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[Gamebreaking] fighting the hollow men cnpc`s[possible Solution]

Naslu
Naslu
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Hey @Zenimax ,

since last hotfix patch every dynamic encounters need a lot of time to render and in order of this its impossible for a lot of players to do trials , dungeons or just going into crowded encounter places. That invisible encounters can attack you but you can only damage them with AOE attacks till they get out of their hollow mirror universe.

It got mentioned at technical forums first:

forums.elderscrollsonline.com/en/discussion/253884/rendering-issues-after-tuesdays-hotfix#latest
but no response so far.

And in another section:
forums.elderscrollsonline.com/en/discussion/253496/visual-lag-disconnect-bugs-after-mondays-patch#latest
but no response so far

Feeling to bring it here up , too.

Pls Players, respond if you have to fight hollow npc's as well, maybe then technical department will do a statement whats going on.

UPDATE
- go to your liveserver folder
- delete Shadercache.cooked
- delete UserSettings.txt
- do restart
- all your settings are now standard, you have to agree all terms, doing gamma test, waiting for reconfigure of new shader cache, assign new keybinds, allow addons ..... done

this steps are bringing the hallow men back to normal tamriel universe, dungeons, openworld, trials are possible again for some on specific systems - not a fix for all peeps.
Edited by Naslu on March 19, 2016 3:27PM
  • phairdon
    phairdon
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    Went through the quest, after the patch, without incident.
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  • sadownik
    sadownik
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    It happens. I personally feel it mostly in pvp since i do spend 90% of my time there. Granted i dont spend much time in ESO but yes. Invisible teammates that dont load at all - i can just see team symbol and i cant rez them. Invisible enemies, or enemies that render while attacking me, or after, invisible keep guards. Happens both on 32 and 64 bit.

    The only thing i noticed this seem to happen mostly in prime time.
  • Xendyn
    Xendyn
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    Definitely not just in pvp. Been experiencing this myself and so have others. We were discussing it this morning on our Wrothgar WB run.
    "There's a bear there?"
    "At least I got credit for the prisoners even tho I couldn't see them"

    Along with this has come some lovely loading screens, some of which have caused my death, which I don't appreciate.
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  • Naslu
    Naslu
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    problems fixed, even fps got up and no more lags, see first post -> updated
  • sadownik
    sadownik
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    Naslu wrote: »
    problems fixed, even fps got up and no more lags, see first post -> updated

    It doesnt work for me. And btw i would recommend testing it for longer period of time. The fact that once you logged in and didnt see a problem doesnt mean its solved.
  • Sasyk
    Sasyk
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    It didn't work for me either. I deleted the files you mentioned, launched the game and still had the issue. I even ran a repair after logging out and it was still doing it.
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  • Naslu
    Naslu
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    sadownik wrote: »
    Naslu wrote: »
    problems fixed, even fps got up and no more lags, see first post -> updated

    It doesnt work for me. And btw i would recommend testing it for longer period of time. The fact that once you logged in and didnt see a problem doesnt mean its solved.

    tested it 5h long(still fine now), but seems its fixing the prob only on specific systems
  • swaggasm
    swaggasm
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    Worked for me ty.
  • Naslu
    Naslu
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    @ZOS_HugoP
    any statement would be nice, it seems that the shadercache technic is screwed on several system with the latest hotfix
  • rokrdt05
    rokrdt05
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    I tried this fix as well and it did not work... slightly better with FPS but invisa mobs or "hollowmen" as you call them are still there. This is especially bothersome in vMA.
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