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need someone to maths please

lathbury
lathbury
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I am going to convert my breton nb tank to a healer in leiu of having divines spellpower cure i was thinking of using twiceborn star as i have some already. now here is the question which mundus setup is better for healing
thief/ shadow as per dps, ritual/ thief,aprentice/ritual or any combination of them? ty in advance also if not to much of a pita can you explain how you worked it out to save me asking again for other things.
  • Asayre
    Asayre
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    I've a few question before I can answer your question
    1. What are you planning to heal with (Funnel Health/Restoration abilities)?
    2. What kind of content do you want to heal?
    3. What is your bar setup like?
    4. What is your CP distribution?
    5. What other gear are you planning to use?
    6. Is this for Thieves Guild or Live?
    7. Is your only role healing (that is are you trying to offheal as a dps or offdps as a healer)?
    Edited by Asayre on March 4, 2016 2:04PM
    Reference for any calculation I make Introduction to PvE Damage Calculation
  • lathbury
    lathbury
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    1>Will be a mix of funnel healt,h rapid regen, refreshing path and healing ward for oh xxxx moments
    2. for trials and 4 man content. with trials will use springs as well
    3. atm it will be a restro and destro (resto will have inner light, rapid regen, combat prayer, healing ward, and either funnel health or springs. destro will be innerlight, ele drain,sap essence, refreshing path,either funnel health if not on resto or orbs
    4. atm as per dps so 100 thamaturge 56 in crit the remainder in penetration with maxed regen and the rest in cost reduction
    5. thinking with the change maybe the healing monster set from elden and willpower or 2 piece torug 1 kena.
    6. both
    7. in trials healing will be main priority as well as debuffs/buffs ele drain/prayer /orbs. in 4 man more deeps so more funnel health no springs etc.
    I see why you asked about which skills as funnel scales of damage. but with the change rapid will be used as well to cover the down time as more casts of funnel will now be needed. plus hots are easy to keep up and with the 2 hots healing wards shield allows them to do thier job even if its broken.
    Edited by lathbury on March 4, 2016 3:09PM
  • Asayre
    Asayre
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    I'll assume your gear is 5xTBS, 3x Wilpower (SD), 2xTorug, 1x Kena all precise and legendary except the willpower. In which case, your stats with max CP and Thief and Shadow is predicted to be
    eaeae19615bf94bab0d3840d4a362790.png
    Note that you did not specify what ultimate you are planning to use and you do not have an Assassination ability slotted to take advantage of Hemorrhage. Your stats with Thief and Ritual will be identical except for Critical Modifier which will be 0.67.

    Your ability metric with Thief and Shadow is 112956 and for Thief and Ritual it is 104384. This means your abilities (damage or heal) with Thief and Shadow is ~8.2% stronger with Thief and Shadow but the number for Thief and Ritual doesn't take into account the Ritual. The ritual provides 15.25% increased healing done so Thief and Ritual is clearly better for healing. All other combinations of Thief/Shadow/Apprentice/Mage is significantly weaker than Thief and Shadow so I will not consider them.

    Reference for any calculation I make Introduction to PvE Damage Calculation
  • lathbury
    lathbury
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    Thanks a lot really appreciate you doing that for me
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