Base movement speed has fallen, moving forward while jumping without a running start isn't working, and any little bump in the ground stalls your horse for a second while running over it.
@ZOS_GinaBruno Are these changes intentional? Because they degrade the feel of the game dramatically and for no apparent reason... If anything, snares and movement speed inhibitors are TOO STRONG. In fact, the strength of snares, including that incorporated into gap closers, is a primary reason why magicka has been so much weaker than stamina. Walking around feels like I'm wading through mud. Can you please explain what's up with this?
Septimus_Magna wrote: »It almost looks like you snare yourself if you press sprint or something.
In fact, the strength of snares, including that incorporated into gap closers, is a primary reason why magicka has been so much weaker than stamina.
In fact, the strength of snares, including that incorporated into gap closers, is a primary reason why magicka has been so much weaker than stamina.
On the other hand, magicka builds got a huge buff. So I call this balance. And I like it. Just watch your steps or maybe do not ignore your stamina.
Base movement speed has fallen, moving forward while jumping without a running start isn't working, and any little bump in the ground stalls your horse for a second while running over it.
@ZOS_GinaBruno Are these changes intentional? Because they degrade the feel of the game dramatically and for no apparent reason... If anything, snares and movement speed inhibitors are TOO STRONG. In fact, the strength of snares, including that incorporated into gap closers, is a primary reason why magicka has been so much weaker than stamina. Walking around feels like I'm wading through mud. Can you please explain what's up with this?
Wrobel is what's up with this. He put snares on everything, magicka DKs are back which means so are talons, and bombard is the new steel tornado because you can use it at range and not have to worry about prox dets/siege. The rapids nerf was above all else his greatest #wrobellogic moment.
I don't know where you think you read that, but this was her actual reply.Gina already commented to the lower baseline speed. It's not intended and they are looking into it. Look in the devtracker for the actual thread. On mobile right now
ZOS_GinaBruno wrote: »[*] Base non sprint run speed is slower than before. We tested the running speed for what’s currently on PC and what’s on console (which is several builds behind) and did not notice a difference. We checked with Rapid Maneuvers, mounted vs unmounted, weapons sheathed vs unsheathed, etc. and noticed no change. Again, if you have any further information, let us know.