Why is there no necromancer?

  • mb10
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    Necromancy is a crime. It was never do-able in any of the previous ES games. Also the main story is about fighting necromancy...
    Lolssi wrote: »
    Why are there classes?

    Because every ES game except Skyrim had classes.

    I agree it shouldn't be a class but vampirism and werewolf is also a crime which is more than just a skill line in this game so its definitely not because its a crime.

    Also the dragonborn was able to cast necromancy spells so its not something the developers are afraid to put in the game.
  • yelloweyedemon
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    mb10 wrote: »
    Necromancy is a crime. It was never do-able in any of the previous ES games. Also the main story is about fighting necromancy...
    Lolssi wrote: »
    Why are there classes?

    Because every ES game except Skyrim had classes.

    I agree it shouldn't be a class but vampirism and werewolf is also a crime which is more than just a skill line in this game so its definitely not because its a crime.

    Also the dragonborn was able to cast necromancy spells so its not something the developers are afraid to put in the game.

    Many powerful individuals in Tamriel were Vamps or WWs. It's a disease that does not turn you into a psychopath murderer necessarily. Necromancy in the other hand has never been used for good.

    Also in skyrim you could cast conjuration spels, not necromancy ones..
  • Maegi
    Maegi
    You can be a thief, they even have their own guild (soon) You can be an assassin, or more correctly a Killer serving sithis and the Night Mother (DB guild , also coming soon) It's fun to add some depth to the game. Not everyone that plays games wants to be a Paladin with a shiny mace and shield blazing in the sun as he or she swats down evil minions. I know we're not all forced to do that, it's an example of the inherent "good" mantle , we are all given when we log in to play.

    A necromancer, by definition, or using necromantic abilities, I should say, is considered evil. Mainly because the undead he raises to serve him are not usually volunteers ;) Some where there must be a hidden or underground guild or school teaching these abilities. You could run across necromancers in Skyrim practicing their macabre art on small shrines. Vampires even summoned and controlled thrall armies to fight you, if you stumbled into their undead lairs.

    In ESO, you are murdered and soul less from the start of the game. This is all told to you in the Wailing Prison. We are walking Dead, not to steal the show's name, but we truly are. I don't think it's a far stretch to have Necromancy skill lines available somehow, much like werewolf and vampire abilities are right now.

    I don't have actual statistics, but I bet ZOS does on just how many players are currently vampires or werewolves, but I think it's safe to assume at least half , if not more probably are. Undead soul less "heroes", I use this term loosely as we still have free will to some extent, then becoming vampires or werewolves. Not a huge leap really when you consider you are already undead.

    Why all the negativity toward adding a skill line that allows you to control some undead? Perhaps you could specialize your summoning spells to control those that did the most unspeakable evil while they had lives? Assassins, Slave owners, people that kicked puppies and kittens, etc MAke them your undead minions and force them to help in the fight to save Tamriel.

    What I am saying is good and bad are grey areas at best in the TESO world. Sometimes, one must do "whatever is necessary, to ensure survival" I think adding necromantic skills to TESO would very much fit into the canon of the story line.
    Edited by Maegi on March 2, 2016 1:08PM
  • yelloweyedemon
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    Maegi wrote: »
    Why all the negativity toward adding a skill line that allows you to control some undead?

    Because it's annoying to see people who only played Skyrim, acting like they know a thing or two about ES lore.

    Also you know nothing about necromancy if you think all it does is let you control undead. Play the mages guild quest in Oblivion, or simply google Black Soul Gem.
  • Valrien
    Valrien
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    Look on the forums, there're necromancers everywhere!
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • LadyNalcarya
    LadyNalcarya
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    Maegi wrote: »
    You can be a thief, they even have their own guild (soon) You can be an assassin, or more correctly a Killer serving sithis and the Night Mother (DB guild , also coming soon) It's fun to add some depth to the game. Not everyone that plays games wants to be a Paladin with a shiny mace and shield blazing in the sun as he or she swats down evil minions. I know we're not all forced to do that, it's an example of the inherent "good" mantle , we are all given when we log in to play.

    A necromancer, by definition, or using necromantic abilities, I should say, is considered evil. Mainly because the undead he raises to serve him are not usually volunteers ;) Some where there must be a hidden or underground guild or school teaching these abilities. You could run across necromancers in Skyrim practicing their macabre art on small shrines. Vampires even summoned and controlled thrall armies to fight you, if you stumbled into their undead lairs.

    In ESO, you are murdered and soul less from the start of the game. This is all told to you in the Wailing Prison. We are walking Dead, not to steal the show's name, but we truly are. I don't think it's a far stretch to have Necromancy skill lines available somehow, much like werewolf and vampire abilities are right now.

    I don't have actual statistics, but I bet ZOS does on just how many players are currently vampires or werewolves, but I think it's safe to assume at least half , if not more probably are. Undead soul less "heroes", I use this term loosely as we still have free will to some extent, then becoming vampires or werewolves. Not a huge leap really when you consider you are already undead.

    Why all the negativity toward adding a skill line that allows you to control some undead? Perhaps you could specialize your summoning spells to control those that did the most unspeakable evil while they had lives? Assassins, Slave owners, people that kicked puppies and kittens, etc MAke them your undead minions and force them to help in the fight to save Tamriel.

    What I am saying is good and bad are grey areas at best in the TESO world. Sometimes, one must do "whatever is necessary, to ensure survival" I think adding necromantic skills to TESO would very much fit into the canon of the story line.

    But as a thief or killer you have to hide your occupation from npcs and guards, that's the point.
    Though during the quests you're fighting along with kings, queens and nobles so it would be really suspicious to use necromantic abilities, consideing how many storylines are based on fighting undead and necromancers. They would probably think that you're a double agent or something...
    Also, being a vampire or werewolf have always been considered a "crime" by TES npcs, so I dont know why its not the case in ESO.
    Edited by LadyNalcarya on March 2, 2016 4:01PM
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • SecretAtoz
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    Because 'HEROS' don't play with dead things...

    Yet, we have an option to kill NPCs and we also have an option to steal.
  • LadyNalcarya
    LadyNalcarya
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    SecretAtoz wrote: »
    Because 'HEROS' don't play with dead things...

    Yet, we have an option to kill NPCs and we also have an option to steal.

    But if we get caught, guards will try to kill us ;)
    I think if necromancer skill line would be introduced, running around with undead servants should be considered as a "crime", just like drinking blood from npcs or killing them.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • LBxFinalDeath
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    Lore reasons.

    Until like a few months before ESO began being a Mage was illegal.

    (That one condescending high elf from the main story...Galerion or w/e made most types of magic using legal.)

    Necromancy is the school of magic he didn't help make legal cuz Mannimarco so yeh.

    Illegal as in kill on sight illegal if I recall btw.

    (Its why they can't make an elder scrolls game set before ESO)
    Edited by LBxFinalDeath on March 2, 2016 4:15PM
  • LovesLost13
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    They could just make Necromancy its own little skill line (like vamp or werewolf) Like a special quest line to learn it. Its just that if you use any type of Necromancy abilities with in a (invincible) guards view you get an immediate bounty. In ESO nobody ever remarks you as a Vamp or a WW so in sense why would they have to say anything if you did Necromancy in front of them.

    It may not be exactly lore accurate but it would bring a new thing to try and look forward to. That is of course in theory if they added it.. which they are not. But fun to think about it and imagine what could have been.
  • tonemd
    tonemd
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    Because 'HEROS' don't play with dead things...

    Is that why you no REZ? :s
  • bedlom
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    I'd rather they add spellcrafting.
  • Speely
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    I am sure Meridia wouldn't choose a champion who was a necromancer. ;)
  • Abeille
    Abeille
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    mb10 wrote: »
    Necromancy is a crime. It was never do-able in any of the previous ES games. Also the main story is about fighting necromancy...
    Lolssi wrote: »
    Why are there classes?

    Because every ES game except Skyrim had classes.

    I agree it shouldn't be a class but vampirism and werewolf is also a crime which is more than just a skill line in this game so its definitely not because its a crime.

    Also the dragonborn was able to cast necromancy spells so its not something the developers are afraid to put in the game.

    Many powerful individuals in Tamriel were Vamps or WWs. It's a disease that does not turn you into a psychopath murderer necessarily. Necromancy in the other hand has never been used for good.

    Also in skyrim you could cast conjuration spels, not necromancy ones..

    Well, there is Vastarie. According to her legend, she "sought a way to delay the release of a sentient soul upon death that it might be consulted, its knowledge recorded for the ages."

    I would say she did use necromancy for good.

    Of course, Vanus Galerion didn't like it either way. And it is still either illegal or heavily frowned upon pretty much everywhere.
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • TheTwistedRune
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    Bossdonut wrote: »
    What I don't understand about you people is why the hell be a necromancer in ESO? Have you never played a TES game before? Summoning flimsy ass skeletons and zombies that fall apart as they move are the most inferior of CONJURATION magicks.

    The only reason mannimarco is worth a *** is because he is in bed with a DAEDRIC prince. Who aspires to puppeteer a bunch of ancient mortal bones around?

    Summon Xivilai. Summon Daedroth. Summon Storm Atronach. Do these spells mean nothing to you?

    Have you played a TES game before? The most powerful minions by far in Skyrim were created by using the dead thrall spell on powerful NPC's, Orchendor for example. He could handle all the other summons in game with ease during all my testing, as could many other raised NPC's, such as ancient vampires.

    To the topic at hand. Its ridiculous IMO to use lore as an excuse not to have a necromancer class or skill line. On the one hand you are saying you can have a murdering, thieving, stage 4 vampire, a child of Molag Bal no less, walking around towns doing as they please. But you can't have a necromancer, who for all everybody else knows is just another adventurer.

    Ridiculous.
  • TheTwistedRune
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    Because 'HEROS' don't play with dead things...

    They never soul trap then.....
  • nordsavage
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    Necromancy would not function in this game and the aspects of it already belong to other classes. Summoning from sorcs and essence stealing from nightblades. This type of class would not fit into ESO. What this game needs is a class where the abilities are stamina/physical damage based. Stamina has too few options in the game.
    I didn't choose tank life, tank life chose me.
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