It's been 2 years and there hasn't been really improvement to uniqueness in character combat. Everyone will just get the main Passives that are needed.
If ideas is what you need:
There can be element attacks or spells for weapons
Say if someone wants to be a ice knight they can focus on learning spells from that tree. Etc.
Everywhere I go in the game I see the same skills for a NB. After playing for months you would assume that your characters ability to fight would reflect how long you've played.
But it's gotten pretty boring using the same spells.
It also seems that the choices you make are mostly for pvp. It's almost unfair, as a video game company you should have a team that can design active skills that can resemble affects of others but look different. Why is it bad to have something almost do something the same as another skill bad?
We are already limited to 5 moves 1 ultimate. And our second skills have to be on a different weapon if not the same but still another set of the weapon. If we grind we want to enjoy looking at our masterpiece character. We want to have a reason to become stronger with our skills. Give us more of a reason to choose a different skill from someone else. Allow us to become more unique. I can come up with so many ideas and skills that could be balanced. And I'm pretty sure so many people out there can.
ESO has potential to increase its player base.
Why do game company's have a hard time understanding what could help the game. Yet they only focus on one part of the player base and divide us.
1 thing could help players continue playing.
And that is making the thing we do most in the game more fun!
Also if you want to add more ideas allow some quests for future dlcs to have a active skill as a reward.
ex: helping a wizard that studied fire > finishing the quest> he then teaches you a fire move like //making a symbol on the ground with fire that gives you a small buff for fire based abilities//
I really enjoy playing this game, and it drags me that we are limited to 3 classes with a few extra world skill trees. Where everyone would use the same skill. We fight every minute of the game. Give us more of a reason to enhance our characters in depth.
Skills
>more morphs(at least 1 more morph)
>spells for weapon users
If a DK wants to be more stealthy he can but he is using up a slot for his play style. He won't be able to burst you, he has to be 1 or the other. If you have a group great work together if you're solo most of the time then build the way you like and have fun using your character.
With so little skills metas are being created where it leave little to no room for diversity.
Just a thought...
Will there ever be new active skills worth using?
How long 2 more years?
Will it be worth waiting and doing the same every minute?
Making the game more unique towards the player will bring back the player for more.