By majority the opinion is that the PvE aspect of the game is too easy. How is asking, Zen, to make the game harder even viable when on a small scale, most players complain about not being able to do vMA?
Imagine the developers were testing the community by putting in what some have referred to as "elite" content? And all they have received in feedback are pleas to make it easier. And most people want the game to be harder? How hard is good enough for you individually?
A weak to casual player that typically die on the level of difficulty the game is now, already feels overwhelmed or challenged, and the truth is, those weaker players are probably a large percentage of the community.
You're probably thinking - just make the game harder and people can always group up. It's just more incentive to group up. Okay? Well like I asked before, how hard does the game have to be to be good enough and fair to everyone else? A group of weak players will still be overwhelmed and probably not even have the drive and perseverance to continue after a few deaths, which will be imminent for their builds. A group of casuals will still consider the new challenging difficulty to be formidable to probably near impossible. The hardcore players will consider the game difficulty to be just right, and the "elite" types - well, when is any challenge to hard for them? Elites are the perfectionists, the 100% trophy achievers - leave no stone unturned. They go in to a dungeon and attempt to three-man it. They're the ones that probably have a right to brag and get told to "Get a life".
Overall I believe that, Zen, has found a somewhat decent sweet spot when it comes to the challenge level of the open-world. At any time, if you the player are no longer enjoying godhood in the face of opposition ... well then, what does a god do when they're bored and need a challenge - get from behind your stats, armor, and become mortal. Otherwise enjoy what you've attained, help someone else get powerful, and when the game community as a whole start feeling like the game is too easy because there are less weak players - ZoS will increase the threat. They'll have to ...
Edited by Ethromelb14_ESO on March 5, 2016 1:24PM Motto: Make deceivers believers.
Strength of character is not a physical thing. -E
I keep forgetting to remember to get a photographic memory.