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Thieves guild DLC...Are you pleased with what's to come?

DatNutrient
DatNutrient
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In reading through all of the information about thieves guild, I can say there are intriguing points to the DLC but other than that it doesn't look overwhelmingly great.

The implementation of a new trial is pretty cool, and I am excited for it, but I am.noticing a new trend in games. Scaling. From my understanding we are just scaling old v14 sets to v16 and calling that our trial gear. Scaling should be an added bonus not a main feature. People don't like playing the same thing over and over.

Players need new things to stay interested! Many of us have been staring at v12 trial gear since launch and it being v16 isn't going to change too much for us.

If we were going to scale things why not scale the old trials and the gear that drops in those, add the new trial, then add new gear to the new trial.

I'm also hoping we see some new 4 man content soon (new meaning...new, not an old dungeon with small changes).

The Justice system will be interesting...but it's really not the content I'm looking for, it's more of a feature

I could be being a massive cynic, If I missing something I'm.open to having.my.mind changed, I'm just a little disappointed by the idea of the DLC.

I'm.literally.most excited for skill changes and balances
Stormproof 1/7/16
V16 Magicka Templar
V16 DK Tank
V16 Stam Nightblade
V16 Sorcerer
V13 Stamplar

PS4 Player
  • DatNutrient
    DatNutrient
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    @ZOS_GinaBruno , @ZOS_TristanK any comments by chance? Can we expect more.content than what we already have come to expect from Thieves guild
    Stormproof 1/7/16
    V16 Magicka Templar
    V16 DK Tank
    V16 Stam Nightblade
    V16 Sorcerer
    V13 Stamplar

    PS4 Player
  • Dominoid
    Dominoid
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    Generally speaking developers don't respond to "pinging".
  • JD2013
    JD2013
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    I think we are going to get two large and two smaller DLC's per year.

    Imperial City was quite small comparatively.
    Orsinuim was large.
    Thieves Guild is smaller.
    Dark Brotherhood looks like it could be quite large including the Gold Coast of Cyrodiil with Anvil and Kvatch.
    Edited by JD2013 on March 8, 2016 11:51PM
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  • DatNutrient
    DatNutrient
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    Dark brotherhood I'm pretty excited for for sure!

    Pinging?

    I actually really enjoyed IC. PVP added some cool aspects in there, the different bosses, chests, two new 4 man dungeons, and the Molag Bal bit was great, it felt larger than orsinium to me, maybe that's because of the 4 man content they added
    Edited by DatNutrient on March 9, 2016 12:06AM
    Stormproof 1/7/16
    V16 Magicka Templar
    V16 DK Tank
    V16 Stam Nightblade
    V16 Sorcerer
    V13 Stamplar

    PS4 Player
  • svartorn
    svartorn
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    I'm enjoying it.

    When its not crashing to desktop and not allowing me to get back in and telling me to "check if I have a valid internet connection".

    Or loading screens so long it disconnects me for inactivity.
  • HoloYoitsu
    HoloYoitsu
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    I could be enjoying it....except for all the bugs!
  • magnusthorek
    magnusthorek
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    I liked the hiding spots animations, Quen's parkour, climbing the walls, the fact that's pretty hard to not being noticed (reminds me of Oblivion's Thieves Guild), the world bosses can't be soloable like in Orsinium due the increasing number of adds.

    The x64 client is crashing once in a while, but at least for me, so far, not very often. I'll enjoy the stability as much as it lasts.

    There are a lot of bad things too, like the sprint change that made Boundless Storm's Major Expedition a total crap, skills precision (at least sorcerer's) is awful because of the animation prioritization

    IMHO, so far, it didn't worth 100 bucks.
    Edited by magnusthorek on March 9, 2016 12:36AM
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