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Vamp Stamplar

Papa_Hunt
Papa_Hunt
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So, is it just stupid to want to play a Stamplar as a vamp in PvP? Input and explanations appreciated.
  • AfkNinja
    AfkNinja
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    Unfortunately yes. As a Vamp you will get 1 shot a lot. Like, a LOT.
  • Papa_Hunt
    Papa_Hunt
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    Ugh, Devouring Swarm + Biting jabs seems so good. Course I know about the dangers of cammo hunter and dawnbreaker. Other then that?
  • Enraged_Tiki_Torch
    Enraged_Tiki_Torch
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    Don't understand why Devouring Swarm and Biting Jabs go good together. Are you sure your not thinking of Puncturing Sweeps for the heal and both are magic damage. Biting is physical.
    My solution to Champion Point System here
  • Prabooo
    Prabooo
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    vamp is magic dmg, i highly recommend not going stam on this one
  • phillyproduct
    phillyproduct
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    Werewolf temp great for pvp extra stam regen
    CP-750 orc nighblade ebonheart NA
    Dark elf sorc ebonheart
    Orc templar
    Dark elf Dragon knight
    Redguard warden

    Vet CoA saved the day https://www.youtube.com/watch?v=S616Dhc2Yu4
  • Duiwel
    Duiwel
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    Did OP read our posts in that worst skill combo and take it to heart? Some of us said stamina vamp in there :mrgreen:

    WW = Stamina
    Vamp = Magicka

    This is the way the world works OP
    @Duiwel:
    Join ORDER OF SITHIS We're recruiting! PC EU

    "Dear Brother. I do not spread rumours. I create them..."
  • leepalmer95
    leepalmer95
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    Duiwel wrote: »
    Did OP read our posts in that worst skill combo and take it to heart? Some of us said stamina vamp in there :mrgreen:

    WW = Stamina
    Vamp = Magicka

    This is the way the world works OP

    Stam vamp was viable last patch, not too sure about this patch.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Ghettokid
    Ghettokid
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    I can be wrong but I totally disagree with you guys.

    Beeing stamina build does not mean you can not use one or two magic abilities. Drain essence is not so good skill, but templars have no escape skill and having a mist form as a only magic ability with purifying is viable.

    Bat swarm damage scales from highest damage so it does not matter are you stam or magic build.Vampire passives are good.

    Still the vampire dies much more easily than the normal person. Fire kills you fast and so does fighters guild abilities. You can try vampirism and if you don't like it you can cure it.

    So vampire-skill line is best for magic builds but works also with stamina. Still you must know that werewolf is usually still way more better cause all damage is physical and it comes with many good passives. But i recommend to try both and then decide.



  • AfkNinja
    AfkNinja
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    Ghettokid wrote: »
    I can be wrong but I totally disagree with you guys.

    Beeing stamina build does not mean you can not use one or two magic abilities. Drain essence is not so good skill, but templars have no escape skill and having a mist form as a only magic ability with purifying is viable.

    Bat swarm damage scales from highest damage so it does not matter are you stam or magic build.Vampire passives are good.

    Still the vampire dies much more easily than the normal person. Fire kills you fast and so does fighters guild abilities. You can try vampirism and if you don't like it you can cure it.

    So vampire-skill line is best for magic builds but works also with stamina. Still you must know that werewolf is usually still way more better cause all damage is physical and it comes with many good passives. But i recommend to try both and then decide.



    They toned down the bonus dmg in fighters guild against Vamps so honestly it looks great now. I'm still a wolf 4 lyfe, but get your vamp on!
  • acw37162
    acw37162
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    Stamp lard vampire works very well actually.

    Remember to feed and your not taking extra fire damage but your retro suffers, don't have to slot a vampire skill tiger regents if you stay at stage three or higher.

    Can get major and minor expedition.

    Gives Templars the mobility they lack in class skills.
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