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Stamina Dk = how are they fairing in new patch ,

Powerpeach
Was hoping for some advice from PC players on how Stamina DK are doing in pvp now with all the physical damage reduction available?

I play all four classes but my stamina DK has been my favorite for a while,

My concerns are wrecking blow can be a nightmare to connect against a good player and with the damage reduction on physical dmg im guessing take flight hits for a lot less too?

If you can barely notice it great please let me know if its got a lot more difficult to get the burst needed now to get the kills please also let me know.

Thanks In advance
  • bowmanz607
    bowmanz607
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    Powerpeach wrote: »
    Was hoping for some advice from PC players on how Stamina DK are doing in pvp now with all the physical damage reduction available?

    I play all four classes but my stamina DK has been my favorite for a while,

    My concerns are wrecking blow can be a nightmare to connect against a good player and with the damage reduction on physical dmg im guessing take flight hits for a lot less too?

    If you can barely notice it great please let me know if its got a lot more difficult to get the burst needed now to get the kills please also let me know.

    Thanks In advance

    I don't play Stam dk. But as for stamina 8n general, it depends on who you go against. Some players there is no difference while others obviously spec into full reduction. Depends on opponent. Overall, I am killing just as much as I was before. Maybe a bit more since it seems there are even more light armor users out there.
  • AddictionX
    AddictionX
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    well you do hit for alot less the reduction cp is noticeable but they buffed poison damage with the cp tree too if there are poison morphs for the stamina dk comming next patch this is going to be huge for us... I was able to light weave>poison injection in stage 6 in maelstrom which made it sooo much easier just to be able to see more of the stage than you normally would. Hawkeye has alot of potential... glad they made it useful... if you run 2h and bow.

    our burst is less but like i said if they just make our cp correlate with our 2 stamina morphs we'll be back with a nice high dps and viable DoTs.
    Edited by AddictionX on March 10, 2016 1:52PM
  • Powerpeach
    Ok interesting thanks for the responses.

    Looks like i will notice a difference in this patch

  • Fat_Cat45
    Fat_Cat45
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    I get more damage with them on this patch than the previous one. The CP changes overall helped them do more damage.

    Here is a 30k dps test without any team buffs or debuffs on the boss (except major fracture from Ransack taunt). I also do not have the most optimal gear setup yet, I need to find a divines Bloodspawn piece.

    Sk7G9zI.jpg
  • Durham
    Durham
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    Yea burst damage is down ... Dragon leap I lost 3k off my base damage due to an ultimate modifier change..... also + 20% to 25% less after that because of the hardy change... also seeing more people use impen...

    WREAKING BLOW is hitting about 20% less now... which really hurts DK since we have no spam stamina ability ability....

    Bow got a buff which is my salvation atm... but Hardy also decreases poison damage .... So some players it's not a huge difference...
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  • Durham
    Durham
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    PVE yes it's stronger :)
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  • SemiD4rkness
    SemiD4rkness
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    Is it so hard to notice OP is asking about PVP ?!
    @Fat_Cat45

    To the op, stam DK and every stam build is 15-20% weaker.
  • Powerpeach
    Durham thanks for the response this was my main concern as we dont have a spam-able ability......

    "WREAKING BLOW is hitting about 20% less now... which really hurts DK since we have no spam stamina ability ability...."


    So all in all this patch from a pvp perspective does not look good on my DK at all
  • Durham
    Durham
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    Is it so hard to notice OP is asking about PVP ?!
    @Fat_Cat45

    To the op, stam DK and every stam build is 15-20% weaker.

    I would say STAM DK took it on the chin a little harder because of the Take Flight change....

    Also Dragon Knight have nothing to replace WB with except Unstable Flames which is a dot :(
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  • Durham
    Durham
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    Durham wrote: »
    Is it so hard to notice OP is asking about PVP ?!
    @Fat_Cat45

    To the op, stam DK and every stam build is 15-20% weaker.

    I would say STAM DK took it on the chin a little harder because of the Take Flight change....

    Also Dragon Knight have nothing to replace WB with except Unstable Flames which is a dot :(

    Im weaker but Im still playing this toon ... I like the build and the speed of the action ... But bursting someone down is tougher now...
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  • LorDrek
    LorDrek
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    In pvp critrush buget, wb no funktion in lag, no stamina regen in sprint, block, hide move, lol stamina builds in pvp crap.
    Imperial DK stamDPS, Nord DK magTANK
    YDoA CZ/SK Guild
    @LorDrek
  • D0ntevenL1ft
    D0ntevenL1ft
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    LorDrek wrote: »
    In pvp critrush buget, wb no funktion in lag, no stamina regen in sprint, block, hide move, lol stamina builds in pvp crap.

    Would have to say this is the most accurate info OP is looking for. Prepare for a no regen, no gap closer & weak ult lifestyle :(
  • Powerpeach
    wait a second we cant regen stamina while sprinting now ?

    And i have heard our wrecking blows are pretty much hitting for 5k ?

    This is a joke, looks like im bringing my sorc out of retirement what a shame that Stamina DK got such a beating when we all thought this was going to be a patch where we got a stamina whip , what a joke this game has become.







  • Cozzy1991
    Cozzy1991
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    I don't know what you guys are on about... I'm getting much better DPS in PVE content and I'm doing much better in PVP. as for the take flight nerf, I keep hearing people talk about it but my tool-tip still says 19k.... and my wrecking blows are consistently hitting for 8k non crits and 12-15k crits. Can't tell if troll or if I've got some weird ass bugs.
  • Durham
    Durham
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    Cozzy1991 wrote: »
    I don't know what you guys are on about... I'm getting much better DPS in PVE content and I'm doing much better in PVP. as for the take flight nerf, I keep hearing people talk about it but my tool-tip still says 19k.... and my wrecking blows are consistently hitting for 8k non crits and 12-15k crits. Can't tell if troll or if I've got some weird ass bugs.

    Your wreaking blows are hitting a least 20% less now on most players ...

    Your the only stamina player I know of that is hitting harder in PVP... your hitting harder then emps. ... but a I have never been hit by a 15k wreaking blow... maybe an emp before the patch....

    What are your stats? Use food? Most of us use drinks in pvp btw...
    Edited by Durham on March 11, 2016 11:50AM
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  • Cozzy1991
    Cozzy1991
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    total HP with stam regen orcinium food. 5 hundings 2 engine gaurdian malestrom mace maelstrom bow. I think you're using patch notes as a crutch plain and simple. I'm Australian playing with 350 ping and find stam DK better than ever.
    Edited by Cozzy1991 on March 11, 2016 12:09PM
  • Durham
    Durham
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    Cozzy1991 wrote: »
    total HP with stam regen orcinium food. 5 hundings 2 engine gaurdian malestrom mace maelstrom bow. I think you're using patch notes as a crutch plain and simple. I'm Australian playing with 350 ping and find stam DK better than ever.

    No Im going by Add-data ... not a crutch... I like having over 1100 magicka regen, 2200 Stamina regen, and 900 health regen and after a pot 1300 magicka, 2500 Stam 1000 health ... with drinks for wings and shields so I have been resistant to using foods

    Im willing to listen to what you are saying and if your build works better then I will try it..... It looks like I will just have to move to foods and get better in my resource managment....

    But I understand now more Your Dragon Leap is based on Stamina now not Weapon Damage so your burst has increased considerable.... I might follow your lead...... :)

    Actually your post is very helpful thanks .... seriously I just need to find a way to better manage stamina .... If I do not use pots my stamina regen is 1800... A engine gaurdian might be an answer :) I will miss my drinks tho....

    I would like to email and pick your brain .. I love the stamina DK
    Edited by Durham on March 11, 2016 2:40PM
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  • cdobratz
    cdobratz
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    I would suggest in PVP to build for sustain instead of burst. Dragon Leap alone makes Stam DK the best for pvp dps. I found better results when I switched from a 4k weapon damage build with more or less 2k recovery (both buffed with rally/drink) and bursty skills, to a build with 3k damage and 3k recovery with more defensive skills.
    NA-PC
    Calamity Ganon - DC Magic Sorc
    Escape Velocity - DC Stam NB
    Bears Beets Battlestár - DC Stamplar
    Bears Beets Battlestar - DC Stam DK
    Dr. John Dorian - DC Magic DK
    Kojima's Revenge - EP Magic Sorc
    dafack - AD Magic NB
  • Durham
    Durham
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    cdobratz wrote: »
    I would suggest in PVP to build for sustain instead of burst. Dragon Leap alone makes Stam DK the best for pvp dps. I found better results when I switched from a 4k weapon damage build with more or less 2k recovery (both buffed with rally/drink) and bursty skills, to a build with 3k damage and 3k recovery with more defensive skills.

    I agree ... however after the last patch my Dragon leap went from a 18.8 Delv to a 15.5 Delv with (30.5 stamina )and its physical damage so hardy also goes against it .... so the burst is much weaker....

    So for my build the change in the ultimate lead to a 17.5 % decrease in base damage
    The change in CP with Hardy has most people running from 15% to 20% in Physical reduction in damage.....
    This is a big change :(

    before patch 10K+ dragon leaps were very common after the patch 10K leaps are hard to come by... most of mine are no landing around the 7-8k range

    So Im looking at maybe running to food ... dropping weapon damage ... stamina also modifies damage ... run a high stamina build vs. high weapon damage ...

    Anyone have the numbers on Stamina Food damage enhancement vs. weapon damage ?
    Edited by Durham on March 11, 2016 3:56PM
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  • bowmanz607
    bowmanz607
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    I really don't know what some of you are on about. Stam is fine. It was properly balanced. Before this patch a solid player was hitting 5-6k wb non crit and 10-12k crit. I'd about your guys, but using the same exact build I'm still churning out those numbers for the most part. Even if I come across someone with 20% mitigation, I'm still dropping 8-10k wb crits. Let's also add into the fact that more people will run mag this patch cause of some of the sets and the fact that mag as a slight advantage at worse because of ultimates scale off of mag damage. This means that most players will still put more points into reduce mag damage and dot damage over physical. Bottom line is, it depends on the specific player you are playing against. Sometimes they will be weaker to mag damage and sometimes they will be weaker to physical. Pock your poison.
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