slumber_sandb16_ESO wrote: »(2 Items) Adds 1064 Maximum Health
(3 Items) Adds 967 Maximum Stamina
(4 Items) Adds 129 Weapon Damage
(5 Items) When you take critical damage, your Weapon Damage is increased by 29 for 6 seconds. This effect can stack up to 20 times.
I know its a set from pvp but would love to see a small change to the 5 piece bonus to be on hit if its an NPC hitting you and on crit when a player hitting you. I really want to use this in pve on my tank.
slumber_sandb16_ESO wrote: »(2 Items) Adds 1064 Maximum Health
(3 Items) Adds 967 Maximum Stamina
(4 Items) Adds 129 Weapon Damage
(5 Items) When you take critical damage, your Weapon Damage is increased by 29 for 6 seconds. This effect can stack up to 20 times.
I know its a set from pvp but would love to see a small change to the 5 piece bonus to be on hit if its an NPC hitting you and on crit when a player hitting you. I really want to use this in pve on my tank.
There is not much critical damage coming from NPC's in PVE
I think the biggest flaw with this set is the fact that 6 seconds is way to short. 20 seconds would be much better. I that the set has a slow build. But what you gain drops off too quickly.
I think the biggest flaw with this set is the fact that 6 seconds is way to short. 20 seconds would be much better. I that the set has a slow build. But what you gain drops off too quickly.
slumber_sandb16_ESO wrote: »(2 Items) Adds 1064 Maximum Health
(3 Items) Adds 967 Maximum Stamina
(4 Items) Adds 129 Weapon Damage
(5 Items) When you take critical damage, your Weapon Damage is increased by 29 for 6 seconds. This effect can stack up to 20 times.
I know its a set from pvp but would love to see a small change to the 5 piece bonus to be on hit if its an NPC hitting you and on crit when a player hitting you. I really want to use this in pve on my tank.
Refuse2GrowUp wrote: »slumber_sandb16_ESO wrote: »(2 Items) Adds 1064 Maximum Health
(3 Items) Adds 967 Maximum Stamina
(4 Items) Adds 129 Weapon Damage
(5 Items) When you take critical damage, your Weapon Damage is increased by 29 for 6 seconds. This effect can stack up to 20 times.
I know its a set from pvp but would love to see a small change to the 5 piece bonus to be on hit if its an NPC hitting you and on crit when a player hitting you. I really want to use this in pve on my tank.
NPCs cannot crit. Much better that enemies not be able to crit in PvE than to ask for a rubbish set buff that would likely cause everyone a lot of headache (i.e. if we suddenly start getting crit'd by PvE enemies).
Note: Yes I know that some enemies could crit before, but it was a bug that ZOS is/has fixed. There should be no crits in PvE
I think the biggest flaw with this set is the fact that 6 seconds is way to short. 20 seconds would be much better. I that the set has a slow build. But what you gain drops off too quickly.
The "stacks" will refresh faster than they drop off if you're tanking a large group(in theory). this + tava's + bloodspawn on stam dk = ALL of the leaps. You'll be able to pull of 4k+ weapon damage, have ultis left and right for burst. The only thing is, you're gonna need some sort of incoming heals. I could imagine tanking a breach or flag with this while your small group comes to bomb
edit: @DKsUnite, you're the only real pvp tank I know of, any input on this set?
slumber_sandb16_ESO wrote: »(5 Items) When you take damage, your Weapon Damage is increased by 29 for 10 seconds. This effect can stack up to 20 times and has a cooldown of 1 second.
(5 Items) When you are in combat your Weapon Damage is increased by 29 every second. This effect can stack up to 20 times. When you exit combat you will lose 1 stack per second until you enter combat again.
(5 Items) When you take damage, your Weapon Damage is increased by 29 and your damage recieved is reduced by 0.2% for 10 seconds. This effect can stack up to 20 times and has a cooldown of 1 second.
Some alternatives. I like the middle one personally.
slumber_sandb16_ESO wrote: »(5 Items) When you take damage, your Weapon Damage is increased by 29 for 10 seconds. This effect can stack up to 20 times and has a cooldown of 1 second.
(5 Items) When you are in combat your Weapon Damage is increased by 29 every second. This effect can stack up to 20 times. When you exit combat you will lose 1 stack per second until you enter combat again.
(5 Items) When you take damage, your Weapon Damage is increased by 29 and your damage recieved is reduced by 0.2% for 10 seconds. This effect can stack up to 20 times and has a cooldown of 1 second.
Some alternatives. I like the middle one personally.
tbh this set could be really cool if you tank, pump up your damage and when you push back you get to smack them down with lots of dps. Idk if i would run this over fasalla though.
slumber_sandb16_ESO wrote: »(5 Items) When you take damage, your Weapon Damage is increased by 29 for 10 seconds. This effect can stack up to 20 times and has a cooldown of 1 second.
(5 Items) When you are in combat your Weapon Damage is increased by 29 every second. This effect can stack up to 20 times. When you exit combat you will lose 1 stack per second until you enter combat again.
(5 Items) When you take damage, your Weapon Damage is increased by 29 and your damage recieved is reduced by 0.2% for 10 seconds. This effect can stack up to 20 times and has a cooldown of 1 second.
Some alternatives. I like the middle one personally.
tbh this set could be really cool if you tank, pump up your damage and when you push back you get to smack them down with lots of dps. Idk if i would run this over fasalla though.