: »I'll just assume you have neither played as a Sorc or a NB.
The cloak NBs use is the most easily beaten skill in the game.
LBxFinalDeath wrote: »Incorrect.
I've been targeted by meteor spammers quite a bit since the patch, cloak does nothing to stop the meteor from dropping.
I have to dodge roll as its about to hit and then cloak to escape all damage.
I guess if you mean "Cloak lets you get away from meteors dropped on other people." then yes, yes it does.