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Any plans to tone down the difficulty of vMSA?

jamesharv2005ub17_ESO
jamesharv2005ub17_ESO
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I tried it for the first time entered as soon as the mobs spawned I was instantly hit for 40k damage and died. Went back in thinking its a fluke nope. Same thing every time. The thing is far too difficult and needs to be toned down.
  • JD2013
    JD2013
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    No, but they're adding a save feature with the Thieves Guild patch.
    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

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    Crafting bag OP! ZOS nerf pls!
  • KingYogi415
    KingYogi415
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    No just plans to let the power creep!
  • Johngo0036
    Johngo0036
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    I honestly don't think it needs to be toned down,
    I myself have also NOT completed it but i would still like it to be challenging or every person would have It,

    PLEASE DON'T NERF vMSA!!!
    PC EU Megaserver
    @Johngo0036
    CP900+
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  • Jeckll
    Jeckll
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    Zos already said that they are very pleased with the current difficulty so do not expect a nerf any time soon. The new save option however will make it possible to learn the mechanics step by step which will be helpful for new challengers.
    Jeckll has quit the game. Thanks for the great time.
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
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    Its way too difficult it really needs to be toned down. Why have something like that only a very very veyr small few could possibly complete? I dont mind difficult but getting one shotted within two seconds of entering the very first phase is a bit much.
  • Bofrari
    Bofrari
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    Your not going to walk in there and just beat it get that out of your head. It took me many hours to get it down but now I do it on 3 different toons a week. This is what is wrong with the game people go try something once and it don't work out then cry nerf. I broke two headsets and one keyboard learning the mechanics it dont come easy.
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
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    I mean a guy with 5 (count em five) vr16 characters cannot complete it. Doesnt take a genius to figure out it needs ot be toned down. Also the rewards do not factor in the difficulty or risk involved.
  • Derra
    Derra
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    Its way too difficult it really needs to be toned down. Why have something like that only a very very veyr small few could possibly complete? I dont mind difficult but getting one shotted within two seconds of entering the very first phase is a bit much.

    I completed it on every class apart from DK (because i don´t have one).

    If you get oneshot in the first arena you did something horribly wrong there is no 40k hit especially from the very early spawns (did you stand in fire?). NPCs hit between 3 and 9k normal attacks. Every higher dmg mechanic is avoidable. There are a few spawns where you will die without correct positioning and under 21k hp.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Bofrari
    Bofrari
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    @jamesharv2005ub17_ESO I promise I'm not any better of a player than you I'm probably worse but I was able to beat it and now I'm able to farm it. My 1st clear probably took me Atleast 10 attempts getting a bit closer each attempt. The actually time I cleared it took me 10 hours plus. Now I do it in 1 hour and 30mins tops
  • Acsvf
    Acsvf
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    Its way too difficult it really needs to be toned down. Why have something like that only a very very veyr small few could possibly complete? I dont mind difficult but getting one shotted within two seconds of entering the very first phase is a bit much.
    To separate the good from the very best. To give the best something to do, to accomplish, to work for.
    @LightArray
    Lightarray Level 50 Dunmer Magicka Templar Healer

    CP: 192

    Add @Acsvf when quoting me to give me a notification!
  • Skinzz
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    I cant get past the stage 5 boss but i know i will eventually. I only had one commited run so far but i love the challenge. Frusturating but just hopefully the reward is worth it.
    Anybody got a group? LFG, anybody? Hello?
  • hydrocynus
    hydrocynus
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    Next week it will be slightly easier for those already at CP cap.

    I agree with those that say it must not be nerfed and I am one of those that cannot complete it yet. I can't even get past 3rd boss but I used to be one of those getting one shotted on first level till I practiced and took the advice of those on the forums that had completed it and were kind enough to share their builds. Every time I do it I improve a little bit so one day I will complete it.
    My internet is invalid
  • Edziu
    Edziu
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    Johngo0036 wrote: »
    I honestly don't think it needs to be toned down,
    I myself have also NOT completed it but i would still like it to be challenging or every person would have It,

    PLEASE DON'T NERF vMSA!!!

    yee, no more nerfs...just balance it more to be some easier for other builds...sorcs and magca nb have easier on this arena...just balance some this arena to possible to do for other builds, just look on score in dk and templar to compare to sorc and magica nb because in NB table its maybe only 10% with stamia builds because magica is much much easier.

    on this moment on magica sorc you can do it under 1 hour, then hmm...in stamina templar it can be 2 hours if yo can even done it :d
    so we dont need nerfs..just balance for others classes with other builds or buff this arena especially for sorcs, magica nb xD
    maybe give to archers shieldbreaker etc :D

    EDIT: its not funny when o example you need more experience on templar to done this arena than on sorc when you dont need much to use your brain :d
    Edited by Edziu on March 2, 2016 9:01AM
  • Duiwel
    Duiwel
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    I dont mind difficult

    IF that is the case, why then did you make this post?

    The truth is you do mind it.

    Just practise practise practise...

    eventually it will be the greatest achievement you have earned!

    @Duiwel:
    Join ORDER OF SITHIS We're recruiting! PC EU

    "Dear Brother. I do not spread rumours. I create them..."
  • Darlon
    Darlon
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    I tried it for the first time entered as soon as the mobs spawned I was instantly hit for 40k damage and died. Went back in thinking its a fluke nope. Same thing every time. The thing is far too difficult and needs to be toned down.

    If this really happened, then it would be better to look at what you're doing wrong instead of asking for a nerf immediately..

    The first spawn is 2 mobs at opposite ends of the arena... Not sure how to get 40k damage from them except if you stand in all the wrong places (arena center maybe ?)

    For regular mobs they hit quite hard, but you can't expect to go into vMA as a glass cannon dps build...
    Edited by Darlon on March 2, 2016 8:52AM
  • Brrrofski
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    I gave it a few goes but not a fan of restarting all the time.

    The save feature will be massive. I'll actually bother doing it then.
  • MrGigglypants
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    I mean a guy with 5 (count em five) vr16 characters cannot complete it. Doesnt take a genius to figure out it needs ot be toned down. Also the rewards do not factor in the difficulty or risk involved.

    I despise people saying L2p but that's what it is man. Rework you're sorc for glass cannon shield haven with you're surge as a heal it's easy mode. NB just slot vigor both bars and ur good mag nb is easy mode. DK same as a nb mag dk heh gl. Mag templar easy mode I don't play stam
  • Jhunn
    Jhunn
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    I mean a guy with 5 (count em five) vr16 characters cannot complete it. Doesnt take a genius to figure out it needs ot be toned down. Also the rewards do not factor in the difficulty or risk involved.
    Doesn't take a genius to complete it really. You went in one time and gave up. What keeps you from not completing it while others complete it?
    Edited by Jhunn on March 2, 2016 9:11AM
    Gave up.
  • Derra
    Derra
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    xskinzcity wrote: »
    I cant get past the stage 5 boss but i know i will eventually. I only had one commited run so far but i love the challenge. Frusturating but just hopefully the reward is worth it.

    That´s where the big disappointment is waiting. RGN over RGN over RGN.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Nifty2g
    Nifty2g
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    the initial challenge of beating is fun
    competing for top scores is tedious

    it's one and done content, enjoy what you paid for but don't expect to have fun farming it or anything else once you beat it or get the no death, which ever really
    #MOREORBS
  • Faasnu
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    If there are many people who can do it with no death, there is no need for nerf. Don't you want this achievement to mean something? I myself can't complete it, too, but I don't mind it because I see the problem is with me, not with the difficulty.
  • Ariisen
    Ariisen
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    It really is just a matter of praticing and memorizing wich adds will spawn, wich sigil you need to take, when to use certain mechanics... and that's pretty much it.

    I think the difficulty beside some tweeking of the spawns (sometimes too many ranged adds at the same time) it's fine.
    [XBOX ONE - Daggerfall Covenant - EU - CP 600+]
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  • LiquidSchwartz
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    I mean a guy with 5 (count em five) vr16 characters cannot complete it. Doesnt take a genius to figure out it needs ot be toned down. Also the rewards do not factor in the difficulty or risk involved.

    Then all 5 of the builds are not good enough for pve solo in there.
    Rethink build not ask for nerf cuz you don't know mechanics and have a proper set up.
    I have 327cp, purple gear, purple enchants, and no kena.. and I can make it to 7th round on my Stam dk and finish it on my magicka one
    Practice on nonvet
    May the Schwartz be with you.
    EP/XB1/NA

  • terrasight
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    Learn the mechanics, practice a lot... no nerf needed. I'm happy with the msa ...
    Hekat'e / Hel'a Niflheim - Sorc / Necro - PS5 EU
  • timmayyyboy
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    I think the difficulty is on par with the achievement, what i would like to see fixed it all the bugs and weird things that happen in it. It took me 11 hours to beat it the first time now it take about an hour and 40 mins if everything does what its supposed to do. There are times where ill get stuck on a stage for and hour or 2 because the mechanics are being laggy or buggy. For example: I was doing it earlier today and i kept getting one-shotted by 5 or 6k single hits. One 5k hit on my death chart, it was very frustrating
  • LadyNalcarya
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    I mean a guy with 5 (count em five) vr16 characters cannot complete it. Doesnt take a genius to figure out it needs ot be toned down. Also the rewards do not factor in the difficulty or risk involved.

    Umm, leveling vr characters is easy and can be achieved by running in circles on grind spot and spamming 1 button.
    vMA is quite buggy, that's true, but its not impossible. You just need to pay attention to spawns and mechanics. If you're getting oneshotted at the first stage, you're doing something really wrong.
    Here's a good guide, and another one.
    Btw, what class are you using?
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Johngo0036
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    I mean a guy with 5 (count em five) vr16 characters cannot complete it. Doesnt take a genius to figure out it needs ot be toned down. Also the rewards do not factor in the difficulty or risk involved.

    If you are referring to me that is because I don't have the drive and commitment at present to complete it..

    I will still complete it but not something i want to do yet.
    PC EU Megaserver
    @Johngo0036
    CP900+
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    Bosmer Stamblade | 'Maui(AD)
    Altmer Magicka Sorcerer | Mid-Life-Crisis(AD)


  • Jeckll
    Jeckll
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    I mean a guy with 5 (count em five) vr16 characters cannot complete it. Doesnt take a genius to figure out it needs ot be toned down. Also the rewards do not factor in the difficulty or risk involved.

    I could have an infinite number of Veteran 16 Characters. All it takes is running around spamming an AoE abilily of your choice. Within 22 hours, I got my new Magicka Nightblade to VR6 over the last week. It doesnt take any skill to level a character so I dont get what having multiple characters has to do with completing a Trial.
    Jeckll has quit the game. Thanks for the great time.
  • Schemering
    Schemering
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    It is not too difficult; in fact it is too easy for top players. For me it was just fine; i needed to learn to play it and so i did; my first runs I didnt complete it but I put in some merciless resolve and made it eventually and I enjoyed that process very much. The fact that there are dozens of players who did a no death run and thousands of players on at least eu pc server that finished it indicates it cannot be really hard to finish it with some deaths. For those that cannot finsih it for whatever reason there is normal Maelstrom arena;)
    PC/EU AD 1500+ PC/NA 300+

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  • eliisra
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    They're introducing a save function and that's kinda the same as toning down difficulty.

    Reason decent players cant beat it still is because first clear usually takes 5-8 hrs. They dont have the time and energy. You need a certain mindset to endure it. Like I dunno how many guys I know that eventually made it to last boss and gave up because physically and mentally exhausted from learning round 1-8 and it's way past midnight. Many also have real life obligations and therefore not actual time.

    Now you will be able to pop in for an hour whenever you're focused, stress free and have spare time and still progress.

    Considering that, there's no need to change any other aspect of the difficulty. Because vMA is really not that hard when you're focused, stress(and lag) free and know exactly what to do.

    This is way better than any other nerf. Because you still have to learn positioning, tactic and mechanics for each round and than every stage within that round, even if they slightly tone down NPC dmg or whatever. Learning all of that in one go would still takes to many hours for more casual players, regardless of minor nerfs.
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