I like to make armour and weapons for members in my guild, however, it's a VERY timely process...
Currently, if you wish to make set gear, you need to travel all over the territories to a variety of locations. It's not so much of a problem if you are just making armour for yourself, but if you are making armour for several people at a time, say for a dungeon or Arena event, it's a very timely process.
What adds to this timely process is when you make a mistake and one of your team informs you that you have made an item of the wrong level for them, you then have to travel across country back to the location of that particular set gear. One of the common problems that occurs is with the level of gear changing from item to item as you scroll through making stuff, if you forget to reset the items level, you end up making the wrong level of gear.
The idea of Player Housing could be such a great addition to the game AND solve the timely issue of making multiple orders of set gear...
Introduce a Set Gear Armoury to player housing. The way it could work is that your armoury can make ANY set gear, but ONLY if you have discovered the original location in the game.
This way, an Artisan could just travel home to their house/base and make all the gear they need for their team, all in one location, and without being attacked by every creature out there while just trying to travel to set gear locations. It would mean more time playing, and less time travelling around while trying to set up your team for the coming raid.
If an Artisan wants to make more set gear in their home armory, they just need to discover the locations AND of course research all items to be able to make the gear.
Please vote If you feel you would like to see this option in player housing, or not.
If there is already a thread on this idea, forgive me for re-posting and please point me in the right direction, can't see one yet...
Edited by MacCait on March 7, 2016 7:36PM
POLL: Player Housing Armoury? Crafting set gear in your player housing 109 votes